mirror of
https://github.com/Genymobile/scrcpy
synced 2024-11-05 06:00:21 +00:00
f30fd963a1
Use a build which includes the pcm_s16le decoder, to support RAW audio. Refs <https://github.com/rom1v/scrcpy-deps/commits/6.0-scrcpy-2>
134 lines
5.7 KiB
Makefile
134 lines
5.7 KiB
Makefile
# This makefile provides recipes to build a "portable" version of scrcpy for
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# Windows.
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#
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# Here, "portable" means that the client and server binaries are expected to be
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# anywhere, but in the same directory, instead of well-defined separate
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# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server).
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#
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# In particular, this implies to change the location from where the client push
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# the server to the device.
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.PHONY: default clean \
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test \
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build-server \
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prepare-deps \
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build-win32 build-win64 \
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dist-win32 dist-win64 \
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zip-win32 zip-win64 \
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release
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GRADLE ?= ./gradlew
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TEST_BUILD_DIR := build-test
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SERVER_BUILD_DIR := build-server
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WIN32_BUILD_DIR := build-win32
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WIN64_BUILD_DIR := build-win64
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VERSION := $(shell git describe --tags --always)
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DIST := dist
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WIN32_TARGET_DIR := scrcpy-win32-$(VERSION)
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WIN64_TARGET_DIR := scrcpy-win64-$(VERSION)
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WIN32_TARGET := $(WIN32_TARGET_DIR).zip
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WIN64_TARGET := $(WIN64_TARGET_DIR).zip
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RELEASE_DIR := release-$(VERSION)
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release: clean test build-server zip-win32 zip-win64
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mkdir -p "$(RELEASE_DIR)"
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cp "$(SERVER_BUILD_DIR)/server/scrcpy-server" \
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"$(RELEASE_DIR)/scrcpy-server-$(VERSION)"
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cp "$(DIST)/$(WIN32_TARGET)" "$(RELEASE_DIR)"
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cp "$(DIST)/$(WIN64_TARGET)" "$(RELEASE_DIR)"
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cd "$(RELEASE_DIR)" && \
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sha256sum "scrcpy-server-$(VERSION)" \
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"scrcpy-win32-$(VERSION).zip" \
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"scrcpy-win64-$(VERSION).zip" > SHA256SUMS.txt
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@echo "Release generated in $(RELEASE_DIR)/"
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clean:
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$(GRADLE) clean
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rm -rf "$(DIST)" "$(TEST_BUILD_DIR)" "$(SERVER_BUILD_DIR)" \
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"$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)"
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test:
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[ -d "$(TEST_BUILD_DIR)" ] || ( mkdir "$(TEST_BUILD_DIR)" && \
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meson setup "$(TEST_BUILD_DIR)" -Db_sanitize=address )
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ninja -C "$(TEST_BUILD_DIR)"
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$(GRADLE) -p server check
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build-server:
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[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
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meson setup "$(SERVER_BUILD_DIR)" --buildtype release -Dcompile_app=false )
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ninja -C "$(SERVER_BUILD_DIR)"
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prepare-deps:
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@app/prebuilt-deps/prepare-adb.sh
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@app/prebuilt-deps/prepare-sdl.sh
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@app/prebuilt-deps/prepare-ffmpeg.sh
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@app/prebuilt-deps/prepare-libusb.sh
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build-win32: prepare-deps
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[ -d "$(WIN32_BUILD_DIR)" ] || ( mkdir "$(WIN32_BUILD_DIR)" && \
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meson setup "$(WIN32_BUILD_DIR)" \
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--cross-file cross_win32.txt \
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--buildtype release --strip -Db_lto=true \
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-Dcompile_server=false \
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-Dportable=true )
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ninja -C "$(WIN32_BUILD_DIR)"
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build-win64: prepare-deps
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[ -d "$(WIN64_BUILD_DIR)" ] || ( mkdir "$(WIN64_BUILD_DIR)" && \
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meson setup "$(WIN64_BUILD_DIR)" \
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--cross-file cross_win64.txt \
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--buildtype release --strip -Db_lto=true \
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-Dcompile_server=false \
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-Dportable=true )
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ninja -C "$(WIN64_BUILD_DIR)"
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dist-win32: build-server build-win32
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mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
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cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)"
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cp app/data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
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cp app/data/icon.png "$(DIST)/$(WIN32_TARGET_DIR)"
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cp app/data/open_a_terminal_here.bat "$(DIST)/$(WIN32_TARGET_DIR)"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/avutil-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/avcodec-60.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/avformat-60.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/swresample-4.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/zlib1.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/prebuilt-deps/data/platform-tools-33.0.3/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/prebuilt-deps/data/platform-tools-33.0.3/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/prebuilt-deps/data/platform-tools-33.0.3/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/prebuilt-deps/data/SDL2-2.26.1/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp app/prebuilt-deps/data/libusb-1.0.26/libusb-MinGW-Win32/bin/msys-usb-1.0.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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dist-win64: build-server build-win64
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mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
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cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)"
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cp app/data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
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cp app/data/icon.png "$(DIST)/$(WIN64_TARGET_DIR)"
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cp app/data/open_a_terminal_here.bat "$(DIST)/$(WIN64_TARGET_DIR)"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/avutil-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/avcodec-60.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/avformat-60.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/swresample-4.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/zlib1.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/prebuilt-deps/data/platform-tools-33.0.3/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/prebuilt-deps/data/platform-tools-33.0.3/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/prebuilt-deps/data/platform-tools-33.0.3/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/prebuilt-deps/data/SDL2-2.26.1/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp app/prebuilt-deps/data/libusb-1.0.26/libusb-MinGW-x64/bin/msys-usb-1.0.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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zip-win32: dist-win32
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cd "$(DIST)"; \
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zip -r "$(WIN32_TARGET)" "$(WIN32_TARGET_DIR)"
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zip-win64: dist-win64
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cd "$(DIST)"; \
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zip -r "$(WIN64_TARGET)" "$(WIN64_TARGET_DIR)"
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