scrcpy/app/src/android/input.h

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// copied from <https://android.googlesource.com/platform/frameworks/native/+/master/include/android/input.h>
// blob 08299899b6305a0fe74d7d2b8471b7cd0af49dc7
// (and modified)
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _ANDROID_INPUT_H
#define _ANDROID_INPUT_H
/**
* Meta key / modifier state.
*/
enum android_metastate {
/** No meta keys are pressed. */
AMETA_NONE = 0,
/** This mask is used to check whether one of the ALT meta keys is pressed. */
AMETA_ALT_ON = 0x02,
/** This mask is used to check whether the left ALT meta key is pressed. */
AMETA_ALT_LEFT_ON = 0x10,
/** This mask is used to check whether the right ALT meta key is pressed. */
AMETA_ALT_RIGHT_ON = 0x20,
/** This mask is used to check whether one of the SHIFT meta keys is pressed. */
AMETA_SHIFT_ON = 0x01,
/** This mask is used to check whether the left SHIFT meta key is pressed. */
AMETA_SHIFT_LEFT_ON = 0x40,
/** This mask is used to check whether the right SHIFT meta key is pressed. */
AMETA_SHIFT_RIGHT_ON = 0x80,
/** This mask is used to check whether the SYM meta key is pressed. */
AMETA_SYM_ON = 0x04,
/** This mask is used to check whether the FUNCTION meta key is pressed. */
AMETA_FUNCTION_ON = 0x08,
/** This mask is used to check whether one of the CTRL meta keys is pressed. */
AMETA_CTRL_ON = 0x1000,
/** This mask is used to check whether the left CTRL meta key is pressed. */
AMETA_CTRL_LEFT_ON = 0x2000,
/** This mask is used to check whether the right CTRL meta key is pressed. */
AMETA_CTRL_RIGHT_ON = 0x4000,
/** This mask is used to check whether one of the META meta keys is pressed. */
AMETA_META_ON = 0x10000,
/** This mask is used to check whether the left META meta key is pressed. */
AMETA_META_LEFT_ON = 0x20000,
/** This mask is used to check whether the right META meta key is pressed. */
AMETA_META_RIGHT_ON = 0x40000,
/** This mask is used to check whether the CAPS LOCK meta key is on. */
AMETA_CAPS_LOCK_ON = 0x100000,
/** This mask is used to check whether the NUM LOCK meta key is on. */
AMETA_NUM_LOCK_ON = 0x200000,
/** This mask is used to check whether the SCROLL LOCK meta key is on. */
AMETA_SCROLL_LOCK_ON = 0x400000,
};
/**
* Input event types.
*/
enum android_input_event_type {
/** Indicates that the input event is a key event. */
AINPUT_EVENT_TYPE_KEY = 1,
/** Indicates that the input event is a motion event. */
AINPUT_EVENT_TYPE_MOTION = 2
};
/**
* Key event actions.
*/
enum android_keyevent_action {
/** The key has been pressed down. */
AKEY_EVENT_ACTION_DOWN = 0,
/** The key has been released. */
AKEY_EVENT_ACTION_UP = 1,
/**
* Multiple duplicate key events have occurred in a row, or a
* complex string is being delivered. The repeat_count property
* of the key event contains the number of times the given key
* code should be executed.
*/
AKEY_EVENT_ACTION_MULTIPLE = 2
};
/**
* Key event flags.
*/
enum android_keyevent_flags {
/** This mask is set if the device woke because of this key event. */
AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
/** This mask is set if the key event was generated by a software keyboard. */
AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
/** This mask is set if we don't want the key event to cause us to leave touch mode. */
AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
/**
* This mask is set if an event was known to come from a trusted
* part of the system. That is, the event is known to come from
* the user, and could not have been spoofed by a third party
* component.
*/
AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
/**
* This mask is used for compatibility, to identify enter keys that are
* coming from an IME whose enter key has been auto-labelled "next" or
* "done". This allows TextView to dispatch these as normal enter keys
* for old applications, but still do the appropriate action when
* receiving them.
