patterns/idioms/temporary-mutability.html
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<ol class="chapter"><li class="chapter-item expanded "><a href="../intro.html"><strong aria-hidden="true">1.</strong> Introduction</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../translations.html"><strong aria-hidden="true">1.1.</strong> Translations</a></li></ol></li><li class="chapter-item expanded "><a href="../idioms/index.html"><strong aria-hidden="true">2.</strong> Idioms</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../idioms/coercion-arguments.html"><strong aria-hidden="true">2.1.</strong> Use borrowed types for arguments</a></li><li class="chapter-item expanded "><a href="../idioms/concat-format.html"><strong aria-hidden="true">2.2.</strong> Concatenating Strings with format!</a></li><li class="chapter-item expanded "><a href="../idioms/ctor.html"><strong aria-hidden="true">2.3.</strong> Constructor</a></li><li class="chapter-item expanded "><a href="../idioms/default.html"><strong aria-hidden="true">2.4.</strong> The Default Trait</a></li><li class="chapter-item expanded "><a href="../idioms/deref.html"><strong aria-hidden="true">2.5.</strong> Collections Are Smart Pointers</a></li><li class="chapter-item expanded "><a href="../idioms/dtor-finally.html"><strong aria-hidden="true">2.6.</strong> Finalisation in Destructors</a></li><li class="chapter-item expanded "><a href="../idioms/mem-replace.html"><strong aria-hidden="true">2.7.</strong> mem::{take(_), replace(_)}</a></li><li class="chapter-item expanded "><a href="../idioms/on-stack-dyn-dispatch.html"><strong aria-hidden="true">2.8.</strong> On-Stack Dynamic Dispatch</a></li><li class="chapter-item expanded "><a href="../idioms/ffi/intro.html"><strong aria-hidden="true">2.9.</strong> Foreign function interface (FFI)</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../idioms/ffi/errors.html"><strong aria-hidden="true">2.9.1.</strong> Idiomatic Errors</a></li><li class="chapter-item expanded "><a href="../idioms/ffi/accepting-strings.html"><strong aria-hidden="true">2.9.2.</strong> Accepting Strings</a></li><li class="chapter-item expanded "><a href="../idioms/ffi/passing-strings.html"><strong aria-hidden="true">2.9.3.</strong> Passing Strings</a></li></ol></li><li class="chapter-item expanded "><a href="../idioms/option-iter.html"><strong aria-hidden="true">2.10.</strong> Iterating over an Option</a></li><li class="chapter-item expanded "><a href="../idioms/pass-var-to-closure.html"><strong aria-hidden="true">2.11.</strong> Pass Variables to Closure</a></li><li class="chapter-item expanded "><a href="../idioms/priv-extend.html"><strong aria-hidden="true">2.12.</strong> Privacy For Extensibility</a></li><li class="chapter-item expanded "><a href="../idioms/rustdoc-init.html"><strong aria-hidden="true">2.13.</strong> Easy doc initialization</a></li><li class="chapter-item expanded "><a href="../idioms/temporary-mutability.html" class="active"><strong aria-hidden="true">2.14.</strong> Temporary mutability</a></li><li class="chapter-item expanded "><a href="../idioms/return-consumed-arg-on-error.html"><strong aria-hidden="true">2.15.</strong> Return consumed arg on error</a></li></ol></li><li class="chapter-item expanded "><a href="../patterns/index.html"><strong aria-hidden="true">3.</strong> Design Patterns</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/behavioural/intro.html"><strong aria-hidden="true">3.1.</strong> Behavioural</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/behavioural/command.html"><strong aria-hidden="true">3.1.1.</strong> Command</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/interpreter.html"><strong aria-hidden="true">3.1.2.</strong> Interpreter</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/newtype.html"><strong aria-hidden="true">3.1.3.</strong> Newtype</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/RAII.html"><strong aria-hidden="true">3.1.4.</strong> RAII Guards</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/strategy.html"><strong aria-hidden="true">3.1.5.