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telebot/telebot.go

118 lines
3.1 KiB
Go

// Package telebot provides a handy wrapper for interactions
// with Telegram bots.
//
// Here is an example of helloworld bot implementation:
//
// import (
// "time"
// "github.com/tucnak/telebot"
// )
//
// func main() {
// bot, err := telebot.NewBot("SECRET_TOKEN")
// if err != nil {
// return
// }
//
// messages := make(chan telebot.Message)
// bot.Listen(messages, 1*time.Second)
//
// for message := range messages {
// if message.Text == "/hi" {
// bot.SendMessage(message.Chat,
// "Hello, "+message.Sender.FirstName+"!", nil)
// }
// }
// }
//
package telebot
// Endpoint is one of the possible events Handle() can deal with.
//
// For convenience, all Telebot-provided endpoints start with
// an "alert" character \a.
type Endpoint string
const (
OnMessage Endpoint = "\amessage"
OnEditedMessage Endpoint = "\aedited_msg"
OnQuery Endpoint = "\aquery"
OnCallback Endpoint = "\acallback"
OnChannelPost Endpoint = "\achan_post"
OnEditedChannelPost Endpoint = "\achan_post"
)
// ChatAction is a client-side status indicating bot activity.
type ChatAction string
const (
Typing ChatAction = "typing"
UploadingPhoto ChatAction = "upload_photo"
UploadingVideo ChatAction = "upload_video"
UploadingAudio ChatAction = "upload_audio"
UploadingDocument ChatAction = "upload_document"
UploadingVNote ChatAction = "upload_video_note"
RecordingVideo ChatAction = "record_video"
RecordingAudio ChatAction = "record_audio"
RecordingVNote ChatAction = "record_video_note"
FindingLocation ChatAction = "find_location"
)
// ParseMode determines the way client applications treat the text of the message
type ParseMode string
const (
ModeDefault ParseMode = ""
ModeMarkdown ParseMode = "Markdown"
ModeHTML ParseMode = "HTML"
)
// EntityType is a MessageEntity type.
type EntityType string
const (
EntityMention EntityType = "mention"
EntityTMention EntityType = "text_mention"
EntityHashtag EntityType = "hashtag"
EntityCommand EntityType = "bot_command"
EntityURL EntityType = "url"
EntityEmail EntityType = "email"
EntityBold EntityType = "bold"
EntityItalic EntityType = "italic"
EntityCode EntityType = "code"
EntityCodeBlock EntityType = "pre"
EntityTextLink EntityType = "text_link"
)
// ChatType represents one of the possible chat types.
type ChatType string
const (
ChatPrivate ChatType = "private"
ChatGroup ChatType = "group"
ChatSuperGroup ChatType = "supergroup"
ChatChannel ChatType = "channel"
)
// MemberStatus is one's chat status
type MemberStatus string
const (
Creator MemberStatus = "creator"
Administrator MemberStatus = "administrator"
Member MemberStatus = "member"
Restricted MemberStatus = "restricted"
Left MemberStatus = "left"
Kicked MemberStatus = "kicked"
)
// MaskFeature defines sticker mask position.
type MaskFeature string
const (
FeatureForehead MaskFeature = "forehead"
FeatureEyes MaskFeature = "eyes"
FeatureMouth MaskFeature = "mouth"
FeatureChin MaskFeature = "chin"
)