|
|
|
|
|
msgid ""
|
|
|
msgstr ""
|
|
|
"Project-Id-Version: Rust Design Patterns\n"
|
|
|
"POT-Creation-Date: \n"
|
|
|
"PO-Revision-Date: \n"
|
|
|
"Last-Translator: \n"
|
|
|
"Language-Team: \n"
|
|
|
"MIME-Version: 1.0\n"
|
|
|
"Content-Type: text/plain; charset=UTF-8\n"
|
|
|
"Content-Transfer-Encoding: 8bit\n"
|
|
|
"Language: en\n"
|
|
|
"Plural-Forms: nplurals=1; plural=0;\n"
|
|
|
|
|
|
#: src\SUMMARY.md:3
|
|
|
msgid "Introduction"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:4
|
|
|
msgid "Translations"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:5
|
|
|
msgid "Idioms"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:6
|
|
|
msgid "Use borrowed types for arguments"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:7
|
|
|
msgid "Concatenating Strings with format!"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:8
|
|
|
msgid "Constructor"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:9
|
|
|
msgid "The Default Trait"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:10
|
|
|
msgid "Collections Are Smart Pointers"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:11
|
|
|
msgid "Finalisation in Destructors"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:12
|
|
|
msgid "mem::{take(_), replace(_)}"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:13
|
|
|
msgid "On-Stack Dynamic Dispatch"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:14
|
|
|
#: src\SUMMARY.md:40
|
|
|
msgid "Foreign function interface (FFI)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:15
|
|
|
msgid "Idiomatic Errors"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:16
|
|
|
msgid "Accepting Strings"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:17
|
|
|
msgid "Passing Strings"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:18
|
|
|
msgid "Iterating over an Option"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:19
|
|
|
msgid "Pass Variables to Closure"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:20
|
|
|
msgid "Privacy For Extensibility"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:21
|
|
|
msgid "Easy doc initialization"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:22
|
|
|
msgid "Temporary mutability"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:23
|
|
|
msgid "Return consumed arg on error"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:25
|
|
|
msgid "Design Patterns"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:26
|
|
|
msgid "Behavioural"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:27
|
|
|
msgid "Command"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:28
|
|
|
msgid "Interpreter"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:29
|
|
|
msgid "Newtype"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:30
|
|
|
msgid "RAII Guards"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:31
|
|
|
msgid "Strategy"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:32
|
|
|
msgid "Visitor"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:33
|
|
|
msgid "Creational"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:34
|
|
|
msgid "Builder"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:35
|
|
|
msgid "Fold"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:36
|
|
|
msgid "Structural"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:37
|
|
|
msgid "Compose Structs"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:38
|
|
|
msgid "Prefer Small Crates"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:39
|
|
|
msgid "Contain unsafety in small modules"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:41
|
|
|
msgid "Object-Based APIs"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:42
|
|
|
msgid "Type Consolidation into Wrappers"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:44
|
|
|
msgid "Anti-patterns"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:45
|
|
|
msgid "Clone to satisfy the borrow checker"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:46
|
|
|
msgid "#[deny(warnings)]"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:47
|
|
|
msgid "Deref Polymorphism"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:49
|
|
|
msgid "Functional Programming"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:50
|
|
|
msgid "Programming paradigms"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:51
|
|
|
msgid "Generics as Type Classes"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:52
|
|
|
msgid "Lenses and Prisms"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:54
|
|
|
msgid "Additional Resources"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\SUMMARY.md:55
|
|
|
msgid "Design principles"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\intro.md:1
|
|
|
msgid "# Introduction"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\intro.md:3
|
|
|
msgid "## Participation"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\intro.md:5
|
|
|
msgid ""
|
|
|
"If you are interested in contributing to this book, check out the\n"
|
|
|
"[contribution "
|
|
|
"guidelines](https://github.com/rust-unofficial/patterns/blob/master/CONTRIBUTING.md)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\intro.md:8
|
|
|
msgid "## Design patterns"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\intro.md:10
|
|
|
msgid ""
|
|
|
"In software development, we often come across problems that share\n"
|
|
|
"similarities regardless of the environment they appear in. Although the\n"
|
|
|
"implementation details are crucial to solve the task at hand, we may\n"
|
|
|
"abstract from these particularities to find the common practices that\n"
|
|
|
"are generically applicable."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\intro.md:16
|
|
|
msgid ""
|
|
|
"Design patterns are a collection of reusable and tested solutions to\n"
|
|
|
"recurring problems in engineering. They make our software more modular,\n"
|
|
|
"maintainable, and extensible. Moreover, these patterns provide a common\n"
|
|
|
"language for developers, making them an excellent tool for effective\n"
|
|
|
"communication when problem-solving in teams."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\intro.md:22
|
|
|
#: src\patterns/index.md:14
|
|
|
msgid "## Design patterns in Rust"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\intro.md:24
|
|
|
msgid ""
|
|
|
"Rust is not object-oriented, and the combination of all its "
|
|
|
"characteristics,\n"
|
|
|
"such as functional elements, a strong type system, and the borrow checker,\n"
|
|
|
"makes it unique.\n"
|
|
|
"Because of this, Rust design patterns vary with respect to other\n"
|
|
|
"traditional object-oriented programming languages.\n"
|
|
|
"That's why we decided to write this book. We hope you enjoy reading it!\n"
|
|
|
"The book is divided in three main chapters:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\intro.md:32
|
|
|
msgid ""
|
|
|
"- [Idioms](./idioms/index.md): guidelines to follow when coding.\n"
|
|
|
" They are the social norms of the community.\n"
|
|
|
" You should break them only if you have a good reason for it.\n"
|
|
|
"- [Design patterns](./patterns/index.md): methods to solve common problems\n"
|
|
|
" when coding.\n"
|
|
|
"- [Anti-patterns](./anti_patterns/index.md): methods to solve common "
|
|
|
"problems\n"
|
|
|
" when coding.\n"
|
|
|
" However, while design patterns give us benefits,\n"
|
|
|
" anti-patterns create more problems."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\translations.md:1
|
|
|
msgid "# Translations"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\translations.md:3
|
|
|
msgid ""
|
|
|
"We are utilizing "
|
|
|
"[mdbook-i18n-helper](https://github.com/google/mdbook-i18n-helpers).\n"
|
|
|
"Please read up on how to _add_ and _update_ translations in [their "
|
|
|
"repository](https://github.com/google/mdbook-i18n-helpers#creating-and-updating-translations)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\translations.md:6
|
|
|
msgid "## External translations"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\translations.md:8
|
|
|
msgid "- [简体中文](https://fomalhauthmj.github.io/patterns/)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\translations.md:10
|
|
|
msgid ""
|
|
|
"If you want to add a translation, please open an issue in the\n"
|
|
|
"[main repository](https://github.com/rust-unofficial/patterns)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/index.md:1
|
|
|
msgid "# Idioms"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/index.md:3
|
|
|
msgid ""
|
|
|
"[Idioms](https://en.wikipedia.org/wiki/Programming_idiom) are commonly used\n"
|
|
|
"styles, guidelines and patterns largely agreed upon by a community.\n"
|
|
|
"Writing idiomatic code allows other developers to understand better what is\n"
|
|
|
"happening."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/index.md:8
|
|
|
msgid ""
|
|
|
"After all, the computer only cares about the machine code that is generated\n"
|
|
|
"by the compiler.\n"
|
|
|
"Instead, the source code is mainly beneficial to the developer.\n"
|
|
|
"So, since we have this abstraction layer, why not make it more readable?"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/index.md:13
|
|
|
msgid ""
|
|
|
"Remember the [KISS "
|
|
|
"principle](https://en.wikipedia.org/wiki/KISS_principle):\n"
|
|
|
"\"Keep It Simple, Stupid\". It claims that \"most systems work best if they "
|
|
|
"are\n"
|
|
|
"kept simple rather than made complicated; therefore, simplicity should be a "
|
|
|
"key\n"
|
|
|
"goal in design, and unnecessary complexity should be avoided\"."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/index.md:18
|
|
|
msgid "> Code is there for humans, not computers, to understand."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:1
|
|
|
msgid "# Use borrowed types for arguments"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:3
|
|
|
#: src\idioms/concat-format.md:3
|
|
|
#: src\idioms/default.md:3
|
|
|
#: src\idioms/deref.md:3
|
|
|
#: src\idioms/dtor-finally.md:3
|
|
|
#: src\idioms/mem-replace.md:3
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:3
|
|
|
#: src\idioms/ffi/errors.md:3
|
|
|
#: src\idioms/ffi/accepting-strings.md:3
|
|
|
#: src\idioms/ffi/passing-strings.md:3
|
|
|
#: src\idioms/option-iter.md:3
|
|
|
#: src\idioms/pass-var-to-closure.md:3
|
|
|
#: src\idioms/priv-extend.md:3
|
|
|
#: src\idioms/temporary-mutability.md:3
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:3
|
|
|
#: src\patterns/behavioural/command.md:3
|
|
|
#: src\patterns/behavioural/interpreter.md:3
|
|
|
#: src\patterns/behavioural/newtype.md:13
|
|
|
#: src\patterns/behavioural/RAII.md:3
|
|
|
#: src\patterns/behavioural/strategy.md:3
|
|
|
