Inject touch events on the server

On receiving an "inject touch" control message, update the local
pointers state and inject touches.
finger.8
Romain Vimont 5 years ago
parent 77f876e29c
commit f765aae352

@ -23,10 +23,18 @@ public class Controller {
private final MotionEvent.PointerProperties[] mousePointerProperties = {new MotionEvent.PointerProperties()};
private final MotionEvent.PointerCoords[] mousePointerCoords = {new MotionEvent.PointerCoords()};
private long lastTouchDown;
private final PointersState pointersState = new PointersState();
private final MotionEvent.PointerProperties[] touchPointerProperties =
new MotionEvent.PointerProperties[PointersState.MAX_POINTERS];
private final MotionEvent.PointerCoords[] touchPointerCoords =
new MotionEvent.PointerCoords[PointersState.MAX_POINTERS];
public Controller(Device device, DesktopConnection connection) {
this.device = device;
this.connection = connection;
initMousePointer();
initTouchPointers();
sender = new DeviceMessageSender(connection);
}
@ -41,6 +49,20 @@ public class Controller {
coords.size = 1;
}
private void initTouchPointers() {
for (int i = 0; i < PointersState.MAX_POINTERS; ++i) {
MotionEvent.PointerProperties props = new MotionEvent.PointerProperties();
props.toolType = MotionEvent.TOOL_TYPE_FINGER;
MotionEvent.PointerCoords coords = new MotionEvent.PointerCoords();
coords.orientation = 0;
coords.size = 1;
touchPointerProperties[i] = props;
touchPointerCoords[i] = coords;
}
}
private void setMousePointerCoords(Point point) {
MotionEvent.PointerCoords coords = mousePointerCoords[0];
coords.x = point.getX();
@ -90,6 +112,9 @@ public class Controller {
case ControlMessage.TYPE_INJECT_MOUSE_EVENT:
injectMouse(msg.getAction(), msg.getButtons(), msg.getPosition());
break;
case ControlMessage.TYPE_INJECT_TOUCH_EVENT:
injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure());
break;
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll());
break;
@ -164,6 +189,45 @@ public class Controller {
return injectEvent(event);
}
private boolean injectTouch(int action, long pointerId, Position position, float pressure) {
long now = SystemClock.uptimeMillis();
Point point = device.getPhysicalPoint(position);
if (point == null) {
// ignore event
return false;
}
int pointerIndex = pointersState.getPointerIndex(pointerId);
if (pointerIndex == -1) {
Ln.w("Too many pointers for touch event");
return false;
}
Pointer pointer = pointersState.get(pointerIndex);
pointer.setPoint(point);
pointer.setPressure(pressure);
pointer.setUp(action == MotionEvent.ACTION_UP);
int pointerCount = pointersState.update(touchPointerProperties, touchPointerCoords);
if (pointerCount == 1) {
if (action == MotionEvent.ACTION_DOWN) {
lastTouchDown = now;
}
} else {
// secondary pointers must use ACTION_POINTER_* ORed with the pointerIndex
if (action == MotionEvent.ACTION_UP) {
action = MotionEvent.ACTION_POINTER_UP | (pointerIndex << MotionEvent.ACTION_POINTER_INDEX_SHIFT);
} else if (action == MotionEvent.ACTION_DOWN) {
action = MotionEvent.ACTION_POINTER_DOWN | (pointerIndex << MotionEvent.ACTION_POINTER_INDEX_SHIFT);
}
}
MotionEvent event = MotionEvent.obtain(lastTouchDown, now, action, pointerCount, touchPointerProperties,
touchPointerCoords, 0, 0, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
return injectEvent(event);
}
private boolean injectScroll(Position position, int hScroll, int vScroll) {
long now = SystemClock.uptimeMillis();
Point point = device.getPhysicalPoint(position);

@ -0,0 +1,55 @@
package com.genymobile.scrcpy;
public class Pointer {
/**
* Pointer id as received from the client.
*/
private final long id;
/**
* Local pointer id, using the lowest possible values to fill the {@link android.view.MotionEvent.PointerProperties PointerProperties}.
*/
private final int localId;
private Point point;
private float pressure;
private boolean up;
public Pointer(long id, int localId) {
this.id = id;
this.localId = localId;
}
public long getId() {
return id;
}
public int getLocalId() {
return localId;
}
public Point getPoint() {
return point;
}
public void setPoint(Point point) {
this.point = point;
}
public float getPressure() {
return pressure;
}
public void setPressure(float pressure) {
this.pressure = pressure;
}
public boolean isUp() {
return up;
}
public void setUp(boolean up) {
this.up = up;
}
}

@ -0,0 +1,103 @@
package com.genymobile.scrcpy;
import android.view.MotionEvent;
import java.util.ArrayList;
import java.util.List;
public class PointersState {
public static final int MAX_POINTERS = 10;
private final List<Pointer> pointers = new ArrayList<>();
private int indexOf(long id) {
for (int i = 0; i < pointers.size(); ++i) {
Pointer pointer = pointers.get(i);
if (pointer.getId() == id) {
return i;
}
}
return -1;
}
private boolean isLocalIdAvailable(int localId) {
for (int i = 0; i < pointers.size(); ++i) {
Pointer pointer = pointers.get(i);
if (pointer.getLocalId() == localId) {
return false;
}
}
return true;
}
private int nextUnusedLocalId() {
for (int localId = 0; localId < MAX_POINTERS; ++localId) {
if (isLocalIdAvailable(localId)) {
return localId;
}
}
return -1;
}
public Pointer get(int index) {
return pointers.get(index);
}
public int getPointerIndex(long id) {
int index = indexOf(id);
if (index != -1) {
// already exists, return it
return index;
}
if (pointers.size() >= MAX_POINTERS) {
// it's full
return -1;
}
// id 0 is reserved for mouse events
int localId = nextUnusedLocalId();
if (localId == -1) {
throw new AssertionError("pointers.size() < maxFingers implies that a local id is available");
}
Pointer pointer = new Pointer(id, localId);
pointers.add(pointer);
// return the index of the pointer
return pointers.size() - 1;
}
/**
* Initialize the motion event parameters.
*
* @param props the pointer properties
* @param coords the pointer coordinates
* @return The number of items initialized (the number of pointers).
*/
public int update(MotionEvent.PointerProperties[] props, MotionEvent.PointerCoords[] coords) {
int count = pointers.size();
for (int i = 0; i < count; ++i) {
Pointer pointer = pointers.get(i);
// id 0 is reserved for mouse events
props[i].id = pointer.getLocalId();
Point point = pointer.getPoint();
coords[i].x = point.getX();
coords[i].y = point.getY();
coords[i].pressure = pointer.getPressure();
}
cleanUp();
return count;
}
/**
* Remove all pointers which are UP.
*/
private void cleanUp() {
for (int i = pointers.size() - 1; i >= 0; --i) {
Pointer pointer = pointers.get(i);
if (pointer.isUp()) {
pointers.remove(i);
}
}
}
}
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