*/
AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
/**
* When associated with up key events, this indicates that the key press
* has been canceled. Typically this is used with virtual touch screen
* keys, where the user can slide from the virtual key area on to the
* display: in that case, the application will receive a canceled up
* event and should not perform the action normally associated with the
* key. Note that for this to work, the application can not perform an
* action for a key until it receives an up or the long press timeout has
* expired.
*/
AKEY_EVENT_FLAG_CANCELED = 0x20,
/**
* This key event was generated by a virtual (on-screen) hard key area.
* Typically this is an area of the touchscreen, outside of the regular
* display, dedicated to "hardware" buttons.
*/
AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
/**
* This flag is set for the first key repeat that occurs after the
* long press timeout.
*/
AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
/**
* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
* press action was executed while it was down.
*/
AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
/**
* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
* tracked from its initial down. That is, somebody requested that tracking
* started on the key down and a long press has not caused
* the tracking to be canceled.
*/
AKEY_EVENT_FLAG_TRACKING = 0x200,
/**
* Set when a key event has been synthesized to implement default behavior
* for an event that the application did not handle.
* Fallback key events are generated by unhandled trackball motions
* (to emulate a directional keypad) and by certain unhandled key presses
* that are declared in the key map (such as special function numeric keypad
* keys when numlock is off).
*/
AKEY_EVENT_FLAG_FALLBACK = 0x400,
};
/**
* Bit shift for the action bits holding the pointer index as
* defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
*/
#define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
/** Motion event actions */
enum android_motionevent_action {
/** Bit mask of the parts of the action code that are the action itself. */
AMOTION_EVENT_ACTION_MASK = 0xff,
/**
* Bits in the action code that represent a pointer index, used with
* AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting
* down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
* index where the data for the pointer going up or down can be found.
*/
AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00,
/** A pressed gesture has started, the motion contains the initial starting location. */
AMOTION_EVENT_ACTION_DOWN = 0,
/**
* A pressed gesture has finished, the motion contains the final release location
* as well as any intermediate points since the last down or move event.
*/
AMOTION_EVENT_ACTION_UP = 1,
/**
* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
* AMOTION_EVENT_ACTION_UP). The motion contains the most recent point, as well as
* any intermediate points since the last down or move event.
*/
AMOTION_EVENT_ACTION_MOVE = 2,
/**
* The current gesture has been aborted.
* You will not receive any more points in it. You should treat this as
* an up event, but not perform any action that you normally would.
*/
AMOTION_EVENT_ACTION_CANCEL = 3,
/**
* A movement has happened outside of the normal bounds of the UI element.
* This does not provide a full gesture, but only the initial location of the movement/touch.
*/
AMOTION_EVENT_ACTION_OUTSIDE = 4,
/**
* A non-primary pointer has gone down.
* The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
*/
AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
/**
* A non-primary pointer has gone up.
* The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
*/
AMOTION_EVENT_ACTION_POINTER_UP = 6,
/**
* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
* The motion contains the most recent point, as well as any intermediate points since
* the last hover move event.
*/
AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
/**
* The motion event contains relative vertical and/or horizontal scroll offsets.
* Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
* and AMOTION_EVENT_AXIS_HSCROLL.
* The pointer may or may not be down when this event is dispatched.
* This action is always delivered to the winder under the pointer, which
* may not be the window currently touched.
*/
AMOTION_EVENT_ACTION_SCROLL = 8,
/** The pointer is not down but has entered the boundaries of a window or view. */
AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
/** The pointer is not down but has exited the boundaries of a window or view. */
AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
/* One or more buttons have been pressed. */
AMOTION_EVENT_ACTION_BUTTON_PRESS = 11,
/* One or more buttons have been released. */
AMOTION_EVENT_ACTION_BUTTON_RELEASE = 12,
};
/**
* Motion event flags.
*/
enum android_motionevent_flags {
/**
* This flag indicates that the window that received this motion event is partly
* or wholly obscured by another visible window above it. This flag is set to true
* even if the event did not directly pass through the obscured area.