#: src\patterns/behavioural/visitor.md:3
|
|
|
#: src\patterns/creational/builder.md:3
|
|
|
#: src\patterns/creational/fold.md:3
|
|
|
#: src\patterns/structural/compose-structs.md:5
|
|
|
#: src\patterns/structural/small-crates.md:3
|
|
|
#: src\patterns/structural/unsafe-mods.md:3
|
|
|
#: src\patterns/ffi/export.md:3
|
|
|
#: src\patterns/ffi/wrappers.md:3
|
|
|
#: src\anti_patterns/borrow_clone.md:3
|
|
|
#: src\anti_patterns/deny-warnings.md:3
|
|
|
#: src\anti_patterns/deref.md:3
|
|
|
#: src\functional/generics-type-classes.md:3
|
|
|
msgid "## Description"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:5
|
|
|
msgid ""
|
|
|
"Using a target of a deref coercion can increase the flexibility of your "
|
|
|
"code\n"
|
|
|
"when you are deciding which argument type to use for a function argument.\n"
|
|
|
"In this way, the function will accept more input types."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:9
|
|
|
msgid ""
|
|
|
"This is not limited to slice-able or fat pointer types.\n"
|
|
|
"In fact, you should always prefer using the **borrowed type** over\n"
|
|
|
"**borrowing the owned type**.\n"
|
|
|
"Such as `&str` over `&String`, `&[T]` over `&Vec<T>`, or `&T` over `&Box<T>`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:14
|
|
|
msgid ""
|
|
|
"Using borrowed types you can avoid layers of indirection for those "
|
|
|
"instances\n"
|
|
|
"where the owned type already provides a layer of indirection. For instance, "
|
|
|
"a\n"
|
|
|
"`String` has a layer of indirection, so a `&String` will have two layers of\n"
|
|
|
"indirection. We can avoid this by using `&str` instead, and letting "
|
|
|
"`&String`\n"
|
|
|
"coerce to a `&str` whenever the function is invoked."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:20
|
|
|
#: src\idioms/concat-format.md:10
|
|
|
#: src\idioms/default.md:20
|
|
|
#: src\idioms/deref.md:9
|
|
|
#: src\idioms/dtor-finally.md:9
|
|
|
#: src\idioms/mem-replace.md:11
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:10
|
|
|
#: src\idioms/pass-var-to-closure.md:12
|
|
|
#: src\idioms/priv-extend.md:18
|
|
|
#: src\idioms/temporary-mutability.md:12
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:8
|
|
|
#: src\patterns/behavioural/command.md:18
|
|
|
#: src\patterns/behavioural/newtype.md:18
|
|
|
#: src\patterns/behavioural/RAII.md:11
|
|
|
#: src\patterns/behavioural/strategy.md:28
|
|
|
#: src\patterns/behavioural/visitor.md:13
|
|
|
#: src\patterns/creational/builder.md:7
|
|
|
#: src\patterns/creational/fold.md:12
|
|
|
#: src\patterns/structural/compose-structs.md:17
|
|
|
#: src\anti_patterns/borrow_clone.md:11
|
|
|
#: src\anti_patterns/deny-warnings.md:8
|
|
|
#: src\anti_patterns/deref.md:8
|
|
|
#: src\functional/generics-type-classes.md:38
|
|
|
msgid "## Example"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:22
|
|
|
msgid ""
|
|
|
"For this example, we will illustrate some differences for using `&String` as "
|
|
|
"a\n"
|
|
|
"function argument versus using a `&str`, but the ideas apply as well to "
|
|
|
"using\n"
|
|
|
"`&Vec<T>` versus using a `&[T]` or using a `&Box<T>` versus a `&T`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:26
|
|
|
msgid ""
|
|
|
"Consider an example where we wish to determine if a word contains three\n"
|
|
|
"consecutive vowels. We don't need to own the string to determine this, so "
|
|
|
"we\n"
|
|
|
"will take a reference."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:30
|
|
|
msgid "The code might look something like this:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:32
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"fn three_vowels(word: &String) -> bool {\n"
|
|
|
" let mut vowel_count = 0;\n"
|
|
|
" for c in word.chars() {\n"
|
|
|
" match c {\n"
|
|
|
" 'a' | 'e' | 'i' | 'o' | 'u' => {\n"
|
|
|
" vowel_count += 1;\n"
|
|
|
" if vowel_count >= 3 {\n"
|
|
|
" return true\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" _ => vowel_count = 0\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" false\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let ferris = \"Ferris\".to_string();\n"
|
|
|
" let curious = \"Curious\".to_string();\n"
|
|
|
" println!(\"{}: {}\", ferris, three_vowels(&ferris));\n"
|
|
|
" println!(\"{}: {}\", curious, three_vowels(&curious));\n"
|
|
|
"\n"
|
|
|
" // This works fine, but the following two lines would fail:\n"
|
|
|
" // println!(\"Ferris: {}\", three_vowels(\"Ferris\"));\n"
|
|
|
" // println!(\"Curious: {}\", three_vowels(\"Curious\"));\n"
|
|
|
"\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:62
|
|
|
msgid ""
|
|
|
"This works fine because we are passing a `&String` type as a parameter.\n"
|
|
|
"If we remove the comments on the last two lines, the example will fail. "
|
|
|
"This\n"
|
|
|
"is because a `&str` type will not coerce to a `&String` type. We can fix "
|
|
|
"this\n"
|
|
|
"by simply modifying the type for our argument."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:67
|
|
|
msgid "For instance, if we change our function declaration to:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:69
|
|
|
msgid ""
|
|
|
"```rust, ignore\n"
|
|
|
"fn three_vowels(word: &str) -> bool {\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:73
|
|
|
msgid "then both versions will compile and print the same output."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:75
|
|
|
msgid ""
|
|
|
"```bash\n"
|
|
|
"Ferris: false\n"
|
|
|
"Curious: true\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:80
|
|
|
msgid ""
|
|
|
"But wait, that's not all! There is more to this story.\n"
|
|
|
"It's likely that you may say to yourself: that doesn't matter, I will never "
|
|
|
"be\n"
|
|
|
"using a `&'static str` as an input anyways (as we did when we used "
|
|
|
"`\"Ferris\"`).\n"
|
|
|
"Even ignoring this special example, you may still find that using `&str` "
|
|
|
"will\n"
|
|
|
"give you more flexibility than using a `&String`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:86
|
|
|
msgid ""
|
|
|
"Let's now take an example where someone gives us a sentence, and we want to\n"
|
|
|
"determine if any of the words in the sentence contain three consecutive "
|
|
|
"vowels.\n"
|
|
|
"We probably should make use of the function we have already defined and "
|
|
|
"simply\n"
|
|
|
"feed in each word from the sentence."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:91
|
|
|
msgid "An example of this could look like this:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:93
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"fn three_vowels(word: &str) -> bool {\n"
|
|
|
" let mut vowel_count = 0;\n"
|
|
|
" for c in word.chars() {\n"
|
|
|
" match c {\n"
|
|
|
" 'a' | 'e' | 'i' | 'o' | 'u' => {\n"
|
|
|
" vowel_count += 1;\n"
|
|
|
" if vowel_count >= 3 {\n"
|
|
|
" return true\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" _ => vowel_count = 0\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" false\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let sentence_string =\n"
|
|
|
" \"Once upon a time, there was a friendly curious crab named "
|
|
|
"Ferris\".to_string();\n"
|
|
|
" for word in sentence_string.split(' ') {\n"
|
|
|
" if three_vowels(word) {\n"
|
|
|
" println!(\"{} has three consecutive vowels!\", word);\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:121
|
|
|
msgid ""
|
|
|
"Running this example using our function declared with an argument type "
|
|
|
"`&str`\n"
|
|
|
"will yield"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:124
|
|
|
msgid ""
|
|
|
"```bash\n"
|
|
|
"curious has three consecutive vowels!\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:128
|
|
|
msgid ""
|
|
|
"However, this example will not run when our function is declared with an\n"
|
|
|
"argument type `&String`. This is because string slices are a `&str` and not "
|
|
|
"a\n"
|
|
|
"`&String` which would require an allocation to be converted to `&String` "
|
|
|
"which\n"
|
|
|
"is not implicit, whereas converting from `String` to `&str` is cheap and "
|
|
|
"implicit."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:133
|
|
|
#: src\idioms/default.md:58
|
|
|
#: src\idioms/deref.md:76
|
|
|
#: src\idioms/dtor-finally.md:88
|
|
|
#: src\idioms/mem-replace.md:108
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:83
|
|
|
#: src\idioms/option-iter.md:46
|
|
|
#: src\idioms/priv-extend.md:120
|
|
|
#: src\patterns/behavioural/command.md:218
|
|
|
#: src\patterns/behavioural/interpreter.md:142
|
|
|
#: src\patterns/behavioural/newtype.md:104
|
|
|
#: src\patterns/behavioural/RAII.md:111
|
|
|
#: src\patterns/behavioural/strategy.md:174
|
|
|
#: src\patterns/behavioural/visitor.md:106
|
|
|
#: src\patterns/creational/builder.md:108
|
|
|
#: src\patterns/creational/fold.md:109
|
|
|
#: src\patterns/structural/small-crates.md:45
|
|
|
#: src\patterns/structural/unsafe-mods.md:32
|
|
|
#: src\anti_patterns/borrow_clone.md:68
|
|
|
#: src\anti_patterns/deny-warnings.md:96
|
|
|
#: src\anti_patterns/deref.md:123
|
|
|
#: src\functional/generics-type-classes.md:237
|
|
|
msgid "## See also"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/coercion-arguments.md:135
|
|
|
msgid ""
|
|
|
"- [Rust Language Reference on Type "
|
|
|
"Coercions](https://doc.rust-lang.org/reference/type-coercions.html)\n"
|
|
|
"- For more discussion on how to handle `String` and `&str` see\n"
|
|
|
" [this blog series "
|
|
|
"(2015)](https://web.archive.org/web/20201112023149/https://hermanradtke.com/2015/05/03/string-vs-str-in-rust-functions.html)\n"
|
|
|
" by Herman J. Radtke III"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/concat-format.md:1
|
|
|
msgid "# Concatenating strings with `format!`"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/concat-format.md:5
|
|
|
msgid ""
|
|
|
"It is possible to build up strings using the `push` and `push_str` methods "
|
|
|
"on a\n"
|
|
|
"mutable `String`, or using its `+` operator. However, it is often more\n"
|
|
|
"convenient to use `format!`, especially where there is a mix of literal and\n"
|
|
|
"non-literal strings."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/concat-format.md:12
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"fn say_hello(name: &str) -> String {\n"
|
|
|
" // We could construct the result string manually.\n"
|
|
|
" // let mut result = \"Hello \".to_owned();\n"
|
|
|
" // result.push_str(name);\n"
|
|
|
" // result.push('!');\n"
|
|
|
" // result\n"
|
|
|
"\n"
|
|
|
" // But using format! is better.\n"
|
|
|
" format!(\"Hello {}!\", name)\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/concat-format.md:25
|
|
|
#: src\idioms/deref.md:43
|
|
|
#: src\idioms/dtor-finally.md:42
|
|
|
#: src\idioms/mem-replace.md:83
