shownotes-w3m-rice/wit_wii_gamecube_convert.md

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# wit - Convert Wii ISO -> WBFS and Gamecube ISO -> CISO - Linux CLI
convert wii iso to wbfs with auto split at 4GB. convert gamecube iso to ciso (compress iso). Make both of them work inside usbloadergx on a modded wii console. Quick conversion from the commandline.
* tutorial video: [Link](https://www.youtube.com/watch?v=_vcdofAUcPI)
* offical website: [Link](https://wit.wiimm.de/)
### wii requirements
homebrew channel
nintendont v4.428 or higher # this plays gamecube games
usbloadergx # this plays wii games
### linux install requirements
wit
### configuration
$EDITOR ~/.zshrc or $EDITOR ~/.bashrc
#-------- Wit - Nintendo Wii/GameCube Roms Manager {{{
#------------------------------------------------------
# DEMO: https://www.youtube.com/watch?v=_vcdofAUcPI
# DESC: Convert Wii or Gamecube games to compatible formats to work on Softmodded/Modded Nintendo Wii Console
# REFF: https://gist.github.com/openback/1138763
# Wii Backup Fusion GUI https://www.youtube.com/watch?v=8B2JOnFE5kM
# https://sourceforge.net/projects/usbloadergx/
# https://github.com/FIX94/Nintendont
# https://sourceforge.net/projects/wiibafu/
# http://wiki.gbatemp.net/wiki/Nintendont_Compatibility_List
# https://github.com/FIX94/Nintendont
# Format FAT32 32KB cluster https://gist.github.com/joshenders/4376942
# LINK: http://wit.wiimm.de/
convert-to-game-nintendont() {
if [ $# -lt 1 ]; then
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echo -e "convert gamecube iso games to ciso (compress iso, ignore unused blocks)."
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echo -e "works with nintendont v4.428+ and usbloadergx on a modded wii console."
echo -e "Note: after conversion the ciso will be renamed to iso to make it work under usbloadergx"
echo -e "\nUsage: $0 <filename>"
echo -e "\nExample:\n$0 Melee.iso"
echo -e "$0 Melee.iso DoubleDash.iso WindWaker.iso"
echo -e "$0 *.iso"
echo -e "\nNintendont uses these paths:"
echo -e "USB:/games/"
echo -e "USB:/games/Name of game [GameID]/game.iso"
echo -e "USB:/games/Legend of Zelda the Wind Waker (USA) [GZLP01]/game.iso"
echo -e "\nMultiple Gamecube Disc Example:"
echo -e "USB:/games/Resident Evil 4 (USA) [G4BE08]/game.iso"
echo -e "USB:/games/Resident Evil 4 (USA) [G4BE08]/disc2.iso"
return 1
fi
myArray=( "$@" )
for arg in "${myArray[@]}"; do
FILENAME="${arg%.*}"
REGION=$(wit lll -H "$arg" | awk '{print $4}')
GAMEID=$(wit lll -H "$arg" | awk '{print $1}')
TITLE=$(wit lll -H "$arg" | awk '{ print substr($0, index($0,$5)) }' | awk '{$1=$1};1' )
DIR_FILENAME="$FILENAME [$GAMEID]"
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DIR_TITLENAME="$TITLE ($REGION) [$GAMEID]"
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## no conversion; only generate folder base on title inside the rom, move iso to folder
# mkdir -pv "$DIR_TITLENAME"
# mv -v "$arg" "$DIR_TITLENAME"/game.iso
## no conversion; only generate folder base on filename, move iso to folder
# mkdir -pv "$DIR_FILENAME"
# mv -v "$arg" "$DIR_FILENAME"/game.iso
## convert to ciso; generate folder base on title inside the rom; move ciso to folder
## rename ciso to iso ; this will make it compatible with both nintendont and usbloadergx
# mkdir -pv "$DIR_TITLENAME"
# wit copy --ciso "$arg" "$DIR_TITLENAME"/game.iso
## convert to ciso; generate folder base on filename; move ciso to folder
## rename ciso to iso ; this will make it compatible with both nintendont and usbloadergx
mkdir -pv "$DIR_FILENAME"
wit copy --ciso "$arg" "$DIR_FILENAME"/game.iso
done
}
convert-to-game-usbloadergx() {
if [ $# -lt 1 ]; then
echo -e "convert wii iso games to wbfs that will works with usbloadergx on a modded wii console"
echo -e "\nUsage: $0 <filename>"
echo -e "\nExample:\n$0 WiiSports.iso"
echo -e "$0 MarioKart.iso Zelda.iso DonkeyKong.iso"
echo -e "$0 *.iso"
echo -e "\nUSBLoaderGX uses these paths:"
echo -e "USB:/wbfs/"
echo -e "USB:/wbfs/Name of game [GameID]/GameID.wbfs"
echo -e "USB:/wbfs/Donkey Kong Country Returns (USA) [SF8E01]/SF8E01.wbfs"
echo -e "\nSplit Wii Game Example:"
echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbf1"
echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbf2"
echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbf3"
echo -e "USB:/wbfs/Super Smash Bros Brawl (NTSC) [RSBE01]/RSBE01.wbfs"
return 1
fi
myArray=( "$@" )
for arg in "${myArray[@]}"; do
FILENAME="${arg%.*}"
REGION=$(wit lll -H "$arg" | awk '{print $4}')
GAMEID=$(wit lll -H "$arg" | awk '{print $1}')
TITLE=$(wit lll -H "$arg" | awk '{ print substr($0, index($0,$5)) }' | awk '{$1=$1};1' )
DIR_FILENAME="$FILENAME [$GAMEID]"
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DIR_TITLENAME="$TITLE ($REGION) [$GAMEID]"
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## create proper folder structure base on title inside the rom, scrub image & convert to wbfs, auto split at 4GB a piece
# mkdir -pv "$DIR_TITLENAME"
# wit copy --wbfs --split "$arg" "$DIR_TITLENAME"/"$GAMEID.wbfs"
## create proper folder structure base on filename, scrub image & convert to wbfs, auto split at 4GB a piece
mkdir -pv "$DIR_FILENAME"
wit copy --wbfs --split "$arg" "$DIR_FILENAME"/"$GAMEID.wbfs"
done
}
# }}}
### references
- https://www.youtube.com/watch?v=_vcdofAUcPI
- Wii Backup Fusion GUI https://www.youtube.com/watch?v=8B2JOnFE5kM
### contact
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- gotbletu@gmail.com