#ifndef SC_COORDS #define SC_COORDS #include struct sc_size { uint16_t width; uint16_t height; }; struct sc_point { int32_t x; int32_t y; }; struct sc_position { // The video screen size may be different from the real device screen size, // so store to which size the absolute position apply, to scale it // accordingly. struct sc_size screen_size; struct sc_point point; }; #endif