From 3bce2ef8d6a613f6601328b3679ec18256cefec9 Mon Sep 17 00:00:00 2001 From: Pascal H Date: Mon, 15 Mar 2021 09:14:12 +0100 Subject: [PATCH] chore: clarify collections documentation C++ `map` is more like BTreeMap. `unordered_map` in C++(11) is the equivalent of `HashMap` in Rust. (+ additional like for references). --- exercises/collections/README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/exercises/collections/README.md b/exercises/collections/README.md index 9ded29a0..af87863b 100644 --- a/exercises/collections/README.md +++ b/exercises/collections/README.md @@ -14,7 +14,7 @@ structures that are used very often in Rust programs: * A *vector* allows you to store a variable number of values next to each other. * A *hash map* allows you to associate a value with a particular key. - You may also know this by the names *map* in C++, *dictionary* in - Python or an *associative array* in other languages. + You may also know this by the names [*unordered map* in C++](https://en.cppreference.com/w/cpp/container/unordered_map), + [*dictionary* in Python](https://docs.python.org/3/tutorial/datastructures.html#dictionaries) or an *associative array* in other languages. [Rust book chapter](https://doc.rust-lang.org/stable/book/ch08-01-vectors.html)