#ifndef NET_H #define NET_H #include #include #ifdef __WINDOWS__ # include #define SHUT_RD SD_RECEIVE #define SHUT_WR SD_SEND #define SHUT_RDWR SD_BOTH typedef SOCKET socket_t; #else # include # define INVALID_SOCKET -1 typedef int socket_t; #endif SDL_bool net_init(void); void net_cleanup(void); socket_t net_connect(Uint32 addr, Uint16 port); socket_t net_listen(Uint32 addr, Uint16 port, int backlog); socket_t net_accept(socket_t server_socket); // the _all versions wait/retry until len bytes have been written/read ssize_t net_recv(socket_t socket, void *buf, size_t len); ssize_t net_recv_all(socket_t socket, void *buf, size_t len); ssize_t net_send(socket_t socket, const void *buf, size_t len); ssize_t net_send_all(socket_t socket, const void *buf, size_t len); // how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both) SDL_bool net_shutdown(socket_t socket, int how); SDL_bool net_close(socket_t socket); #endif