Build dependencies from sources

The project has 3 build dependencies:
 - SDL
 - FFmpeg
 - libusb

For Windows, the release script downloaded pre-built build dependencies
(either from upstream, or from the scrcpy-deps repository).

Instead, download the source releases and build locally. This offers
more flexibility.

The official adb release is still downloaded and included as is in the
release archive (it is not a build dependency).

Also upgrade FFmpeg to 6.1.1 and libusb to 1.0.27.

PR #4713 <https://github.com/Genymobile/scrcpy/pull/4713>
deps
Romain Vimont 2 months ago
parent 36189b90ea
commit 8d87b91f69

@ -0,0 +1 @@
/work

@ -0,0 +1,27 @@
This directory (app/deps/) contains:
*.sh : shell scripts to download and build dependencies
patches/ : patches to fix dependencies (used by scripts)
work/sources/ : downloaded tarballs and extracted folders
ffmpeg-6.1.1.tar.xz
ffmpeg-6.1.1/
libusb-1.0.27.tar.gz
libusb-1.0.27/
...
work/build/ : build dirs for each dependency/version/architecture
ffmpeg-6.1.1/win32/
ffmpeg-6.1.1/win64/
libusb-1.0.27/win32/
libusb-1.0.27/win64/
...
work/install/ : install dirs for each architexture
win32/bin/
win32/include/
win32/lib/
win32/share/
win64/bin/
win64/include/
win64/lib/
win64/share/

@ -0,0 +1,32 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
VERSION=34.0.5
FILENAME=platform-tools_r$VERSION-windows.zip
PROJECT_DIR=platform-tools-$VERSION
SHA256SUM=3f8320152704377de150418a3c4c9d07d16d80a6c0d0d8f7289c22c499e33571
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://dl.google.com/android/repository/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir -p "$PROJECT_DIR"
cd "$PROJECT_DIR"
ZIP_PREFIX=platform-tools
unzip "../$FILENAME" \
"$ZIP_PREFIX"/AdbWinApi.dll \
"$ZIP_PREFIX"/AdbWinUsbApi.dll \
"$ZIP_PREFIX"/adb.exe
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"
fi
mkdir -p "$INSTALL_DIR/$HOST/bin"
cd "$INSTALL_DIR/$HOST/bin"
cp -r "$SOURCES_DIR/$PROJECT_DIR"/. "$INSTALL_DIR/$HOST/bin/"

@ -0,0 +1,55 @@
#!/usr/bin/env bash
# This file is intended to be sourced by other scripts, not executed
if [[ $# != 1 ]]
then
# <host>: win32 or win64
echo "Syntax: $0 <host>" >&2
exit 1
fi
HOST="$1"
if [[ "$HOST" = win32 ]]
then
HOST_TRIPLET=i686-w64-mingw32
elif [[ "$HOST" = win64 ]]
then
HOST_TRIPLET=x86_64-w64-mingw32
else
echo "Unsupported host: $HOST" >&2
exit 1
fi
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
PATCHES_DIR="$PWD/patches"
WORK_DIR="$PWD/work"
SOURCES_DIR="$WORK_DIR/sources"
BUILD_DIR="$WORK_DIR/build"
INSTALL_DIR="$WORK_DIR/install"
mkdir -p "$INSTALL_DIR" "$SOURCES_DIR" "$WORK_DIR"
checksum() {
local file="$1"
local sum="$2"
echo "$file: verifying checksum..."
echo "$sum $file" | sha256sum -c
}
get_file() {
local url="$1"
local file="$2"
local sum="$3"
if [[ -f "$file" ]]
then
echo "$file: found"
else
echo "$file: not found, downloading..."
wget "$url" -O "$file"
fi
checksum "$file" "$sum"
}

