Commit Graph

205 Commits (92a458e846410ff7990229be86a5931046229c80)

Author SHA1 Message Date
Romain Vimont 6abff46c9f Add option to disable clipboard autosync
By default, scrcpy automatically synchronizes the computer clipboard to
the device clipboard before injecting Ctrl+v, and the device clipboard
to the computer clipboard whenever it changes.

This new option --no-clipboard-autosync disables this automatic
synchronization.

Fixes #2228 <https://github.com/Genymobile/scrcpy/issues/2228>
PR #2817 <https://github.com/Genymobile/scrcpy/pull/2817>
3 years ago
Romain Vimont 5d17bcf1bc Wait SET_CLIPBOARD ack before Ctrl+v via HID
To allow seamless copy-paste, on Ctrl+v, a SET_CLIPBOARD request is
performed before injecting Ctrl+v.

But when HID keyboard is enabled, the Ctrl+v injection is not sent on
the same channel as the clipboard request, so they are not serialized,
and may occur in any order. If Ctrl+v happens to be injected before the
new clipboard content is set, then the old content is pasted instead,
which is incorrect.

To minimize the probability of occurrence of the wrong order, a delay of
2 milliseconds was added before injecting Ctrl+v. Then 5ms. But even
with 5ms, the wrong behavior sometimes happens.

To handle it properly, add an acknowledgement mechanism, so that Ctrl+v
is injected over AOA only after the SET_CLIPBOARD request has been
performed and acknowledged by the server.

Refs e4163321f0
Refs 45b0f8123a

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
3 years ago
RipleyTom 7bdbde7363 Add options to configure tunnel host and port
In "adb forward" mode, by default, scrcpy connects to localhost:PORT,
where PORT is the local port passed to "adb forward". This assumes that
the tunnel is established on the local host with a local adb server
(which is the common case).

For advanced usage, add --tunnel-host and --tunnel-port to force the
connection to a different destination.

Fixes #2801 <https://github.com/Genymobile/scrcpy/issues/2801>
PR #2807 <https://github.com/Genymobile/scrcpy/pull/2807>

Signed-off-by: Romain Vimont <rom@rom1v.com>
3 years ago
Romain Vimont b30c3a429f Always retrieve device serial
This allows to execute all adb commands with the specific -s parameter,
even if it is not provided by the user.

In practice, calling adb without -s works if there is exactly one device
connected. But some adb commands (for example "adb push" on drag & drop)
could be executed after another device is connected, so the actual
device serial must be known.
3 years ago
Romain Vimont c1a34881d7 Use sc_ prefix for server 3 years ago
Romain Vimont 0426708544 Run the server from a dedicated thread
Define server callbacks, start the server asynchronously and listen to
connection events to initialize scrcpy properly.

It will help to simplify the server code, and allows to run the UI event
loop while the server is connecting. In particular, this will allow to
receive SIGINT/Ctrl+C events during connection to interrupt immediately.
3 years ago
Romain Vimont 882e4cff5f Copy server params
This is a preliminary step necessary to move the server to a separate
thread.
3 years ago
Romain Vimont 676fa73d2c Wrap device name and size in a struct
As a benefit, this avoids to take care of the device name length on the
caller side.
3 years ago
Romain Vimont 58ea238fb2 Remove unnecessary variable
Test directly if a record filename is provided, without an intermediate
boolean variable.
3 years ago
Romain Vimont 13c4aa1a3b Disable synthetic mouse events from touch events
Touch events with id SDL_TOUCH_MOUSEID are ignored anyway, but it is
better not to generate them in the first place.
3 years ago
Romain Vimont caf594c90e Split SDL initialization
Initialize SDL_INIT_EVENTS first (very quick) and SDL_INIT_VIDEO after
the server (quite long).
3 years ago
Romain Vimont 688477ff65 Move SDL initialization
Inline SDL initialization in scrcpy(). This will allow to split
minimal initialization and video initialization.
3 years ago
Romain Vimont ac539e1312 Set SDL hints before initialization
In theory, some SDL hints should be initialized before calling
SDL_Init().
3 years ago
Romain Vimont a57c7d3a2b Extract SDL hints
Set all SDL hints in a separate function.
3 years ago
Romain Vimont d2d18466d4 Factorize SDL event push
Add a macro and inline function to call SDL_PushEvent() and log on error
(without actually handling the error, because there is nothing we could
do).
3 years ago
Romain Vimont dae091e3ab Handle SDL_PushEvent() errors
Pushing an event to the main thread may fail. If this happens, log an
error, and try to recover when possible.
3 years ago
Romain Vimont 4c4381de4c Use sc_ prefix for size, position and point 3 years ago
Romain Vimont 511356710d Retrieve device serial for AOA
The serial is necessary to find the correct Android device for AOA.

