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scrcpy/app/src/util/vector.h

541 lines
14 KiB
C

#ifndef SC_VECTOR_H
#define SC_VECTOR_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdlib.h>
// Adapted from vlc_vector:
// <https://code.videolan.org/videolan/vlc/-/blob/0857947abaed9c89810cd96353aaa1b7e6ba3b0d/include/vlc_vector.h>
/**
* Vector struct body
*
* A vector is a dynamic array, managed by the sc_vector_* helpers.
*
* It is generic over the type of its items, so it is implemented as macros.
*
* To use a vector, a new type must be defined:
*
* struct vec_int SC_VECTOR(int);
*
* The struct may be anonymous:
*
* struct SC_VECTOR(const char *) names;
*
* Vector size is accessible via `vec.size`, and items are intended to be
* accessed directly, via `vec.data[i]`.
*
* Functions and macros having name ending with '_' are private.
*/
#define SC_VECTOR(type) \
{ \
size_t cap; \
size_t size; \
type *data; \
}
/**
* Static initializer for a vector
*/
#define SC_VECTOR_INITIALIZER { 0, 0, NULL }
/**
* Initialize an empty vector
*/
#define sc_vector_init(pv) \
({ \
(pv)->cap = 0; \
(pv)->size = 0; \
(pv)->data = NULL; \
})
/**
* Destroy a vector
*
* The vector may not be used anymore unless sc_vector_init() is called.
*/
#define sc_vector_destroy(pv) \
free((pv)->data)
/**
* Clear a vector
*
* Remove all items from the vector.
*/
#define sc_vector_clear(pv) \
({ \
sc_vector_destroy(pv); \
sc_vector_init(pv);\
})
/**
* The minimal allocation size, in number of items
*
* Private.
*/
#define SC_VECTOR_MINCAP_ ((size_t) 10)
static inline size_t
sc_vector_min_(size_t a, size_t b)
{
return a < b ? a : b;
}
static inline size_t
sc_vector_max_(size_t a, size_t b)
{
return a > b ? a : b;
}
static inline size_t
sc_vector_clamp_(size_t x, size_t min, size_t max)
{
return sc_vector_max_(min, sc_vector_min_(max, x));
}
/**
* Realloc data and update vector fields
*
* On reallocation success, update the vector capacity (*pcap) and size
* (*psize), and return the reallocated data.
*
* On reallocation failure, return NULL without any change.
*
* Private.
*
* \param ptr the current `data` field of the vector to realloc
* \param count the requested capacity, in number of items
* \param size the size of one item
* \param pcap a pointer to the `cap` field of the vector [IN/OUT]
* \param psize a pointer to the `size` field of the vector [IN/OUT]
* \return the new ptr on success, NULL on error
*/
static inline void *
sc_vector_reallocdata_(void *ptr, size_t count, size_t size,
size_t *restrict pcap, size_t *restrict psize)
{
void *p = realloc(ptr, count * size);
if (!p) {
return NULL;
}
*pcap = count;
*psize = sc_vector_min_(*psize, count);
return p;
}
#define sc_vector_realloc_(pv, newcap) \
({ \
void *p = sc_vector_reallocdata_((pv)->data, newcap, sizeof(*(pv)->data), \
&(pv)->cap, &(pv)->size); \
if (p) { \
(pv)->data = p; \
} \
(bool) p; \
});
#define sc_vector_resize_(pv, newcap) \
({ \
bool ok; \
if ((pv)->cap == (newcap)) { \
ok = true; \
} else if ((newcap) > 0) { \
ok = sc_vector_realloc_(pv, (newcap)); \
} else { \
sc_vector_clear(pv); \
ok = true; \
} \
ok; \
})
static inline size_t
sc_vector_growsize_(size_t value)
{
/* integer multiplication by 1.5 */
return value + (value >> 1);
}
/* SIZE_MAX/2 to fit in ssize_t, and so that cap*1.5 does not overflow. */
#define sc_vector_max_cap_(pv) (SIZE_MAX / 2 / sizeof(*(pv)->data))
/**
* Increase the capacity of the vector to at least `mincap`
*
* \param pv a pointer to the vector
* \param mincap (size_t) the requested capacity
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_reserve(pv, mincap) \
({ \
bool ok; \
/* avoid to allocate tiny arrays (< SC_VECTOR_MINCAP_) */ \
size_t mincap_ = sc_vector_max_(mincap, SC_VECTOR_MINCAP_); \
if (mincap_ <= (pv)->cap) { \
/* nothing to do */ \
ok = true; \
} else if (mincap_ <= sc_vector_max_cap_(pv)) { \
/* not too big */ \
size_t newsize = sc_vector_growsize_((pv)->cap); \
newsize = sc_vector_clamp_(newsize, mincap_, sc_vector_max_cap_(pv)); \
ok = sc_vector_realloc_(pv, newsize); \
} else { \
ok = false; \
} \
ok; \
})
#define sc_vector_shrink_to_fit(pv) \
/* decreasing the size may not fail */ \
(void) sc_vector_resize_(pv, (pv)->size)
/**
* Resize the vector down automatically
*
* Shrink only when necessary (in practice when cap > (size+5)*1.5)
*
* \param pv a pointer to the vector
*/
#define sc_vector_autoshrink(pv) \
({ \
bool must_shrink = \
/* do not shrink to tiny size */ \
(pv)->cap > SC_VECTOR_MINCAP_ && \
/* no need to shrink */ \
(pv)->cap >= sc_vector_growsize_((pv)->size + 5); \
if (must_shrink) { \
size_t newsize = sc_vector_max_((pv)->size + 5, SC_VECTOR_MINCAP_); \
sc_vector_resize_(pv, newsize); \
} \
})
#define sc_vector_check_same_ptr_type_(a, b) \
(void) ((a) == (b)) /* warn on type mismatch */
/**
* Push an item at the end of the vector
*
* The amortized complexity is O(1).
