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<ol class="chapter"><li class="chapter-item expanded "><a href="../intro.html"><strong aria-hidden="true">1.</strong> Introduction</a></li><li class="chapter-item expanded "><a href="../idioms/index.html"><strong aria-hidden="true">2.</strong> Idioms</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../idioms/coercion-arguments.html"><strong aria-hidden="true">2.1.</strong> Use borrowed types for arguments</a></li><li class="chapter-item expanded "><a href="../idioms/concat-format.html"><strong aria-hidden="true">2.2.</strong> Concatenating Strings with format!</a></li><li class="chapter-item expanded "><a href="../idioms/ctor.html"><strong aria-hidden="true">2.3.</strong> Constructor</a></li><li class="chapter-item expanded "><a href="../idioms/default.html"><strong aria-hidden="true">2.4.</strong> The Default Trait</a></li><li class="chapter-item expanded "><a href="../idioms/deref.html"><strong aria-hidden="true">2.5.</strong> Collections Are Smart Pointers</a></li><li class="chapter-item expanded "><a href="../idioms/dtor-finally.html"><strong aria-hidden="true">2.6.</strong> Finalisation in Destructors</a></li><li class="chapter-item expanded "><a href="../idioms/mem-replace.html"><strong aria-hidden="true">2.7.</strong> mem::replace(_)</a></li><li class="chapter-item expanded "><a href="../idioms/on-stack-dyn-dispatch.html"><strong aria-hidden="true">2.8.</strong> On-Stack Dynamic Dispatch</a></li><li class="chapter-item expanded "><a href="../idioms/ffi-intro.html"><strong aria-hidden="true">2.9.</strong> Foreign function interface usage</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../idioms/ffi-errors.html"><strong aria-hidden="true">2.9.1.</strong> Idiomatic Errors</a></li><li class="chapter-item expanded "><a href="../idioms/ffi-accepting-strings.html"><strong aria-hidden="true">2.9.2.</strong> Accepting Strings</a></li><li class="chapter-item expanded "><a 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Patterns</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/builder.html"><strong aria-hidden="true">3.1.</strong> Builder</a></li><li class="chapter-item expanded "><a href="../patterns/compose-structs.html"><strong aria-hidden="true">3.2.</strong> Compose Structs</a></li><li class="chapter-item expanded "><a href="../patterns/entry.html"><strong aria-hidden="true">3.3.</strong> Entry API</a></li><li class="chapter-item expanded "><a href="../patterns/ffi-intro.html"><strong aria-hidden="true">3.4.</strong> Foreign function interface usage</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../patterns/ffi-export.html"><strong aria-hidden="true">3.4.1.</strong> Object-Based APIs</a></li><li class="chapter-item expanded "><a href="../patterns/ffi-wrappers.html"><strong aria-hidden="true">3.4.2.</strong> Type Consolidation into Wrappers</a></li></ol></li><li class="chapter-item expanded "><a href="../patterns/fold.html"><strong aria-hidden="true">3.5.</strong> Fold</a></li><li class="chapter-item expanded "><a href="../patterns/newtype.html"><strong aria-hidden="true">3.6.</strong> Newtype</a></li><li class="chapter-item expanded "><a href="../patterns/RAII.html"><strong aria-hidden="true">3.7.</strong> RAII Guards</a></li><li class="chapter-item expanded "><a href="../patterns/small-crates.html"><strong aria-hidden="true">3.8.</strong> Prefer Small Crates</a></li><li class="chapter-item expanded "><a href="../patterns/unsafe-mods.html"><strong aria-hidden="true">3.9.</strong> Contain unsafety in small modules</a></li><li class="chapter-item expanded "><a href="../patterns/visitor.html"><strong aria-hidden="true">3.10.</strong> Visitor</a></li></ol></li><li class="chapter-item expanded "><a href="../anti_patterns/index.html"><strong aria-hidden="true">4.</strong> Anti-patterns</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../anti_patterns/deny-warnings.html"><strong aria-hidden="true">4.1.</strong> #[deny(warnings)]</a></li><li class="chapter-item expanded "><a href="../anti_patterns/deref.html"><strong aria-hidden="true">4.2.</strong> Deref Polymorphism</a></li></ol></li><li class="chapter-item expanded "><a href="../functional/index.html" class="active"><strong aria-hidden="true">5.</strong> Functional Programming</a></li><li class="chapter-item expanded "><a href="../additional_resources/index.html"><strong aria-hidden="true">6.</strong> Additional Resources</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../additional_resources/design-principles.html"><strong aria-hidden="true">6.1.</strong> Design principles</a></li></ol></li></ol>
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<h1><a class="header" href="#functional-usage-of-rust" id="functional-usage-of-rust">Functional Usage of Rust</a></h1>
<p>Rust is an imperative language, but it follows many functional programming paradigms.