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:48
|
|
|
#: src\idioms/ffi/errors.md:131
|
|
|
#: src\idioms/ffi/accepting-strings.md:68
|
|
|
#: src\idioms/ffi/passing-strings.md:68
|
|
|
#: src\idioms/pass-var-to-closure.md:48
|
|
|
#: src\idioms/temporary-mutability.md:38
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:55
|
|
|
#: src\patterns/behavioural/newtype.md:66
|
|
|
#: src\patterns/behavioural/RAII.md:78
|
|
|
#: src\patterns/behavioural/strategy.md:96
|
|
|
#: src\patterns/creational/builder.md:68
|
|
|
#: src\patterns/structural/compose-structs.md:75
|
|
|
#: src\patterns/structural/small-crates.md:12
|
|
|
#: src\patterns/structural/unsafe-mods.md:11
|
|
|
#: src\patterns/ffi/export.md:111
|
|
|
#: src\patterns/ffi/wrappers.md:63
|
|
|
#: src\anti_patterns/deny-warnings.md:16
|
|
|
#: src\anti_patterns/deref.md:69
|
|
|
#: src\functional/generics-type-classes.md:210
|
|
|
msgid "## Advantages"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/concat-format.md:27
|
|
|
msgid ""
|
|
|
"Using `format!` is usually the most succinct and readable way to combine "
|
|
|
"strings."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/concat-format.md:29
|
|
|
#: src\idioms/deref.md:50
|
|
|
#: src\idioms/dtor-finally.md:47
|
|
|
#: src\idioms/mem-replace.md:87
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:54
|
|
|
#: src\idioms/ffi/errors.md:136
|
|
|
#: src\idioms/ffi/accepting-strings.md:141
|
|
|
#: src\idioms/ffi/passing-strings.md:103
|
|
|
#: src\idioms/pass-var-to-closure.md:57
|
|
|
#: src\idioms/temporary-mutability.md:42
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:59
|
|
|
#: src\patterns/behavioural/newtype.md:77
|
|
|
#: src\patterns/behavioural/strategy.md:104
|
|
|
#: src\patterns/creational/builder.md:76
|
|
|
#: src\patterns/structural/compose-structs.md:81
|
|
|
#: src\patterns/structural/small-crates.md:22
|
|
|
#: src\patterns/structural/unsafe-mods.md:17
|
|
|
#: src\patterns/ffi/export.md:234
|
|
|
#: src\patterns/ffi/wrappers.md:69
|
|
|
#: src\anti_patterns/deref.md:81
|
|
|
#: src\functional/generics-type-classes.md:221
|
|
|
msgid "## Disadvantages"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/concat-format.md:31
|
|
|
msgid ""
|
|
|
"It is usually not the most efficient way to combine strings - a series of "
|
|
|
"`push`\n"
|
|
|
"operations on a mutable string is usually the most efficient (especially if "
|
|
|
"the\n"
|
|
|
"string has been pre-allocated to the expected size)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:1
|
|
|
msgid "# Constructors\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:3
|
|
|
#: src\idioms/rustdoc-init.md:3
|
|
|
msgid "## Description\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:5
|
|
|
msgid ""
|
|
|
"Rust does not have constructors as a language construct. Instead, the\r\n"
|
|
|
"convention is to use an [associated function][associated function] `new` to "
|
|
|
"create an object:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:8
|
|
|
msgid ""
|
|
|
"````rust\r\n"
|
|
|
"/// Time in seconds.\r\n"
|
|
|
"///\r\n"
|
|
|
"/// # Example\r\n"
|
|
|
"///\r\n"
|
|
|
"/// ```\r\n"
|
|
|
"/// let s = Second::new(42);\r\n"
|
|
|
"/// assert_eq!(42, s.value());\r\n"
|
|
|
"/// ```\r\n"
|
|
|
"pub struct Second {\r\n"
|
|
|
" value: u64\r\n"
|
|
|
"}\r\n"
|
|
|
"\r\n"
|
|
|
"impl Second {\r\n"
|
|
|
" // Constructs a new instance of [`Second`].\r\n"
|
|
|
" // Note this is an associated function - no self.\r\n"
|
|
|
" pub fn new(value: u64) -> Self {\r\n"
|
|
|
" Self { value }\r\n"
|
|
|
" }\r\n"
|
|
|
"\r\n"
|
|
|
" /// Returns the value in seconds.\r\n"
|
|
|
" pub fn value(&self) -> u64 {\r\n"
|
|
|
" self.value\r\n"
|
|
|
" }\r\n"
|
|
|
"}\r\n"
|
|
|
"````"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:35
|
|
|
msgid "## Default Constructors\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:37
|
|
|
msgid ""
|
|
|
"Rust supports default constructors with the [`Default`][std-default] trait:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:39
|
|
|
msgid ""
|
|
|
"````rust\r\n"
|
|
|
"/// Time in seconds.\r\n"
|
|
|
"///\r\n"
|
|
|
"/// # Example\r\n"
|
|
|
"///\r\n"
|
|
|
"/// ```\r\n"
|
|
|
"/// let s = Second::default();\r\n"
|
|
|
"/// assert_eq!(0, s.value());\r\n"
|
|
|
"/// ```\r\n"
|
|
|
"pub struct Second {\r\n"
|
|
|
" value: u64\r\n"
|
|
|
"}\r\n"
|
|
|
"\r\n"
|
|
|
"impl Second {\r\n"
|
|
|
" /// Returns the value in seconds.\r\n"
|
|
|
" pub fn value(&self) -> u64 {\r\n"
|
|
|
" self.value\r\n"
|
|
|
" }\r\n"
|
|
|
"}\r\n"
|
|
|
"\r\n"
|
|
|
"impl Default for Second {\r\n"
|
|
|
" fn default() -> Self {\r\n"
|
|
|
" Self { value: 0 }\r\n"
|
|
|
" }\r\n"
|
|
|
"}\r\n"
|
|
|
"````"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:66
|
|
|
msgid ""
|
|
|
"`Default` can also be derived if all types of all fields implement "
|
|
|
"`Default`,\r\n"
|
|
|
"like they do with `Second`:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:69
|
|
|
msgid ""
|
|
|
"````rust\r\n"
|
|
|
"/// Time in seconds.\r\n"
|
|
|
"///\r\n"
|
|
|
"/// # Example\r\n"
|
|
|
"///\r\n"
|
|
|
"/// ```\r\n"
|
|
|
"/// let s = Second::default();\r\n"
|
|
|
"/// assert_eq!(0, s.value());\r\n"
|
|
|
"/// ```\r\n"
|
|
|
"#[derive(Default)]\r\n"
|
|
|
"pub struct Second {\r\n"
|
|
|
" value: u64\r\n"
|
|
|
"}\r\n"
|
|
|
"\r\n"
|
|
|
"impl Second {\r\n"
|
|
|
" /// Returns the value in seconds.\r\n"
|
|
|
" pub fn value(&self) -> u64 {\r\n"
|
|
|
" self.value\r\n"
|
|
|
" }\r\n"
|
|
|
"}\r\n"
|
|
|
"````"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:91
|
|
|
msgid ""
|
|
|
"**Note:** It is common and expected for types to implement both\r\n"
|
|
|
"`Default` and an empty `new` constructor. `new` is the constructor\r\n"
|
|
|
"convention in Rust, and users expect it to exist, so if it is\r\n"
|
|
|
"reasonable for the basic constructor to take no arguments, then it\r\n"
|
|
|
"should, even if it is functionally identical to default."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:97
|
|
|
msgid ""
|
|
|
"**Hint:** The advantage of implementing or deriving `Default` is that your "
|
|
|
"type\r\n"
|
|
|
"can now be used where a `Default` implementation is required, most "
|
|
|
"prominently,\r\n"
|
|
|
"any of the [`*or_default` functions in the standard library][std-or-default]."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:101
|
|
|
msgid "## See also\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ctor.md:103
|
|
|
msgid ""
|
|
|
"- The [default idiom](default.md) for a more in-depth description of the\r\n"
|
|
|
" `Default` trait.\r\n"
|
|
|
"\r\n"
|
|
|
"- The [builder pattern](../patterns/creational/builder.md) for "
|
|
|
"constructing\r\n"
|
|
|
" objects where there are multiple configurations.\r\n"
|
|
|
"\r\n"
|
|
|
"- [API Guidelines/C-COMMON-TRAITS][API Guidelines/C-COMMON-TRAITS] for\r\n"
|
|
|
" implementing both, `Default` and `new`.\r\n"
|
|
|
"\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/default.md:1
|
|
|
msgid "# The `Default` Trait"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/default.md:5
|
|
|
msgid ""
|
|
|
"Many types in Rust have a [constructor]. However, this is _specific_ to the\n"
|
|
|
"type; Rust cannot abstract over \"everything that has a `new()` method\". "
|
|
|
"To\n"
|
|
|
"allow this, the [`Default`] trait was conceived, which can be used with\n"
|
|
|
"containers and other generic types (e.g. see "
|
|
|
"[`Option::unwrap_or_default()`]).\n"
|
|
|
"Notably, some containers already implement it where applicable."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/default.md:11
|
|
|
msgid ""
|
|
|
"Not only do one-element containers like `Cow`, `Box` or `Arc` implement\n"
|
|
|
"`Default` for contained `Default` types, one can automatically\n"
|
|
|
"`#[derive(Default)]` for structs whose fields all implement it, so the more\n"
|
|
|
"types implement `Default`, the more useful it becomes."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/default.md:16
|
|
|
msgid ""
|
|
|
"On the other hand, constructors can take multiple arguments, while the\n"
|
|
|
"`default()` method does not. There can even be multiple constructors with\n"
|
|
|
"different names, but there can only be one `Default` implementation per type."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/default.md:22
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::{path::PathBuf, time::Duration};\n"
|
|
|
"\n"
|
|
|
"// note that we can simply auto-derive Default here.\n"
|
|
|
"#[derive(Default, Debug, PartialEq)]\n"
|
|
|
"struct MyConfiguration {\n"
|
|
|
" // Option defaults to None\n"
|
|
|
" output: Option<PathBuf>,\n"
|
|
|
" // Vecs default to empty vector\n"
|
|
|
" search_path: Vec<PathBuf>,\n"
|
|
|
" // Duration defaults to zero time\n"
|
|
|
" timeout: Duration,\n"
|
|
|
" // bool defaults to false\n"
|
|
|
" check: bool,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl MyConfiguration {\n"
|
|
|
" // add setters here\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" // construct a new instance with default values\n"
|
|
|
" let mut conf = MyConfiguration::default();\n"
|
|
|
" // do something with conf here\n"
|
|
|
" conf.check = true;\n"
|
|
|
" println!(\"conf = {:#?}\", conf);\n"
|
|
|
" \n"
|
|
|
" // partial initialization with default values, creates the same "
|
|
|
"instance\n"
|
|
|
" let conf1 = MyConfiguration {\n"
|
|
|
" check: true,\n"
|
|
|
" ..Default::default()\n"
|
|
|
" };\n"
|
|
|
" assert_eq!(conf, conf1);\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/default.md:60
|
|
|
msgid ""
|
|
|
"- The [constructor] idiom is another way to generate instances that may or "
|
|
|
"may\n"
|
|
|
" not be \"default\"\n"
|
|
|
"- The [`Default`] documentation (scroll down for the list of implementors)\n"
|
|
|
"- [`Option::unwrap_or_default()`]\n"
|
|
|
"- [`derive(new)`]"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:1
|
|
|
msgid "# Collections are smart pointers"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:5
|
|
|
msgid ""
|
|
|
"Use the [`Deref`](https://doc.rust-lang.org/std/ops/trait.Deref.html)\n"
|
|
|
"trait to treat collections like smart pointers, offering owning\n"
|
|
|
"and borrowed views of data."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:11
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"use std::ops::Deref;\n"
|
|
|
"\n"
|
|
|
"struct Vec<T> {\n"
|
|
|
" data: RawVec<T>,\n"
|
|
|
" //..\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl<T> Deref for Vec<T> {\n"
|
|
|
" type Target = [T];\n"
|
|
|
"\n"
|
|
|
" fn deref(&self) -> &[T] {\n"
|
|
|
" //..\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:28
|
|
|
msgid ""
|
|
|
"A `Vec<T>` is an owning collection of `T`s, while a slice (`&[T]`) is a "
