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scrcpy/app/src/util/net.h

62 lines
1.1 KiB
C

#ifndef NET_H
#define NET_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_platform.h>
#ifdef __WINDOWS__
# include <winsock2.h>
# define SHUT_RD SD_RECEIVE
# define SHUT_WR SD_SEND
# define SHUT_RDWR SD_BOTH
# define SC_INVALID_SOCKET INVALID_SOCKET
typedef SOCKET sc_socket;
#else // not __WINDOWS__
# include <sys/socket.h>
# define SC_INVALID_SOCKET -1
typedef int sc_socket;
#endif
bool
net_init(void);
void
net_cleanup(void);
sc_socket
net_connect(uint32_t addr, uint16_t port);
sc_socket
net_listen(uint32_t addr, uint16_t port, int backlog);
sc_socket
net_accept(sc_socket server_socket);
// the _all versions wait/retry until len bytes have been written/read
ssize_t
net_recv(sc_socket socket, void *buf, size_t len);
ssize_t
net_recv_all(sc_socket socket, void *buf, size_t len);
ssize_t
net_send(sc_socket socket, const void *buf, size_t len);
ssize_t
net_send_all(sc_socket socket, const void *buf, size_t len);
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
bool
net_shutdown(sc_socket socket, int how);
bool
net_close(sc_socket socket);
#endif