#ifndef SC_KEYBOARD_SDK_H #define SC_KEYBOARD_SDK_H #include "common.h" #include #include "controller.h" #include "options.h" #include "trait/key_processor.h" struct sc_keyboard_sdk { struct sc_key_processor key_processor; // key processor trait struct sc_controller *controller; // SDL reports repeated events as a boolean, but Android expects the actual // number of repetitions. This variable keeps track of the count. unsigned repeat; enum sc_key_inject_mode key_inject_mode; bool forward_key_repeat; }; void sc_keyboard_sdk_init(struct sc_keyboard_sdk *kb, struct sc_controller *controller, enum sc_key_inject_mode key_inject_mode, bool forward_key_repeat); #endif