|
|
|
"borrowed\n"
|
|
|
"collection of `T`s. Implementing `Deref` for `Vec` allows implicit "
|
|
|
"dereferencing\n"
|
|
|
"from `&Vec<T>` to `&[T]` and includes the relationship in auto-derefencing\n"
|
|
|
"searches. Most methods you might expect to be implemented for `Vec`s are "
|
|
|
"instead\n"
|
|
|
"implemented for slices."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:34
|
|
|
msgid "Also `String` and `&str` have a similar relation."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:36
|
|
|
#: src\idioms/dtor-finally.md:32
|
|
|
#: src\idioms/mem-replace.md:57
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:37
|
|
|
#: src\idioms/ffi/accepting-strings.md:12
|
|
|
#: src\idioms/ffi/passing-strings.md:14
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:43
|
|
|
#: src\patterns/behavioural/command.md:8
|
|
|
#: src\patterns/behavioural/interpreter.md:16
|
|
|
#: src\patterns/behavioural/newtype.md:56
|
|
|
#: src\patterns/behavioural/RAII.md:72
|
|
|
#: src\patterns/behavioural/strategy.md:19
|
|
|
#: src\patterns/behavioural/visitor.md:72
|
|
|
#: src\patterns/creational/builder.md:63
|
|
|
#: src\patterns/creational/fold.md:73
|
|
|
#: src\patterns/structural/compose-structs.md:71
|
|
|
#: src\patterns/ffi/export.md:15
|
|
|
#: src\anti_patterns/borrow_clone.md:30
|
|
|
msgid "## Motivation"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:38
|
|
|
msgid ""
|
|
|
"Ownership and borrowing are key aspects of the Rust language. Data "
|
|
|
"structures\n"
|
|
|
"must account for these semantics properly to give a good user\n"
|
|
|
"experience. When implementing a data structure that owns its data, offering "
|
|
|
"a\n"
|
|
|
"borrowed view of that data allows for more flexible APIs."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:45
|
|
|
msgid ""
|
|
|
"Most methods can be implemented only for the borrowed view, they are then\n"
|
|
|
"implicitly available for the owning view."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:48
|
|
|
msgid "Gives clients a choice between borrowing or taking ownership of data."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:52
|
|
|
msgid ""
|
|
|
"Methods and traits only available via dereferencing are not taken into "
|
|
|
"account\n"
|
|
|
"when bounds checking, so generic programming with data structures using "
|
|
|
"this\n"
|
|
|
"pattern can get complex (see the `Borrow` and `AsRef` traits, etc.)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:56
|
|
|
#: src\idioms/dtor-finally.md:61
|
|
|
#: src\idioms/mem-replace.md:97
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:68
|
|
|
#: src\idioms/priv-extend.md:85
|
|
|
#: src\patterns/behavioural/command.md:203
|
|
|
#: src\patterns/behavioural/interpreter.md:103
|
|
|
#: src\patterns/behavioural/newtype.md:85
|
|
|
#: src\patterns/behavioural/RAII.md:83
|
|
|
#: src\patterns/behavioural/strategy.md:110
|
|
|
#: src\patterns/behavioural/visitor.md:79
|
|
|
#: src\patterns/creational/builder.md:81
|
|
|
#: src\patterns/creational/fold.md:85
|
|
|
#: src\patterns/structural/compose-structs.md:89
|
|
|
#: src\anti_patterns/deref.md:102
|
|
|
msgid "## Discussion"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:58
|
|
|
msgid ""
|
|
|
"Smart pointers and collections are analogous: a smart pointer points to a "
|
|
|
"single\n"
|
|
|
"object, whereas a collection points to many objects. From the point of view "
|
|
|
"of\n"
|
|
|
"the type system, there is little difference between the two. A collection "
|
|
|
"owns\n"
|
|
|
"its data if the only way to access each datum is via the collection and the\n"
|
|
|
"collection is responsible for deleting the data (even in cases of shared\n"
|
|
|
"ownership, some kind of borrowed view may be appropriate). If a collection "
|
|
|
"owns\n"
|
|
|
"its data, it is usually useful to provide a view of the data as borrowed so "
|
|
|
"that\n"
|
|
|
"it can be referenced multiple times."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:67
|
|
|
msgid ""
|
|
|
"Most smart pointers (e.g., `Foo<T>`) implement `Deref<Target=T>`. However,\n"
|
|
|
"collections will usually dereference to a custom type. `[T]` and `str` have "
|
|
|
"some\n"
|
|
|
"language support, but in the general case, this is not necessary. `Foo<T>` "
|
|
|
"can\n"
|
|
|
"implement `Deref<Target=Bar<T>>` where `Bar` is a dynamically sized type "
|
|
|
"and\n"
|
|
|
"`&Bar<T>` is a borrowed view of the data in `Foo<T>`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:73
|
|
|
msgid ""
|
|
|
"Commonly, ordered collections will implement `Index` for `Range`s to "
|
|
|
"provide\n"
|
|
|
"slicing syntax. The target will be the borrowed view."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/deref.md:78
|
|
|
msgid ""
|
|
|
"- [Deref polymorphism anti-pattern](../anti_patterns/deref.md).\n"
|
|
|
"- [Documentation for `Deref` "
|
|
|
"trait](https://doc.rust-lang.org/std/ops/trait.Deref.html)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:1
|
|
|
msgid "# Finalisation in destructors"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:5
|
|
|
msgid ""
|
|
|
"Rust does not provide the equivalent to `finally` blocks - code that will "
|
|
|
"be\n"
|
|
|
"executed no matter how a function is exited. Instead, an object's destructor "
|
|
|
"can\n"
|
|
|
"be used to run code that must be run before exit."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:11
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"fn bar() -> Result<(), ()> {\n"
|
|
|
" // These don't need to be defined inside the function.\n"
|
|
|
" struct Foo;\n"
|
|
|
"\n"
|
|
|
" // Implement a destructor for Foo.\n"
|
|
|
" impl Drop for Foo {\n"
|
|
|
" fn drop(&mut self) {\n"
|
|
|
" println!(\"exit\");\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" // The dtor of _exit will run however the function `bar` is exited.\n"
|
|
|
" let _exit = Foo;\n"
|
|
|
" // Implicit return with `?` operator.\n"
|
|
|
" baz()?;\n"
|
|
|
" // Normal return.\n"
|
|
|
" Ok(())\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:34
|
|
|
msgid ""
|
|
|
"If a function has multiple return points, then executing code on exit "
|
|
|
"becomes\n"
|
|
|
"difficult and repetitive (and thus bug-prone). This is especially the case "
|
|
|
"where\n"
|
|
|
"return is implicit due to a macro. A common case is the `?` operator which\n"
|
|
|
"returns if the result is an `Err`, but continues if it is `Ok`. `?` is used "
|
|
|
"as\n"
|
|
|
"an exception handling mechanism, but unlike Java (which has `finally`), "
|
|
|
"there is\n"
|
|
|
"no way to schedule code to run in both the normal and exceptional cases.\n"
|
|
|
"Panicking will also exit a function early."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:44
|
|
|
msgid ""
|
|
|
"Code in destructors will (nearly) always be run - copes with panics, early\n"
|
|
|
"returns, etc."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:49
|
|
|
msgid ""
|
|
|
"It is not guaranteed that destructors will run. For example, if there is an\n"
|
|
|
"infinite loop in a function or if running a function crashes before exit.\n"
|
|
|
"Destructors are also not run in the case of a panic in an already panicking\n"
|
|
|
"thread. Therefore, destructors cannot be relied on as finalizers where it "
|
|
|
"is\n"
|
|
|
"absolutely essential that finalisation happens."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:55
|
|
|
msgid ""
|
|
|
"This pattern introduces some hard to notice, implicit code. Reading a "
|
|
|
"function\n"
|
|
|
"gives no clear indication of destructors to be run on exit. This can make\n"
|
|
|
"debugging tricky."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:59
|
|
|
msgid ""
|
|
|
"Requiring an object and `Drop` impl just for finalisation is heavy on "
|
|
|
"boilerplate."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:63
|
|
|
msgid ""
|
|
|
"There is some subtlety about how exactly to store the object used as a\n"
|
|
|
"finalizer. It must be kept alive until the end of the function and must then "
|
|
|
"be\n"
|
|
|
"destroyed. The object must always be a value or uniquely owned pointer "
|
|
|
"(e.g.,\n"
|
|
|
"`Box<Foo>`). If a shared pointer (such as `Rc`) is used, then the finalizer "
|
|
|
"can\n"
|
|
|
"be kept alive beyond the lifetime of the function. For similar reasons, the\n"
|
|
|
"finalizer should not be moved or returned."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:70
|
|
|
msgid ""
|
|
|
"The finalizer must be assigned into a variable, otherwise it will be "
|
|
|
"destroyed\n"
|
|
|
"immediately, rather than when it goes out of scope. The variable name must "
|
|
|
"start\n"
|
|
|
"with `_` if the variable is only used as a finalizer, otherwise the "
|
|
|
"compiler\n"
|
|
|
"will warn that the finalizer is never used. However, do not call the "
|
|
|
"variable\n"
|
|
|
"`_` with no suffix - in that case it will be destroyed immediately."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:76
|
|
|
msgid ""
|
|
|
"In Rust, destructors are run when an object goes out of scope. This happens\n"
|
|
|
"whether we reach the end of block, there is an early return, or the program\n"
|
|
|
"panics. When panicking, Rust unwinds the stack running destructors for each\n"
|
|
|
"object in each stack frame. So, destructors get called even if the panic "
|
|
|
"happens\n"
|
|
|
"in a function being called."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:82
|
|
|
msgid ""
|
|
|
"If a destructor panics while unwinding, there is no good action to take, so "
|
|
|
"Rust\n"
|
|
|
"aborts the thread immediately, without running further destructors. This "
|
|
|
"means\n"
|
|
|
"that destructors are not absolutely guaranteed to run. It also means that "
|
|
|
"you\n"
|
|
|
"must take extra care in your destructors not to panic, since it could leave\n"
|
|
|
"resources in an unexpected state."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/dtor-finally.md:90
|
|
|
msgid "[RAII guards](../patterns/behavioural/RAII.md)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:1
|
|
|
msgid "# `mem::{take(_), replace(_)}` to keep owned values in changed enums"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:5
|
|
|
msgid ""
|
|
|
"Say we have a `&mut MyEnum` which has (at least) two variants,\n"
|
|
|
"`A { name: String, x: u8 }` and `B { name: String }`. Now we want to change\n"
|
|
|
"`MyEnum::A` to a `B` if `x` is zero, while keeping `MyEnum::B` intact."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:9
|
|
|
msgid "We can do this without cloning the `name`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:13
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::mem;\n"
|
|
|
"\n"
|
|
|
"enum MyEnum {\n"
