mirror of
https://github.com/Genymobile/scrcpy
synced 2024-11-15 06:12:53 +00:00
Rename default keyboard implementation to "sdk"
Rename {keyboard,mouse}_inject to {keyboard,mouse}_sdk. All implementations "inject" key events and mouse events, what differs is the mechanism. For these implementations, the Android SDK API is used to inject events. Note that the input mode enum variants were already renamed (SC_KEYBOARD_INPUT_MODE_SDK and SC_MOUSE_INPUT_MODE_SDK).
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commit
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@ -20,8 +20,8 @@ src = [
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'src/fps_counter.c',
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'src/frame_buffer.c',
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'src/input_manager.c',
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'src/keyboard_inject.c',
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'src/mouse_inject.c',
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'src/keyboard_sdk.c',
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'src/mouse_sdk.c',
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'src/opengl.c',
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'src/options.c',
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'src/packet_merger.c',
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@ -1,4 +1,4 @@
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#include "keyboard_inject.h"
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#include "keyboard_sdk.h"
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#include <assert.h>
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@ -9,8 +9,8 @@
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#include "util/intmap.h"
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#include "util/log.h"
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/** Downcast key processor to sc_keyboard_inject */
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#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_inject, key_processor)
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/** Downcast key processor to sc_keyboard_sdk */
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#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_sdk, key_processor)
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static enum android_keyevent_action
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convert_keycode_action(enum sc_action action) {
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@ -271,20 +271,20 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
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// is set before injecting Ctrl+v.
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(void) ack_to_wait;
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struct sc_keyboard_inject *ki = DOWNCAST(kp);
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struct sc_keyboard_sdk *kb = DOWNCAST(kp);
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if (event->repeat) {
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if (!ki->forward_key_repeat) {
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if (!kb->forward_key_repeat) {
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return;
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}
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++ki->repeat;
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++kb->repeat;
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} else {
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ki->repeat = 0;
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kb->repeat = 0;
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}
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struct sc_control_msg msg;
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if (convert_input_key(event, &msg, ki->key_inject_mode, ki->repeat)) {
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if (!sc_controller_push_msg(ki->controller, &msg)) {
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if (convert_input_key(event, &msg, kb->key_inject_mode, kb->repeat)) {
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if (!sc_controller_push_msg(kb->controller, &msg)) {
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LOGW("Could not request 'inject keycode'");
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}
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}
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@ -293,14 +293,14 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
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static void
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sc_key_processor_process_text(struct sc_key_processor *kp,
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const struct sc_text_event *event) {
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struct sc_keyboard_inject *ki = DOWNCAST(kp);
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struct sc_keyboard_sdk *kb = DOWNCAST(kp);
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if (ki->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
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if (kb->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
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// Never inject text events
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return;
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}
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if (ki->key_inject_mode == SC_KEY_INJECT_MODE_MIXED) {
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if (kb->key_inject_mode == SC_KEY_INJECT_MODE_MIXED) {
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char c = event->text[0];
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if (isalpha(c) || c == ' ') {
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assert(event->text[1] == '\0');
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@ -316,22 +316,22 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
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LOGW("Could not strdup input text");
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return;
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}
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if (!sc_controller_push_msg(ki->controller, &msg)) {
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if (!sc_controller_push_msg(kb->controller, &msg)) {
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free(msg.inject_text.text);
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LOGW("Could not request 'inject text'");
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}
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}
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void
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sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
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struct sc_controller *controller,
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enum sc_key_inject_mode key_inject_mode,
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bool forward_key_repeat) {
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ki->controller = controller;
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ki->key_inject_mode = key_inject_mode;
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ki->forward_key_repeat = forward_key_repeat;
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sc_keyboard_sdk_init(struct sc_keyboard_sdk *kb,
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struct sc_controller *controller,
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enum sc_key_inject_mode key_inject_mode,
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bool forward_key_repeat) {
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kb->controller = controller;
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kb->key_inject_mode = key_inject_mode;
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kb->forward_key_repeat = forward_key_repeat;
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ki->repeat = 0;
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kb->repeat = 0;
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static const struct sc_key_processor_ops ops = {
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.process_key = sc_key_processor_process_key,
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@ -339,6 +339,6 @@ sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
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};
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// Key injection and clipboard synchronization are serialized
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ki->key_processor.async_paste = false;
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ki->key_processor.ops = &ops;
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kb->key_processor.async_paste = false;
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kb->key_processor.ops = &ops;
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}
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@ -1,5 +1,5 @@
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#ifndef SC_KEYBOARD_INJECT_H
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#define SC_KEYBOARD_INJECT_H
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#ifndef SC_KEYBOARD_SDK_H
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#define SC_KEYBOARD_SDK_H
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#include "common.h"
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@ -9,7 +9,7 @@
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#include "options.h"
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#include "trait/key_processor.h"
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struct sc_keyboard_inject {
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struct sc_keyboard_sdk {
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struct sc_key_processor key_processor; // key processor trait
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struct sc_controller *controller;
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@ -23,9 +23,9 @@ struct sc_keyboard_inject {
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};
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void
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sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
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struct sc_controller *controller,
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enum sc_key_inject_mode key_inject_mode,
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bool forward_key_repeat);
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sc_keyboard_sdk_init(struct sc_keyboard_sdk *kb,
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struct sc_controller *controller,
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enum sc_key_inject_mode key_inject_mode,
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bool forward_key_repeat);
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#endif
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@ -1,4 +1,4 @@
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#include "mouse_inject.h"
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#include "mouse_sdk.h"
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#include <assert.h>
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@ -9,8 +9,8 @@
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#include "util/intmap.h"
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#include "util/log.h"
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/** Downcast mouse processor to sc_mouse_inject */
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#define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
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/** Downcast mouse processor to sc_mouse_sdk */
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#define DOWNCAST(MP) container_of(MP, struct sc_mouse_sdk, mouse_processor)
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static enum android_motionevent_buttons
