Use scrcpy input events for key processors

Pass scrcpy input events instead of SDL input events to key processors.

This makes the source code of key processors independent of the SDL API.
hidmouse
Romain Vimont 2 years ago
parent e4396e34c2
commit b4b638e8fe

@ -1,8 +1,8 @@
#include "hid_keyboard.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "input_events.h"
#include "util/log.h"
/** Downcast key processor to hid_keyboard */
@ -201,30 +201,30 @@ static const unsigned char keyboard_report_desc[] = {
*/
static unsigned char
sdl_keymod_to_hid_modifiers(SDL_Keymod mod) {
sdl_keymod_to_hid_modifiers(uint16_t mod) {
unsigned char modifiers = HID_MODIFIER_NONE;
if (mod & KMOD_LCTRL) {
if (mod & SC_MOD_LCTRL) {
modifiers |= HID_MODIFIER_LEFT_CONTROL;
}
if (mod & KMOD_LSHIFT) {
if (mod & SC_MOD_LSHIFT) {
modifiers |= HID_MODIFIER_LEFT_SHIFT;
}
if (mod & KMOD_LALT) {
if (mod & SC_MOD_LALT) {
modifiers |= HID_MODIFIER_LEFT_ALT;
}
if (mod & KMOD_LGUI) {
if (mod & SC_MOD_LGUI) {
modifiers |= HID_MODIFIER_LEFT_GUI;
}
if (mod & KMOD_RCTRL) {
if (mod & SC_MOD_RCTRL) {
modifiers |= HID_MODIFIER_RIGHT_CONTROL;
}
if (mod & KMOD_RSHIFT) {
if (mod & SC_MOD_RSHIFT) {
modifiers |= HID_MODIFIER_RIGHT_SHIFT;
}
if (mod & KMOD_RALT) {
if (mod & SC_MOD_RALT) {
modifiers |= HID_MODIFIER_RIGHT_ALT;
}
if (mod & KMOD_RGUI) {
if (mod & SC_MOD_RGUI) {
modifiers |= HID_MODIFIER_RIGHT_GUI;
}
return modifiers;
@ -248,15 +248,15 @@ sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) {
}
static inline bool
scancode_is_modifier(SDL_Scancode scancode) {
return scancode >= SDL_SCANCODE_LCTRL && scancode <= SDL_SCANCODE_RGUI;
scancode_is_modifier(enum sc_scancode scancode) {
return scancode >= SC_SCANCODE_LCTRL && scancode <= SC_SCANCODE_RGUI;
}
static bool
convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
struct sc_hid_event *hid_event,
const SDL_KeyboardEvent *event) {
SDL_Scancode scancode = event->keysym.scancode;
const struct sc_key_event *event) {
enum sc_scancode scancode = event->scancode;
assert(scancode >= 0);
// SDL also generates events when only modifiers are pressed, we cannot
@ -272,11 +272,11 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
return false;
}
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->keysym.mod);
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->mods_state);
if (scancode < SC_HID_KEYBOARD_KEYS) {
// Pressed is true and released is false
kb->keys[scancode] = (event->type == SDL_KEYDOWN);
kb->keys[scancode] = (event->action == SC_ACTION_DOWN);
LOGV("keys[%02x] = %s", scancode,
kb->keys[scancode] ? "true" : "false");
}
@ -306,17 +306,17 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
end:
LOGV("hid keyboard: key %-4s scancode=%02x (%u) mod=%02x",
event->type == SDL_KEYDOWN ? "down" : "up", event->keysym.scancode,
event->keysym.scancode, modifiers);
event->action == SC_ACTION_DOWN ? "down" : "up", event->scancode,
event->scancode, modifiers);
return true;
}
static bool
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
bool capslock = sdl_mod & KMOD_CAPS;
bool numlock = sdl_mod & KMOD_NUM;
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t mods_state) {
bool capslock = mods_state & SC_MOD_CAPS;
bool numlock = mods_state & SC_MOD_NUM;
if (!capslock && !numlock) {
// Nothing to do
return true;
@ -328,8 +328,6 @@ push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
return false;
}
