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39 lines
833 B
C
39 lines
833 B
C
2 years ago
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#ifndef SC_FRAME_SOURCE_H
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#define SC_FRAME_SOURCE_H
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#include "common.h"
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#include "frame_sink.h"
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#define SC_FRAME_SOURCE_MAX_SINKS 2
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/**
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* Frame source trait
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*
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* Component able to send AVFrames should implement this trait.
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*/
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struct sc_frame_source {
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struct sc_frame_sink *sinks[SC_FRAME_SOURCE_MAX_SINKS];
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unsigned sink_count;
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};
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void
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sc_frame_source_init(struct sc_frame_source *source);
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void
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sc_frame_source_add_sink(struct sc_frame_source *source,
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struct sc_frame_sink *sink);
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bool
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sc_frame_source_sinks_open(struct sc_frame_source *source,
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const AVCodecContext *ctx);
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void
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sc_frame_source_sinks_close(struct sc_frame_source *source);
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bool
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sc_frame_source_sinks_push(struct sc_frame_source *source,
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const AVFrame *frame);
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#endif
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