*
* \param pv a pointer to the vector
* \param item the item to append
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_push(pv, item) \
({ \
bool ok = sc_vector_reserve(pv, (pv)->size + 1); \
if (ok) { \
(pv)->data[(pv)->size++] = (item); \
} \
ok; \
})
/**
* Append `count` items at the end of the vector
*
* \param pv a pointer to the vector
* \param items the items array to append
* \param count the number of items in the array
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_push_all(pv, items, count) \
sc_vector_push_all_(pv, items, (size_t) count)
#define sc_vector_push_all_(pv, items, count) \
({ \
sc_vector_check_same_ptr_type_((pv)->data, items); \
bool ok = sc_vector_reserve(pv, (pv)->size + (count)); \
if (ok) { \
memcpy(&(pv)->data[(pv)->size], items, (count) * sizeof(*(pv)->data)); \
(pv)->size += count; \
} \
ok; \
})
/**
* Insert an hole of size `count` to the given index
*
* The items in range [index; size-1] will be moved. The items in the hole are
* left uninitialized.
*
* \param pv a pointer to the vector
* \param index the index where the hole is to be inserted
* \param count the number of items in the hole
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_insert_hole(pv, index, count) \
sc_vector_insert_hole_(pv, (size_t) index, (size_t) count);
#define sc_vector_insert_hole_(pv, index, count) \
({ \
bool ok = sc_vector_reserve(pv, (pv)->size + (count)); \
if (ok) { \
if ((index) < (pv)->size) { \
memmove(&(pv)->data[(index) + (count)], \
&(pv)->data[(index)], \
((pv)->size - (index)) * sizeof(*(pv)->data)); \
} \
(pv)->size += count; \
} \
ok; \
})
/**
* Insert an item at the given index
*
* The items in range [index; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index where the item is to be inserted
* \param item the item to append
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_insert(pv, index, item) \
sc_vector_insert_(pv, (size_t) index, (size_t) item);
#define sc_vector_insert_(pv, index, item) \
({ \
bool ok = sc_vector_insert_hole_(pv, index, 1); \
if (ok) { \
(pv)->data[index] = (item); \
} \
ok; \
})
/**
* Insert `count` items at the given index
*
* The items in range [index; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index where the items are to be inserted
* \param items the items array to append
* \param count the number of items in the array
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_insert_all(pv, index, items, count) \
sc_vector_insert_all_(pv, (size_t) index, items, (size_t) count)
#define sc_vector_insert_all_(pv, index, items, count) \
({ \
sc_vector_check_same_ptr_type_((pv)->data, items); \
bool ok = sc_vector_insert_hole_(pv, index, count); \
if (ok) { \
memcpy(&(pv)->data[index], items, count * sizeof(*(pv)->data)); \
} \
ok; \
})
/** Reverse a char array in place */
static inline void
sc_char_array_reverse(char *array, size_t len)
{
for (size_t i = 0; i < len / 2; ++i)
{
char c = array[i];
array[i] = array[len - i - 1];
array[len - i - 1] = c;
}
}
/**
* Right-rotate a (char) array in place
*
* For example, left-rotating a char array containing {1, 2, 3, 4, 5, 6} with
* distance 4 will result in {5, 6, 1, 2, 3, 4}.
*
* Private.