@ -0,0 +1,91 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
VERSION=6.1.1
FILENAME=ffmpeg-$VERSION.tar.xz
PROJECT_DIR=ffmpeg-$VERSION
SHA256SUM=8684f4b00f94b85461884c3719382f1261f0d9eb3d59640a1f4ac0873616f968
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://ffmpeg.org/releases/$FILENAME" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
patch -d "$PROJECT_DIR" -p1 < "$PATCHES_DIR"/ffmpeg-6.1-fix-build.patch
fi
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
cd "$BUILD_DIR/$PROJECT_DIR"
if [[ "$HOST" = win32 ]]
then
ARCH=x86
elif [[ "$HOST" = win64 ]]
then
ARCH=x86_64
else
echo "Unsupported host: $HOST" >&2
exit 1
fi
# -static-libgcc to avoid missing libgcc_s_dw2-1.dll
# -static to avoid dynamic dependency to zlib
export CFLAGS='-static-libgcc -static'
export CXXFLAGS="$CFLAGS"
export LDFLAGS='-static-libgcc -static'
if [[ -d "$HOST" ]]
then
echo "'$PWD/$HOST' already exists, not reconfigured"
cd "$HOST"
else
mkdir "$HOST"
cd "$HOST"
"$SOURCES_DIR/$PROJECT_DIR"/configure \
--prefix="$INSTALL_DIR/$HOST" \
--enable-cross-compile \
--target-os=mingw32 \
--arch="$ARCH" \
--cross-prefix="${HOST_TRIPLET}-" \
--cc="${HOST_TRIPLET}-gcc" \
--extra-cflags="-O2 -fPIC" \
--enable-shared \
--disable-static \
--disable-programs \
--disable-doc \
--disable-swscale \
--disable-postproc \
--disable-avfilter \
--disable-avdevice \
--disable-network \
--disable-everything \
--enable-swresample \
--enable-decoder=h264 \
--enable-decoder=hevc \
--enable-decoder=av1 \
--enable-decoder=pcm_s16le \
--enable-decoder=opus \
--enable-decoder=aac \
--enable-decoder=flac \
--enable-decoder=png \
--enable-protocol=file \
--enable-demuxer=image2 \
--enable-parser=png \
--enable-zlib \
--enable-muxer=matroska \
--enable-muxer=mp4 \
--enable-muxer=opus \
--enable-muxer=flac \
--enable-muxer=wav \
--disable-vulkan
fi
make -j
make install

@ -0,0 +1,44 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
VERSION=1.0.27
FILENAME=libusb-$VERSION.tar.bz2
PROJECT_DIR=libusb-$VERSION
SHA256SUM=ffaa41d741a8a3bee244ac8e54a72ea05bf2879663c098c82fc5757853441575
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://github.com/libusb/libusb/releases/download/v$VERSION/libusb-$VERSION.tar.bz2" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
fi
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
cd "$BUILD_DIR/$PROJECT_DIR"
export CFLAGS='-O2'
export CXXFLAGS="$CFLAGS"
if [[ -d "$HOST" ]]
then
echo "'$PWD/$HOST' already exists, not reconfigured"
cd "$HOST"
else
mkdir "$HOST"
cd "$HOST"
"$SOURCES_DIR/$PROJECT_DIR"/configure \
--prefix="$INSTALL_DIR/$HOST" \
--host="$HOST_TRIPLET" \
--enable-shared \
--disable-static
fi
make -j
make install-strip

@ -0,0 +1,27 @@
From 03c80197afb324da38c9b70254231e3fdcfa68fc Mon Sep 17 00:00:00 2001
From: Romain Vimont <rom@rom1v.com>
Date: Sun, 12 Nov 2023 17:58:50 +0100
Subject: [PATCH] Fix FFmpeg 6.1 build
Build failed on tag n6.1 With --enable-decoder=av1 but without
--enable-muxer=av1.
---
libavcodec/Makefile | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libavcodec/Makefile b/libavcodec/Makefile
index 580a8d6b54..aff19b670c 100644
--- a/libavcodec/Makefile
+++ b/libavcodec/Makefile
@@ -249,7 +249,7 @@ OBJS-$(CONFIG_ATRAC3PAL_DECODER) += atrac3plusdec.o atrac3plus.o \
OBJS-$(CONFIG_ATRAC9_DECODER) += atrac9dec.o
OBJS-$(CONFIG_AURA_DECODER) += cyuv.o
OBJS-$(CONFIG_AURA2_DECODER) += aura.o
-OBJS-$(CONFIG_AV1_DECODER) += av1dec.o
+OBJS-$(CONFIG_AV1_DECODER) += av1dec.o av1_parse.o
OBJS-$(CONFIG_AV1_CUVID_DECODER) += cuviddec.o
OBJS-$(CONFIG_AV1_MEDIACODEC_DECODER) += mediacodecdec.o
OBJS-$(CONFIG_AV1_MEDIACODEC_ENCODER) += mediacodecenc.o
--
2.42.0