|
|
|
" A { name: String, x: u8 },\n"
|
|
|
" B { name: String }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn a_to_b(e: &mut MyEnum) {\n"
|
|
|
" if let MyEnum::A { name, x: 0 } = e {\n"
|
|
|
" // this takes out our `name` and put in an empty String instead\n"
|
|
|
" // (note that empty strings don't allocate).\n"
|
|
|
" // Then, construct the new enum variant (which will\n"
|
|
|
" // be assigned to `*e`).\n"
|
|
|
" *e = MyEnum::B { name: mem::take(name) }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:32
|
|
|
msgid "This also works with more variants:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:34
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::mem;\n"
|
|
|
"\n"
|
|
|
"enum MultiVariateEnum {\n"
|
|
|
" A { name: String },\n"
|
|
|
" B { name: String },\n"
|
|
|
" C,\n"
|
|
|
" D\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn swizzle(e: &mut MultiVariateEnum) {\n"
|
|
|
" use MultiVariateEnum::*;\n"
|
|
|
" *e = match e {\n"
|
|
|
" // Ownership rules do not allow taking `name` by value, but we "
|
|
|
"cannot\n"
|
|
|
" // take the value out of a mutable reference, unless we replace it:\n"
|
|
|
" A { name } => B { name: mem::take(name) },\n"
|
|
|
" B { name } => A { name: mem::take(name) },\n"
|
|
|
" C => D,\n"
|
|
|
" D => C\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:59
|
|
|
msgid ""
|
|
|
"When working with enums, we may want to change an enum value in place, "
|
|
|
"perhaps\n"
|
|
|
"to another variant. This is usually done in two phases to keep the borrow\n"
|
|
|
"checker happy. In the first phase, we observe the existing value and look "
|
|
|
"at\n"
|
|
|
"its parts to decide what to do next. In the second phase we may "
|
|
|
"conditionally\n"
|
|
|
"change the value (as in the example above)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:65
|
|
|
msgid ""
|
|
|
"The borrow checker won't allow us to take out `name` of the enum (because\n"
|
|
|
"_something_ must be there.) We could of course `.clone()` name and put the "
|
|
|
"clone\n"
|
|
|
"into our `MyEnum::B`, but that would be an instance of the [Clone to satisfy "
|
|
|
"the borrow checker](../anti_patterns/borrow_clone.md) anti-pattern. Anyway, "
|
|
|
"we\n"
|
|
|
"can avoid the extra allocation by changing `e` with only a mutable borrow."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:70
|
|
|
msgid ""
|
|
|
"`mem::take` lets us swap out the value, replacing it with it's default "
|
|
|
"value,\n"
|
|
|
"and returning the previous value. For `String`, the default value is an "
|
|
|
"empty\n"
|
|
|
"`String`, which does not need to allocate. As a result, we get the original\n"
|
|
|
"`name` _as an owned value_. We can then wrap this in another enum."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:75
|
|
|
msgid ""
|
|
|
"**NOTE:** `mem::replace` is very similar, but allows us to specify what to\n"
|
|
|
"replace the value with. An equivalent to our `mem::take` line would be\n"
|
|
|
"`mem::replace(name, String::new())`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:79
|
|
|
msgid ""
|
|
|
"Note, however, that if we are using an `Option` and want to replace its\n"
|
|
|
"value with a `None`, `Option`’s `take()` method provides a shorter and\n"
|
|
|
"more idiomatic alternative."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:85
|
|
|
msgid ""
|
|
|
"Look ma, no allocation! Also you may feel like Indiana Jones while doing it."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:89
|
|
|
msgid ""
|
|
|
"This gets a bit wordy. Getting it wrong repeatedly will make you hate the\n"
|
|
|
"borrow checker. The compiler may fail to optimize away the double store,\n"
|
|
|
"resulting in reduced performance as opposed to what you'd do in unsafe\n"
|
|
|
"languages."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:94
|
|
|
msgid ""
|
|
|
"Furthermore, the type you are taking needs to implement the [`Default` "
|
|
|
"trait](./default.md). However, if the type you're working with doesn't\n"
|
|
|
"implement this, you can instead use `mem::replace`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:99
|
|
|
msgid ""
|
|
|
"This pattern is only of interest in Rust. In GC'd languages, you'd take the\n"
|
|
|
"reference to the value by default (and the GC would keep track of refs), and "
|
|
|
"in\n"
|
|
|
"other low-level languages like C you'd simply alias the pointer and fix "
|
|
|
"things\n"
|
|
|
"later."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:104
|
|
|
msgid ""
|
|
|
"However, in Rust, we have to do a little more work to do this. An owned "
|
|
|
"value\n"
|
|
|
"may only have one owner, so to take it out, we need to put something back in "
|
|
|
"–\n"
|
|
|
"like Indiana Jones, replacing the artifact with a bag of sand."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/mem-replace.md:110
|
|
|
msgid ""
|
|
|
"This gets rid of the [Clone to satisfy the borrow "
|
|
|
"checker](../anti_patterns/borrow_clone.md)\n"
|
|
|
"anti-pattern in a specific case."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:1
|
|
|
msgid "# On-Stack Dynamic Dispatch"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:5
|
|
|
msgid ""
|
|
|
"We can dynamically dispatch over multiple values, however, to do so, we "
|
|
|
"need\n"
|
|
|
"to declare multiple variables to bind differently-typed objects. To extend "
|
|
|
"the\n"
|
|
|
"lifetime as necessary, we can use deferred conditional initialization, as "
|
|
|
"seen\n"
|
|
|
"below:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:12
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::io;\n"
|
|
|
"use std::fs;\n"
|
|
|
"\n"
|
|
|
"# fn main() -> Result<(), Box<dyn std::error::Error>> {\n"
|
|
|
"# let arg = \"-\";\n"
|
|
|
"\n"
|
|
|
"// These must live longer than `readable`, and thus are declared first:\n"
|
|
|
"let (mut stdin_read, mut file_read);\n"
|
|
|
"\n"
|
|
|
"// We need to ascribe the type to get dynamic dispatch.\n"
|
|
|
"let readable: &mut dyn io::Read = if arg == \"-\" {\n"
|
|
|
" stdin_read = io::stdin();\n"
|
|
|
" &mut stdin_read\n"
|
|
|
"} else {\n"
|
|
|
" file_read = fs::File::open(arg)?;\n"
|
|
|
" &mut file_read\n"
|
|
|
"};\n"
|
|
|
"\n"
|
|
|
"// Read from `readable` here.\n"
|
|
|
"\n"
|
|
|
"# Ok(())\n"
|
|
|
"# }\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:39
|
|
|
msgid ""
|
|
|
"Rust monomorphises code by default. This means a copy of the code will be\n"
|
|
|
"generated for each type it is used with and optimized independently. While "
|
|
|
"this\n"
|
|
|
"allows for very fast code on the hot path, it also bloats the code in "
|
|
|
"places\n"
|
|
|
"where performance is not of the essence, thus costing compile time and "
|
|
|
"cache\n"
|
|
|
"usage."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:45
|
|
|
msgid ""
|
|
|
"Luckily, Rust allows us to use dynamic dispatch, but we have to explicitly "
|
|
|
"ask\n"
|
|
|
"for it."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:50
|
|
|
msgid ""
|
|
|
"We do not need to allocate anything on the heap. Neither do we need to\n"
|
|
|
"initialize something we won't use later, nor do we need to monomorphize the\n"
|
|
|
"whole code that follows to work with both `File` or `Stdin`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:56
|
|
|
msgid "The code needs more moving parts than the `Box`-based version:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:58
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"// We still need to ascribe the type for dynamic dispatch.\n"
|
|
|
"let readable: Box<dyn io::Read> = if arg == \"-\" {\n"
|
|
|
" Box::new(io::stdin())\n"
|
|
|
"} else {\n"
|
|
|
" Box::new(fs::File::open(arg)?)\n"
|
|
|
"};\n"
|
|
|
"// Read from `readable` here.\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:70
|
|
|
msgid ""
|
|
|
"Rust newcomers will usually learn that Rust requires all variables to be\n"
|
|
|
"initialized _before use_, so it's easy to overlook the fact that _unused_\n"
|
|
|
"variables may well be uninitialized. Rust works quite hard to ensure that "
|
|
|
"this\n"
|
|
|
"works out fine and only the initialized values are dropped at the end of "
|
|
|
"their\n"
|
|
|
"scope."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:76
|
|
|
msgid "The example meets all the constraints Rust places on us:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:78
|
|
|
msgid ""
|
|
|
"- All variables are initialized before using (in this case borrowing) them\n"
|
|
|
"- Each variable only holds values of a single type. In our example, `stdin` "
|
|
|
"is\n"
|
|
|
" of type `Stdin`, `file` is of type `File` and `readable` is of type `&mut "
|
|
|
"dyn Read`\n"
|
|
|
"- Each borrowed value outlives all the references borrowed from it"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/on-stack-dyn-dispatch.md:85
|
|
|
msgid ""
|
|
|
"- [Finalisation in destructors](dtor-finally.md) and\n"
|
|
|
" [RAII guards](../patterns/behavioural/RAII.md) can benefit from tight "
|
|
|
"control over\n"
|
|
|
" lifetimes.\n"
|
|
|
"- For conditionally filled `Option<&T>`s of (mutable) references, one can\n"
|
|
|
" initialize an `Option<T>` directly and use its [`.as_ref()`] method to get "
|
|
|
"an\n"
|
|
|
" optional reference."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/intro.md:1
|
|
|
msgid "# FFI Idioms"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/intro.md:3
|
|
|
msgid ""
|
|
|
"Writing FFI code is an entire course in itself.\n"
|
|
|
"However, there are several idioms here that can act as pointers, and avoid\n"
|
|
|
"traps for inexperienced users of `unsafe` Rust."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/intro.md:7
|
|
|
msgid "This section contains idioms that may be useful when doing FFI."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/intro.md:9
|
|
|
msgid ""
|
|
|
"1. [Idiomatic Errors](./errors.md) - Error handling with integer codes and\n"
|
|
|
" sentinel return values (such as `NULL` pointers)\n"
|
|
|
"\n"
|
|
|
"2. [Accepting Strings](./accepting-strings.md) with minimal unsafe code\n"
|
|
|
"\n"
|
|
|
"3. [Passing Strings](./passing-strings.md) to FFI functions"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:1
|
|
|
msgid "# Error Handling in FFI"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:5
|
|
|
msgid ""
|
|
|
"In foreign languages like C, errors are represented by return codes.\n"
|
|
|
"However, Rust's type system allows much more rich error information to be\n"
|
|
|
"captured and propogated through a full type."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:9
|
|
|
msgid ""
|
|
|
"This best practice shows different kinds of error codes, and how to expose "
|
|
|
"them\n"
|
|
|
