#include "scrcpy_otg.h" #include #include "adb/adb.h" #include "events.h" #include "screen_otg.h" #include "util/log.h" struct scrcpy_otg { struct sc_usb usb; struct sc_aoa aoa; struct sc_hid_keyboard keyboard; struct sc_hid_mouse mouse; struct sc_screen_otg screen_otg; }; static void sc_usb_on_disconnected(struct sc_usb *usb, void *userdata) { (void) usb; (void) userdata; SDL_Event event; event.type = SC_EVENT_USB_DEVICE_DISCONNECTED; int ret = SDL_PushEvent(&event); if (ret < 0) { LOGE("Could not post USB disconnection event: %s", SDL_GetError()); } } static enum scrcpy_exit_code event_loop(struct scrcpy_otg *s) { SDL_Event event; while (SDL_WaitEvent(&event)) { switch (event.type) { case SC_EVENT_USB_DEVICE_DISCONNECTED: LOGW("Device disconnected"); return SCRCPY_EXIT_DISCONNECTED; case SDL_QUIT: LOGD("User requested to quit"); return SCRCPY_EXIT_SUCCESS; default: sc_screen_otg_handle_event(&s->screen_otg, &event); break; } } return SCRCPY_EXIT_FAILURE; } enum scrcpy_exit_code scrcpy_otg(struct scrcpy_options *options) { static struct scrcpy_otg scrcpy_otg; struct scrcpy_otg *s = &scrcpy_otg; const char *serial = options->serial; if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1")) { LOGW("Could not enable linear filtering"); } // Minimal SDL initialization if (SDL_Init(SDL_INIT_EVENTS)) { LOGE("Could not initialize SDL: %s", SDL_GetError()); return SCRCPY_EXIT_FAILURE; } atexit(SDL_Quit); if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) { LOGW("Could not enable mouse focus clickthrough"); } enum scrcpy_exit_code ret = SCRCPY_EXIT_FAILURE; struct sc_hid_keyboard *keyboard = NULL; struct sc_hid_mouse *mouse = NULL; bool usb_device_initialized = false; bool usb_connected = false; bool aoa_started = false; bool aoa_initialized = false; #ifdef _WIN32 // On Windows, only one process could open a USB device // LOGI("Killing adb server (if any)..."); unsigned flags = SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR; // uninterruptible (intr == NULL), but in practice it's very quick sc_adb_kill_server(NULL, flags); #endif static const struct sc_usb_callbacks cbs = { .on_disconnected = sc_usb_on_disconnected, }; bool ok = sc_usb_init(&s->usb); if (!ok) { return SCRCPY_EXIT_FAILURE; } struct sc_usb_device usb_device; ok = sc_usb_select_device(&s->usb, serial, &usb_device); if (!ok) { goto end; } usb_device_initialized = true; ok = sc_usb_connect(&s->usb, usb_device.device, &cbs, NULL); if (!ok) { goto end; } usb_connected = true; ok = sc_aoa_init(&s->aoa, &s->usb, NULL); if (!ok) { goto end; } aoa_initialized = true; assert(options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_AOA || options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_DISABLED); assert(options->mouse_input_mode == SC_MOUSE_INPUT_MODE_AOA || options->mouse_input_mode == SC_MOUSE_INPUT_MODE_DISABLED); bool enable_keyboard = options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_AOA; bool enable_mouse = options->mouse_input_mode == SC_MOUSE_INPUT_MODE_AOA; if (enable_keyboard) { ok = sc_hid_keyboard_init(&s->keyboard, &s->aoa); if (!ok) { goto end; } keyboard = &s->keyboard; } if (enable_mouse) { ok = sc_hid_mouse_init(&s->mouse, &s->aoa); if (!ok) { goto end; } mouse = &s->mouse; } ok = sc_aoa_start(&s->aoa); if (!ok) { goto end; } aoa_started = true; const char *window_title = options->window_title; if (!window_title) { window_title = usb_device.product ? usb_device.product : "scrcpy"; } struct sc_screen_otg_params params = { .keyboard = keyboard, .mouse = mouse, .window_title = window_title, .always_on_top = options->always_on_top, .window_x = options->window_x, .window_y = options->window_y, .window_width = options->window_width, .window_height = options->window_height, .window_borderless = options->window_borderless, }; ok = sc_screen_otg_init(&s->screen_otg, ¶ms); if (!ok) { goto end; } // usb_device not needed anymore sc_usb_device_destroy(&usb_device); usb_device_initialized = false; ret = event_loop(s); LOGD("quit..."); end: if (aoa_started) { sc_aoa_stop(&s->aoa); } sc_usb_stop(&s->usb); if (mouse) { sc_hid_mouse_destroy(&s->mouse); } if (keyboard) { sc_hid_keyboard_destroy(&s->keyboard); } if (aoa_initialized) { sc_aoa_join(&s->aoa); sc_aoa_destroy(&s->aoa); } sc_usb_join(&s->usb); if (usb_connected) { sc_usb_disconnect(&s->usb); } if (usb_device_initialized) { sc_usb_device_destroy(&usb_device); } sc_usb_destroy(&s->usb); return ret; }