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3ee3f8dc02
On macOS, SDL relative mouse mode does not work correctly when the cursor is outside the window. As a workaround, move the cursor inside the window before setting the relative mouse mode. Refs SDL/#5340 <https://github.com/libsdl-org/SDL/issues/5340> PR #3031 <https://github.com/Genymobile/scrcpy/pull/3031> |
3 years ago | |
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.. | ||
adb | 3 years ago | |
android | ||
sys | 3 years ago | |
trait | 3 years ago | |
usb | 3 years ago | |
util | 3 years ago | |
cli.c | 3 years ago | |
cli.h | ||
clock.c | ||
clock.h | ||
common.h | 3 years ago | |
compat.c | 3 years ago | |
compat.h | 3 years ago | |
control_msg.c | 3 years ago | |
control_msg.h | 3 years ago | |
controller.c | 3 years ago | |
controller.h | 3 years ago | |
coords.h | ||
decoder.c | 3 years ago | |
decoder.h | 3 years ago | |
demuxer.c | 3 years ago | |
demuxer.h | 3 years ago | |
device_msg.c | 3 years ago | |
device_msg.h | 3 years ago | |
events.h | 3 years ago | |
file_pusher.c | 3 years ago | |
file_pusher.h | 3 years ago | |
fps_counter.c | 3 years ago | |
fps_counter.h | 3 years ago | |
frame_buffer.c | 3 years ago | |
frame_buffer.h | ||
icon.c | 3 years ago | |
icon.h | ||
input_events.h | 3 years ago | |
input_manager.c | 3 years ago | |
input_manager.h | 3 years ago | |
keyboard_inject.c | 3 years ago | |
keyboard_inject.h | 3 years ago | |
main.c | 3 years ago | |
mouse_inject.c | 3 years ago | |
mouse_inject.h | 3 years ago | |
opengl.c | ||
opengl.h | ||
options.c | 3 years ago | |
options.h | 3 years ago | |
receiver.c | 3 years ago | |
receiver.h | 3 years ago | |
recorder.c | 3 years ago | |
recorder.h | 3 years ago | |
scrcpy.c | 3 years ago | |
scrcpy.h | ||
screen.c | 3 years ago | |
screen.h | 3 years ago | |
server.c | 3 years ago | |
server.h | 3 years ago | |
stream.h | 3 years ago | |
v4l2_sink.c | 3 years ago | |
v4l2_sink.h | 3 years ago | |
version.c | 3 years ago | |
version.h | 3 years ago | |
video_buffer.c | 3 years ago | |
video_buffer.h |