Use VecDeque in recorder

The packets queued for recording were wrapped in a dynamically allocated
structure with a "next" field.

To avoid this additional layer of allocation and indirection, use a
VecDeque.
pull/3757/head
Romain Vimont 1 year ago
parent 33df484912
commit efc15744da

@ -33,41 +33,27 @@ find_muxer(const char *name) {
return oformat;
}
static struct sc_record_packet *
sc_record_packet_new(const AVPacket *packet) {
struct sc_record_packet *rec = malloc(sizeof(*rec));
if (!rec) {
LOG_OOM();
return NULL;
}
rec->packet = av_packet_alloc();
if (!rec->packet) {
static AVPacket *
sc_recorder_packet_ref(const AVPacket *packet) {
AVPacket *p = av_packet_alloc();
if (!p) {
LOG_OOM();
free(rec);
return NULL;
}
if (av_packet_ref(rec->packet, packet)) {
av_packet_free(&rec->packet);
free(rec);
if (av_packet_ref(p, packet)) {
av_packet_free(&p);
return NULL;
}
return rec;
}
static void
sc_record_packet_delete(struct sc_record_packet *rec) {
av_packet_free(&rec->packet);
free(rec);
return p;
}
static void
sc_recorder_queue_clear(struct sc_recorder_queue *queue) {
while (!sc_queue_is_empty(queue)) {
struct sc_record_packet *rec;
sc_queue_take(queue, next, &rec);
sc_record_packet_delete(rec);
while (!sc_vecdeque_is_empty(queue)) {
AVPacket *p = sc_vecdeque_pop(queue);
av_packet_free(&p);
}
}
@ -227,12 +213,12 @@ sc_recorder_wait_audio_stream(struct sc_recorder *recorder) {
static inline bool
sc_recorder_has_empty_queues(struct sc_recorder *recorder) {
if (sc_queue_is_empty(&recorder->video_queue)) {
if (sc_vecdeque_is_empty(&recorder->video_queue)) {
// The video queue is empty
return true;
}
if (recorder->audio && sc_queue_is_empty(&recorder->audio_queue)) {
if (recorder->audio && sc_vecdeque_is_empty(&recorder->audio_queue)) {
// The audio queue is empty (when audio is enabled)
return true;
}
@ -249,28 +235,27 @@ sc_recorder_process_header(struct sc_recorder *recorder) {
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
}
if (sc_queue_is_empty(&recorder->video_queue)) {
if (sc_vecdeque_is_empty(&recorder->video_queue)) {
assert(recorder->stopped);
// Don't process anything if there are not at least video packets (when
// the recorder is stopped)
// If the recorder is stopped, don't process anything if there are not
// at least video packets
sc_mutex_unlock(&recorder->mutex);
return false;
}
struct sc_record_packet *video_pkt;
sc_queue_take(&recorder->video_queue, next, &video_pkt);
AVPacket *video_pkt = sc_vecdeque_pop(&recorder->video_queue);
struct sc_record_packet *audio_pkt = NULL;
if (!sc_queue_is_empty(&recorder->audio_queue)) {
AVPacket *audio_pkt = NULL;
if (!sc_vecdeque_is_empty(&recorder->audio_queue)) {
assert(recorder->audio);
sc_queue_take(&recorder->audio_queue, next, &audio_pkt);
audio_pkt = sc_vecdeque_pop(&recorder->audio_queue);
}
sc_mutex_unlock(&recorder->mutex);
int ret = false;
if (video_pkt->packet->pts != AV_NOPTS_VALUE) {
if (video_pkt->pts != AV_NOPTS_VALUE) {
LOGE("The first video packet is not a config packet");
goto end;
}
@ -278,13 +263,13 @@ sc_recorder_process_header(struct sc_recorder *recorder) {
assert(recorder->video_stream_index >= 0);
AVStream *video_stream =
recorder->ctx->streams[recorder->video_stream_index];
bool ok = sc_recorder_set_extradata(video_stream, video_pkt->packet);
bool ok = sc_recorder_set_extradata(video_stream, video_pkt);
if (!ok) {
goto end;
}
if (audio_pkt) {
if (audio_pkt->packet->pts != AV_NOPTS_VALUE) {
if (audio_pkt->pts != AV_NOPTS_VALUE) {
LOGE("The first audio packet is not a config packet");
goto end;
}
@ -292,7 +277,7 @@ sc_recorder_process_header(struct sc_recorder *recorder) {
assert(recorder->audio_stream_index >= 0);
AVStream *audio_stream =
recorder->ctx->streams[recorder->audio_stream_index];
ok = sc_recorder_set_extradata(audio_stream, audio_pkt->packet);
ok = sc_recorder_set_extradata(audio_stream, audio_pkt);
if (!ok) {
