# Audio Audio forwarding is supported for devices with Android 11 or higher, and it is enabled by default: - For **Android 12 or newer**, it works out-of-the-box. - For **Android 11**, you'll need to ensure that the device screen is unlocked when starting scrcpy. A fake popup will briefly appear to make the system think that the shell app is in the foreground. Without this, audio capture will fail. - For **Android 10 or earlier**, audio cannot be captured and is automatically disabled. If audio capture fails, then mirroring continues with video only (since audio is enabled by default, it is not acceptable to make scrcpy fail if it is not available), unless `--require-audio` is set. ## No audio To disable audio: ``` scrcpy --no-audio ``` ## Codec The audio codec can be selected. The possible values are `opus` (default), `aac` and `raw` (uncompressed PCM 16-bit LE): ```bash scrcpy --audio-codec=opus # default scrcpy --audio-codec=aac scrcpy --audio-codec=raw ``` Several encoders may be available on the device. They can be listed by: ```bash scrcpy --list-encoders ``` To select a specific encoder: ``` scrcpy --audio-codec=opus --audio-encoder='c2.android.opus.encoder' ``` For advanced usage, to pass arbitrary parameters to the [`MediaFormat`], check `--audio-codec-options` in the manpage or in `scrcpy --help`. [`MediaFormat`]: https://developer.android.com/reference/android/media/MediaFormat ## Bit rate The default video bit-rate is 128Kbps. To change it: ```bash scrcpy --audio-bit-rate=64K scrcpy --audio-bit-rate=64000 # equivalent ``` _This parameter does not apply to RAW audio codec (`--audio-codec=raw`)._ ## Buffering Audio buffering is unavoidable. It must be kept small enough so that the latency is acceptable, but large enough to minimize buffer underrun (causing audio glitches). The default buffer size is set to 50ms. It can be adjusted: ```bash scrcpy --audio-buffer=40 # smaller than default scrcpy --audio-buffer=100 # higher than default ``` Note that this option changes the _target_ buffering. It is possible that this target buffering might not be reached (on frequent buffer underflow typically). If you don't interact with the device (to watch a video for example), a higher latency (for both [video](video.md#buffering) and audio) might be preferable to avoid glitches and smooth the playback: ``` scrcpy --display-buffer=200 --audio-buffer=200 ```