patterns/idioms/rustdoc-init.html
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<ol class="chapter"><li class="chapter-item expanded "><a href="../intro.html"><strong aria-hidden="true">1.</strong> Introduction</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../translations.html"><strong aria-hidden="true">1.1.</strong> Translations</a></li></ol></li><li class="chapter-item expanded "><a href="../idioms/index.html"><strong aria-hidden="true">2.</strong> Idioms</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../idioms/coercion-arguments.html"><strong aria-hidden="true">2.1.</strong> Use borrowed types for arguments</a></li><li class="chapter-item expanded "><a href="../idioms/concat-format.html"><strong aria-hidden="true">2.2.</strong> Concatenating Strings with format!</a></li><li class="chapter-item expanded "><a href="../idioms/ctor.html"><strong aria-hidden="true">2.3.</strong> Constructor</a></li><li class="chapter-item expanded "><a href="../idioms/default.html"><strong aria-hidden="true">2.4.</strong> The Default Trait</a></li><li class="chapter-item expanded "><a href="../idioms/deref.html"><strong aria-hidden="true">2.5.</strong> Collections Are Smart Pointers</a></li><li class="chapter-item expanded "><a href="../idioms/dtor-finally.html"><strong aria-hidden="true">2.6.</strong> Finalisation in Destructors</a></li><li class="chapter-item expanded "><a href="../idioms/mem-replace.html"><strong aria-hidden="true">2.7.</strong> mem::{take(_), replace(_)}</a></li><li class="chapter-item expanded "><a href="../idioms/on-stack-dyn-dispatch.html"><strong aria-hidden="true">2.8.</strong> On-Stack Dynamic Dispatch</a></li><li class="chapter-item expanded "><a href="../idioms/ffi/intro.html"><strong aria-hidden="true">2.9.</strong> Foreign function interface (FFI)</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../idioms/ffi/errors.html"><strong aria-hidden="true">2.9.1.</strong> Idiomatic Errors</a></li><li class="chapter-item expanded "><a href="../idioms/ffi/accepting-strings.html"><strong aria-hidden="true">2.9.2.</strong> Accepting Strings</a></li><li class="chapter-item expanded "><a href="../idioms/ffi/passing-strings.html"><strong aria-hidden="true">2.9.3.</strong> Passing Strings</a></li></ol></li><li class="chapter-item expanded "><a href="../idioms/option-iter.html"><strong aria-hidden="true">2.10.</strong> Iterating over an Option</a></li><li class="chapter-item expanded "><a href="../idioms/pass-var-to-closure.html"><strong aria-hidden="true">2.11.</strong> Pass Variables to Closure</a></li><li class="chapter-item expanded "><a href="../idioms/priv-extend.html"><strong aria-hidden="true">2.12.</strong> Privacy For Extensibility</a></li><li class="chapter-item expanded "><a href="../idioms/rustdoc-init.html" class="active"><strong aria-hidden="true">2.13.</strong> Easy doc initialization</a></li><li class="chapter-item expanded "><a href="../idioms/temporary-mutability.html"><strong aria-hidden="true">2.14.</strong> Temporary mutability</a></li><li class="chapter-item expanded "><a href="../idioms/return-consumed-arg-on-error.html"><strong aria-hidden="true">2.15.</strong> Return consumed arg on error</a></li></ol></li><li class="chapter-item expanded "><a href="../patterns/index.html"><strong aria-hidden="true">3.</strong> Design Patterns</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/behavioural/intro.html"><strong aria-hidden="true">3.1.</strong> Behavioural</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/behavioural/command.html"><strong aria-hidden="true">3.1.1.</strong> Command</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/interpreter.html"><strong aria-hidden="true">3.1.2.</strong> Interpreter</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/newtype.html"><strong aria-hidden="true">3.1.3.</strong> Newtype</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/RAII.html"><strong aria-hidden="true">3.1.4.</strong> RAII Guards</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/strategy.html"><strong aria-hidden="true">3.1.5.</strong> Strategy</a></li><li class="chapter-item expanded "><a href="../patterns/behavioural/visitor.html"><strong aria-hidden="true">3.1.6.</strong> Visitor</a></li></ol></li><li class="chapter-item expanded "><a href="../patterns/creational/intro.html"><strong aria-hidden="true">3.2.</strong> Creational</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/creational/builder.html"><strong aria-hidden="true">3.2.1.</strong> Builder</a></li><li class="chapter-item expanded "><a href="../patterns/creational/fold.html"><strong aria-hidden="true">3.2.2.</strong> Fold</a></li></ol></li><li class="chapter-item expanded "><a href="../patterns/structural/intro.html"><strong aria-hidden="true">3.3.</strong> Structural</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/structural/compose-structs.html"><strong aria-hidden="true">3.3.1.</strong> Compose Structs</a></li><li class="chapter-item expanded "><a href="../patterns/structural/small-crates.html"><strong aria-hidden="true">3.3.2.