goto end;
}
@ -307,9 +292,9 @@ sc_recorder_process_header(struct sc_recorder *recorder) {
ret = true;
end:
sc_record_packet_delete(video_pkt);
av_packet_free(&video_pkt);
if (audio_pkt) {
sc_record_packet_delete(audio_pkt);
av_packet_free(&audio_pkt);
}
return ret;
@ -324,12 +309,12 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
return false;
}
struct sc_record_packet *video_pkt = NULL;
struct sc_record_packet *audio_pkt = NULL;
AVPacket *video_pkt = NULL;
AVPacket *audio_pkt = NULL;
// We can write a video packet only once we received the next one so that
// we can set its duration (next_pts - current_pts)
struct sc_record_packet *video_pkt_previous = NULL;
AVPacket *video_pkt_previous = NULL;
bool error = false;
@ -337,12 +322,12 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped) {
if (!video_pkt && !sc_queue_is_empty(&recorder->video_queue)) {
if (!video_pkt && !sc_vecdeque_is_empty(&recorder->video_queue)) {
// A new packet may be assigned to video_pkt and be processed
break;
}
if (recorder->audio && !audio_pkt
&& !sc_queue_is_empty(&recorder->audio_queue)) {
&& !sc_vecdeque_is_empty(&recorder->audio_queue)) {
// A new packet may be assigned to audio_pkt and be processed
break;
}
@ -354,20 +339,20 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
// If there is no audio, then the audio_queue will remain empty forever
// and audio_pkt will always be NULL.
assert(recorder->audio
|| (!audio_pkt && sc_queue_is_empty(&recorder->audio_queue)));
assert(recorder->audio || (!audio_pkt
&& sc_vecdeque_is_empty(&recorder->audio_queue)));
if (!video_pkt && !sc_queue_is_empty(&recorder->video_queue)) {
sc_queue_take(&recorder->video_queue, next, &video_pkt);
if (!video_pkt && !sc_vecdeque_is_empty(&recorder->video_queue)) {
video_pkt = sc_vecdeque_pop(&recorder->video_queue);
}
if (!audio_pkt && !sc_queue_is_empty(&recorder->audio_queue)) {
sc_queue_take(&recorder->audio_queue, next, &audio_pkt);
if (!audio_pkt && !sc_vecdeque_is_empty(&recorder->audio_queue)) {
audio_pkt = sc_vecdeque_pop(&recorder->audio_queue);
}
if (recorder->stopped && !video_pkt && !audio_pkt) {
assert(sc_queue_is_empty(&recorder->video_queue));
assert(sc_queue_is_empty(&recorder->audio_queue));
assert(sc_vecdeque_is_empty(&recorder->video_queue));
assert(sc_vecdeque_is_empty(&recorder->audio_queue));
sc_mutex_unlock(&recorder->mutex);
break;
}
@ -379,28 +364,27 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
// Ignore further config packets (e.g. on device orientation
// change). The next non-config packet will have the config packet
// data prepended.
if (video_pkt && video_pkt->packet->pts == AV_NOPTS_VALUE) {
sc_record_packet_delete(video_pkt);
if (video_pkt && video_pkt->pts == AV_NOPTS_VALUE) {
av_packet_free(&video_pkt);
video_pkt = NULL;
}
if (audio_pkt && audio_pkt->packet->pts == AV_NOPTS_VALUE) {
sc_record_packet_delete(audio_pkt);
audio_pkt= NULL;
if (audio_pkt && audio_pkt->pts == AV_NOPTS_VALUE) {
av_packet_free(&audio_pkt);
audio_pkt = NULL;
}
if (pts_origin == AV_NOPTS_VALUE) {
if (!recorder->audio) {
assert(video_pkt);
pts_origin = video_pkt->packet->pts;
pts_origin = video_pkt->pts;
} else if (video_pkt && audio_pkt) {
pts_origin =
MIN(video_pkt->packet->pts, audio_pkt->packet->pts);
pts_origin = MIN(video_pkt->pts, audio_pkt->pts);
} else if (recorder->stopped) {
if (video_pkt) {
// The recorder is stopped without audio, record the video
// packets
pts_origin = video_pkt->packet->pts;
pts_origin = video_pkt->pts;
} else {
// Fail if there is no video
error = true;
@ -415,17 +399,16 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
assert(pts_origin != AV_NOPTS_VALUE);
if (video_pkt) {
video_pkt->packet->pts -= pts_origin;
video_pkt->packet->dts = video_pkt->packet->pts;
video_pkt->pts -= pts_origin;
video_pkt->dts = video_pkt->pts;
if (video_pkt_previous) {
// we now know the duration of the previous packet