"in a usable way:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:12
|
|
|
msgid ""
|
|
|
"1. Flat Enums should be converted to integers and returned as codes.\n"
|
|
|
"2. Structured Enums should be converted to an integer code with a string "
|
|
|
"error\n"
|
|
|
" message for detail.\n"
|
|
|
"3. Custom Error Types should become \"transparent\", with a C representation."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:17
|
|
|
#: src\idioms/ffi/accepting-strings.md:29
|
|
|
#: src\idioms/ffi/passing-strings.md:26
|
|
|
#: src\patterns/ffi/export.md:40
|
|
|
#: src\patterns/ffi/wrappers.md:23
|
|
|
msgid "## Code Example"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:19
|
|
|
msgid "### Flat Enums"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:21
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"enum DatabaseError {\n"
|
|
|
" IsReadOnly = 1, // user attempted a write operation\n"
|
|
|
" IOError = 2, // user should read the C errno() for what it was\n"
|
|
|
" FileCorrupted = 3, // user should run a repair tool to recover it\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl From<DatabaseError> for libc::c_int {\n"
|
|
|
" fn from(e: DatabaseError) -> libc::c_int {\n"
|
|
|
" (e as i8).into()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:35
|
|
|
msgid "### Structured Enums"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:37
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub mod errors {\n"
|
|
|
" enum DatabaseError {\n"
|
|
|
" IsReadOnly,\n"
|
|
|
" IOError(std::io::Error),\n"
|
|
|
" FileCorrupted(String), // message describing the issue\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" impl From<DatabaseError> for libc::c_int {\n"
|
|
|
" fn from(e: DatabaseError) -> libc::c_int {\n"
|
|
|
" match e {\n"
|
|
|
" DatabaseError::IsReadOnly => 1,\n"
|
|
|
" DatabaseError::IOError(_) => 2,\n"
|
|
|
" DatabaseError::FileCorrupted(_) => 3,\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"pub mod c_api {\n"
|
|
|
" use super::errors::DatabaseError;\n"
|
|
|
"\n"
|
|
|
" #[no_mangle]\n"
|
|
|
" pub extern \"C\" fn db_error_description(\n"
|
|
|
" e: *const DatabaseError\n"
|
|
|
" ) -> *mut libc::c_char {\n"
|
|
|
"\n"
|
|
|
" let error: &DatabaseError = unsafe {\n"
|
|
|
" // SAFETY: pointer lifetime is greater than the current stack "
|
|
|
"frame\n"
|
|
|
" &*e\n"
|
|
|
" };\n"
|
|
|
"\n"
|
|
|
" let error_str: String = match error {\n"
|
|
|
" DatabaseError::IsReadOnly => {\n"
|
|
|
" format!(\"cannot write to read-only database\");\n"
|
|
|
" }\n"
|
|
|
" DatabaseError::IOError(e) => {\n"
|
|
|
" format!(\"I/O Error: {}\", e);\n"
|
|
|
" }\n"
|
|
|
" DatabaseError::FileCorrupted(s) => {\n"
|
|
|
" format!(\"File corrupted, run repair: {}\", &s);\n"
|
|
|
" }\n"
|
|
|
" };\n"
|
|
|
"\n"
|
|
|
" let c_error = unsafe {\n"
|
|
|
" // SAFETY: copying error_str to an allocated buffer with a NUL\n"
|
|
|
" // character at the end\n"
|
|
|
" let mut malloc: *mut u8 = libc::malloc(error_str.len() + 1) as "
|
|
|
"*mut _;\n"
|
|
|
"\n"
|
|
|
" if malloc.is_null() {\n"
|
|
|
" return std::ptr::null_mut();\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" let src = error_str.as_bytes().as_ptr();\n"
|
|
|
"\n"
|
|
|
" std::ptr::copy_nonoverlapping(src, malloc, error_str.len());\n"
|
|
|
"\n"
|
|
|
" std::ptr::write(malloc.add(error_str.len()), 0);\n"
|
|
|
"\n"
|
|
|
" malloc as *mut libc::c_char\n"
|
|
|
" };\n"
|
|
|
"\n"
|
|
|
" c_error\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:104
|
|
|
msgid "### Custom Error Types"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:106
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"struct ParseError {\n"
|
|
|
" expected: char,\n"
|
|
|
" line: u32,\n"
|
|
|
" ch: u16\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl ParseError { /* ... */ }\n"
|
|
|
"\n"
|
|
|
"/* Create a second version which is exposed as a C structure */\n"
|
|
|
"#[repr(C)]\n"
|
|
|
"pub struct parse_error {\n"
|
|
|
" pub expected: libc::c_char,\n"
|
|
|
" pub line: u32,\n"
|
|
|
" pub ch: u16\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl From<ParseError> for parse_error {\n"
|
|
|
" fn from(e: ParseError) -> parse_error {\n"
|
|
|
" let ParseError { expected, line, ch } = e;\n"
|
|
|
" parse_error { expected, line, ch }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:133
|
|
|
msgid ""
|
|
|
"This ensures that the foreign language has clear access to error "
|
|
|
"information\n"
|
|
|
"while not compromising the Rust code's API at all."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/errors.md:138
|
|
|
msgid ""
|
|
|
"It's a lot of typing, and some types may not be able to be converted easily\n"
|
|
|
"to C."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:1
|
|
|
msgid "# Accepting Strings"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:5
|
|
|
msgid ""
|
|
|
"When accepting strings via FFI through pointers, there are two principles "
|
|
|
"that\n"
|
|
|
"should be followed:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:8
|
|
|
msgid ""
|
|
|
"1. Keep foreign strings \"borrowed\", rather than copying them directly.\n"
|
|
|
"2. Minimize the amount of complexity and `unsafe` code involved in "
|
|
|
"converting\n"
|
|
|
" from a C-style string to native Rust strings."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:14
|
|
|
msgid ""
|
|
|
"The strings used in C have different behaviours to those used in Rust, "
|
|
|
"namely:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:16
|
|
|
msgid ""
|
|
|
"- C strings are null-terminated while Rust strings store their length\n"
|
|
|
"- C strings can contain any arbitrary non-zero byte while Rust strings must "
|
|
|
"be\n"
|
|
|
" UTF-8\n"
|
|
|
"- C strings are accessed and manipulated using `unsafe` pointer operations\n"
|
|
|
" while interactions with Rust strings go through safe methods"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:22
|
|
|
msgid ""
|
|
|
"The Rust standard library comes with C equivalents of Rust's `String` and "
|
|
|
"`&str`\n"
|
|
|
"called `CString` and `&CStr`, that allow us to avoid a lot of the "
|
|
|
"complexity\n"
|
|
|
"and `unsafe` code involved in converting between C strings and Rust strings."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:26
|
|
|
msgid ""
|
|
|
"The `&CStr` type also allows us to work with borrowed data, meaning passing\n"
|
|
|
"strings between Rust and C is a zero-cost operation."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:31
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub mod unsafe_module {\n"
|
|
|
"\n"
|
|
|
" // other module content\n"
|
|
|
"\n"
|
|
|
" /// Log a message at the specified level.\n"
|
|
|
" ///\n"
|
|
|
" /// # Safety\n"
|
|
|
" ///\n"
|
|
|
" /// It is the caller's guarantee to ensure `msg`:\n"
|
|
|
" ///\n"
|
|
|
" /// - is not a null pointer\n"
|
|
|
" /// - points to valid, initialized data\n"
|
|
|
" /// - points to memory ending in a null byte\n"
|
|
|
" /// - won't be mutated for the duration of this function call\n"
|
|
|
" #[no_mangle]\n"
|
|
|
" pub unsafe extern \"C\" fn mylib_log(\n"
|
|
|
" msg: *const libc::c_char,\n"
|
|
|
" level: libc::c_int\n"
|
|
|
" ) {\n"
|
|
|
" let level: crate::LogLevel = match level { /* ... */ };\n"
|
|
|
"\n"
|
|
|
" // SAFETY: The caller has already guaranteed this is okay (see the\n"
|
|
|
" // `# Safety` section of the doc-comment).\n"
|
|
|
" let msg_str: &str = match std::ffi::CStr::from_ptr(msg).to_str() {\n"
|
|
|
" Ok(s) => s,\n"
|
|
|
" Err(e) => {\n"
|
|
|
" crate::log_error(\"FFI string conversion failed\");\n"
|
|
|
" return;\n"
|
|
|
" }\n"
|
|
|
" };\n"
|
|
|
"\n"
|
|
|
" crate::log(msg_str, level);\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:70
|
|
|
msgid "The example is is written to ensure that:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:72
|
|
|
msgid ""
|
|
|
"1. The `unsafe` block is as small as possible.\n"
|
|
|
"2. The pointer with an \"untracked\" lifetime becomes a \"tracked\" shared\n"
|
|
|
" reference"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:76
|
|
|
msgid "Consider an alternative, where the string is actually copied:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:78
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub mod unsafe_module {\n"
|
|
|
"\n"
|
|
|
" // other module content\n"
|
|
|
"\n"
|
|
|
" pub extern \"C\" fn mylib_log(msg: *const libc::c_char, level: "
|
|
|
"libc::c_int) {\n"
|
|
|
" // DO NOT USE THIS CODE.\n"
|
|
|
" // IT IS UGLY, VERBOSE, AND CONTAINS A SUBTLE BUG.\n"
|
|
|
"\n"
|
|
|
" let level: crate::LogLevel = match level { /* ... */ };\n"
|
|
|
"\n"
|
|
|
" let msg_len = unsafe { /* SAFETY: strlen is what it is, I guess? */\n"
|
|
|
" libc::strlen(msg)\n"
|
|
|
" };\n"
|
|
|
"\n"
|
|
|
" let mut msg_data = Vec::with_capacity(msg_len + 1);\n"
|
|
|
"\n"
|
|
|
" let msg_cstr: std::ffi::CString = unsafe {\n"
|
|
|
" // SAFETY: copying from a foreign pointer expected to live\n"
|
|
|
" // for the entire stack frame into owned memory\n"
|
|
|
" std::ptr::copy_nonoverlapping(msg, msg_data.as_mut(), msg_len);\n"
|
|
|
"\n"
|
|
|
" msg_data.set_len(msg_len + 1);\n"
|
|
|
"\n"
|
|
|
" std::ffi::CString::from_vec_with_nul(msg_data).unwrap()\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" let msg_str: String = unsafe {\n"
|
|
|
" match msg_cstr.into_string() {\n"
|
|
|
" Ok(s) => s,\n"
|
|
|
" Err(e) => {\n"
|
|
|
" crate::log_error(\"FFI string conversion failed\");\n"
|
|
|
" return;\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" };\n"
|
|
|
"\n"
|
|
|
" crate::log(&msg_str, level);\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:120
|
|
|
msgid "This code in inferior to the original in two respects:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:122
|
|
|
msgid ""
|
|
|
"1. There is much more `unsafe` code, and more importantly, more invariants "
|
|
|
"it\n"
|
|
|
" must uphold.\n"
|
|
|
"2. Due to the extensive arithmetic required, there is a bug in this version\n"
|
|
|
" that cases Rust `undefined behaviour`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:127
|
|
|
msgid ""
|
|
|
"The bug here is a simple mistake in pointer arithmetic: the string was "
|
|
|
"copied,\n"
|
|
|
"all `msg_len` bytes of it. However, the `NUL` terminator at the end was not."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:130
|
|
|
msgid ""
|
|
|
"The Vector then had its size _set_ to the length of the _zero padded string_ "
|
|
|
"--\n"
|
|
|
"rather than _resized_ to it, which could have added a zero at the end.\n"
|
|
|
"As a result, the last byte in the Vector is uninitialized memory.\n"
|
|
|
"When the `CString` is created at the bottom of the block, its read of the\n"
|
|
|
