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scrcpy/app/src/scrcpy.c

920 lines
28 KiB
C

#include "scrcpy.h"
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#include <sys/time.h>
#include <SDL2/SDL.h>
#ifdef _WIN32
// not needed here, but winsock2.h must never be included AFTER windows.h
# include <winsock2.h>
# include <windows.h>
#endif
#include "audio_player.h"
#include "controller.h"
#include "decoder.h"
#include "delay_buffer.h"
#include "demuxer.h"
#include "events.h"
#include "file_pusher.h"
#include "keyboard_sdk.h"
#include "mouse_sdk.h"
#include "recorder.h"
#include "screen.h"
#include "server.h"
#include "uhid/keyboard_uhid.h"
#include "uhid/mouse_uhid.h"
#ifdef HAVE_USB
# include "usb/aoa_hid.h"
# include "usb/keyboard_aoa.h"
# include "usb/mouse_aoa.h"
# include "usb/usb.h"
#endif
#include "util/acksync.h"
#include "util/log.h"
#include "util/net.h"
#include "util/rand.h"
#include "util/timeout.h"
#ifdef HAVE_V4L2
# include "v4l2_sink.h"
#endif
struct scrcpy {
struct sc_server server;
struct sc_screen screen;
struct sc_audio_player audio_player;
struct sc_demuxer video_demuxer;
struct sc_demuxer audio_demuxer;
struct sc_decoder video_decoder;
struct sc_decoder audio_decoder;
struct sc_recorder recorder;
struct sc_delay_buffer display_buffer;
#ifdef HAVE_V4L2
struct sc_v4l2_sink v4l2_sink;
struct sc_delay_buffer v4l2_buffer;
#endif
struct sc_controller controller;
struct sc_file_pusher file_pusher;
#ifdef HAVE_USB
struct sc_usb usb;
struct sc_aoa aoa;
// sequence/ack helper to synchronize clipboard and Ctrl+v via HID
struct sc_acksync acksync;
struct sc_uhid_devices uhid_devices;
#endif
union {
struct sc_keyboard_sdk keyboard_sdk;
struct sc_keyboard_uhid keyboard_uhid;
#ifdef HAVE_USB
struct sc_keyboard_aoa keyboard_aoa;
#endif
};
union {
struct sc_mouse_sdk mouse_sdk;
struct sc_mouse_uhid mouse_uhid;
#ifdef HAVE_USB
struct sc_mouse_aoa mouse_aoa;
#endif
};
struct sc_timeout timeout;
};
static inline void
push_event(uint32_t type, const char *name) {
SDL_Event event;
event.type = type;
int ret = SDL_PushEvent(&event);
if (ret < 0) {
LOGE("Could not post %s event: %s", name, SDL_GetError());
// What could we do?
}
}
#define PUSH_EVENT(TYPE) push_event(TYPE, # TYPE)
#ifdef _WIN32
static BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
if (ctrl_type == CTRL_C_EVENT) {
PUSH_EVENT(SDL_QUIT);
return TRUE;
}
return FALSE;
}
#endif // _WIN32
static void
sdl_set_hints(const char *render_driver) {
if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) {
LOGW("Could not set render driver");
}
// Linear filtering
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1")) {
LOGW("Could not enable linear filtering");
}
// Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough");
}
#ifdef SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
// Disable synthetic mouse events from touch events
// Touch events with id SDL_TOUCH_MOUSEID are ignored anyway, but it is
// better not to generate them in the first place.