If it is not explicitly provided by the user via -s, then execute "adb
getserialno" to retrieve it.
3 years ago
Alynx Zhou 207082977a Add support for USB HID keyboard over AOAv2
This provides a better input experience, by simulating a physical
keyboard. It converts SDL keyboard events to proper HID events, and send
them over AOAv2.

This is a rewriting and bugfix of the origin code from @amosbird:
<https://github.com/Genymobile/scrcpy/issues/279#issuecomment-453819354>

The feature is enabled the command line option -K or --hid-keyboard,
and is only available on Linux, over USB.

Refs <https://source.android.com/devices/accessories/aoa2#hid-support>
Refs <https://www.usb.org/sites/default/files/hid1_11.pdf>

PR #2632 <https://github.com/Genymobile/scrcpy/pull/2632>

Signed-off-by: Romain Vimont <rom@rom1v.com>
3 years ago
Romain Vimont f7d1efdf1d Extract mouse processor trait
Mainly for consistency with the keyboard processor trait.

This could allow to provide alternative mouse processors.
3 years ago
Romain Vimont bcf5a9750f Extract keyboard processor trait
This will allow to provide alternative key processors.
3 years ago
Romain Vimont 1e340caf76 Remove legacy scrcpy icon
Remove the old icon in XPM format and the code to load it.
3 years ago
Romain Vimont 3761f56c28 Declare callbacks static
It was a typo, "static" was missing.
3 years ago
Romain Vimont 3397720330 Add buffering command line options
Add --display-buffer and --v4l2-buffer options to configure buffering
time.
3 years ago
Romain Vimont 7dca5078e7 Initialize controller even if there is no display
The options --no-display and --no-control are independent.

The controller was not initialized when no display was requested,
because it was assumed that no control could occur without display. But
that's not true (anymore): for example, it is possible to pass
--turn-screen-off.

Fixes #2426 <https://github.com/Genymobile/scrcpy/issues/2426>
3 years ago
Romain Vimont df017160ed Replace strcpy() by memcpy()
It was safe to call strcpy() since the input length was checked, but
then it is more straightforward to call memcpy() directly.
3 years ago
Romain Vimont 506f918fb7 Group components into struct scrcpy
This avoids to refer to many structs globally.
3 years ago
Romain Vimont 4c31911df2 Pass serial within struct server_params
This was the only option passed separately.
3 years ago
Romain Vimont 6adc97198b Provide device info directly on server connection
This avoids to retrieve them in a separate step.
3 years ago
Romain Vimont 6a2cd089a1 Initialize input manager dynamically
The input manager was partially initialized statically, but a call to
input_manager_init() was needed anyway, so initialize all the fields
from the "constructor".

This is consistent with the initialization of the other structs.
3 years ago
Romain Vimont e604e8a752 Move fps_counter to screen
The FPS counter specifically count frames from the screen video buffer,
so it is specific to the screen.
3 years ago
Romain Vimont 83116fc199 Notify end-of-stream via callback
Do not send a SDL event directly, to make stream independent of SDL.
3 years ago
Marco Martinelli d39161f753 Add support for v4l2loopback
It allows to send the video stream to /dev/videoN, so that it can be
captured (like a webcam) by any v4l2-capable tool.

