2018-04-02 16:35:24 +00:00
|
|
|
# Tutorial 04 - Mailboxes
|
|
|
|
|
|
|
|
Before we could go on with UART0, we need mailboxes. So in this tutorial we
|
|
|
|
introduce the mailbox interface. We'll use it to query the board's serial
|
|
|
|
number and print that out on UART1.
|
|
|
|
|
|
|
|
NOTE: qemu does not redirect UART1 to terminal by default, only UART0!
|
|
|
|
|
|
|
|
## uart.rs
|
|
|
|
|
|
|
|
`MiniUart::hex(&self, d: u32)` prints out a binary value in hexadecimal format.
|
|
|
|
|
|
|
|
## mbox.rs
|
|
|
|
|
|
|
|
The mailbox interface. First we fill up the message in the `mbox.buffer` array,
|
|
|
|
then we call `Mbox::call(&mut self, channel: u32)` to pass it to the GPU,
|
|
|
|
specifying the mailbox channel. In this example we have used the [property
|
|
|
|
channel], which requires the message to be formatted as:
|
|
|
|
|
|
|
|
[property channel]: (https://github.com/raspberrypi/firmware/wiki/Mailbox-property-interface)
|
|
|
|
|
|
|
|
```
|
|
|
|
0. size of the message in bytes, (x+1)*4
|
|
|
|
1. mbox::REQUEST magic value, indicates request message
|
|
|
|
2-x. tags
|
|
|
|
x+1. mbox::tag::LAST magic value, indicates no more tags
|
|
|
|
```
|
|
|
|
|
|
|
|
Where each tag looks like:
|
|
|
|
|
|
|
|
```
|
|
|
|
n+0. tag identifier
|
|
|
|
n+1. value buffer size in bytes
|
|
|
|
n+2. must be zero
|
|
|
|
n+3. optional value buffer
|
|
|
|
```
|
|
|
|
|
|
|
|
### Synchronization
|
|
|
|
|
|
|
|
When signaling the GPU about a new mailbox message, we need to take care that
|
|
|
|
mailbox buffer setup has really finished. Both setting up mailbox contents and
|
2018-04-07 10:18:04 +00:00
|
|
|
signaling the GPU is done with store operations to independent memory locations
|
|
|
|
(RAM and MMIO). Since compilers are free to reorder instructions without
|
|
|
|
control-flow or data-dependencies for optimization purposes, we need to take
|
|
|
|
care that signaling the GPU really takes place _after_ all of the contents have
|
|
|
|
been written to the mailbox buffer.
|
|
|
|
|
|
|
|
One way to do this would be to define the whole mailbox buffer as `volatile`, as
|
|
|
|
well as the location that we write to to signal the GPU. The compiler is not
|
|
|
|
allowed to reorder memory operations tagged with the `volatile` keyword with
|
|
|
|
each other. But this is not needed here. We don't care if the compiler optimizes
|
|
|
|
the buffer setup code as long as signaling the GPU takes place afterwards.
|
|
|
|
|
|
|
|
Therefore, we prevent premature signaling by inserting an explicit [compiler
|
|
|
|
fence] after the buffer preparation code. Since we signal the CPU by calling
|
|
|
|
another function, the fence would only be effective if that function was a)
|
|
|
|
inlined and b) the inlined instructions then reordered with buffer setup
|
|
|
|
code. Otherwise the compiler has to assume that the called function has
|
|
|
|
dependencies on previous memory operations and not reorder here. Although there
|
|
|
|
is little chance that the reordering scenario happens, I'll leave the fence
|
|
|
|
there nonetheless for academic purposes :-)
|
2018-04-02 16:35:24 +00:00
|
|
|
|
|
|
|
Please note that such reordering might also be done by CPUs that feature
|
|
|
|
[out-of-order execution]. Lucky us, although the Rasperry Pi 3 features
|
|
|
|
`ARMv8.0-A` CPU cores, the `Cortex-A53` variant is used, [which does not support
|
|
|
|
this feature]. Otherwise, a [fence] that additionally [emits corresponding CPU
|
|
|
|
instructions] to prevent this behavior would be needed.
|
|
|
|
|
|
|
|
[compiler fence]: https://doc.rust-lang.org/beta/core/sync/atomic/fn.compiler_fence.html
|
|
|
|
[out-of-order execution]: https://en.wikipedia.org/wiki/Out-of-order_execution
|
|
|
|
[which does not support this feature]: https://en.wikipedia.org/wiki/Comparison_of_ARMv8-A_cores
|
|
|
|
[fence]: https://doc.rust-lang.org/std/sync/atomic/fn.fence.html
|
|
|
|
[emits corresponding CPU instructions]: https://developer.arm.com/products/architecture/a-profile/docs/100941/latest/barriers
|
|
|
|
|
2018-04-04 18:41:33 +00:00
|
|
|
## main.rs
|
2018-04-02 16:35:24 +00:00
|
|
|
|
|
|
|
We query the board's serial number and then we display it on the serial console.
|