Extract adb tunnel to a separate component

This simplifies the server code.
This commit is contained in:
Romain Vimont 2021-11-12 22:32:29 +01:00
parent 0d45c29d13
commit c4d008b96a
5 changed files with 260 additions and 191 deletions

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@ -1,6 +1,7 @@
src = [
'src/main.c',
'src/adb.c',
'src/adb_tunnel.c',
'src/cli.c',
'src/clock.c',
'src/compat.c',

192
app/src/adb_tunnel.c Normal file
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@ -0,0 +1,192 @@
#include "adb_tunnel.h"
#include <assert.h>
#include "adb.h"
#include "util/log.h"
#include "util/net_intr.h"
#include "util/process_intr.h"
#define SC_SOCKET_NAME "scrcpy"
static bool
enable_tunnel_reverse(struct sc_intr *intr, const char *serial,
uint16_t local_port) {
sc_pid pid = adb_reverse(serial, SC_SOCKET_NAME, local_port);
return sc_process_check_success_intr(intr, pid, "adb reverse");
}
static bool
disable_tunnel_reverse(struct sc_intr *intr, const char *serial) {
sc_pid pid = adb_reverse_remove(serial, SC_SOCKET_NAME);
return sc_process_check_success_intr(intr, pid, "adb reverse --remove");
}
static bool
enable_tunnel_forward(struct sc_intr *intr, const char *serial,
uint16_t local_port) {
sc_pid pid = adb_forward(serial, local_port, SC_SOCKET_NAME);
return sc_process_check_success_intr(intr, pid, "adb forward");
}
static bool
disable_tunnel_forward(struct sc_intr *intr, const char *serial,
uint16_t local_port) {
sc_pid pid = adb_forward_remove(serial, local_port);
return sc_process_check_success_intr(intr, pid, "adb forward --remove");
}
static bool
listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {
return net_listen_intr(intr, socket, IPV4_LOCALHOST, port, 1);
}
static bool
enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
struct sc_port_range port_range) {
uint16_t port = port_range.first;
for (;;) {
if (!enable_tunnel_reverse(intr, serial, port)) {
// the command itself failed, it will fail on any port
return false;
}
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
sc_socket server_socket = net_socket();
if (server_socket != SC_INVALID_SOCKET) {
bool ok = listen_on_port(intr, server_socket, port);
if (ok) {
// success
tunnel->server_socket = server_socket;
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
net_close(server_socket);
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
// failure, disable tunnel and try another port
if (!disable_tunnel_reverse(intr, serial)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
}
// check before incrementing to avoid overflow on port 65535
if (port < port_range.last) {
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not listen on port %" PRIu16, port_range.first);
} else {
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_forward_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
struct sc_port_range port_range) {
tunnel->forward = true;
uint16_t port = port_range.first;
for (;;) {
if (enable_tunnel_forward(intr, serial, port)) {
// success
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
if (port < port_range.last) {
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not forward port %" PRIu16, port_range.first);
} else {
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel) {
tunnel->enabled = false;
tunnel->forward = false;
tunnel->server_socket = SC_INVALID_SOCKET;
tunnel->local_port = 0;
}
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, struct sc_port_range port_range,
bool force_adb_forward) {
assert(!tunnel->enabled);
if (!force_adb_forward) {
// Attempt to use "adb reverse"
if (enable_tunnel_reverse_any_port(tunnel, intr, serial, port_range)) {
return true;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it
// fallbacks to "adb forward", so the app socket is the client
LOGW("'adb reverse' failed, fallback to 'adb forward'");
}
return enable_tunnel_forward_any_port(tunnel, intr, serial, port_range);
}
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial) {
assert(tunnel->enabled);
bool ret;
if (tunnel->forward) {
ret = disable_tunnel_forward(intr, serial, tunnel->local_port);
} else {
ret = disable_tunnel_reverse(intr, serial);
assert(tunnel->server_socket != SC_INVALID_SOCKET);
if (!net_close(tunnel->server_socket)) {
LOGW("Could not close server socket");
}
// server_socket is never used anymore
}
// Consider tunnel disabled even if the command failed
tunnel->enabled = false;
return ret;
}