if (!SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0")) {
LOGW("Could not disable synthetic mouse events");
}
#endif
#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
// Disable compositor bypassing on X11
if (!SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0")) {
LOGW("Could not disable X11 compositor bypass");
}
#endif
// Do not minimize on focus loss
if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) {
LOGW("Could not disable minimize on focus loss");
}
}
static void
sdl_configure(bool video_playback, bool disable_screensaver) {
#ifdef _WIN32
// Clean up properly on Ctrl+C on Windows
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
if (!ok) {
LOGW("Could not set Ctrl+C handler");
}
#endif // _WIN32
if (!video_playback) {
return;
}
if (disable_screensaver) {
SDL_DisableScreenSaver();
} else {
SDL_EnableScreenSaver();
}
}
static enum scrcpy_exit_code
event_loop(struct scrcpy *s) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SC_EVENT_DEVICE_DISCONNECTED:
LOGW("Device disconnected");
return SCRCPY_EXIT_DISCONNECTED;
case SC_EVENT_DEMUXER_ERROR:
LOGE("Demuxer error");
return SCRCPY_EXIT_FAILURE;
case SC_EVENT_RECORDER_ERROR:
LOGE("Recorder error");
return SCRCPY_EXIT_FAILURE;
case SC_EVENT_TIME_LIMIT_REACHED:
LOGI("Time limit reached");
return SCRCPY_EXIT_SUCCESS;
case SDL_QUIT:
LOGD("User requested to quit");
return SCRCPY_EXIT_SUCCESS;
default:
if (!sc_screen_handle_event(&s->screen, &event)) {
return SCRCPY_EXIT_FAILURE;
}
break;
}
}
return SCRCPY_EXIT_FAILURE;
}
// Return true on success, false on error
static bool
await_for_server(bool *connected) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
if (connected) {
*connected = false;
}
return true;
case SC_EVENT_SERVER_CONNECTION_FAILED:
return false;
case SC_EVENT_SERVER_CONNECTED:
if (connected) {
*connected = true;
}
return true;
default:
break;
}
}
LOGE("SDL_WaitEvent() error: %s", SDL_GetError());
return false;
}
static void
sc_recorder_on_ended(struct sc_recorder *recorder, bool success,
void *userdata) {
(void) recorder;
(void) userdata;
if (!success) {
PUSH_EVENT(SC_EVENT_RECORDER_ERROR);
}
}
static void
sc_video_demuxer_on_ended(struct sc_demuxer *demuxer,
enum sc_demuxer_status status, void *userdata) {
(void) demuxer;
(void) userdata;
// The device may not decide to disable the video
assert(status != SC_DEMUXER_STATUS_DISABLED);
if (status == SC_DEMUXER_STATUS_EOS) {
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
} else {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
}
}
static void
sc_audio_demuxer_on_ended(struct sc_demuxer *demuxer,
enum sc_demuxer_status status, void *userdata) {
(void) demuxer;
const struct scrcpy_options *options = userdata;
// Contrary to the video demuxer, keep mirroring if only the audio fails
// (unless --require-audio is set).
if (status == SC_DEMUXER_STATUS_EOS) {
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
} else if (status == SC_DEMUXER_STATUS_ERROR
|| (status == SC_DEMUXER_STATUS_DISABLED
&& options->require_audio)) {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
}
}
static void
sc_server_on_connection_failed(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(SC_EVENT_SERVER_CONNECTION_FAILED);
}
static void
sc_server_on_connected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(SC_EVENT_SERVER_CONNECTED);
}
static void
sc_server_on_disconnected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
LOGD("Server disconnected");
// Do nothing, the disconnection will be handled by the "stream stopped"
// event
}
static void
sc_timeout_on_timeout(struct sc_timeout *timeout, void *userdata) {
(void) timeout;
(void) userdata;
PUSH_EVENT(SC_EVENT_TIME_LIMIT_REACHED);
}
// Generate a scrcpy id to differentiate multiple running scrcpy instances
static uint32_t
scrcpy_generate_scid(void) {
struct sc_rand rand;
sc_rand_init(&rand);