* A security sensitive application can check this flag to identify situations in which
* a malicious application may have covered up part of its content for the purpose
* of misleading the user or hijacking touches. An appropriate response might be
* to drop the suspect touches or to take additional precautions to confirm the user's
* actual intent.
*/
AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
};
/**
* Motion event edge touch flags.
*/
enum android_motionevent_edge_touch_flags {
/** No edges intersected. */
AMOTION_EVENT_EDGE_FLAG_NONE = 0,
/** Flag indicating the motion event intersected the top edge of the screen. */
AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
/** Flag indicating the motion event intersected the bottom edge of the screen. */
AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
/** Flag indicating the motion event intersected the left edge of the screen. */
AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
/** Flag indicating the motion event intersected the right edge of the screen. */
AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
};
/**
* Constants that identify each individual axis of a motion event.
* @anchor AMOTION_EVENT_AXIS
*/
enum android_motionevent_axis {
/**
* Axis constant: X axis of a motion event.
*
* - For a touch screen, reports the absolute X screen position of the center of
* the touch contact area. The units are display pixels.
* - For a touch pad, reports the absolute X surface position of the center of the touch
* contact area. The units are device-dependent.
* - For a mouse, reports the absolute X screen position of the mouse pointer.
* The units are display pixels.
* - For a trackball, reports the relative horizontal displacement of the trackball.
* The value is normalized to a range from -1.0 (left) to 1.0 (right).
* - For a joystick, reports the absolute X position of the joystick.
* The value is normalized to a range from -1.0 (left) to 1.0 (right).
*/
AMOTION_EVENT_AXIS_X = 0,
/**
* Axis constant: Y axis of a motion event.
*
* - For a touch screen, reports the absolute Y screen position of the center of
* the touch contact area. The units are display pixels.
* - For a touch pad, reports the absolute Y surface position of the center of the touch
* contact area. The units are device-dependent.
* - For a mouse, reports the absolute Y screen position of the mouse pointer.
* The units are display pixels.
* - For a trackball, reports the relative vertical displacement of the trackball.
* The value is normalized to a range from -1.0 (up) to 1.0 (down).
* - For a joystick, reports the absolute Y position of the joystick.
* The value is normalized to a range from -1.0 (up or far) to 1.0 (down or near).
*/
AMOTION_EVENT_AXIS_Y = 1,
/**
* Axis constant: Pressure axis of a motion event.
*
* - For a touch screen or touch pad, reports the approximate pressure applied to the surface
* by a finger or other tool. The value is normalized to a range from
* 0 (no pressure at all) to 1 (normal pressure), although values higher than 1
* may be generated depending on the calibration of the input device.
* - For a trackball, the value is set to 1 if the trackball button is pressed
* or 0 otherwise.
* - For a mouse, the value is set to 1 if the primary mouse button is pressed
* or 0 otherwise.
*/
AMOTION_EVENT_AXIS_PRESSURE = 2,
/**
* Axis constant: Size axis of a motion event.
*
* - For a touch screen or touch pad, reports the approximate size of the contact area in
* relation to the maximum detectable size for the device. The value is normalized
* to a range from 0 (smallest detectable size) to 1 (largest detectable size),
* although it is not a linear scale. This value is of limited use.
* To obtain calibrated size information, see
* {@link AMOTION_EVENT_AXIS_TOUCH_MAJOR} or {@link AMOTION_EVENT_AXIS_TOOL_MAJOR}.
*/
AMOTION_EVENT_AXIS_SIZE = 3,
/**
* Axis constant: TouchMajor axis of a motion event.
*
* - For a touch screen, reports the length of the major axis of an ellipse that
* represents the touch area at the point of contact.
* The units are display pixels.
* - For a touch pad, reports the length of the major axis of an ellipse that
* represents the touch area at the point of contact.
* The units are device-dependent.
*/
AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
/**
* Axis constant: TouchMinor axis of a motion event.
*
* - For a touch screen, reports the length of the minor axis of an ellipse that
* represents the touch area at the point of contact.
* The units are display pixels.
* - For a touch pad, reports the length of the minor axis of an ellipse that
* represents the touch area at the point of contact.
* The units are device-dependent.
