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scrcpy/app/src/scrcpy.c

506 lines
13 KiB
C

#include "scrcpy.h"
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#include <sys/time.h>
#include <SDL2/SDL.h>
#ifdef _WIN32
// not needed here, but winsock2.h must never be included AFTER windows.h
# include <winsock2.h>
# include <windows.h>
#endif
#include "controller.h"
#include "decoder.h"
#include "device.h"
#include "events.h"
#include "file_handler.h"
#include "fps_counter.h"
#include "input_manager.h"
#include "recorder.h"
#include "screen.h"
#include "server.h"
#include "stream.h"
#include "tiny_xpm.h"
#include "util/log.h"
#include "util/net.h"
#ifdef HAVE_V4L2
# include "v4l2_sink.h"
#endif
static struct server server;
static struct screen screen;
static struct fps_counter fps_counter;
static struct stream stream;
static struct decoder decoder;
static struct recorder recorder;
#ifdef HAVE_V4L2
static struct sc_v4l2_sink v4l2_sink;
#endif
static struct controller controller;
static struct file_handler file_handler;
static struct input_manager input_manager = {
.controller = &controller,
.fps_counter = &fps_counter,
.screen = &screen,
.repeat = 0,
// initialized later
.prefer_text = false,
.sdl_shortcut_mods = {
.data = {0},
.count = 0,
},
};
#ifdef _WIN32
BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
if (ctrl_type == CTRL_C_EVENT) {
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
return TRUE;
}
return FALSE;
}
#endif // _WIN32
// init SDL and set appropriate hints
static bool
sdl_init_and_configure(bool display, const char *render_driver,
bool disable_screensaver) {
uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
if (SDL_Init(flags)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return false;
}
atexit(SDL_Quit);
#ifdef _WIN32
// Clean up properly on Ctrl+C on Windows
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
if (!ok) {
LOGW("Could not set Ctrl+C handler");
}
#endif // _WIN32
if (!display) {
return true;
}
if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) {
LOGW("Could not set render driver");
}
// Linear filtering
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1")) {
LOGW("Could not enable linear filtering");
}
#ifdef SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough");
}
#endif
#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
// Disable compositor bypassing on X11
if (!SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0")) {
LOGW("Could not disable X11 compositor bypass");
}
#endif
// Do not minimize on focus loss
if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) {
LOGW("Could not disable minimize on focus loss");
}
if (disable_screensaver) {
LOGD("Screensaver disabled");
SDL_DisableScreenSaver();
} else {
LOGD("Screensaver enabled");
SDL_EnableScreenSaver();
}
return true;
}
static bool
is_apk(const char *file) {
const char *ext = strrchr(file, '.');
return ext && !strcmp(ext, ".apk");
}
enum event_result {
EVENT_RESULT_CONTINUE,
EVENT_RESULT_STOPPED_BY_USER,
EVENT_RESULT_STOPPED_BY_EOS,
};
static enum event_result
handle_event(SDL_Event *event, const struct scrcpy_options *options) {
switch (event->type) {
case EVENT_STREAM_STOPPED:
LOGD("Video stream stopped");
return EVENT_RESULT_STOPPED_BY_EOS;
case SDL_QUIT:
LOGD("User requested to quit");
return EVENT_RESULT_STOPPED_BY_USER;
case SDL_DROPFILE: {
if (!options->control) {
break;
}
char *file = strdup(event->drop.file);
SDL_free(event->drop.file);
if (!file) {
LOGW("Could not strdup drop filename\n");
break;
}
file_handler_action_t action;
if (is_apk(file)) {
action = ACTION_INSTALL_APK;
} else {
action = ACTION_PUSH_FILE;
}
file_handler_request(&file_handler, action, file);
goto end;
}
}
bool consumed = screen_handle_event(&screen, event);
if (consumed) {
goto end;
}
consumed = input_manager_handle_event(&input_manager, event);
(void) consumed;
end:
return EVENT_RESULT_CONTINUE;
}
static bool
event_loop(const struct scrcpy_options *options) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
enum event_result result = handle_event(&event, options);
switch (result) {
case EVENT_RESULT_STOPPED_BY_USER:
return true;
case EVENT_RESULT_STOPPED_BY_EOS:
LOGW("Device disconnected");
return false;
case EVENT_RESULT_CONTINUE:
break;
}
}
return false;
}
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
case AV_LOG_PANIC:
case AV_LOG_FATAL:
return SDL_LOG_PRIORITY_CRITICAL;
case AV_LOG_ERROR:
return SDL_LOG_PRIORITY_ERROR;
case AV_LOG_WARNING:
return SDL_LOG_PRIORITY_WARN;
case AV_LOG_INFO:
return SDL_LOG_PRIORITY_INFO;
}
// do not forward others, which are too verbose
return 0;
}
static void
av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
(void) avcl;
SDL_LogPriority priority = sdl_priority_from_av_level(level);
if (priority == 0) {
return;
}
char *local_fmt = malloc(strlen(fmt) + 10);
if (!local_fmt) {
LOGC("Could not allocate string");
return;
}
// strcpy is safe here, the destination is large enough
strcpy(local_fmt, "[FFmpeg] ");
strcpy(local_fmt + 9, fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
free(local_fmt);
}
static void
stream_on_eos(struct stream *stream, void *userdata) {
(void) stream;
(void) userdata;
SDL_Event stop_event;
stop_event.type = EVENT_STREAM_STOPPED;
SDL_PushEvent(&stop_event);
}