PR #2232 <https://github.com/Genymobile/scrcpy/pull/2232>
PR #2233 <https://github.com/Genymobile/scrcpy/pull/2233>
PR #2268 <https://github.com/Genymobile/scrcpy/pull/2268>

Co-authored-by: Romain Vimont <rom@rom1v.com>
3 years ago
Romain Vimont 0541f1bff2 Hide the window immediately on close
The screen may not be destroyed immediately on close to avoid undefined
behavior, because it may still receive events from the decoder.

But the visual window must still be closed immediately.
3 years ago
Romain Vimont e91acdb0c4 Move video_buffer to screen
The video buffer is now an internal detail of the screen component.

Since the screen is plugged to the decoder via the frame sink trait, the
decoder does not access to the video buffer anymore.
3 years ago
Romain Vimont 6f5ad21f57 Make decoder push frames to sinks
Now that screen implements the packet sink trait, make decoder push
packets to the sinks without depending on the concrete sink types.
3 years ago
Romain Vimont f7a1b67d66 Make stream push packets to sinks
Now that decoder and recorder implement the packet sink trait, make
stream push packets to the sinks without depending on the concrete sink
types.
3 years ago
Romain Vimont 55806e7d31 Remove option --render-expired-frames
This flag forced the decoder to wait for the previous frame to be
consumed by the display.

It was initially implemented as a compilation flag for testing, not
intended to be exposed at runtime. But to remove ifdefs and to allow
users to test this flag easily, it had finally been exposed by commit
ebccb9f6cc.

In practice, it turned out to be useless: it had no practical impact,
and it did not solve or mitigate any performance issues causing frame
skipping.

But that added some complexity to the codebase: it required an
additional condition variable, and made video buffer calls possibly
blocking, which in turn required code to interrupt it on exit.

To prepare support for multiple sinks plugged to the decoder (display
and v4l2 for example), the blocking call used for pacing the decoder
output becomes unacceptable, so just remove this useless "feature".
3 years ago
Romain Vimont 8ef4c044fa Do not forward SDL_DROPFILE event
The event is handled by scrcpy.c, it is not necessary to send it to
screen or input_manager.
4 years ago
Romain Vimont c23c38f99d Move resizing workaround to screen.c 4 years ago
Romain Vimont 65c4f487b3 Set initial fullscreen from screen.c 4 years ago
Romain Vimont 28f6cbaea6 Destroy screen once stream is finished
The screen receives callbacks from the decoder, fed by the stream.

The decoder is run from the stream thread, so waiting for the end of
stream is sufficient to avoid possible use-after-destroy.
4 years ago
Romain Vimont 08fc6694e1 Do not destroy uninitialized screen
When --no-display was passed, screen_destroy() was called while
screen_init() was never called.

In practice, it did not crash because it just freed NULL pointers, but
it was still incorrect.
4 years ago
Romain Vimont fb7870500a Remove unused field from input_manager 4 years ago
Yu-Chen Lin 1d615a0d51 Support power off on close
PR #824 <https://github.com/Genymobile/scrcpy/pull/824>

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
4 years ago
Romain Vimont cc48b24324 Simplify screen initialization
Use a single function to initialize the screen instance.
4 years ago
Romain Vimont 597c54f049 Group screen parameters into a struct
The function screen_init_rendering had too many parameters.
4 years ago
Romain Vimont cb9c42bdcb Use a callback to notify frame skip
A skipped frame is detected when the producer offers a frame while the
current pending frame has not been consumed.

However, the producer (in practice the decoder) is not interested in the
fact that a frame has been skipped, only the consumer (the renderer) is.

Therefore, notify frame skip via a consumer callback. This allows to
manage the skipped and rendered frames count at the same place, and
remove fps_counter from decoder.
4 years ago
Romain Vimont c50b958ee4 Initialize screen before starting the stream
As soon as the stream is started, the video buffer could notify a new
frame available.

In order to pass this event to the screen without race condition, the
screen must be initialized before the screen is started.
4 years ago
Romain Vimont cb197ee3a2 Move fps counter out of video buffer
In order to make video buffer more generic, move out its specific
responsibility to count the fps between the decoder and the renderer.
4 years ago