diff --git a/app/src/receiver.c b/app/src/receiver.c index 23944d5a..33bbf8b5 100644 --- a/app/src/receiver.c +++ b/app/src/receiver.c @@ -23,7 +23,7 @@ receiver_destroy(struct receiver *receiver) { } static void -process_msg(struct receiver *receiver, struct device_msg *msg) { +process_msg(struct device_msg *msg) { switch (msg->type) { case DEVICE_MSG_TYPE_CLIPBOARD: LOGI("Device clipboard copied"); @@ -33,7 +33,7 @@ process_msg(struct receiver *receiver, struct device_msg *msg) { } static ssize_t -process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) { +process_msgs(const unsigned char *buf, size_t len) { size_t head = 0; for (;;) { struct device_msg msg; @@ -45,7 +45,7 @@ process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) { return head; } - process_msg(receiver, &msg); + process_msg(&msg); device_msg_destroy(&msg); head += r; @@ -72,7 +72,7 @@ run_receiver(void *data) { break; } - ssize_t consumed = process_msgs(receiver, buf, r); + ssize_t consumed = process_msgs(buf, r); if (consumed == -1) { // an error occurred break; diff --git a/app/src/scrcpy.c b/app/src/scrcpy.c index 673ec678..06e20e26 100644 --- a/app/src/scrcpy.c +++ b/app/src/scrcpy.c @@ -201,6 +201,7 @@ handle_event(SDL_Event *event, bool control) { static bool event_loop(bool display, bool control) { + (void) display; #ifdef CONTINUOUS_RESIZING_WORKAROUND if (display) { SDL_AddEventWatch(event_watcher, NULL); @@ -256,6 +257,7 @@ sdl_priority_from_av_level(int level) { static void av_log_callback(void *avcl, int level, const char *fmt, va_list vl) { + (void) avcl; SDL_LogPriority priority = sdl_priority_from_av_level(level); if (priority == 0) { return; diff --git a/app/src/screen.c b/app/src/screen.c index 4cc7cde3..5c1fdab3 100644 --- a/app/src/screen.c +++ b/app/src/screen.c @@ -185,8 +185,8 @@ screen_init_rendering(struct screen *screen, const char *window_title, window_flags |= SDL_WINDOW_BORDERLESS; } - int x = window_x != -1 ? window_x : SDL_WINDOWPOS_UNDEFINED; - int y = window_y != -1 ? window_y : SDL_WINDOWPOS_UNDEFINED; + int x = window_x != -1 ? window_x : (int) SDL_WINDOWPOS_UNDEFINED; + int y = window_y != -1 ? window_y : (int) SDL_WINDOWPOS_UNDEFINED; screen->window = SDL_CreateWindow(window_title, x, y, window_size.width, window_size.height, window_flags);