// Only use 31 bits to avoid issues with signed values on the Java-side
return sc_rand_u32(&rand) & 0x7FFFFFFF;
}
enum scrcpy_exit_code
scrcpy(struct scrcpy_options *options) {
static struct scrcpy scrcpy;
#ifndef NDEBUG
// Detect missing initializations
memset(&scrcpy, 42, sizeof(scrcpy));
#endif
struct scrcpy *s = &scrcpy;
// Minimal SDL initialization
if (SDL_Init(SDL_INIT_EVENTS)) {
LOGE("Could not initialize SDL: %s", SDL_GetError());
return SCRCPY_EXIT_FAILURE;
}
atexit(SDL_Quit);
enum scrcpy_exit_code ret = SCRCPY_EXIT_FAILURE;
bool server_started = false;
bool file_pusher_initialized = false;
bool recorder_initialized = false;
bool recorder_started = false;
#ifdef HAVE_V4L2
bool v4l2_sink_initialized = false;
#endif
bool video_demuxer_started = false;
bool audio_demuxer_started = false;
#ifdef HAVE_USB
bool aoa_hid_initialized = false;
bool keyboard_aoa_initialized = false;
bool mouse_aoa_initialized = false;
#endif
bool controller_initialized = false;
bool controller_started = false;
bool screen_initialized = false;
bool timeout_initialized = false;
bool timeout_started = false;
struct sc_acksync *acksync = NULL;
struct sc_uhid_devices *uhid_devices = NULL;
uint32_t scid = scrcpy_generate_scid();
struct sc_server_params params = {
.scid = scid,
.req_serial = options->serial,
.select_usb = options->select_usb,
.select_tcpip = options->select_tcpip,
.log_level = options->log_level,
.video_codec = options->video_codec,
.audio_codec = options->audio_codec,
.video_source = options->video_source,
.audio_source = options->audio_source,
.camera_facing = options->camera_facing,
.crop = options->crop,
.port_range = options->port_range,
.tunnel_host = options->tunnel_host,
.tunnel_port = options->tunnel_port,
.max_size = options->max_size,
.video_bit_rate = options->video_bit_rate,
.audio_bit_rate = options->audio_bit_rate,
.max_fps = options->max_fps,
.lock_video_orientation = options->lock_video_orientation,
.control = options->control,
.display_id = options->display_id,
.video = options->video,
.audio = options->audio,
.show_touches = options->show_touches,
.stay_awake = options->stay_awake,
.video_codec_options = options->video_codec_options,
.audio_codec_options = options->audio_codec_options,
.video_encoder = options->video_encoder,
.audio_encoder = options->audio_encoder,
.camera_id = options->camera_id,
.camera_size = options->camera_size,
.camera_ar = options->camera_ar,
.camera_fps = options->camera_fps,
.force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close,
.clipboard_autosync = options->clipboard_autosync,
.downsize_on_error = options->downsize_on_error,
.tcpip = options->tcpip,
.tcpip_dst = options->tcpip_dst,
.cleanup = options->cleanup,
.power_on = options->power_on,
.kill_adb_on_close = options->kill_adb_on_close,
.camera_high_speed = options->camera_high_speed,
.list = options->list,
};
static const struct sc_server_callbacks cbs = {
.on_connection_failed = sc_server_on_connection_failed,
.on_connected = sc_server_on_connected,
.on_disconnected = sc_server_on_disconnected,
};
if (!sc_server_init(&s->server, &params, &cbs, NULL)) {
return SCRCPY_EXIT_FAILURE;
}
if (options->video_playback) {
// Set hints before starting the server thread to avoid race conditions
// in SDL
sdl_set_hints(options->render_driver);
}
if (!sc_server_start(&s->server)) {
goto end;
}
server_started = true;
if (options->list) {
bool ok = await_for_server(NULL);
ret = ok ? SCRCPY_EXIT_SUCCESS : SCRCPY_EXIT_FAILURE;
goto end;
}
// playback implies capture
assert(!options->video_playback || options->video);
assert(!options->audio_playback || options->audio);
if (options->video_playback ||
(options->control && options->clipboard_autosync)) {
// Initialize the video subsystem even if --no-video or
// --no-video-playback is passed so that clipboard synchronization
// still works.