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convert_mouse_buttons(uint32_t state) {
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@ -63,7 +63,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
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return;
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}
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct sc_mouse_sdk *m = DOWNCAST(mp);
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struct sc_control_msg msg = {
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.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
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@ -76,7 +76,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
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},
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};
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if (!sc_controller_push_msg(mi->controller, &msg)) {
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if (!sc_controller_push_msg(m->controller, &msg)) {
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LOGW("Could not request 'inject mouse motion event'");
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}
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}
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@ -84,7 +84,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
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static void
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sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
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const struct sc_mouse_click_event *event) {
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct sc_mouse_sdk *m = DOWNCAST(mp);
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struct sc_control_msg msg = {
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.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
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@ -98,7 +98,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
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},
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};
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if (!sc_controller_push_msg(mi->controller, &msg)) {
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if (!sc_controller_push_msg(m->controller, &msg)) {
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LOGW("Could not request 'inject mouse click event'");
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}
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}
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@ -106,7 +106,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
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static void
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sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
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const struct sc_mouse_scroll_event *event) {
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct sc_mouse_sdk *m = DOWNCAST(mp);
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struct sc_control_msg msg = {
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.type = SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
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@ -118,7 +118,7 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
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},
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};
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if (!sc_controller_push_msg(mi->controller, &msg)) {
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if (!sc_controller_push_msg(m->controller, &msg)) {
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LOGW("Could not request 'inject mouse scroll event'");
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}
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}
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@ -126,7 +126,7 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
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static void
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sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
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const struct sc_touch_event *event) {
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struct sc_mouse_inject *mi = DOWNCAST(mp);
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struct sc_mouse_sdk *m = DOWNCAST(mp);
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struct sc_control_msg msg = {
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.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
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@ -139,15 +139,14 @@ sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
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},
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};
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if (!sc_controller_push_msg(mi->controller, &msg)) {
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if (!sc_controller_push_msg(m->controller, &msg)) {
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LOGW("Could not request 'inject touch event'");
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}
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}
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void
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sc_mouse_inject_init(struct sc_mouse_inject *mi,
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struct sc_controller *controller) {
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mi->controller = controller;
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sc_mouse_sdk_init(struct sc_mouse_sdk *m, struct sc_controller *controller) {
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m->controller = controller;
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static const struct sc_mouse_processor_ops ops = {
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.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
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@ -156,7 +155,7 @@ sc_mouse_inject_init(struct sc_mouse_inject *mi,
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.process_touch = sc_mouse_processor_process_touch,
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};
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mi->mouse_processor.ops = &ops;
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m->mouse_processor.ops = &ops;
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mi->mouse_processor.relative_mode = false;
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m->mouse_processor.relative_mode = false;
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}
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@ -1,5 +1,5 @@
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#ifndef SC_MOUSE_INJECT_H
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#define SC_MOUSE_INJECT_H
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#ifndef SC_MOUSE_SDK_H
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#define SC_MOUSE_SDK_H
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#include "common.h"
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@ -9,14 +9,13 @@
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#include "screen.h"
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#include "trait/mouse_processor.h"
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struct sc_mouse_inject {
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struct sc_mouse_sdk {
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struct sc_mouse_processor mouse_processor; // mouse processor trait
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struct sc_controller *controller;
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};
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void
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sc_mouse_inject_init(struct sc_mouse_inject *mi,
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struct sc_controller *controller);
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sc_mouse_sdk_init(struct sc_mouse_sdk *m, struct sc_controller *controller);
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#endif
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@ -20,8 +20,8 @@
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#include "demuxer.h"
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#include "events.h"
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#include "file_pusher.h"
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#include "keyboard_inject.h"
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#include "mouse_inject.h"
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#include "keyboard_sdk.h"
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#include "mouse_sdk.h"
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#include "recorder.h"
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#include "screen.h"
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#include "server.h"
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@ -63,13 +63,13 @@ struct scrcpy {
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struct sc_acksync acksync;
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#endif
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union {
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struct sc_keyboard_inject keyboard_inject;
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struct sc_keyboard_sdk keyboard_sdk;
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#ifdef HAVE_USB
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struct sc_keyboard_aoa keyboard_aoa;
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#endif
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};
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union {
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struct sc_mouse_inject mouse_inject;
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struct sc_mouse_sdk mouse_sdk;
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#ifdef HAVE_USB
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struct sc_mouse_aoa mouse_aoa;
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#endif
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@ -651,16 +651,16 @@ aoa_hid_end:
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// keyboard_input_mode may have been reset if HID mode failed
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if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_SDK) {
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sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
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options->key_inject_mode,
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options->forward_key_repeat);
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kp = &s->keyboard_inject.key_processor;
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sc_keyboard_sdk_init(&s->keyboard_sdk, &s->controller,
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options->key_inject_mode,
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options->forward_key_repeat);
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kp = &s->keyboard_sdk.key_processor;
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}
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// mouse_input_mode may have been reset if HID mode failed
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if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_SDK) {
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sc_mouse_inject_init(&s->mouse_inject, &s->controller);
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mp = &s->mouse_inject.mouse_processor;
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sc_mouse_sdk_init(&s->mouse_sdk, &s->controller);
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mp = &s->mouse_sdk.mouse_processor;
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}
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if (!sc_controller_init(&s->controller, s->server.control_socket,
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