47
app/src/adb_tunnel.h Normal file
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@ -0,0 +1,47 @@
#ifndef SC_ADB_TUNNEL_H
#define SC_ADB_TUNNEL_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "options.h"
#include "util/intr.h"
#include "util/net.h"
struct sc_adb_tunnel {
bool enabled;
bool forward; // use "adb forward" instead of "adb reverse"
sc_socket server_socket; // only used if !forward
uint16_t local_port;
};
/**
* Initialize the adb tunnel struct to default values
*/
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel);
/**
* Open a tunnel
*
* Blocking calls may be interrupted asynchronously via `intr`.
*
* If `force_adb_forward` is not set, then attempts to set up an "adb reverse"
* tunnel first. Only if it fails (typical on old Android version connected via
* TCP/IP), use "adb forward".
*/
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, struct sc_port_range port_range,
bool force_adb_forward);
/**
* Close the tunnel
*/
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial);
#endif

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@ -14,7 +14,6 @@
#include "util/process_intr.h"
#include "util/str_util.h"
#define SOCKET_NAME "scrcpy"
#define SERVER_FILENAME "scrcpy-server"
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
@ -117,167 +116,6 @@ push_server(struct sc_intr *intr, const char *serial) {
return sc_process_check_success_intr(intr, pid, "adb push");
}
static bool
enable_tunnel_reverse(struct sc_intr *intr, const char *serial,
uint16_t local_port) {
sc_pid pid = adb_reverse(serial, SOCKET_NAME, local_port);
return sc_process_check_success_intr(intr, pid, "adb reverse");
}
static bool
disable_tunnel_reverse(struct sc_intr *intr, const char *serial) {
sc_pid pid = adb_reverse_remove(serial, SOCKET_NAME);
return sc_process_check_success_intr(intr, pid, "adb reverse --remove");
}
static bool
enable_tunnel_forward(struct sc_intr *intr, const char *serial,
uint16_t local_port) {
sc_pid pid = adb_forward(serial, local_port, SOCKET_NAME);
return sc_process_check_success_intr(intr, pid, "adb forward");
}
static bool
disable_tunnel_forward(struct sc_intr *intr, const char *serial,
uint16_t local_port) {
sc_pid pid = adb_forward_remove(serial, local_port);
return sc_process_check_success_intr(intr, pid, "adb forward --remove");
}
static bool
disable_tunnel(struct server *server) {
assert(server->tunnel_enabled);
const char *serial = server->params.serial;
bool ok = server->tunnel_forward
? disable_tunnel_forward(&server->intr, serial, server->local_port)
: disable_tunnel_reverse(&server->intr, serial);
// Consider tunnel disabled even if the command failed
server->tunnel_enabled = false;
return ok;
}
static bool
listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {
return net_listen_intr(intr, socket, IPV4_LOCALHOST, port, 1);
}
static bool
enable_tunnel_reverse_any_port(struct server *server,
struct sc_port_range port_range) {
const char *serial = server->params.serial;
uint16_t port = port_range.first;
for (;;) {
if (!enable_tunnel_reverse(&server->intr, serial, port)) {
// the command itself failed, it will fail on any port
return false;
}
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
sc_socket server_socket = net_socket();
if (server_socket != SC_INVALID_SOCKET) {
bool ok = listen_on_port(&server->intr, server_socket, port);
if (ok) {
// success
server->server_socket = server_socket;
server->local_port = port;
server->tunnel_enabled = true;
return true;
}
net_close(server_socket);
}
if (sc_intr_is_interrupted(&server->intr)) {
// Stop immediately
return false;
}
// failure, disable tunnel and try another port
if (!disable_tunnel_reverse(&server->intr, serial)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
}
// check before incrementing to avoid overflow on port 65535
if (port < port_range.last) {
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not listen on port %" PRIu16, port_range.first);
} else {
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_forward_any_port(struct server *server,
struct sc_port_range port_range) {
server->tunnel_forward = true;
const char *serial = server->params.serial;
uint16_t port = port_range.first;
for (;;) {
if (enable_tunnel_forward(&server->intr, serial, port)) {
// success
server->local_port = port;
server->tunnel_enabled = true;
return true;
}
if (sc_intr_is_interrupted(&server->intr)) {
// Stop immediately
return false;
}
if (port < port_range.last) {
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not forward port %" PRIu16, port_range.first);
} else {
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_any_port(struct server *server, struct sc_port_range port_range,
bool force_adb_forward) {
if (!force_adb_forward) {