// <https://github.com/Genymobile/scrcpy/issues/4418>
if (SDL_Init(SDL_INIT_VIDEO)) {
// If it fails, it is an error only if video playback is enabled
if (options->video_playback) {
LOGE("Could not initialize SDL video: %s", SDL_GetError());
goto end;
} else {
LOGW("Could not initialize SDL video: %s", SDL_GetError());
}
}
}
if (options->audio_playback) {
if (SDL_Init(SDL_INIT_AUDIO)) {
LOGE("Could not initialize SDL audio: %s", SDL_GetError());
goto end;
}
}
sdl_configure(options->video_playback, options->disable_screensaver);
// Await for server without blocking Ctrl+C handling
bool connected;
if (!await_for_server(&connected)) {
LOGE("Server connection failed");
goto end;
}
if (!connected) {
// This is not an error, user requested to quit
LOGD("User requested to quit");
ret = SCRCPY_EXIT_SUCCESS;
goto end;
}
LOGD("Server connected");
// It is necessarily initialized here, since the device is connected
struct sc_server_info *info = &s->server.info;
const char *serial = s->server.serial;
assert(serial);
struct sc_file_pusher *fp = NULL;
if (options->video_playback && options->control) {
if (!sc_file_pusher_init(&s->file_pusher, serial,
options->push_target)) {
goto end;
}
fp = &s->file_pusher;
file_pusher_initialized = true;
}
if (options->video) {
static const struct sc_demuxer_callbacks video_demuxer_cbs = {
.on_ended = sc_video_demuxer_on_ended,
};
sc_demuxer_init(&s->video_demuxer, "video", s->server.video_socket,
&video_demuxer_cbs, NULL);
}
if (options->audio) {
static const struct sc_demuxer_callbacks audio_demuxer_cbs = {
.on_ended = sc_audio_demuxer_on_ended,
};
sc_demuxer_init(&s->audio_demuxer, "audio", s->server.audio_socket,
&audio_demuxer_cbs, options);
}
bool needs_video_decoder = options->video_playback;
bool needs_audio_decoder = options->audio_playback;
#ifdef HAVE_V4L2
needs_video_decoder |= !!options->v4l2_device;
#endif
if (needs_video_decoder) {
sc_decoder_init(&s->video_decoder, "video");
sc_packet_source_add_sink(&s->video_demuxer.packet_source,
&s->video_decoder.packet_sink);
}
if (needs_audio_decoder) {
sc_decoder_init(&s->audio_decoder, "audio");
sc_packet_source_add_sink(&s->audio_demuxer.packet_source,
&s->audio_decoder.packet_sink);
}
if (options->record_filename) {
static const struct sc_recorder_callbacks recorder_cbs = {
.on_ended = sc_recorder_on_ended,
};
if (!sc_recorder_init(&s->recorder, options->record_filename,
options->record_format, options->video,
options->audio, options->record_orientation,
&recorder_cbs, NULL)) {
goto end;
}
recorder_initialized = true;
if (!sc_recorder_start(&s->recorder)) {
goto end;
}
recorder_started = true;
if (options->video) {
sc_packet_source_add_sink(&s->video_demuxer.packet_source,
&s->recorder.video_packet_sink);
}
if (options->audio) {
sc_packet_source_add_sink(&s->audio_demuxer.packet_source,
&s->recorder.audio_packet_sink);
}
}
struct sc_controller *controller = NULL;
struct sc_key_processor *kp = NULL;
struct sc_mouse_processor *mp = NULL;
if (options->control) {
if (!sc_controller_init(&s->controller, s->server.control_socket)) {
goto end;
}
controller_initialized = true;
controller = &s->controller;
#ifdef HAVE_USB
bool use_keyboard_aoa =
options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_AOA;
bool use_mouse_aoa =
options->mouse_input_mode == SC_MOUSE_INPUT_MODE_AOA;
if (use_keyboard_aoa || use_mouse_aoa) {
bool ok = sc_acksync_init(&s->acksync);
if (!ok) {
goto end;
}
ok = sc_usb_init(&s->usb);
if (!ok) {
LOGE("Failed to initialize USB");
sc_acksync_destroy(&s->acksync);
goto end;
}
assert(serial);
struct sc_usb_device usb_device;
ok = sc_usb_select_device(&s->usb, serial, &usb_device);
if (!ok) {
sc_usb_destroy(&s->usb);
goto end;
}
LOGI("USB device: %s (%04" PRIx16 ":%04" PRIx16 ") %s %s",
usb_device.serial, usb_device.vid, usb_device.pid,
usb_device.manufacturer, usb_device.product);
ok = sc_usb_connect(&s->usb, usb_device.device, NULL, NULL);
sc_usb_device_destroy(&usb_device);
if (!ok) {
LOGE("Failed to connect to USB device %s", serial);
