Do not pass scrcpy_options to keyboard inject

The components should be configurable independently of the global
scrcpy_options instance: their configuration could be provided
separately, like it is the case for example for some screen parameters.

For consistency, keyboard injection should not depend on scrcpy_options.
ffmpeg5
Romain Vimont 2 years ago
parent 43aff4af73
commit 75655194fb

@ -325,10 +325,11 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct controller *controller,
const struct scrcpy_options *options) {
enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat) {
ki->controller = controller;
ki->key_inject_mode = options->key_inject_mode;
ki->forward_key_repeat = options->forward_key_repeat;
ki->key_inject_mode = key_inject_mode;
ki->forward_key_repeat = forward_key_repeat;
ki->repeat = 0;

@ -25,6 +25,7 @@ struct sc_keyboard_inject {
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct controller *controller,
const struct scrcpy_options *options);
enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat);
#endif

@ -535,7 +535,8 @@ aoa_hid_end:
// keyboard_input_mode may have been reset if HID mode failed
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
options);
options->key_inject_mode,
options->forward_key_repeat);
kp = &s->keyboard_inject.key_processor;
}

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