Add option --window-title

Add an option to set a custom window title.

Signed-off-by: Romain Vimont <rom@rom1v.com>
pull/646/head
beango1 5 years ago committed by Romain Vimont
parent 056e47e752
commit 8e65c10720

@ -17,6 +17,7 @@ struct args {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
enum recorder_format record_format;
bool fullscreen;
bool no_control;
@ -103,6 +104,9 @@ static void usage(const char *arg0) {
" -v, --version\n"
" Print the version of scrcpy.\n"
"\n"
" --window-title text\n"
" Set a custom window title.\n"
"\n"
"Shortcuts:\n"
"\n"
" Ctrl+f\n"
@ -295,6 +299,7 @@ guess_record_format(const char *filename) {
}
#define OPT_RENDER_EXPIRED_FRAMES 1000
#define OPT_WINDOW_TITLE 1001
static bool
parse_args(struct args *args, int argc, char *argv[]) {
@ -316,6 +321,8 @@ parse_args(struct args *args, int argc, char *argv[]) {
{"show-touches", no_argument, NULL, 't'},
{"turn-screen-off", no_argument, NULL, 'S'},
{"version", no_argument, NULL, 'v'},
{"window-title", required_argument, NULL,
OPT_WINDOW_TITLE},
{NULL, 0, NULL, 0 },
};
int c;
@ -378,6 +385,9 @@ parse_args(struct args *args, int argc, char *argv[]) {
case OPT_RENDER_EXPIRED_FRAMES:
args->render_expired_frames = true;
break;
case OPT_WINDOW_TITLE:
args->window_title = optarg;
break;
default:
// getopt prints the error message on stderr
return false;
@ -434,6 +444,7 @@ main(int argc, char *argv[]) {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.window_title = NULL,
.record_format = 0,
.help = false,
.version = false,
@ -478,6 +489,7 @@ main(int argc, char *argv[]) {
.crop = args.crop,
.port = args.port,
.record_filename = args.record_filename,
.window_title = args.window_title,
.record_format = args.record_format,
.max_size = args.max_size,
.bit_rate = args.bit_rate,

@ -380,7 +380,10 @@ scrcpy(const struct scrcpy_options *options) {
controller_started = true;
}
if (!screen_init_rendering(&screen, device_name, frame_size,
const char *window_title =
options->window_title ? options->window_title : device_name;
if (!screen_init_rendering(&screen, window_title, frame_size,
options->always_on_top)) {
goto end;
}

@ -9,6 +9,7 @@ struct scrcpy_options {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
enum recorder_format record_format;
uint16_t port;
uint16_t max_size;

@ -134,7 +134,7 @@ create_texture(SDL_Renderer *renderer, struct size frame_size) {
}
bool
screen_init_rendering(struct screen *screen, const char *device_name,
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top) {
screen->frame_size = frame_size;
@ -152,7 +152,7 @@ screen_init_rendering(struct screen *screen, const char *device_name,
#endif
}
screen->window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED,
screen->window = SDL_CreateWindow(window_title, SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
window_size.width, window_size.height,
window_flags);

@ -44,7 +44,7 @@ screen_init(struct screen *screen);
// initialize screen, create window, renderer and texture (window is hidden)
bool
screen_init_rendering(struct screen *screen, const char *device_name,
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top);
// show the window

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