scrcpy/app/src/server.h

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#ifndef SERVER_H
#define SERVER_H
#include <SDL2/SDL_net.h>
#include "command.h"
struct server {
process_t process;
TCPsocket server_socket;
TCPsocket device_socket;
SDL_bool adb_reverse_enabled;
};
#define SERVER_INITIALIZER { \
.process = PROCESS_NONE, \
.server_socket = NULL, \
.device_socket = NULL, \
.adb_reverse_enabled = SDL_FALSE, \
}
// init default values
void server_init(struct server *server);
// push, enable tunnel et start the server
SDL_bool server_start(struct server *server, const char *serial, Uint16 local_port,
Uint16 max_size, Uint32 bit_rate);
// block until the communication with the server is established
TCPsocket server_connect_to(struct server *server, const char *serial, Uint32 timeout_ms);
// disconnect and kill the server process
void server_stop(struct server *server, const char *serial);
// close and release sockets
void server_destroy(struct server *server);
#endif