</strong> Prefer Small Crates</a></li><li class="chapter-item expanded "><a href="../patterns/structural/unsafe-mods.html"><strong aria-hidden="true">3.3.3.</strong> Contain unsafety in small modules</a></li></ol></li><li class="chapter-item expanded "><a href="../patterns/ffi/intro.html"><strong aria-hidden="true">3.4.</strong> Foreign function interface (FFI)</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/ffi/export.html"><strong aria-hidden="true">3.4.1.</strong> Object-Based APIs</a></li><li class="chapter-item expanded "><a href="../patterns/ffi/wrappers.html"><strong aria-hidden="true">3.4.2.</strong> Type Consolidation into Wrappers</a></li></ol></li></ol></li><li class="chapter-item expanded "><a href="../anti_patterns/index.html"><strong aria-hidden="true">4.</strong> Anti-patterns</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../anti_patterns/borrow_clone.html"><strong aria-hidden="true">4.1.</strong> Clone to satisfy the borrow checker</a></li><li class="chapter-item expanded "><a href="../anti_patterns/deny-warnings.html"><strong aria-hidden="true">4.2.</strong> #[deny(warnings)]</a></li><li class="chapter-item expanded "><a href="../anti_patterns/deref.html"><strong aria-hidden="true">4.3.</strong> Deref Polymorphism</a></li></ol></li><li class="chapter-item expanded "><a href="../functional/index.html"><strong aria-hidden="true">5.</strong> Functional Programming</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../functional/paradigms.html"><strong aria-hidden="true">5.1.</strong> Programming paradigms</a></li><li class="chapter-item expanded 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<h1 id="easy-doc-initialization"><a class="header" href="#easy-doc-initialization">Easy doc initialization</a></h1>
<h2 id="description"><a class="header" href="#description">Description</a></h2>
<p>If a struct takes significant effort to initialize when writing docs, it can be
quicker to wrap your example with a helper function which takes the struct as an
argument.</p>
<h2 id="motivation"><a class="header" href="#motivation">Motivation</a></h2>
<p>Sometimes there is a struct with multiple or complicated parameters and several
methods. Each of these methods should have examples.</p>
<p>For example:</p>
<pre><code class="language-rust ignore">struct Connection {
name: String,
stream: TcpStream,
}
impl Connection {
/// Sends a request over the connection.
///
/// # Example
/// ```no_run
/// # // Boilerplate are required to get an example working.
/// # let stream = TcpStream::connect(&quot;127.0.0.1:34254&quot;);
/// # let connection = Connection { name: &quot;foo&quot;.to_owned(), stream };
/// # let request = Request::new(&quot;RequestId&quot;, RequestType::Get, &quot;payload&quot;);
/// let response = connection.send_request(request);
/// assert!(response.is_ok());
/// ```
fn send_request(&amp;self, request: Request) -&gt; Result&lt;Status, SendErr&gt; {
// ...
}
/// Oh no, all that boilerplate needs to be repeated here!
fn check_status(&amp;self) -&gt; Status {
// ...
}
}</code></pre>
<h2 id="example"><a class="header" href="#example">Example</a></h2>
<p>Instead of typing all of this boilerplate to create a <code>Connection</code> and
<code>Request</code>, it is easier to just create a wrapping helper function which takes
them as arguments:</p>
<pre><code class="language-rust ignore">struct Connection {
name: String,
stream: TcpStream,
}
impl Connection {
/// Sends a request over the connection.
///
/// # Example
/// ```
/// # fn call_send(connection: Connection, request: Request) {
/// let response = connection.send_request(request);
/// assert!(response.is_ok());
/// # }
/// ```
fn send_request(&amp;self, request: Request) {
// ...
}
}</code></pre>
<p><strong>Note</strong> in the above example the line <code>assert!(response.is_ok());</code> will not
actually run while testing because it is inside a function which is never
invoked.</p>
<h2 id="advantages"><a class="header" href="#advantages">Advantages</a></h2>
<p>This is much more concise and avoids repetitive code in examples.</p>
<h2 id="disadvantages"><a class="header" href="#disadvantages">Disadvantages</a></h2>
<p>As example is in a function, the code will not be tested. Though it will still be
checked to make sure it compiles when running a <code>cargo test</code>. So this pattern is
most useful when you need <code>no_run</code>. With this, you do not need to add <code>no_run</code>.</p>
<h2 id="discussion"><a class="header" href="#discussion">Discussion</a></h2>
<p>If assertions are not required this pattern works well.</p>
<p>If they are, an alternative can be to create a public method to create a helper
instance which is annotated with <code>#[doc(hidden)]</code> (so that users won't see it).
Then this method can be called inside of rustdoc because it is part of the
crate's public API.</p>
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