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@ -657,6 +657,7 @@ input_manager_process_mouse_motion(struct input_manager *im,
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im->forward_all_clicks),
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};
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assert(im->mp->ops->process_mouse_motion);
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im->mp->ops->process_mouse_motion(im->mp, &evt);
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if (im->vfinger_down) {
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@ -671,6 +672,11 @@ input_manager_process_mouse_motion(struct input_manager *im,
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static void
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input_manager_process_touch(struct input_manager *im,
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const SDL_TouchFingerEvent *event) {
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if (!im->mp->ops->process_touch) {
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// The mouse processor does not support touch events
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return;
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}
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int dw;
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int dh;
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SDL_GL_GetDrawableSize(im->screen->window, &dw, &dh);
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@ -764,6 +770,7 @@ input_manager_process_mouse_button(struct input_manager *im,
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im->forward_all_clicks),
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};
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assert(im->mp->ops->process_mouse_click);
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im->mp->ops->process_mouse_click(im->mp, &evt);
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// Pinch-to-zoom simulation.
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@ -795,6 +802,11 @@ input_manager_process_mouse_button(struct input_manager *im,
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static void
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input_manager_process_mouse_wheel(struct input_manager *im,
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const SDL_MouseWheelEvent *event) {
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if (!im->mp->ops->process_mouse_scroll) {
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// The mouse processor does not support scroll events
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return;
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}
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// mouse_x and mouse_y are expressed in pixels relative to the window
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int mouse_x;
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int mouse_y;
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