mirror of
https://github.com/Genymobile/scrcpy
synced 2024-11-18 21:26:07 +00:00
212 lines
6.6 KiB
C
212 lines
6.6 KiB
C
#include "mouse_inject.h"
|
|
|
|
#include <assert.h>
|
|
#include <SDL2/SDL_events.h>
|
|
|
|
#include "android/input.h"
|
|
#include "control_msg.h"
|
|
#include "controller.h"
|
|
#include "util/log.h"
|
|
|
|
/** Downcast mouse processor to sc_mouse_inject */
|
|
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
|
|
|
|
static enum android_motionevent_buttons
|
|
convert_mouse_buttons(uint32_t state) {
|
|
enum android_motionevent_buttons buttons = 0;
|
|
if (state & SDL_BUTTON_LMASK) {
|
|
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
|
|
}
|
|
if (state & SDL_BUTTON_RMASK) {
|
|
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
|
|
}
|
|
if (state & SDL_BUTTON_MMASK) {
|
|
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
|
|
}
|
|
if (state & SDL_BUTTON_X1MASK) {
|
|
buttons |= AMOTION_EVENT_BUTTON_BACK;
|
|
}
|
|
if (state & SDL_BUTTON_X2MASK) {
|
|
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
|
|
}
|
|
return buttons;
|
|
}
|
|
|
|
#define MAP(FROM, TO) case FROM: *to = TO; return true
|
|
#define FAIL default: return false
|
|
static bool
|
|
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
|
switch (from) {
|
|
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
|
|
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
|
|
FAIL;
|
|
}
|
|
}
|
|
|
|
static bool
|
|
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
|
|
switch (from) {
|
|
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
|
|
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
|
|
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
|
|
FAIL;
|
|
}
|
|
}
|
|
|
|
static bool
|
|
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
|
struct control_msg *to) {
|
|
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
|
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
|
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
|
to->inject_touch_event.position.screen_size = screen->frame_size;
|
|
to->inject_touch_event.position.point =
|
|
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
|
to->inject_touch_event.pressure = 1.f;
|
|
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool
|
|
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
|
struct control_msg *to) {
|
|
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
|
|
|
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
|
|
return false;
|
|
}
|
|
|
|
to->inject_touch_event.pointer_id = from->fingerId;
|
|
to->inject_touch_event.position.screen_size = screen->frame_size;
|
|
|
|
int dw;
|
|
int dh;
|
|
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
|
|
|
// SDL touch event coordinates are normalized in the range [0; 1]
|
|
int32_t x = from->x * dw;
|
|
int32_t y = from->y * dh;
|
|
to->inject_touch_event.position.point =
|
|
screen_convert_drawable_to_frame_coords(screen, x, y);
|
|
|
|
to->inject_touch_event.pressure = from->pressure;
|
|
to->inject_touch_event.buttons = 0;
|
|
return true;
|
|
}
|
|
|
|
static bool
|
|
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
|
struct control_msg *to) {
|
|
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
|
|
|
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
|
|
return false;
|
|
}
|
|
|
|
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
|
to->inject_touch_event.position.screen_size = screen->frame_size;
|
|
to->inject_touch_event.position.point =
|
|
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
|
to->inject_touch_event.pressure =
|
|
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
|
|
to->inject_touch_event.buttons =
|
|
convert_mouse_buttons(SDL_BUTTON(from->button));
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool
|
|
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
|
struct control_msg *to) {
|
|
|
|
// mouse_x and mouse_y are expressed in pixels relative to the window
|
|
int mouse_x;
|
|
int mouse_y;
|
|
SDL_GetMouseState(&mouse_x, &mouse_y);
|
|
|
|
struct sc_position position = {
|
|
.screen_size = screen->frame_size,
|
|
.point = screen_convert_window_to_frame_coords(screen,
|
|
mouse_x, mouse_y),
|
|
};
|
|
|
|
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
|
|
|
to->inject_scroll_event.position = position;
|
|
to->inject_scroll_event.hscroll = from->x;
|
|
to->inject_scroll_event.vscroll = from->y;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void
|
|
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
|
const SDL_MouseMotionEvent *event) {
|
|
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
|
|
|
struct control_msg msg;
|
|
if (!convert_mouse_motion(event, mi->screen, &msg)) {
|
|
return;
|
|
}
|
|
|
|
if (!controller_push_msg(mi->controller, &msg)) {
|
|
LOGW("Could not request 'inject mouse motion event'");
|
|
}
|
|
}
|
|
|
|
static void
|
|
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
|
|
const SDL_TouchFingerEvent *event) {
|
|
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
|
|
|
struct control_msg msg;
|
|
if (convert_touch(event, mi->screen, &msg)) {
|
|
if (!controller_push_msg(mi->controller, &msg)) {
|
|
LOGW("Could not request 'inject touch event'");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
sc_mouse_processor_process_mouse_button(struct sc_mouse_processor *mp,
|
|
const SDL_MouseButtonEvent *event) {
|
|
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
|
|
|
struct control_msg msg;
|
|
if (convert_mouse_button(event, mi->screen, &msg)) {
|
|
if (!controller_push_msg(mi->controller, &msg)) {
|
|
LOGW("Could not request 'inject mouse button event'");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
sc_mouse_processor_process_mouse_wheel(struct sc_mouse_processor *mp,
|
|
const SDL_MouseWheelEvent *event) {
|
|
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
|
|
|
struct control_msg msg;
|
|
if (convert_mouse_wheel(event, mi->screen, &msg)) {
|
|
if (!controller_push_msg(mi->controller, &msg)) {
|
|
LOGW("Could not request 'inject mouse wheel event'");
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
|
|
struct screen *screen) {
|
|
mi->controller = controller;
|
|
mi->screen = screen;
|
|
|
|
static const struct sc_mouse_processor_ops ops = {
|
|
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
|
|
.process_touch = sc_mouse_processor_process_touch,
|
|
.process_mouse_button = sc_mouse_processor_process_mouse_button,
|
|
.process_mouse_wheel = sc_mouse_processor_process_mouse_wheel,
|
|
};
|
|
|
|
mi->mouse_processor.ops = &ops;
|
|
}
|