#define SC_SCANCODE_CAPSLOCK SDL_SCANCODE_CAPSLOCK
#define SC_SCANCODE_NUMLOCK SDL_SCANCODE_NUMLOCKCLEAR
unsigned i = 0;
if (capslock) {
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK;
@ -353,7 +351,7 @@ push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const SDL_KeyboardEvent *event,
const struct sc_key_event *event,
uint64_t ack_to_wait) {
if (event->repeat) {
// In USB HID protocol, key repeat is handled by the host (Android), so
@ -369,7 +367,7 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
if (!kb->mod_lock_synchronized) {
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
// keyboard state
if (push_mod_lock_state(kb, event->keysym.mod)) {
if (push_mod_lock_state(kb, event->mods_state)) {
kb->mod_lock_synchronized = true;
}
}
@ -391,7 +389,7 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
static void
sc_key_processor_process_text(struct sc_key_processor *kp,
const SDL_TextInputEvent *event) {
const struct sc_text_event *event) {
(void) kp;
(void) event;

@ -6,6 +6,30 @@
#include "input_events.h"
#include "util/log.h"
static inline uint16_t
sc_mods_state_from_sdl(uint16_t mods_state) {
return mods_state;
}
static inline enum sc_keycode
sc_keycode_from_sdl(SDL_Keycode keycode) {
return (enum sc_keycode) keycode;
}
static inline enum sc_scancode
sc_scancode_from_sdl(SDL_Scancode scancode) {
return (enum sc_scancode) scancode;
}
static inline enum sc_action
sc_action_from_sdl_keyboard_type(uint32_t type) {
assert(type == SDL_KEYDOWN || type == SDL_KEYUP);
if (type == SDL_KEYDOWN) {
return SC_ACTION_DOWN;
}
return SC_ACTION_UP;
}
#define SC_SDL_SHORTCUT_MODS_MASK (KMOD_CTRL | KMOD_ALT | KMOD_GUI)
static inline uint16_t
@ -317,7 +341,11 @@ input_manager_process_text_input(struct input_manager *im,
return;
}
im->kp->ops->process_text(im->kp, event);
struct sc_text_event evt = {
.text = event->text,
};
im->kp->ops->process_text(im->kp, &evt);
}
static bool
@ -536,7 +564,15 @@ input_manager_process_key(struct input_manager *im,
}
}
im->kp->ops->process_key(im->kp, event, ack_to_wait);
struct sc_key_event evt = {
.action = sc_action_from_sdl_keyboard_type(event->type),
.keycode = sc_keycode_from_sdl(event->keysym.sym),
.scancode = sc_scancode_from_sdl(event->keysym.scancode),
.repeat = event->repeat,
.mods_state = sc_mods_state_from_sdl(event->keysym.mod),
};
im->kp->ops->process_key(im->kp, &evt, ack_to_wait);
}
static void

@ -1,11 +1,11 @@
#include "keyboard_inject.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "input_events.h"
#include "util/intmap.h"
#include "util/log.h"
@ -13,10 +13,10 @@
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_inject, key_processor)
static bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
convert_keycode_action(enum sc_action from, enum android_keyevent_action *to) {
static const struct sc_intmap_entry actions[] = {
{SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN},
{SDL_KEYUP, AKEY_EVENT_ACTION_UP},
{SC_ACTION_DOWN, AKEY_EVENT_ACTION_DOWN},
{SC_ACTION_UP, AKEY_EVENT_ACTION_UP},
};
const struct sc_intmap_entry *entry = SC_INTMAP_FIND_ENTRY(actions, from);
@ -29,125 +29,125 @@ convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
}
static bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
convert_keycode(enum sc_keycode from, enum android_keycode *to, uint16_t mod,
enum sc_key_inject_mode key_inject_mode) {
// Navigation keys and ENTER.
// Used in all modes.