</strong> Strategy</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/visitor.html"><strong aria-hidden="true">3.1.6.</strong> Visitor</a></li></ol></li><li class="chapter-item expanded "><a href="../patterns/creational/intro.html"><strong aria-hidden="true">3.2.</strong> Creational</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/creational/builder.html"><strong aria-hidden="true">3.2.1.</strong> Builder</a></li><li class="chapter-item expanded "><a href="../patterns/creational/fold.html"><strong aria-hidden="true">3.2.2.</strong> Fold</a></li></ol></li><li class="chapter-item expanded "><a href="../patterns/structural/intro.html"><strong aria-hidden="true">3.3.</strong> Structural</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/structural/compose-structs.html"><strong aria-hidden="true">3.3.1.</strong> Compose Structs</a></li><li class="chapter-item expanded "><a href="../patterns/structural/small-crates.html"><strong aria-hidden="true">3.3.2.</strong> Prefer Small Crates</a></li><li class="chapter-item expanded "><a href="../patterns/structural/unsafe-mods.html"><strong aria-hidden="true">3.3.3.</strong> Contain unsafety in small modules</a></li></ol></li><li class="chapter-item expanded "><a href="../patterns/ffi/intro.html"><strong aria-hidden="true">3.4.</strong> Foreign function interface (FFI)</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/ffi/export.html"><strong aria-hidden="true">3.4.1.</strong> Object-Based APIs</a></li><li class="chapter-item expanded "><a href="../patterns/ffi/wrappers.html"><strong aria-hidden="true">3.4.2.</strong> Type Consolidation into Wrappers</a></li></ol></li></ol></li><li class="chapter-item expanded "><a href="../anti_patterns/index.html"><strong aria-hidden="true">4.</strong> Anti-patterns</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../anti_patterns/borrow_clone.html"><strong aria-hidden="true">4.1.</strong> Clone to satisfy the borrow checker</a></li><li class="chapter-item expanded "><a href="../anti_patterns/deny-warnings.html"><strong aria-hidden="true">4.2.</strong> #[deny(warnings)]</a></li><li class="chapter-item expanded "><a href="../anti_patterns/deref.html"><strong aria-hidden="true">4.3.</strong> Deref Polymorphism</a></li></ol></li><li class="chapter-item expanded "><a href="../functional/index.html"><strong aria-hidden="true">5.</strong> Functional Programming</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../functional/paradigms.html"><strong aria-hidden="true">5.1.</strong> Programming paradigms</a></li><li class="chapter-item expanded 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<h1 id="temporary-mutability"><a class="header" href="#temporary-mutability">Temporary mutability</a></h1>
<h2 id="description"><a class="header" href="#description">Description</a></h2>
<p>Often it is necessary to prepare and process some data, but after that data are
only inspected and never modified. The intention can be made explicit by redefining
the mutable variable as immutable.</p>
<p>It can be done either by processing data within a nested block or by redefining
the variable.</p>
<h2 id="example"><a class="header" href="#example">Example</a></h2>
<p>Say, vector must be sorted before usage.</p>
<p>Using nested block:</p>
<pre><code class="language-rust ignore">let data = {
let mut data = get_vec();
data.sort();
data
};
// Here `data` is immutable.</code></pre>
<p>Using variable rebinding:</p>
<pre><code class="language-rust ignore">let mut data = get_vec();
data.sort();
let data = data;
// Here `data` is immutable.</code></pre>
<h2 id="advantages"><a class="header" href="#advantages">Advantages</a></h2>
<p>Compiler ensures that you don't accidentally mutate data after some point.</p>
<h2 id="disadvantages"><a class="header" href="#disadvantages">Disadvantages</a></h2>
<p>Nested block requires additional indentation of block body.
One more line to return data from block or redefine variable.</p>
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