Remove screen static initializer

Most of the fields are initialized dynamically.
device_id_0
Romain Vimont 3 years ago
parent cb9c42bdcb
commit 955da3b578

@ -215,10 +215,14 @@ on_frame_skipped(struct video_buffer *vb, void *userdata) {
void
screen_init(struct screen *screen, struct video_buffer *vb,
struct fps_counter *fps_counter) {
*screen = (struct screen) SCREEN_INITIALIZER;
screen->vb = vb;
screen->fps_counter = fps_counter;
screen->resize_pending = false;
screen->has_frame = false;
screen->fullscreen = false;
screen->maximized = false;
static const struct video_buffer_callbacks cbs = {
.on_frame_available = on_frame_available,
.on_frame_skipped = on_frame_skipped,
@ -311,6 +315,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
screen->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {

@ -38,39 +38,6 @@ struct screen {
bool mipmaps;
};
#define SCREEN_INITIALIZER { \
.vb = NULL, \
.fps_counter = NULL, \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.gl = {0}, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.content_size = { \
.width = 0, \
.height = 0, \
}, \
.resize_pending = false, \
.windowed_content_size = { \
.width = 0, \
.height = 0, \
}, \
.rotation = 0, \
.rect = { \
.x = 0, \
.y = 0, \
.w = 0, \
.h = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.mipmaps = false, \
}
// initialize default values
void
screen_init(struct screen *screen, struct video_buffer *vb,

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