static const struct sc_intmap_entry special_keys[] = {
{SDLK_RETURN, AKEYCODE_ENTER},
{SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER},
{SDLK_ESCAPE, AKEYCODE_ESCAPE},
{SDLK_BACKSPACE, AKEYCODE_DEL},
{SDLK_TAB, AKEYCODE_TAB},
{SDLK_PAGEUP, AKEYCODE_PAGE_UP},
{SDLK_DELETE, AKEYCODE_FORWARD_DEL},
{SDLK_HOME, AKEYCODE_MOVE_HOME},
{SDLK_END, AKEYCODE_MOVE_END},
{SDLK_PAGEDOWN, AKEYCODE_PAGE_DOWN},
{SDLK_RIGHT, AKEYCODE_DPAD_RIGHT},
{SDLK_LEFT, AKEYCODE_DPAD_LEFT},
{SDLK_DOWN, AKEYCODE_DPAD_DOWN},
{SDLK_UP, AKEYCODE_DPAD_UP},
{SDLK_LCTRL, AKEYCODE_CTRL_LEFT},
{SDLK_RCTRL, AKEYCODE_CTRL_RIGHT},
{SDLK_LSHIFT, AKEYCODE_SHIFT_LEFT},
{SDLK_RSHIFT, AKEYCODE_SHIFT_RIGHT},
{SC_KEYCODE_RETURN, AKEYCODE_ENTER},
{SC_KEYCODE_KP_ENTER, AKEYCODE_NUMPAD_ENTER},
{SC_KEYCODE_ESCAPE, AKEYCODE_ESCAPE},
{SC_KEYCODE_BACKSPACE, AKEYCODE_DEL},
{SC_KEYCODE_TAB, AKEYCODE_TAB},
{SC_KEYCODE_PAGEUP, AKEYCODE_PAGE_UP},
{SC_KEYCODE_DELETE, AKEYCODE_FORWARD_DEL},
{SC_KEYCODE_HOME, AKEYCODE_MOVE_HOME},
{SC_KEYCODE_END, AKEYCODE_MOVE_END},
{SC_KEYCODE_PAGEDOWN, AKEYCODE_PAGE_DOWN},
{SC_KEYCODE_RIGHT, AKEYCODE_DPAD_RIGHT},
{SC_KEYCODE_LEFT, AKEYCODE_DPAD_LEFT},
{SC_KEYCODE_DOWN, AKEYCODE_DPAD_DOWN},
{SC_KEYCODE_UP, AKEYCODE_DPAD_UP},
{SC_KEYCODE_LCTRL, AKEYCODE_CTRL_LEFT},
{SC_KEYCODE_RCTRL, AKEYCODE_CTRL_RIGHT},
{SC_KEYCODE_LSHIFT, AKEYCODE_SHIFT_LEFT},
{SC_KEYCODE_RSHIFT, AKEYCODE_SHIFT_RIGHT},
};
// Numpad navigation keys.
// Used in all modes, when NumLock and Shift are disabled.
static const struct sc_intmap_entry kp_nav_keys[] = {
{SDLK_KP_0, AKEYCODE_INSERT},
{SDLK_KP_1, AKEYCODE_MOVE_END},
{SDLK_KP_2, AKEYCODE_DPAD_DOWN},
{SDLK_KP_3, AKEYCODE_PAGE_DOWN},
{SDLK_KP_4, AKEYCODE_DPAD_LEFT},
{SDLK_KP_6, AKEYCODE_DPAD_RIGHT},
{SDLK_KP_7, AKEYCODE_MOVE_HOME},
{SDLK_KP_8, AKEYCODE_DPAD_UP},
{SDLK_KP_9, AKEYCODE_PAGE_UP},
{SDLK_KP_PERIOD, AKEYCODE_FORWARD_DEL},
{SC_KEYCODE_KP_0, AKEYCODE_INSERT},
{SC_KEYCODE_KP_1, AKEYCODE_MOVE_END},
{SC_KEYCODE_KP_2, AKEYCODE_DPAD_DOWN},
{SC_KEYCODE_KP_3, AKEYCODE_PAGE_DOWN},
{SC_KEYCODE_KP_4, AKEYCODE_DPAD_LEFT},
{SC_KEYCODE_KP_6, AKEYCODE_DPAD_RIGHT},
{SC_KEYCODE_KP_7, AKEYCODE_MOVE_HOME},
{SC_KEYCODE_KP_8, AKEYCODE_DPAD_UP},
{SC_KEYCODE_KP_9, AKEYCODE_PAGE_UP},
{SC_KEYCODE_KP_PERIOD, AKEYCODE_FORWARD_DEL},
};
// Letters and space.