*/
static inline void
sc_char_array_rotate_left(char *array, size_t len, size_t distance)
{
sc_char_array_reverse(array, distance);
sc_char_array_reverse(&array[distance], len - distance);
sc_char_array_reverse(array, len);
}
/**
* Right-rotate a (char) array in place
*
* For example, left-rotating a char array containing {1, 2, 3, 4, 5, 6} with
* distance 2 will result in {5, 6, 1, 2, 3, 4}.
*
* Private.
*/
static inline void
sc_char_array_rotate_right(char *array, size_t len, size_t distance)
{
sc_char_array_rotate_left(array, len, len - distance);
}
/**
* Move items in a (char) array in place
*
* Move slice [index, count] to target.
*/
static inline void
sc_char_array_move(char *array, size_t idx, size_t count, size_t target)
{
if (idx < target) {
sc_char_array_rotate_left(&array[idx], target - idx + count, count);
} else {
sc_char_array_rotate_right(&array[target], idx - target + count, count);
}
}
/**
* Move a slice of items to a given target index
*
* The items in range [index; count] will be moved so that the *new* position
* of the first item is `target`.
*
* \param pv a pointer to the vector
* \param index the index of the first item to move
* \param count the number of items to move
* \param target the new index of the moved slice
*/
#define sc_vector_move_slice(pv, index, count, target) \
sc_vector_move_slice_(pv, (size_t) index, count, (size_t) target);
#define sc_vector_move_slice_(pv, index, count, target) \
({ \
sc_char_array_move((char *) (pv)->data, \
(index) * sizeof(*(pv)->data), \
(count) * sizeof(*(pv)->data), \
(target) * sizeof(*(pv)->data)); \
})
/**
* Move an item to a given target index
*
* The items will be moved so that its *new* position is `target`.
*
* \param pv a pointer to the vector
* \param index the index of the item to move
* \param target the new index of the moved item
*/
#define sc_vector_move(pv, index, target) \
sc_vector_move_slice(pv, index, 1, target)
/**
* Remove a slice of items, without shrinking the array
*
* If you have no good reason to use the _noshrink() version, use
* sc_vector_remove_slice() instead.
*
* The items in range [index+count; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index of the first item to remove
* \param count the number of items to remove
*/
#define sc_vector_remove_slice_noshrink(pv, index, count) \
sc_vector_remove_slice_noshrink_(pv, (size_t) index, (size_t) count)
#define sc_vector_remove_slice_noshrink_(pv, index, count) \
({ \
if ((index) + (count) < (pv)->size) { \
memmove(&(pv)->data[index], \
&(pv)->data[(index) + (count)], \
((pv)->size - (index) - (count)) * sizeof(*(pv)->data)); \
} \
(pv)->size -= count; \
})
/**
* Remove a slice of items
*
* The items in range [index+count; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index of the first item to remove
* \param count the number of items to remove
*/
#define sc_vector_remove_slice(pv, index, count) \
({ \
sc_vector_remove_slice_noshrink(pv, index, count); \
sc_vector_autoshrink(pv); \
})
/**
* Remove an item, without shrinking the array
*
* If you have no good reason to use the _noshrink() version, use
* sc_vector_remove() instead.
*
* The items in range [index+1; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index of item to remove
*/
#define sc_vector_remove_noshrink(pv, index) \
sc_vector_remove_slice_noshrink(pv, index, 1)
/**
* Remove an item
*
* The items in range [index+1; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index of item to remove
*/
#define sc_vector_remove(pv, index) \
({ \
sc_vector_remove_noshrink(pv, index); \
sc_vector_autoshrink(pv); \
})
/**
* Remove an item
*
* The removed item is replaced by the last item of the vector.
*
* This does not preserve ordering, but is O(1). This is useful when the order
* of items is not meaningful.
*
* \param pv a pointer to the vector
* \param index the index of item to remove
*/
#define sc_vector_swap_remove(pv, index) \
sc_vector_swap_remove_(pv, (size_t) index);
#define sc_vector_swap_remove_(pv, index) \
({ \
(pv)->data[index] = (pv)->data[(pv)->size-1]; \
(pv)->size--; \
});
/**
* Return the index of an item
*
* Iterate over all items to find a given item.
*
* Use only for vectors of primitive types or pointers.
*
* Return the index, or -1 if not found.
*
* \param pv a pointer to the vector
* \param item the item to find (compared with ==)
*/
#define sc_vector_index_of(pv, item) \
({ \
ssize_t idx = -1; \
for (size_t i = 0; i < (pv)->size; ++i) { \
if ((pv)->data[i] == (item)) { \
idx = (ssize_t) i; \
break; \
} \
} \
idx; \
})
#endif