// Attempt to use "adb reverse"
if (enable_tunnel_reverse_any_port(server, port_range)) {
return true;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it
// fallbacks to "adb forward", so the app socket is the client
LOGW("'adb reverse' failed, fallback to 'adb forward'");
}
return enable_tunnel_forward_any_port(server, port_range);
}
static const char *
log_level_to_server_string(enum sc_log_level level) {
switch (level) {
@ -336,7 +174,7 @@ execute_server(struct server *server, const struct server_params *params) {
bit_rate_string,
max_fps_string,
lock_video_orientation_string,
server->tunnel_forward ? "true" : "false",
server->tunnel.forward ? "true" : "false",
params->crop ? params->crop : "-",
"true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false",
@ -381,7 +219,7 @@ connect_and_read_byte(struct sc_intr *intr, sc_socket socket, uint16_t port) {
static sc_socket
connect_to_server(struct server *server, uint32_t attempts, sc_tick delay) {
uint16_t port = server->local_port;
uint16_t port = server->tunnel.local_port;
do {
LOGD("Remaining connection attempts: %d", (int) attempts);
sc_socket socket = net_socket();
@ -449,14 +287,10 @@ server_init(struct server *server, const struct server_params *params,
server->stopped = false;
server->server_socket = SC_INVALID_SOCKET;
server->video_socket = SC_INVALID_SOCKET;
server->control_socket = SC_INVALID_SOCKET;
server->local_port = 0;
server->tunnel_enabled = false;
server->tunnel_forward = false;
sc_adb_tunnel_init(&server->tunnel);
assert(cbs);
assert(cbs->on_connection_failed);
@ -491,27 +325,24 @@ device_read_info(struct sc_intr *intr, sc_socket device_socket,
static bool
server_connect_to(struct server *server, struct server_info *info) {
assert(server->tunnel_enabled);
struct sc_adb_tunnel *tunnel = &server->tunnel;
assert(tunnel->enabled);
const char *serial = server->params.serial;
sc_socket video_socket = SC_INVALID_SOCKET;
sc_socket control_socket = SC_INVALID_SOCKET;
if (!server->tunnel_forward) {
video_socket = net_accept_intr(&server->intr, server->server_socket);
if (!tunnel->forward) {
video_socket = net_accept_intr(&server->intr, tunnel->server_socket);
if (video_socket == SC_INVALID_SOCKET) {
goto fail;
}
control_socket = net_accept_intr(&server->intr, server->server_socket);
control_socket = net_accept_intr(&server->intr, tunnel->server_socket);
if (control_socket == SC_INVALID_SOCKET) {
goto fail;
}
// we don't need the server socket anymore
if (!net_close(server->server_socket)) {
LOGW("Could not close server socket on connect");
}
// server_socket is never used anymore
} else {
uint32_t attempts = 100;
sc_tick delay = SC_TICK_FROM_MS(100);
@ -526,14 +357,14 @@ server_connect_to(struct server *server, struct server_info *info) {
goto fail;
}
bool ok = net_connect_intr(&server->intr, control_socket,
IPV4_LOCALHOST, server->local_port);
IPV4_LOCALHOST, tunnel->local_port);
if (!ok) {
goto fail;
}
}
// we don't need the adb tunnel anymore
disable_tunnel(server); // ignore failure
sc_adb_tunnel_close(tunnel, &server->intr, serial);
// The sockets will be closed on stop if device_read_info() fails
bool ok = device_read_info(&server->intr, video_socket, info);
@ -563,7 +394,7 @@ fail:
}
// Always leave this function with tunnel disabled
disable_tunnel(server);
sc_adb_tunnel_close(tunnel, &server->intr, serial);
return false;
}
@ -594,8 +425,8 @@ run_server(void *data) {
goto error_connection_failed;
}
ok = enable_tunnel_any_port(server, params->port_range,
params->force_adb_forward);
ok = sc_adb_tunnel_open(&server->tunnel, &server->intr, params->serial,
params->port_range, params->force_adb_forward);
if (!ok) {
goto error_connection_failed;
}
@ -603,7 +434,7 @@ run_server(void *data) {
// server will connect to our server socket
sc_pid pid = execute_server(server, params);
if (pid == SC_PROCESS_NONE) {
disable_tunnel(server);
sc_adb_tunnel_close(&server->tunnel, &server->intr, params->serial);
goto error_connection_failed;
}
@ -615,7 +446,7 @@ run_server(void *data) {
if (!ok) {
sc_process_terminate(pid);
sc_process_wait(pid, true); // ignore exit code
disable_tunnel(server);
sc_adb_tunnel_close(&server->tunnel, &server->intr, params->serial);
goto error_connection_failed;
}

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@ -8,6 +8,7 @@
#include <stdint.h>
#include "adb.h"
#include "adb_tunnel.h"
#include "coords.h"
#include "options.h"
#include "util/intr.h"
@ -52,13 +53,10 @@ struct server {
bool stopped;
struct sc_intr intr;
struct sc_adb_tunnel tunnel;
sc_socket server_socket; // only used if !tunnel_forward
sc_socket video_socket;
sc_socket control_socket;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
const struct server_callbacks *cbs;
void *cbs_userdata;