*
* When the touch is circular, the major and minor axis lengths will be equal to one another.
*/
AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
/**
* Axis constant: ToolMajor axis of a motion event.
*
* - For a touch screen, reports the length of the major axis of an ellipse that
* represents the size of the approaching finger or tool used to make contact.
* - For a touch pad, reports the length of the major axis of an ellipse that
* represents the size of the approaching finger or tool used to make contact.
* The units are device-dependent.
*
* When the touch is circular, the major and minor axis lengths will be equal to one another.
*
* The tool size may be larger than the touch size since the tool may not be fully
* in contact with the touch sensor.
*/
AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
/**
* Axis constant: ToolMinor axis of a motion event.
*
* - For a touch screen, reports the length of the minor axis of an ellipse that
* represents the size of the approaching finger or tool used to make contact.
* - For a touch pad, reports the length of the minor axis of an ellipse that
* represents the size of the approaching finger or tool used to make contact.
* The units are device-dependent.
*
* When the touch is circular, the major and minor axis lengths will be equal to one another.
*
* The tool size may be larger than the touch size since the tool may not be fully
* in contact with the touch sensor.
*/
AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
/**
* Axis constant: Orientation axis of a motion event.
*
* - For a touch screen or touch pad, reports the orientation of the finger
* or tool in radians relative to the vertical plane of the device.
* An angle of 0 radians indicates that the major axis of contact is oriented
* upwards, is perfectly circular or is of unknown orientation. A positive angle
* indicates that the major axis of contact is oriented to the right. A negative angle
* indicates that the major axis of contact is oriented to the left.
* The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
* (finger pointing fully right).
* - For a stylus, the orientation indicates the direction in which the stylus
* is pointing in relation to the vertical axis of the current orientation of the screen.
* The range is from -PI radians to PI radians, where 0 is pointing up,
* -PI/2 radians is pointing left, -PI or PI radians is pointing down, and PI/2 radians
* is pointing right. See also {@link AMOTION_EVENT_AXIS_TILT}.
*/
AMOTION_EVENT_AXIS_ORIENTATION = 8,
/**
* Axis constant: Vertical Scroll axis of a motion event.
*
* - For a mouse, reports the relative movement of the vertical scroll wheel.
* The value is normalized to a range from -1.0 (down) to 1.0 (up).
*
* This axis should be used to scroll views vertically.
*/
AMOTION_EVENT_AXIS_VSCROLL = 9,
/**
* Axis constant: Horizontal Scroll axis of a motion event.
*
* - For a mouse, reports the relative movement of the horizontal scroll wheel.
* The value is normalized to a range from -1.0 (left) to 1.0 (right).
*
* This axis should be used to scroll views horizontally.
*/
AMOTION_EVENT_AXIS_HSCROLL = 10,
/**
* Axis constant: Z axis of a motion event.
*
* - For a joystick, reports the absolute Z position of the joystick.
* The value is normalized to a range from -1.0 (high) to 1.0 (low).
* <em>On game pads with two analog joysticks, this axis is often reinterpreted
* to report the absolute X position of the second joystick instead.</em>
*/
AMOTION_EVENT_AXIS_Z = 11,
/**
* Axis constant: X Rotation axis of a motion event.
*
* - For a joystick, reports the absolute rotation angle about the X axis.
* The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
*/
AMOTION_EVENT_AXIS_RX = 12,
/**
* Axis constant: Y Rotation axis of a motion event.
*
* - For a joystick, reports the absolute rotation angle about the Y axis.
* The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
*/
AMOTION_EVENT_AXIS_RY = 13,
/**
* Axis constant: Z Rotation axis of a motion event.
*
* - For a joystick, reports the absolute rotation angle about the Z axis.
* The value is normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise).
* On game pads with two analog joysticks, this axis is often reinterpreted
* to report the absolute Y position of the second joystick instead.
*/
AMOTION_EVENT_AXIS_RZ = 14,
/**
* Axis constant: Hat X axis of a motion event.
*
* - For a joystick, reports the absolute X position of the directional hat control.