"Vector will cause `undefined behaviour`!"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:136
|
|
|
msgid ""
|
|
|
"Like many such issues, this would be difficult issue to track down.\n"
|
|
|
"Sometimes it would panic because the string was not `UTF-8`, sometimes it "
|
|
|
"would\n"
|
|
|
"put a weird character at the end of the string, sometimes it would just\n"
|
|
|
"completely crash."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/accepting-strings.md:143
|
|
|
#: src\idioms/ffi/passing-strings.md:105
|
|
|
msgid "None?"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:1
|
|
|
msgid "# Passing Strings"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:5
|
|
|
msgid ""
|
|
|
"When passing strings to FFI functions, there are four principles that should "
|
|
|
"be\n"
|
|
|
"followed:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:8
|
|
|
msgid ""
|
|
|
"1. Make the lifetime of owned strings as long as possible.\n"
|
|
|
"2. Minimize `unsafe` code during the conversion.\n"
|
|
|
"3. If the C code can modify the string data, use `Vec` instead of "
|
|
|
"`CString`.\n"
|
|
|
"4. Unless the Foreign Function API requires it, the ownership of the string\n"
|
|
|
" should not transfer to the callee."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:16
|
|
|
msgid ""
|
|
|
"Rust has built-in support for C-style strings with its `CString` and `CStr`\n"
|
|
|
"types. However, there are different approaches one can take with strings "
|
|
|
"that\n"
|
|
|
"are being sent to a foreign function call from a Rust function."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:20
|
|
|
msgid ""
|
|
|
"The best practice is simple: use `CString` in such a way as to minimize\n"
|
|
|
"`unsafe` code. However, a secondary caveat is that\n"
|
|
|
"_the object must live long enough_, meaning the lifetime should be "
|
|
|
"maximized.\n"
|
|
|
"In addition, the documentation explains that \"round-tripping\" a `CString` "
|
|
|
"after\n"
|
|
|
"modification is UB, so additional work is necessary in that case."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:28
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub mod unsafe_module {\n"
|
|
|
"\n"
|
|
|
" // other module content\n"
|
|
|
"\n"
|
|
|
" extern \"C\" {\n"
|
|
|
" fn seterr(message: *const libc::c_char);\n"
|
|
|
" fn geterr(buffer: *mut libc::c_char, size: libc::c_int) -> "
|
|
|
"libc::c_int;\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" fn report_error_to_ffi<S: Into<String>>(\n"
|
|
|
" err: S\n"
|
|
|
" ) -> Result<(), std::ffi::NulError>{\n"
|
|
|
" let c_err = std::ffi::CString::new(err.into())?;\n"
|
|
|
"\n"
|
|
|
" unsafe {\n"
|
|
|
" // SAFETY: calling an FFI whose documentation says the pointer "
|
|
|
"is\n"
|
|
|
" // const, so no modification should occur\n"
|
|
|
" seterr(c_err.as_ptr());\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" Ok(())\n"
|
|
|
" // The lifetime of c_err continues until here\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" fn get_error_from_ffi() -> Result<String, std::ffi::IntoStringError> {\n"
|
|
|
" let mut buffer = vec![0u8; 1024];\n"
|
|
|
" unsafe {\n"
|
|
|
" // SAFETY: calling an FFI whose documentation implies\n"
|
|
|
" // that the input need only live as long as the call\n"
|
|
|
" let written: usize = geterr(buffer.as_mut_ptr(), 1023).into();\n"
|
|
|
"\n"
|
|
|
" buffer.truncate(written + 1);\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" std::ffi::CString::new(buffer).unwrap().into_string()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:70
|
|
|
msgid "The example is written in a way to ensure that:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:72
|
|
|
msgid ""
|
|
|
"1. The `unsafe` block is as small as possible.\n"
|
|
|
"2. The `CString` lives long enough.\n"
|
|
|
"3. Errors with typecasts are always propagated when possible."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:76
|
|
|
msgid ""
|
|
|
"A common mistake (so common it's in the documentation) is to not use the\n"
|
|
|
"variable in the first block:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:79
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub mod unsafe_module {\n"
|
|
|
"\n"
|
|
|
" // other module content\n"
|
|
|
"\n"
|
|
|
" fn report_error<S: Into<String>>(err: S) -> Result<(), "
|
|
|
"std::ffi::NulError> {\n"
|
|
|
" unsafe {\n"
|
|
|
" // SAFETY: whoops, this contains a dangling pointer!\n"
|
|
|
" seterr(std::ffi::CString::new(err.into())?.as_ptr());\n"
|
|
|
" }\n"
|
|
|
" Ok(())\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:94
|
|
|
msgid ""
|
|
|
"This code will result in a dangling pointer, because the lifetime of the\n"
|
|
|
"`CString` is not extended by the pointer creation, unlike if a reference "
|
|
|
"were\n"
|
|
|
"created."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/ffi/passing-strings.md:98
|
|
|
msgid ""
|
|
|
"Another issue frequently raised is that the initialization of a 1k vector "
|
|
|
"of\n"
|
|
|
"zeroes is \"slow\". However, recent versions of Rust actually optimize that\n"
|
|
|
"particular macro to a call to `zmalloc`, meaning it is as fast as the "
|
|
|
"operating\n"
|
|
|
"system's ability to return zeroed memory (which is quite fast)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:1
|
|
|
msgid "# Iterating over an `Option`"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:5
|
|
|
msgid ""
|
|
|
"`Option` can be viewed as a container that contains either zero or one\n"
|
|
|
"element. In particular, it implements the `IntoIterator` trait, and as such\n"
|
|
|
"can be used with generic code that needs such a type."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:9
|
|
|
#: src\patterns/structural/small-crates.md:34
|
|
|
#: src\patterns/structural/unsafe-mods.md:22
|
|
|
msgid "## Examples"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:11
|
|
|
msgid ""
|
|
|
"Since `Option` implements `IntoIterator`, it can be used as an argument to\n"
|
|
|
"[`.extend()`](https://doc.rust-lang.org/std/iter/trait.Extend.html#tymethod.extend):"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:14
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"let turing = Some(\"Turing\");\n"
|
|
|
"let mut logicians = vec![\"Curry\", \"Kleene\", \"Markov\"];\n"
|
|
|
"\n"
|
|
|
"logicians.extend(turing);\n"
|
|
|
"\n"
|
|
|
"// equivalent to\n"
|
|
|
"if let Some(turing_inner) = turing {\n"
|
|
|
" logicians.push(turing_inner);\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:26
|
|
|
msgid ""
|
|
|
"If you need to tack an `Option` to the end of an existing iterator, you can\n"
|
|
|
"pass it to "
|
|
|
"[`.chain()`](https://doc.rust-lang.org/std/iter/trait.Iterator.html#method.chain):"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:29
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"let turing = Some(\"Turing\");\n"
|
|
|
"let logicians = vec![\"Curry\", \"Kleene\", \"Markov\"];\n"
|
|
|
"\n"
|
|
|
"for logician in logicians.iter().chain(turing.iter()) {\n"
|
|
|
" println!(\"{} is a logician\", logician);\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:38
|
|
|
msgid ""
|
|
|
"Note that if the `Option` is always `Some`, then it is more idiomatic to "
|
|
|
"use\n"
|
|
|
"[`std::iter::once`](https://doc.rust-lang.org/std/iter/fn.once.html) on the\n"
|
|
|
"element instead."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:42
|
|
|
msgid ""
|
|
|
"Also, since `Option` implements `IntoIterator`, it's possible to iterate "
|
|
|
"over\n"
|
|
|
"it using a `for` loop. This is equivalent to matching it with `if let "
|
|
|
"Some(..)`,\n"
|
|
|
"and in most cases you should prefer the latter."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/option-iter.md:48
|
|
|
msgid ""
|
|
|
"- [`std::iter::once`](https://doc.rust-lang.org/std/iter/fn.once.html) is "
|
|
|
"an\n"
|
|
|
" iterator which yields exactly one element. It's a more readable "
|
|
|
"alternative to\n"
|
|
|
" `Some(foo).into_iter()`.\n"
|
|
|
"\n"
|
|
|
"- "
|
|
|
"[`Iterator::filter_map`](https://doc.rust-lang.org/std/iter/trait.Iterator.html#method.filter_map)\n"
|
|
|
" is a version of "
|
|
|
"[`Iterator::map`](https://doc.rust-lang.org/std/iter/trait.Iterator.html#method.map),\n"
|
|
|
" specialized to mapping functions which return `Option`.\n"
|
|
|
"\n"
|
|
|
"- The [`ref_slice`](https://crates.io/crates/ref_slice) crate provides "
|
|
|
"functions\n"
|
|
|
" for converting an `Option` to a zero- or one-element slice.\n"
|
|
|
"\n"
|
|
|
"- [Documentation for "
|
|
|
"`Option<T>`](https://doc.rust-lang.org/std/option/enum.Option.html)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:1
|
|
|
msgid "# Pass variables to closure"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:5
|
|
|
msgid ""
|
|
|
"By default, closures capture their environment by borrowing. Or you can use\n"
|
|
|
"`move`-closure to move whole environment. However, often you want to move "
|
|
|
"just\n"
|
|
|
"some variables to closure, give it copy of some data, pass it by reference, "
|
|
|
"or\n"
|
|
|
"perform some other transformation."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:10
|
|
|
msgid "Use variable rebinding in separate scope for that."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:14
|
|
|
msgid "Use"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:16
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::rc::Rc;\n"
|
|
|
"\n"
|
|
|
"let num1 = Rc::new(1);\n"
|
|
|
"let num2 = Rc::new(2);\n"
|
|
|
"let num3 = Rc::new(3);\n"
|
|
|
"let closure = {\n"
|
|
|
" // `num1` is moved\n"
|
|
|
" let num2 = num2.clone(); // `num2` is cloned\n"
|
|
|
" let num3 = num3.as_ref(); // `num3` is borrowed\n"
|
|
|
" move || {\n"
|
|
|
" *num1 + *num2 + *num3;\n"
|
|
|
" }\n"
|
|
|
"};\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:32
|
|
|
msgid "instead of"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:34
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::rc::Rc;\n"
|
|
|
"\n"
|
|
|
"let num1 = Rc::new(1);\n"
|
|
|
"let num2 = Rc::new(2);\n"
|
|
|
"let num3 = Rc::new(3);\n"
|
|
|
"\n"
|
|
|
"let num2_cloned = num2.clone();\n"
|
|
|
"let num3_borrowed = num3.as_ref();\n"
|
|
|
"let closure = move || {\n"
|
|
|
" *num1 + *num2_cloned + *num3_borrowed;\n"
|
|
|
"};\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:50
|
|
|
msgid ""
|
|
|
"Copied data are grouped together with closure definition, so their purpose "
|
|
|
"is\n"
|
|
|
"more clear, and they will be dropped immediately even if they are not "
|
|
|
"consumed\n"
|
|
|
"by closure."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:54
|
|
|
msgid ""
|
|
|
"Closure uses same variable names as surrounding code whether data are copied "
|
|
|
"or\n"
|
|
|
"moved."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/pass-var-to-closure.md:59