One of the biggest hurdles to understanding functional programs when coming from an imperative background is the shift in thinking.
Imperative programs describe <strong>how</strong> to do something, whereas declarative programs describe <strong>what</strong> to do.
Let's sum the numbers from 1 to 10 to show this.</p>
<h2><a class="header" href="#imperative" id="imperative">Imperative</a></h2>
<pre><pre class="playground"><code class="language-rust edition2018">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>let mut sum = 0;
for i in 1..11 {
sum += i;
}
println!(&quot;{}&quot;, sum);
<span class="boring">}
</span></code></pre></pre>
<p>With imperative programs, we have to play compiler to see what is happening.
Here, we start with a <code>sum</code> of <code>0</code>.
Next, we iterate through the range from 1 to 10.
Each time through the loop, we add the corresponding value in the range.
Then we print it out.</p>
<table><thead><tr><th align="center"><code>i</code></th><th align="center"><code>sum</code></th></tr></thead><tbody>
<tr><td align="center">1</td><td align="center">1</td></tr>
<tr><td align="center">2</td><td align="center">3</td></tr>
<tr><td align="center">3</td><td align="center">6</td></tr>
<tr><td align="center">4</td><td align="center">10</td></tr>
<tr><td align="center">5</td><td align="center">15</td></tr>
<tr><td align="center">6</td><td align="center">21</td></tr>
<tr><td align="center">7</td><td align="center">28</td></tr>
<tr><td align="center">8</td><td align="center">36</td></tr>
<tr><td align="center">9</td><td align="center">45</td></tr>
<tr><td align="center">10</td><td align="center">55</td></tr>
</tbody></table>
<p>This is how most of us start out programming. We learn that a program is a set of steps.</p>
<h2><a class="header" href="#declarative" id="declarative">Declarative</a></h2>
<pre><pre class="playground"><code class="language-rust edition2018">
<span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>println!(&quot;{}&quot;, (1..11).fold(0, |a, b| a + b));
<span class="boring">}
</span></code></pre></pre>
<p>Whoa! This is really different! What's going on here? Remember that with declarative programs we are describing <strong>what</strong> to do, rather than <strong>how</strong> to do it.
<code>fold</code> is a function that <a href="https://en.wikipedia.org/wiki/Function_composition">composes</a> functions. The name is a convention from Haskell.</p>
<p>Here, we are composing functions of addition (this closure: <code>|a, b| a + b)</code>) with a range from 1 to 10.
The <code>0</code> is the starting point, so <code>a</code> is <code>0</code> at first.
<code>b</code> is the first element of the range, <code>1</code>. <code>0 + 1 = 1</code> is the result.
So now we <code>fold</code> again, with <code>a = 1</code>, <code>b = 2</code> and so <code>1 + 2 = 3</code> is the next result.
This process continues until we get to the last element in the range, <code>10</code>.</p>
<table><thead><tr><th align="center"><code>a</code></th><th align="center"><code>b</code></th><th align="center">result</th></tr></thead><tbody>
<tr><td align="center">0</td><td align="center">1</td><td align="center">1</td></tr>
<tr><td align="center">1</td><td align="center">2</td><td align="center">3</td></tr>
<tr><td align="center">3</td><td align="center">3</td><td align="center">6</td></tr>
<tr><td align="center">6</td><td align="center">4</td><td align="center">10</td></tr>
<tr><td align="center">10</td><td align="center">5</td><td align="center">15</td></tr>
<tr><td align="center">15</td><td align="center">6</td><td align="center">21</td></tr>
<tr><td align="center">21</td><td align="center">7</td><td align="center">28</td></tr>
<tr><td align="center">28</td><td align="center">8</td><td align="center">36</td></tr>
<tr><td align="center">36</td><td align="center">9</td><td align="center">45</td></tr>
<tr><td align="center">45</td><td align="center">10</td><td align="center">55</td></tr>
</tbody></table>
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