* The value is normalized to a range from -1.0 (left) to 1.0 (right).
*/
AMOTION_EVENT_AXIS_HAT_X = 15,
/**
* Axis constant: Hat Y axis of a motion event.
*
* - For a joystick, reports the absolute Y position of the directional hat control.
* The value is normalized to a range from -1.0 (up) to 1.0 (down).
*/
AMOTION_EVENT_AXIS_HAT_Y = 16,
/**
* Axis constant: Left Trigger axis of a motion event.
*
* - For a joystick, reports the absolute position of the left trigger control.
* The value is normalized to a range from 0.0 (released) to 1.0 (fully pressed).
*/
AMOTION_EVENT_AXIS_LTRIGGER = 17,
/**
* Axis constant: Right Trigger axis of a motion event.
*
* - For a joystick, reports the absolute position of the right trigger control.
* The value is normalized to a range from 0.0 (released) to 1.0 (fully pressed).
*/
AMOTION_EVENT_AXIS_RTRIGGER = 18,
/**
* Axis constant: Throttle axis of a motion event.
*
* - For a joystick, reports the absolute position of the throttle control.
* The value is normalized to a range from 0.0 (fully open) to 1.0 (fully closed).
*/
AMOTION_EVENT_AXIS_THROTTLE = 19,
/**
* Axis constant: Rudder axis of a motion event.
*
* - For a joystick, reports the absolute position of the rudder control.
* The value is normalized to a range from -1.0 (turn left) to 1.0 (turn right).
*/
AMOTION_EVENT_AXIS_RUDDER = 20,
/**
* Axis constant: Wheel axis of a motion event.
*
* - For a joystick, reports the absolute position of the steering wheel control.
* The value is normalized to a range from -1.0 (turn left) to 1.0 (turn right).
*/
AMOTION_EVENT_AXIS_WHEEL = 21,
/**
* Axis constant: Gas axis of a motion event.
*
* - For a joystick, reports the absolute position of the gas (accelerator) control.
* The value is normalized to a range from 0.0 (no acceleration)
* to 1.0 (maximum acceleration).
*/
AMOTION_EVENT_AXIS_GAS = 22,
/**
* Axis constant: Brake axis of a motion event.
*
* - For a joystick, reports the absolute position of the brake control.
* The value is normalized to a range from 0.0 (no braking) to 1.0 (maximum braking).
*/
AMOTION_EVENT_AXIS_BRAKE = 23,
/**
* Axis constant: Distance axis of a motion event.
*
* - For a stylus, reports the distance of the stylus from the screen.
* A value of 0.0 indicates direct contact and larger values indicate increasing
* distance from the surface.
*/
AMOTION_EVENT_AXIS_DISTANCE = 24,
/**
* Axis constant: Tilt axis of a motion event.
*
* - For a stylus, reports the tilt angle of the stylus in radians where
* 0 radians indicates that the stylus is being held perpendicular to the
* surface, and PI/2 radians indicates that the stylus is being held flat
* against the surface.
*/
AMOTION_EVENT_AXIS_TILT = 25,
/**
* Axis constant: Generic scroll axis of a motion event.
*
* - This is used for scroll axis motion events that can't be classified as strictly
* vertical or horizontal. The movement of a rotating scroller is an example of this.
*/
AMOTION_EVENT_AXIS_SCROLL = 26,
/**
* Axis constant: The movement of x position of a motion event.
*
* - For a mouse, reports a difference of x position between the previous position.
* This is useful when pointer is captured, in that case the mouse pointer doesn't
* change the location but this axis reports the difference which allows the app
* to see how the mouse is moved.
*/
AMOTION_EVENT_AXIS_RELATIVE_X = 27,
/**
* Axis constant: The movement of y position of a motion event.
*
* Same as {@link RELATIVE_X}, but for y position.
