Fix memory leak on portable builds

The function get_server_path() sometimes returned an owned string,
sometimes a non-owned string.

Always return an allocated (owned) string, and free it after usage.
pr1002
Romain Vimont 5 years ago
parent 31bd95022b
commit 7d5845196e

@ -18,20 +18,31 @@
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
#define DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
static const char *
static char *
get_server_path(void) {
const char *server_path_env = getenv("SCRCPY_SERVER_PATH");
if (server_path_env) {
LOGD("Using SCRCPY_SERVER_PATH: %s", server_path_env);
// if the envvar is set, use it
return server_path_env;
char *server_path = SDL_strdup(server_path_env);
if (!server_path) {
LOGE("Could not allocate memory");
return NULL;
}
LOGD("Using SCRCPY_SERVER_PATH: %s", server_path);
return server_path;
}
#ifndef PORTABLE
LOGD("Using server: " DEFAULT_SERVER_PATH);
char *server_path = SDL_strdup(DEFAULT_SERVER_PATH);
if (!server_path) {
LOGE("Could not allocate memory");
return NULL;
}
// the absolute path is hardcoded
return DEFAULT_SERVER_PATH;
return server_path;
#else
// use scrcpy-server in the same directory as the executable
char *executable_path = get_executable_path();
if (!executable_path) {
@ -67,12 +78,17 @@ get_server_path(void) {
static bool
push_server(const char *serial) {
const char *server_path = get_server_path();
char *server_path = get_server_path();
if (!server_path) {
return false;
}
if (!is_regular_file(server_path)) {
LOGE("'%s' does not exist or is not a regular file\n", server_path);
SDL_free(server_path);
return false;
}
process_t process = adb_push(serial, server_path, DEVICE_SERVER_PATH);
SDL_free(server_path);
return process_check_success(process, "adb push");
}

Loading…
Cancel
Save