// Used in non-text mode.
static const struct sc_intmap_entry alphaspace_keys[] = {
{SDLK_a, AKEYCODE_A},
{SDLK_b, AKEYCODE_B},
{SDLK_c, AKEYCODE_C},
{SDLK_d, AKEYCODE_D},
{SDLK_e, AKEYCODE_E},
{SDLK_f, AKEYCODE_F},
{SDLK_g, AKEYCODE_G},
{SDLK_h, AKEYCODE_H},
{SDLK_i, AKEYCODE_I},
{SDLK_j, AKEYCODE_J},
{SDLK_k, AKEYCODE_K},
{SDLK_l, AKEYCODE_L},
{SDLK_m, AKEYCODE_M},
{SDLK_n, AKEYCODE_N},
{SDLK_o, AKEYCODE_O},
{SDLK_p, AKEYCODE_P},
{SDLK_q, AKEYCODE_Q},
{SDLK_r, AKEYCODE_R},
{SDLK_s, AKEYCODE_S},
{SDLK_t, AKEYCODE_T},
{SDLK_u, AKEYCODE_U},
{SDLK_v, AKEYCODE_V},
{SDLK_w, AKEYCODE_W},
{SDLK_x, AKEYCODE_X},
{SDLK_y, AKEYCODE_Y},
{SDLK_z, AKEYCODE_Z},
{SDLK_SPACE, AKEYCODE_SPACE},
{SC_KEYCODE_a, AKEYCODE_A},
{SC_KEYCODE_b, AKEYCODE_B},
{SC_KEYCODE_c, AKEYCODE_C},
{SC_KEYCODE_d, AKEYCODE_D},
{SC_KEYCODE_e, AKEYCODE_E},
{SC_KEYCODE_f, AKEYCODE_F},
{SC_KEYCODE_g, AKEYCODE_G},
{SC_KEYCODE_h, AKEYCODE_H},
{SC_KEYCODE_i, AKEYCODE_I},
{SC_KEYCODE_j, AKEYCODE_J},
{SC_KEYCODE_k, AKEYCODE_K},
{SC_KEYCODE_l, AKEYCODE_L},
{SC_KEYCODE_m, AKEYCODE_M},
{SC_KEYCODE_n, AKEYCODE_N},
{SC_KEYCODE_o, AKEYCODE_O},
{SC_KEYCODE_p, AKEYCODE_P},
{SC_KEYCODE_q, AKEYCODE_Q},
{SC_KEYCODE_r, AKEYCODE_R},
{SC_KEYCODE_s, AKEYCODE_S},
{SC_KEYCODE_t, AKEYCODE_T},
{SC_KEYCODE_u, AKEYCODE_U},
{SC_KEYCODE_v, AKEYCODE_V},
{SC_KEYCODE_w, AKEYCODE_W},
{SC_KEYCODE_x, AKEYCODE_X},
{SC_KEYCODE_y, AKEYCODE_Y},
{SC_KEYCODE_z, AKEYCODE_Z},
{SC_KEYCODE_SPACE, AKEYCODE_SPACE},
};
// Numbers and punctuation keys.
// Used in raw mode only.
static const struct sc_intmap_entry numbers_punct_keys[] = {
{SDLK_HASH, AKEYCODE_POUND},
{SDLK_PERCENT, AKEYCODE_PERIOD},
{SDLK_QUOTE, AKEYCODE_APOSTROPHE},
{SDLK_ASTERISK, AKEYCODE_STAR},
{SDLK_PLUS, AKEYCODE_PLUS},
{SDLK_COMMA, AKEYCODE_COMMA},
{SDLK_MINUS, AKEYCODE_MINUS},
{SDLK_PERIOD, AKEYCODE_PERIOD},
{SDLK_SLASH, AKEYCODE_SLASH},
{SDLK_0, AKEYCODE_0},
{SDLK_1, AKEYCODE_1},
{SDLK_2, AKEYCODE_2},
{SDLK_3, AKEYCODE_3},
{SDLK_4, AKEYCODE_4},
{SDLK_5, AKEYCODE_5},
{SDLK_6, AKEYCODE_6},
{SDLK_7, AKEYCODE_7},
{SDLK_8, AKEYCODE_8},
{SDLK_9, AKEYCODE_9},
{SDLK_SEMICOLON, AKEYCODE_SEMICOLON},
{SDLK_EQUALS, AKEYCODE_EQUALS},
{SDLK_AT, AKEYCODE_AT},
{SDLK_LEFTBRACKET, AKEYCODE_LEFT_BRACKET},
{SDLK_BACKSLASH, AKEYCODE_BACKSLASH},
{SDLK_RIGHTBRACKET, AKEYCODE_RIGHT_BRACKET},
{SDLK_BACKQUOTE, AKEYCODE_GRAVE},
{SDLK_KP_1, AKEYCODE_NUMPAD_1},
{SDLK_KP_2, AKEYCODE_NUMPAD_2},
{SDLK_KP_3, AKEYCODE_NUMPAD_3},
{SDLK_KP_4, AKEYCODE_NUMPAD_4},
{SDLK_KP_5, AKEYCODE_NUMPAD_5},
{SDLK_KP_6, AKEYCODE_NUMPAD_6},
{SDLK_KP_7, AKEYCODE_NUMPAD_7},
{SDLK_KP_8, AKEYCODE_NUMPAD_8},
{SDLK_KP_9, AKEYCODE_NUMPAD_9},
{SDLK_KP_0, AKEYCODE_NUMPAD_0},
{SDLK_KP_DIVIDE, AKEYCODE_NUMPAD_DIVIDE},
{SDLK_KP_MULTIPLY, AKEYCODE_NUMPAD_MULTIPLY},
{SDLK_KP_MINUS, AKEYCODE_NUMPAD_SUBTRACT},
{SDLK_KP_PLUS, AKEYCODE_NUMPAD_ADD},
{SDLK_KP_PERIOD, AKEYCODE_NUMPAD_DOT},