bool
scrcpy(const struct scrcpy_options *options) {
if (!server_init(&server)) {
return false;
}
bool ret = false;
bool server_started = false;
bool fps_counter_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
#ifdef HAVE_V4L2
bool v4l2_sink_initialized = false;
#endif
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
bool screen_initialized = false;
bool record = !!options->record_filename;
struct server_params params = {
.log_level = options->log_level,
.crop = options->crop,
.port_range = options->port_range,
.max_size = options->max_size,
.bit_rate = options->bit_rate,
.max_fps = options->max_fps,
.lock_video_orientation = options->lock_video_orientation,
.control = options->control,
.display_id = options->display_id,
.show_touches = options->show_touches,
.stay_awake = options->stay_awake,
.codec_options = options->codec_options,
.encoder_name = options->encoder_name,
.force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close,
};
if (!server_start(&server, options->serial, &params)) {
goto end;
}
server_started = true;
if (!sdl_init_and_configure(options->display, options->render_driver,
options->disable_screensaver)) {
goto end;
}
if (!server_connect_to(&server)) {
goto end;
}
char device_name[DEVICE_NAME_FIELD_LENGTH];
struct size frame_size;
// screenrecord does not send frames when the screen content does not
// change therefore, we transmit the screen size before the video stream,
// to be able to init the window immediately
if (!device_read_info(server.video_socket, device_name, &frame_size)) {
goto end;
}
if (options->display) {
if (!fps_counter_init(&fps_counter)) {
goto end;
}
fps_counter_initialized = true;
if (options->control) {
if (!file_handler_init(&file_handler, server.serial,
options->push_target)) {
goto end;
}
file_handler_initialized = true;
}
}
struct decoder *dec = NULL;
bool needs_decoder = options->display;
#ifdef HAVE_V4L2
needs_decoder |= !!options->v4l2_device;
#endif
if (needs_decoder) {
decoder_init(&decoder);
dec = &decoder;
}
struct recorder *rec = NULL;
if (record) {
if (!recorder_init(&recorder,
options->record_filename,
options->record_format,
frame_size)) {
goto end;
}
rec = &recorder;
recorder_initialized = true;
}
av_log_set_callback(av_log_callback);
const struct stream_callbacks stream_cbs = {
.on_eos = stream_on_eos,
};
stream_init(&stream, server.video_socket, &stream_cbs, NULL);
if (dec) {
stream_add_sink(&stream, &dec->packet_sink);
}
if (rec) {
stream_add_sink(&stream, &rec->packet_sink);
}
if (options->display) {
if (options->control) {
if (!controller_init(&controller, server.control_socket)) {
goto end;
}
controller_initialized = true;
if (!controller_start(&controller)) {
goto end;
}
controller_started = true;
}
const char *window_title =
options->window_title ? options->window_title : device_name;
struct screen_params screen_params = {
.window_title = window_title,
.frame_size = frame_size,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.rotation = options->rotation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
};
if (!screen_init(&screen, &fps_counter, &screen_params)) {
goto end;
}
screen_initialized = true;
decoder_add_sink(&decoder, &screen.frame_sink);
if (options->turn_screen_off) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = SCREEN_POWER_MODE_OFF;
if (!controller_push_msg(&controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
}
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&v4l2_sink, options->v4l2_device, frame_size)) {
goto end;
}
decoder_add_sink(&decoder, &v4l2_sink.frame_sink);
v4l2_sink_initialized = true;
}
#endif
// now we consumed the header values, the socket receives the video stream
// start the stream
if (!stream_start(&stream)) {
goto end;
}
stream_started = true;
input_manager_init(&input_manager, options);
ret = event_loop(options);
LOGD("quit...");
// Close the window immediately on closing, because screen_destroy() may
// only be called once the stream thread is joined (it may take time)
screen_hide_window(&screen);
end:
// The stream is not stopped explicitly, because it will stop by itself on
// end-of-stream
if (controller_started) {
controller_stop(&controller);
}
if (file_handler_initialized) {
file_handler_stop(&file_handler);
}
if (fps_counter_initialized) {
fps_counter_interrupt(&fps_counter);
}
if (server_started) {
// shutdown the sockets and kill the server
server_stop(&server);
}
// now that the sockets are shutdown, the stream and controller are
// interrupted, we can join them
if (stream_started) {
stream_join(&stream);
}
#ifdef HAVE_V4L2
if (v4l2_sink_initialized) {
sc_v4l2_sink_destroy(&v4l2_sink);
}
#endif
// Destroy the screen only after the stream is guaranteed to be finished,
// because otherwise the screen could receive new frames after destruction
if (screen_initialized) {
screen_destroy(&screen);
}
if (controller_started) {
controller_join(&controller);
}
if (controller_initialized) {
controller_destroy(&controller);
}
if (recorder_initialized) {
recorder_destroy(&recorder);
}
if (file_handler_initialized) {
file_handler_join(&file_handler);
file_handler_destroy(&file_handler);
}
if (fps_counter_initialized) {
fps_counter_join(&fps_counter);
fps_counter_destroy(&fps_counter);
}
server_destroy(&server);
return ret;
}