*/
AMOTION_EVENT_AXIS_RELATIVE_Y = 28,
/**
* Axis constant: Generic 1 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_1 = 32,
/**
* Axis constant: Generic 2 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_2 = 33,
/**
* Axis constant: Generic 3 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_3 = 34,
/**
* Axis constant: Generic 4 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_4 = 35,
/**
* Axis constant: Generic 5 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_5 = 36,
/**
* Axis constant: Generic 6 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_6 = 37,
/**
* Axis constant: Generic 7 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_7 = 38,
/**
* Axis constant: Generic 8 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_8 = 39,
/**
* Axis constant: Generic 9 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_9 = 40,
/**
* Axis constant: Generic 10 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_10 = 41,
/**
* Axis constant: Generic 11 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_11 = 42,
/**
* Axis constant: Generic 12 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_12 = 43,
/**
* Axis constant: Generic 13 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_13 = 44,
/**
* Axis constant: Generic 14 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_14 = 45,
/**
* Axis constant: Generic 15 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_15 = 46,
/**
* Axis constant: Generic 16 axis of a motion event.
* The interpretation of a generic axis is device-specific.
*/
AMOTION_EVENT_AXIS_GENERIC_16 = 47,
// NOTE: If you add a new axis here you must also add it to several other files.
// Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
};
/**
* Constants that identify buttons that are associated with motion events.
* Refer to the documentation on the MotionEvent class for descriptions of each button.
*/
enum android_motionevent_buttons {
/** primary */
AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
/** secondary */
AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
/** tertiary */
AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
/** back */
AMOTION_EVENT_BUTTON_BACK = 1 << 3,
/** forward */
AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
AMOTION_EVENT_BUTTON_STYLUS_PRIMARY = 1 << 5,
AMOTION_EVENT_BUTTON_STYLUS_SECONDARY = 1 << 6,
};
/**
* Constants that identify tool types.
* Refer to the documentation on the MotionEvent class for descriptions of each tool type.
*/
enum android_motionevent_tool_type {
/** unknown */
AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
/** finger */
AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
/** stylus */
AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
/** mouse */
AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
/** eraser */
AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
};
/**
* Input source masks.
*
* Refer to the documentation on android.view.InputDevice for more details about input sources
* and their correct interpretation.
*/
enum android_input_source_class {
/** mask */
AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
/** none */
AINPUT_SOURCE_CLASS_NONE = 0x00000000,
/** button */
AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
/** pointer */
AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
/** navigation */
AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
/** position */
AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
/** joystick */
AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
};
/**
* Input sources.
*/
enum android_input_source {
/** unknown */
AINPUT_SOURCE_UNKNOWN = 0x00000000,
/** keyboard */
AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
/** dpad */
AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
/** gamepad */
AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
/** touchscreen */
AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
/** mouse */
AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
/** stylus */
AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
/** bluetooth stylus */
AINPUT_SOURCE_BLUETOOTH_STYLUS = 0x00008000 | AINPUT_SOURCE_STYLUS,
/** trackball */
AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
/** mouse relative */
AINPUT_SOURCE_MOUSE_RELATIVE = 0x00020000 | AINPUT_SOURCE_CLASS_NAVIGATION,
/** touchpad */
AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
/** navigation */
AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
/** joystick */
AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
/** rotary encoder */
AINPUT_SOURCE_ROTARY_ENCODER = 0x00400000 | AINPUT_SOURCE_CLASS_NONE,
};
/**
* Keyboard types.
*
* Refer to the documentation on android.view.InputDevice for more details.
*/
enum android_keyboard_type {
/** none */
AINPUT_KEYBOARD_TYPE_NONE = 0,
/** non alphabetic */
AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
/** alphabetic */
AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
};
/**
* Constants used to retrieve information about the range of motion for a particular
* coordinate of a motion event.
*
* Refer to the documentation on android.view.InputDevice for more details about input sources
* and their correct interpretation.
*
* @deprecated These constants are deprecated. Use {@link AMOTION_EVENT_AXIS AMOTION_EVENT_AXIS_*} constants instead.
*/
enum android_motion_range {
/** x */
AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
/** y */
AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
/** pressure */
AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
/** size */
AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
/** touch major */
AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
/** touch minor */
AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
/** tool major */
AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
/** tool minor */
AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
/** orientation */
AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
};
#endif // _ANDROID_INPUT_H