@ -0,0 +1,47 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
VERSION=2.28.5
FILENAME=SDL-$VERSION.tar.gz
PROJECT_DIR=SDL-release-$VERSION
SHA256SUM=9f0556e4a24ef5b267010038ad9e9948b62f236d5bcc4b22179f95ef62d84023
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://github.com/libsdl-org/SDL/archive/refs/tags/release-$VERSION.tar.gz" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
fi
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
cd "$BUILD_DIR/$PROJECT_DIR"
export CFLAGS='-O2'
export CXXFLAGS="$CFLAGS"
if [[ -d "$HOST" ]]
then
echo "'$PWD/$HOST' already exists, not reconfigured"
cd "$HOST"
else
mkdir "$HOST"
cd "$HOST"
"$SOURCES_DIR/$PROJECT_DIR"/configure \
--prefix="$INSTALL_DIR/$HOST" \
--host="$HOST_TRIPLET" \
--enable-shared \
--disable-static
fi
make -j
# There is no "make install-strip"
make install
# Strip manually
${HOST_TRIPLET}-strip "$INSTALL_DIR/$HOST/bin/SDL2.dll"

@ -1,22 +0,0 @@
PREBUILT_DATA_DIR=data
checksum() {
local file="$1"
local sum="$2"
echo "$file: verifying checksum..."
echo "$sum $file" | sha256sum -c
}
get_file() {
local url="$1"
local file="$2"
local sum="$3"
if [[ -f "$file" ]]
then
echo "$file: found"
else
echo "$file: not found, downloading..."
wget "$url" -O "$file"
fi
checksum "$file" "$sum"
}

@ -1,32 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=platform-tools-34.0.5
FILENAME=platform-tools_r34.0.5-windows.zip
SHA256SUM=3f8320152704377de150418a3c4c9d07d16d80a6c0d0d8f7289c22c499e33571
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://dl.google.com/android/repository/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=platform-tools
unzip "../$FILENAME" \
"$ZIP_PREFIX"/AdbWinApi.dll \
"$ZIP_PREFIX"/AdbWinUsbApi.dll \
"$ZIP_PREFIX"/adb.exe
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

@ -1,30 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=6.1-scrcpy-3
DEP_DIR="ffmpeg-$VERSION"
FILENAME="$DEP_DIR".7z
SHA256SUM=b646d18a3d543a4e4c46881568213499f22e4454a464e1552f03f2ac9cc3a05a
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/rom1v/scrcpy-deps/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg
7z x "../$FILENAME"
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

@ -1,37 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=1.0.26
DEP_DIR="libusb-$VERSION"
FILENAME="libusb-$VERSION-binaries.7z"
SHA256SUM=9c242696342dbde9cdc47239391f71833939bf9f7aa2bbb28cdaabe890465ec5
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/libusb/libusb/releases/download/v$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
7z x "../$FILENAME" \
"libusb-$VERSION-binaries/libusb-MinGW-Win32/" \
"libusb-$VERSION-binaries/libusb-MinGW-x64/"
mv "libusb-$VERSION-binaries/libusb-MinGW-Win32" .
mv "libusb-$VERSION-binaries/libusb-MinGW-x64" .
rm -rf "libusb-$VERSION-binaries"
# Rename the dll to get the same library name on all platforms
mv libusb-MinGW-Win32/bin/msys-usb-1.0.dll libusb-MinGW-Win32/bin/libusb-1.0.dll
mv libusb-MinGW-x64/bin/msys-usb-1.0.dll libusb-MinGW-x64/bin/libusb-1.0.dll

@ -1,34 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=2.28.5
DEP_DIR="SDL2-$VERSION"
FILENAME="SDL2-devel-$VERSION-mingw.tar.gz"
SHA256SUM=3c0c655c2ebf67cad48fead72761d1601740ded30808952c3274ba223d226c21
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/libsdl-org/SDL/releases/download/release-$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
TAR_PREFIX="$DEP_DIR" # root directory inside the tar has the same name
tar xf "../$FILENAME" --strip-components=1 \
"$TAR_PREFIX"/i686-w64-mingw32/bin/SDL2.dll \
"$TAR_PREFIX"/i686-w64-mingw32/include/ \
"$TAR_PREFIX"/i686-w64-mingw32/lib/ \
"$TAR_PREFIX"/x86_64-w64-mingw32/bin/SDL2.dll \
"$TAR_PREFIX"/x86_64-w64-mingw32/include/ \
"$TAR_PREFIX"/x86_64-w64-mingw32/lib/ \