{SDLK_KP_EQUALS, AKEYCODE_NUMPAD_EQUALS},
{SDLK_KP_LEFTPAREN, AKEYCODE_NUMPAD_LEFT_PAREN},
{SDLK_KP_RIGHTPAREN, AKEYCODE_NUMPAD_RIGHT_PAREN},
{SC_KEYCODE_HASH, AKEYCODE_POUND},
{SC_KEYCODE_PERCENT, AKEYCODE_PERIOD},
{SC_KEYCODE_QUOTE, AKEYCODE_APOSTROPHE},
{SC_KEYCODE_ASTERISK, AKEYCODE_STAR},
{SC_KEYCODE_PLUS, AKEYCODE_PLUS},
{SC_KEYCODE_COMMA, AKEYCODE_COMMA},
{SC_KEYCODE_MINUS, AKEYCODE_MINUS},
{SC_KEYCODE_PERIOD, AKEYCODE_PERIOD},
{SC_KEYCODE_SLASH, AKEYCODE_SLASH},
{SC_KEYCODE_0, AKEYCODE_0},
{SC_KEYCODE_1, AKEYCODE_1},
{SC_KEYCODE_2, AKEYCODE_2},
{SC_KEYCODE_3, AKEYCODE_3},
{SC_KEYCODE_4, AKEYCODE_4},
{SC_KEYCODE_5, AKEYCODE_5},
{SC_KEYCODE_6, AKEYCODE_6},
{SC_KEYCODE_7, AKEYCODE_7},
{SC_KEYCODE_8, AKEYCODE_8},
{SC_KEYCODE_9, AKEYCODE_9},
{SC_KEYCODE_SEMICOLON, AKEYCODE_SEMICOLON},
{SC_KEYCODE_EQUALS, AKEYCODE_EQUALS},
{SC_KEYCODE_AT, AKEYCODE_AT},
{SC_KEYCODE_LEFTBRACKET, AKEYCODE_LEFT_BRACKET},
{SC_KEYCODE_BACKSLASH, AKEYCODE_BACKSLASH},
{SC_KEYCODE_RIGHTBRACKET, AKEYCODE_RIGHT_BRACKET},
{SC_KEYCODE_BACKQUOTE, AKEYCODE_GRAVE},
{SC_KEYCODE_KP_1, AKEYCODE_NUMPAD_1},
{SC_KEYCODE_KP_2, AKEYCODE_NUMPAD_2},
{SC_KEYCODE_KP_3, AKEYCODE_NUMPAD_3},
{SC_KEYCODE_KP_4, AKEYCODE_NUMPAD_4},
{SC_KEYCODE_KP_5, AKEYCODE_NUMPAD_5},
{SC_KEYCODE_KP_6, AKEYCODE_NUMPAD_6},
{SC_KEYCODE_KP_7, AKEYCODE_NUMPAD_7},
{SC_KEYCODE_KP_8, AKEYCODE_NUMPAD_8},
{SC_KEYCODE_KP_9, AKEYCODE_NUMPAD_9},
{SC_KEYCODE_KP_0, AKEYCODE_NUMPAD_0},
{SC_KEYCODE_KP_DIVIDE, AKEYCODE_NUMPAD_DIVIDE},
{SC_KEYCODE_KP_MULTIPLY, AKEYCODE_NUMPAD_MULTIPLY},
{SC_KEYCODE_KP_MINUS, AKEYCODE_NUMPAD_SUBTRACT},
{SC_KEYCODE_KP_PLUS, AKEYCODE_NUMPAD_ADD},
{SC_KEYCODE_KP_PERIOD, AKEYCODE_NUMPAD_DOT},
{SC_KEYCODE_KP_EQUALS, AKEYCODE_NUMPAD_EQUALS},
{SC_KEYCODE_KP_LEFTPAREN, AKEYCODE_NUMPAD_LEFT_PAREN},
{SC_KEYCODE_KP_RIGHTPAREN, AKEYCODE_NUMPAD_RIGHT_PAREN},
};
const struct sc_intmap_entry *entry =
@ -157,7 +157,7 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
return true;
}
if (!(mod & (KMOD_NUM | KMOD_SHIFT))) {
if (!(mod & (SC_MOD_NUM | SC_MOD_LSHIFT | SC_MOD_RSHIFT))) {
// Handle Numpad events when Num Lock is disabled
// If SHIFT is pressed, a text event will be sent instead
entry = SC_INTMAP_FIND_ENTRY(kp_nav_keys, from);
@ -167,12 +167,13 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
}
}
if (key_inject_mode == SC_KEY_INJECT_MODE_TEXT && !(mod & KMOD_CTRL)) {
if (key_inject_mode == SC_KEY_INJECT_MODE_TEXT &&
!(mod & (SC_MOD_LCTRL | SC_MOD_RCTRL))) {
// do not forward alpha and space key events (unless Ctrl is pressed)
return false;
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
if (mod & (SC_MOD_LALT | SC_MOD_RALT | SC_MOD_LGUI | SC_MOD_RGUI)) {
return false;
}
@ -214,70 +215,66 @@ autocomplete_metastate(enum android_metastate metastate) {
}
static enum android_metastate
convert_meta_state(SDL_Keymod mod) {
convert_meta_state(uint16_t mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