sc_usb_destroy(&s->usb);
sc_acksync_destroy(&s->acksync);
goto end;
}
ok = sc_aoa_init(&s->aoa, &s->usb, &s->acksync);
if (!ok) {
LOGE("Failed to enable HID over AOA");
sc_usb_disconnect(&s->usb);
sc_usb_destroy(&s->usb);
sc_acksync_destroy(&s->acksync);
goto end;
}
if (use_keyboard_aoa) {
if (sc_keyboard_aoa_init(&s->keyboard_aoa, &s->aoa)) {
keyboard_aoa_initialized = true;
kp = &s->keyboard_aoa.key_processor;
} else {
LOGE("Could not initialize HID keyboard");
}
}
if (use_mouse_aoa) {
if (sc_mouse_aoa_init(&s->mouse_aoa, &s->aoa)) {
mouse_aoa_initialized = true;
mp = &s->mouse_aoa.mouse_processor;
} else {
LOGE("Could not initialized HID mouse");
}
}
bool need_aoa = keyboard_aoa_initialized || mouse_aoa_initialized;
if (!need_aoa || !sc_aoa_start(&s->aoa)) {
sc_acksync_destroy(&s->acksync);
sc_usb_disconnect(&s->usb);
sc_usb_destroy(&s->usb);
sc_aoa_destroy(&s->aoa);
goto end;
}
acksync = &s->acksync;
aoa_hid_initialized = true;
}
#else
assert(options->keyboard_input_mode != SC_KEYBOARD_INPUT_MODE_AOA);
assert(options->mouse_input_mode != SC_MOUSE_INPUT_MODE_AOA);
#endif
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_SDK) {
sc_keyboard_sdk_init(&s->keyboard_sdk, &s->controller,
options->key_inject_mode,
options->forward_key_repeat);
kp = &s->keyboard_sdk.key_processor;
} else if (options->keyboard_input_mode
== SC_KEYBOARD_INPUT_MODE_UHID) {
sc_uhid_devices_init(&s->uhid_devices);
bool ok = sc_keyboard_uhid_init(&s->keyboard_uhid, &s->controller,
&s->uhid_devices);
if (!ok) {
goto end;
}
uhid_devices = &s->uhid_devices;
kp = &s->keyboard_uhid.key_processor;
}
if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_SDK) {
sc_mouse_sdk_init(&s->mouse_sdk, &s->controller);
mp = &s->mouse_sdk.mouse_processor;
} else if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_UHID) {
bool ok = sc_mouse_uhid_init(&s->mouse_uhid, &s->controller);
if (!ok) {
goto end;
}
mp = &s->mouse_uhid.mouse_processor;
}
sc_controller_configure(&s->controller, acksync, uhid_devices);
if (!sc_controller_start(&s->controller)) {
goto end;
}
controller_started = true;
}
// There is a controller if and only if control is enabled
assert(options->control == !!controller);
if (options->video_playback) {
const char *window_title =
options->window_title ? options->window_title : info->device_name;
struct sc_screen_params screen_params = {
.controller = controller,
.fp = fp,
.kp = kp,
.mp = mp,
.forward_all_clicks = options->forward_all_clicks,
.legacy_paste = options->legacy_paste,
.clipboard_autosync = options->clipboard_autosync,
.shortcut_mods = &options->shortcut_mods,
.window_title = window_title,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.orientation = options->display_orientation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
.start_fps_counter = options->start_fps_counter,
};
struct sc_frame_source *src = &s->video_decoder.frame_source;
if (options->display_buffer) {
sc_delay_buffer_init(&s->display_buffer, options->display_buffer,
true);
sc_frame_source_add_sink(src, &s->display_buffer.frame_sink);
src = &s->display_buffer.frame_source;
}
if (!sc_screen_init(&s->screen, &screen_params)) {
goto end;
}
screen_initialized = true;
sc_frame_source_add_sink(src, &s->screen.frame_sink);
}
if (options->audio_playback) {
sc_audio_player_init(&s->audio_player, options->audio_buffer,
options->audio_output_buffer);
sc_frame_source_add_sink(&s->audio_decoder.frame_source,
&s->audio_player.frame_sink);
}
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device)) {
goto end;
}
struct sc_frame_source *src = &s->video_decoder.frame_source;
if (options->v4l2_buffer) {
sc_delay_buffer_init(&s->v4l2_buffer, options->v4l2_buffer, true);
sc_frame_source_add_sink(src, &s->v4l2_buffer.frame_sink);
src = &s->v4l2_buffer.frame_source;
}
sc_frame_source_add_sink(src, &s->v4l2_sink.frame_sink);
v4l2_sink_initialized = true;
}
#endif
// Now that the header values have been consumed, the socket(s) will
// receive the stream(s). Start the demuxer(s).