@ -62,38 +62,38 @@ build-server:
meson setup "$(SERVER_BUILD_DIR)" --buildtype release -Dcompile_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps:
@app/prebuilt-deps/prepare-adb.sh
@app/prebuilt-deps/prepare-sdl.sh
@app/prebuilt-deps/prepare-ffmpeg.sh
@app/prebuilt-deps/prepare-libusb.sh
build-win32: prepare-deps
prepare-deps-win32:
@app/deps/adb.sh win32
@app/deps/sdl.sh win32
@app/deps/ffmpeg.sh win32
@app/deps/libusb.sh win32
prepare-deps-win64:
@app/deps/adb.sh win64
@app/deps/sdl.sh win64
@app/deps/ffmpeg.sh win64
@app/deps/libusb.sh win64
build-win32: prepare-deps-win32
rm -rf "$(WIN32_BUILD_DIR)"
mkdir -p "$(WIN32_BUILD_DIR)/local"
cp -r app/prebuilt-deps/data/ffmpeg-6.1-scrcpy-3/win32/. "$(WIN32_BUILD_DIR)/local/"
cp -r app/prebuilt-deps/data/SDL2-2.28.5/i686-w64-mingw32/. "$(WIN32_BUILD_DIR)/local/"
cp -r app/prebuilt-deps/data/libusb-1.0.26/libusb-MinGW-Win32/. "$(WIN32_BUILD_DIR)/local/"
meson setup "$(WIN32_BUILD_DIR)" \
--pkg-config-path="$(WIN32_BUILD_DIR)/local/lib/pkgconfig" \
-Dc_args="-I$(PWD)/$(WIN32_BUILD_DIR)/local/include" \
-Dc_link_args="-L$(PWD)/$(WIN32_BUILD_DIR)/local/lib" \
--pkg-config-path="app/deps/work/install/win32/lib/pkgconfig" \
-Dc_args="-I$(PWD)/app/deps/work/install/win32/include" \
-Dc_link_args="-L$(PWD)/app/deps/work/install/win32/lib" \
--cross-file=cross_win32.txt \
--buildtype=release --strip -Db_lto=true \
-Dcompile_server=false \
-Dportable=true
ninja -C "$(WIN32_BUILD_DIR)"
build-win64: prepare-deps
build-win64: prepare-deps-win64
rm -rf "$(WIN64_BUILD_DIR)"
mkdir -p "$(WIN64_BUILD_DIR)/local"
cp -r app/prebuilt-deps/data/ffmpeg-6.1-scrcpy-3/win64/. "$(WIN64_BUILD_DIR)/local/"
cp -r app/prebuilt-deps/data/SDL2-2.28.5/x86_64-w64-mingw32/. "$(WIN64_BUILD_DIR)/local/"
cp -r app/prebuilt-deps/data/libusb-1.0.26/libusb-MinGW-x64/. "$(WIN64_BUILD_DIR)/local/"
meson setup "$(WIN64_BUILD_DIR)" \
--pkg-config-path="$(WIN64_BUILD_DIR)/local/lib/pkgconfig" \
-Dc_args="-I$(PWD)/$(WIN64_BUILD_DIR)/local/include" \
-Dc_link_args="-L$(PWD)/$(WIN64_BUILD_DIR)/local/lib" \
--pkg-config-path="app/deps/work/install/win64/lib/pkgconfig" \
-Dc_args="-I$(PWD)/app/deps/work/install/win64/include" \
-Dc_link_args="-L$(PWD)/app/deps/work/install/win64/lib" \
--cross-file=cross_win64.txt \
--buildtype=release --strip -Db_lto=true \
-Dcompile_server=false \
@ -108,10 +108,8 @@ dist-win32: build-server build-win32
cp app/data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/data/icon.png "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/data/open_a_terminal_here.bat "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-34.0.5/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-34.0.5/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-34.0.5/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/local/bin/*.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/deps/work/install/win32/bin/*.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/deps/work/install/win32/bin/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
@ -121,10 +119,8 @@ dist-win64: build-server build-win64
cp app/data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/data/icon.png "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/data/open_a_terminal_here.bat "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-34.0.5/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-34.0.5/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-34.0.5/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/local/bin/*.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/deps/work/install/win64/bin/*.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/deps/work/install/win64/bin/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32
cd "$(DIST)"; \

Loading…
Cancel
Save