video_pkt_previous->packet->duration =
video_pkt->packet->pts - video_pkt_previous->packet->pts;
video_pkt_previous->duration = video_pkt->pts
- video_pkt_previous->pts;
bool ok = sc_recorder_write_video(recorder,
video_pkt_previous->packet);
sc_record_packet_delete(video_pkt_previous);
bool ok = sc_recorder_write_video(recorder, video_pkt_previous);
av_packet_free(&video_pkt_previous);
if (!ok) {
LOGE("Could not record video packet");
error = true;
@ -438,34 +421,34 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
}
if (audio_pkt) {
audio_pkt->packet->pts -= pts_origin;
audio_pkt->packet->dts = audio_pkt->packet->pts;
audio_pkt->pts -= pts_origin;
audio_pkt->dts = audio_pkt->pts;
bool ok = sc_recorder_write_audio(recorder, audio_pkt->packet);
bool ok = sc_recorder_write_audio(recorder, audio_pkt);
if (!ok) {
LOGE("Could not record audio packet");
error = true;
goto end;
}
sc_record_packet_delete(audio_pkt);
av_packet_free(&audio_pkt);
audio_pkt = NULL;
}
}
// Write the last video packet
struct sc_record_packet *last = video_pkt_previous;
AVPacket *last = video_pkt_previous;
if (last) {
// assign an arbitrary duration to the last packet
last->packet->duration = 100000;
bool ok = sc_recorder_write_video(recorder, last->packet);
last->duration = 100000;
bool ok = sc_recorder_write_video(recorder, last);
if (!ok) {
// failing to write the last frame is not very serious, no
// future frame may depend on it, so the resulting file
// will still be valid
LOGW("Could not record last packet");
}
sc_record_packet_delete(last);
av_packet_free(&last);
}
int ret = av_write_trailer(recorder->ctx);
@ -476,10 +459,10 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
end:
if (video_pkt) {
sc_record_packet_delete(video_pkt);
av_packet_free(&video_pkt);
}
if (audio_pkt) {
sc_record_packet_delete(audio_pkt);
av_packet_free(&audio_pkt);
}
return !error;
@ -585,16 +568,22 @@ sc_recorder_video_packet_sink_push(struct sc_packet_sink *sink,
return false;
}
struct sc_record_packet *rec = sc_record_packet_new(packet);
AVPacket *rec = sc_recorder_packet_ref(packet);
if (!rec) {
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
rec->packet->stream_index = recorder->video_stream_index;
rec->stream_index = recorder->video_stream_index;
bool ok = sc_vecdeque_push(&recorder->video_queue, rec);
if (!ok) {
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
sc_queue_push(&recorder->video_queue, next, rec);
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
@ -648,16 +637,22 @@ sc_recorder_audio_packet_sink_push(struct sc_packet_sink *sink,
return false;
}
struct sc_record_packet *rec = sc_record_packet_new(packet);
AVPacket *rec = sc_recorder_packet_ref(packet);
if (!rec) {
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
rec->packet->stream_index = recorder->audio_stream_index;
rec->stream_index = recorder->audio_stream_index;
bool ok = sc_vecdeque_push(&recorder->audio_queue, rec);
if (!ok) {
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
sc_queue_push(&recorder->audio_queue, next, rec);
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
@ -708,8 +703,8 @@ sc_recorder_init(struct sc_recorder *recorder, const char *filename,
recorder->audio = audio;
sc_queue_init(&recorder->video_queue);
sc_queue_init(&recorder->audio_queue);
sc_vecdeque_init(&recorder->video_queue);
sc_vecdeque_init(&recorder->audio_queue);
recorder->stopped = false;
recorder->video_codec = NULL;

@ -9,15 +9,10 @@
#include "coords.h"
#include "options.h"
#include "trait/packet_sink.h"
#include "util/queue.h"
#include "util/thread.h"
#include "util/vecdeque.h"
struct sc_record_packet {
AVPacket *packet;
struct sc_record_packet *next;
};
struct sc_recorder_queue SC_QUEUE(struct sc_record_packet);
struct sc_recorder_queue SC_VECDEQUE(AVPacket *);
struct sc_recorder {
struct sc_packet_sink video_packet_sink;

Loading…
Cancel
Save