if (mod & SC_MOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
}
if (mod & KMOD_RSHIFT) {
if (mod & SC_MOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & KMOD_LCTRL) {
if (mod & SC_MOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & KMOD_RCTRL) {
if (mod & SC_MOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & KMOD_LALT) {
if (mod & SC_MOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & KMOD_RALT) {
if (mod & SC_MOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & KMOD_LGUI) { // Windows key
if (mod & SC_MOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & KMOD_RGUI) { // Windows key
if (mod & SC_MOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & KMOD_NUM) {
if (mod & SC_MOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & KMOD_CAPS) {
if (mod & SC_MOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
if (mod & KMOD_MODE) { // Alt Gr
// no mapping?
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
convert_input_key(const struct sc_key_event *event, struct control_msg *msg,
enum sc_key_inject_mode key_inject_mode, uint32_t repeat) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
msg->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
if (!convert_keycode_action(event->action, &msg->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
key_inject_mode)) {
if (!convert_keycode(event->keycode, &msg->inject_keycode.keycode,
event->mods_state, key_inject_mode)) {
return false;
}
to->inject_keycode.repeat = repeat;
to->inject_keycode.metastate = convert_meta_state(mod);
msg->inject_keycode.repeat = repeat;
msg->inject_keycode.metastate = convert_meta_state(event->mods_state);
return true;
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const SDL_KeyboardEvent *event,
const struct sc_key_event *event,
uint64_t ack_to_wait) {
// The device clipboard synchronization and the key event messages are
// serialized, there is nothing special to do to ensure that the clipboard
@ -305,7 +302,7 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
static void
sc_key_processor_process_text(struct sc_key_processor *kp,
const SDL_TextInputEvent *event) {
const struct sc_text_event *event) {
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {

@ -6,7 +6,7 @@
#include <assert.h>
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "input_events.h"
/**
* Key processor trait.
@ -37,12 +37,12 @@ struct sc_key_processor_ops {
* Ctrl+v on the device.
*/
void
(*process_key)(struct sc_key_processor *kp, const SDL_KeyboardEvent *event,
uint64_t ack_to_wait);
(*process_key)(struct sc_key_processor *kp,
const struct sc_key_event *event, uint64_t ack_to_wait);
void
(*process_text)(struct sc_key_processor *kp,
const SDL_TextInputEvent *event);
const struct sc_text_event *event);
};
#endif

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