if (options->video) {
if (!sc_demuxer_start(&s->video_demuxer)) {
goto end;
}
video_demuxer_started = true;
}
if (options->audio) {
if (!sc_demuxer_start(&s->audio_demuxer)) {
goto end;
}
audio_demuxer_started = true;
}
// If the device screen is to be turned off, send the control message after
// everything is set up
if (options->control && options->turn_screen_off) {
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = SC_SCREEN_POWER_MODE_OFF;
if (!sc_controller_push_msg(&s->controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
if (options->time_limit) {
bool ok = sc_timeout_init(&s->timeout);
if (!ok) {
goto end;
}
timeout_initialized = true;
sc_tick deadline = sc_tick_now() + options->time_limit;
static const struct sc_timeout_callbacks cbs = {
.on_timeout = sc_timeout_on_timeout,
};
ok = sc_timeout_start(&s->timeout, deadline, &cbs, NULL);
if (!ok) {
goto end;
}
timeout_started = true;
}
ret = event_loop(s);
LOGD("quit...");
// Close the window immediately on closing, because screen_destroy() may
// only be called once the video demuxer thread is joined (it may take time)
sc_screen_hide_window(&s->screen);
end:
if (timeout_started) {
sc_timeout_stop(&s->timeout);
}
// The demuxer is not stopped explicitly, because it will stop by itself on
// end-of-stream
#ifdef HAVE_USB
if (aoa_hid_initialized) {
if (keyboard_aoa_initialized) {
sc_keyboard_aoa_destroy(&s->keyboard_aoa);
}
if (mouse_aoa_initialized) {
sc_mouse_aoa_destroy(&s->mouse_aoa);
}
sc_aoa_stop(&s->aoa);
sc_usb_stop(&s->usb);
}
if (acksync) {
sc_acksync_destroy(acksync);
}
#endif
if (controller_started) {
sc_controller_stop(&s->controller);
}
if (file_pusher_initialized) {
sc_file_pusher_stop(&s->file_pusher);
}
if (recorder_initialized) {
sc_recorder_stop(&s->recorder);
}
if (screen_initialized) {
sc_screen_interrupt(&s->screen);
}
if (server_started) {
// shutdown the sockets and kill the server
sc_server_stop(&s->server);
}
if (timeout_started) {
sc_timeout_join(&s->timeout);
}
if (timeout_initialized) {
sc_timeout_destroy(&s->timeout);
}
// now that the sockets are shutdown, the demuxer and controller are
// interrupted, we can join them
if (video_demuxer_started) {
sc_demuxer_join(&s->video_demuxer);
}
if (audio_demuxer_started) {
sc_demuxer_join(&s->audio_demuxer);
}
#ifdef HAVE_V4L2
if (v4l2_sink_initialized) {
sc_v4l2_sink_destroy(&s->v4l2_sink);
}
#endif
#ifdef HAVE_USB
if (aoa_hid_initialized) {
sc_aoa_join(&s->aoa);
sc_aoa_destroy(&s->aoa);
sc_usb_join(&s->usb);
sc_usb_disconnect(&s->usb);
sc_usb_destroy(&s->usb);
}
#endif
// Destroy the screen only after the video demuxer is guaranteed to be
// finished, because otherwise the screen could receive new frames after
// destruction
if (screen_initialized) {
sc_screen_join(&s->screen);
sc_screen_destroy(&s->screen);
}
if (controller_started) {
sc_controller_join(&s->controller);
}
if (controller_initialized) {
sc_controller_destroy(&s->controller);
}
if (recorder_started) {
sc_recorder_join(&s->recorder);
}
if (recorder_initialized) {
sc_recorder_destroy(&s->recorder);
}
if (file_pusher_initialized) {
sc_file_pusher_join(&s->file_pusher);
sc_file_pusher_destroy(&s->file_pusher);
}
if (server_started) {
sc_server_join(&s->server);
}
sc_server_destroy(&s->server);
return ret;
}