|
|
|
msgid "Additional indentation of closure body."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:1
|
|
|
msgid "# `#[non_exhaustive]` and private fields for extensibility"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:5
|
|
|
msgid ""
|
|
|
"A small set of scenarios exist where a library author may want to add "
|
|
|
"public\n"
|
|
|
"fields to a public struct or new variants to an enum without breaking "
|
|
|
"backwards\n"
|
|
|
"compatibility."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:9
|
|
|
msgid "Rust offers two solutions to this problem:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:11
|
|
|
msgid ""
|
|
|
"- Use `#[non_exhaustive]` on `struct`s, `enum`s, and `enum` variants.\n"
|
|
|
" For extensive documentation on all the places where `#[non_exhaustive]` "
|
|
|
"can be\n"
|
|
|
" used, see [the "
|
|
|
"docs](https://doc.rust-lang.org/reference/attributes/type_system.html#the-non_exhaustive-attribute).\n"
|
|
|
"\n"
|
|
|
"- You may add a private field to a struct to prevent it from being directly\n"
|
|
|
" instantiated or matched against (see Alternative)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:20
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"mod a {\n"
|
|
|
" // Public struct.\n"
|
|
|
" #[non_exhaustive]\n"
|
|
|
" pub struct S {\n"
|
|
|
" pub foo: i32,\n"
|
|
|
" }\n"
|
|
|
" \n"
|
|
|
" #[non_exhaustive]\n"
|
|
|
" pub enum AdmitMoreVariants {\n"
|
|
|
" VariantA,\n"
|
|
|
" VariantB,\n"
|
|
|
" #[non_exhaustive]\n"
|
|
|
" VariantC { a: String }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn print_matched_variants(s: a::S) {\n"
|
|
|
" // Because S is `#[non_exhaustive]`, it cannot be named here and\n"
|
|
|
" // we must use `..` in the pattern.\n"
|
|
|
" let a::S { foo: _, ..} = s;\n"
|
|
|
" \n"
|
|
|
" let some_enum = a::AdmitMoreVariants::VariantA;\n"
|
|
|
" match some_enum {\n"
|
|
|
" a::AdmitMoreVariants::VariantA => println!(\"it's an A\"),\n"
|
|
|
" a::AdmitMoreVariants::VariantB => println!(\"it's a b\"),\n"
|
|
|
"\n"
|
|
|
" // .. required because this variant is non-exhaustive as well\n"
|
|
|
" a::AdmitMoreVariants::VariantC { a, .. } => println!(\"it's a c\"),\n"
|
|
|
"\n"
|
|
|
" // The wildcard match is required because more variants may be\n"
|
|
|
" // added in the future\n"
|
|
|
" _ => println!(\"it's a new variant\")\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:57
|
|
|
msgid "## Alternative: `Private fields` for structs"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:59
|
|
|
msgid ""
|
|
|
"`#[non_exhaustive]` only works across crate boundaries.\n"
|
|
|
"Within a crate, the private field method may be used."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:62
|
|
|
msgid ""
|
|
|
"Adding a field to a struct is a mostly backwards compatible change.\n"
|
|
|
"However, if a client uses a pattern to deconstruct a struct instance, they\n"
|
|
|
"might name all the fields in the struct and adding a new one would break "
|
|
|
"that\n"
|
|
|
"pattern.\n"
|
|
|
"The client could name some fields and use `..` in the pattern, in which case "
|
|
|
"adding\n"
|
|
|
"another field is backwards compatible.\n"
|
|
|
"Making at least one of the struct's fields private forces clients to use the "
|
|
|
"latter\n"
|
|
|
"form of patterns, ensuring that the struct is future-proof."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:71
|
|
|
msgid ""
|
|
|
"The downside of this approach is that you might need to add an otherwise "
|
|
|
"unneeded\n"
|
|
|
"field to the struct.\n"
|
|
|
"You can use the `()` type so that there is no runtime overhead and prepend "
|
|
|
"`_` to\n"
|
|
|
"the field name to avoid the unused field warning."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:76
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"pub struct S {\n"
|
|
|
" pub a: i32,\n"
|
|
|
" // Because `b` is private, you cannot match on `S` without using `..` "
|
|
|
"and `S`\n"
|
|
|
" // cannot be directly instantiated or matched against\n"
|
|
|
" _b: ()\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:87
|
|
|
msgid ""
|
|
|
"On `struct`s, `#[non_exhaustive]` allows adding additional fields in a "
|
|
|
"backwards\n"
|
|
|
"compatible way.\n"
|
|
|
"It will also prevent clients from using the struct constructor, even if all "
|
|
|
"the\n"
|
|
|
"fields are public.\n"
|
|
|
"This may be helpful, but it's worth considering if you _want_ an additional "
|
|
|
"field\n"
|
|
|
"to be found by clients as a compiler error rather than something that may be "
|
|
|
"silently\n"
|
|
|
"undiscovered."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:95
|
|
|
msgid ""
|
|
|
"`#[non_exhaustive]` can be applied to enum variants as well.\n"
|
|
|
"A `#[non_exhaustive]` variant behaves in the same way as a "
|
|
|
"`#[non_exhaustive]` struct."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:98
|
|
|
msgid ""
|
|
|
"Use this deliberately and with caution: incrementing the major version when "
|
|
|
"adding\n"
|
|
|
"fields or variants is often a better option.\n"
|
|
|
"`#[non_exhaustive]` may be appropriate in scenarios where you're modeling an "
|
|
|
"external\n"
|
|
|
"resource that may change out-of-sync with your library, but is not a general "
|
|
|
"purpose\n"
|
|
|
"tool."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:104
|
|
|
msgid "### Disadvantages"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:106
|
|
|
msgid ""
|
|
|
"`#[non_exhaustive]` can make your code much less ergonomic to use, "
|
|
|
"especially when\n"
|
|
|
"forced to handle unknown enum variants.\n"
|
|
|
"It should only be used when these sorts of evolutions are required "
|
|
|
"**without**\n"
|
|
|
"incrementing the major version."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:111
|
|
|
msgid ""
|
|
|
"When `#[non_exhaustive]` is applied to `enum`s, it forces clients to handle "
|
|
|
"a\n"
|
|
|
"wildcard variant.\n"
|
|
|
"If there is no sensible action to take in this case, this may lead to "
|
|
|
"awkward\n"
|
|
|
"code and code paths that are only executed in extremely rare circumstances.\n"
|
|
|
"If a client decides to `panic!()` in this scenario, it may have been better "
|
|
|
"to\n"
|
|
|
"expose this error at compile time.\n"
|
|
|
"In fact, `#[non_exhaustive]` forces clients to handle the \"Something else\" "
|
|
|
"case;\n"
|
|
|
"there is rarely a sensible action to take in this scenario."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/priv-extend.md:122
|
|
|
msgid ""
|
|
|
"- [RFC introducing #[non_exhaustive] attribute for enums and "
|
|
|
"structs](https://github.com/rust-lang/rfcs/blob/master/text/2008-non-exhaustive.md)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:1
|
|
|
msgid "# Easy doc initialization\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:5
|
|
|
msgid ""
|
|
|
"If a struct takes significant effort to initialize when writing docs, it can "
|
|
|
"be\r\n"
|
|
|
"quicker to wrap your example with a helper function which takes the struct "
|
|
|
"as an\r\n"
|
|
|
"argument."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:9
|
|
|
msgid "## Motivation\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:11
|
|
|
msgid ""
|
|
|
"Sometimes there is a struct with multiple or complicated parameters and "
|
|
|
"several\r\n"
|
|
|
"methods. Each of these methods should have examples."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:14
|
|
|
msgid "For example:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:16
|
|
|
msgid ""
|
|
|
"````rust,ignore\r\n"
|
|
|
"struct Connection {\r\n"
|
|
|
" name: String,\r\n"
|
|
|
" stream: TcpStream,\r\n"
|
|
|
"}\r\n"
|
|
|
"\r\n"
|
|
|
"impl Connection {\r\n"
|
|
|
" /// Sends a request over the connection.\r\n"
|
|
|
" ///\r\n"
|
|
|
" /// # Example\r\n"
|
|
|
" /// ```no_run\r\n"
|
|
|
" /// # // Boilerplate are required to get an example working.\r\n"
|
|
|
" /// # let stream = TcpStream::connect(\"127.0.0.1:34254\");\r\n"
|
|
|
" /// # let connection = Connection { name: \"foo\".to_owned(), stream "
|
|
|
"};\r\n"
|
|
|
" /// # let request = Request::new(\"RequestId\", RequestType::Get, "
|
|
|
"\"payload\");\r\n"
|
|
|
" /// let response = connection.send_request(request);\r\n"
|
|
|
" /// assert!(response.is_ok());\r\n"
|
|
|
" /// ```\r\n"
|
|
|
" fn send_request(&self, request: Request) -> Result<Status, SendErr> {\r\n"
|
|
|
" // ...\r\n"
|
|
|
" }\r\n"
|
|
|
"\r\n"
|
|
|
" /// Oh no, all that boilerplate needs to be repeated here!\r\n"
|
|
|
" fn check_status(&self) -> Status {\r\n"
|
|
|
" // ...\r\n"
|
|
|
" }\r\n"
|
|
|
"}\r\n"
|
|
|
"````"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:45
|
|
|
msgid "## Example\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:47
|
|
|
msgid ""
|
|
|
"Instead of typing all of this boilerplate to create a `Connection` and\r\n"
|
|
|
"`Request`, it is easier to just create a wrapping helper function which "
|
|
|
"takes\r\n"
|
|
|
"them as arguments:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:51
|
|
|
msgid ""
|
|
|
"````rust,ignore\r\n"
|
|
|
"struct Connection {\r\n"
|
|
|
" name: String,\r\n"
|
|
|
" stream: TcpStream,\r\n"
|
|
|
"}\r\n"
|
|
|
"\r\n"
|
|
|
"impl Connection {\r\n"
|
|
|
" /// Sends a request over the connection.\r\n"
|
|
|
" ///\r\n"
|
|
|
" /// # Example\r\n"
|
|
|
" /// ```\r\n"
|
|
|
" /// # fn call_send(connection: Connection, request: Request) {\r\n"
|
|
|
" /// let response = connection.send_request(request);\r\n"
|
|
|
" /// assert!(response.is_ok());\r\n"
|
|
|
" /// # }\r\n"
|
|
|
" /// ```\r\n"
|
|
|
" fn send_request(&self, request: Request) {\r\n"
|
|
|
" // ...\r\n"
|
|
|
" }\r\n"
|
|
|
"}\r\n"
|
|
|
"````"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:73
|
|
|
msgid ""
|
|
|
"**Note** in the above example the line `assert!(response.is_ok());` will "
|
|
|
"not\r\n"
|
|
|
"actually run while testing because it is inside a function which is never\r\n"
|
|
|
"invoked."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:77
|
|
|
msgid "## Advantages\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:79
|
|
|
msgid "This is much more concise and avoids repetitive code in examples."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:81
|
|
|
msgid "## Disadvantages\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:83
|
|
|
msgid ""
|
|
|
"As example is in a function, the code will not be tested. Though it will "
|
|
|
"still be\r\n"
|
|
|
"checked to make sure it compiles when running a `cargo test`. So this "
|
|
|
"pattern is\r\n"
|
|
|
"most useful when you need `no_run`. With this, you do not need to add "
|
|
|
"`no_run`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:87
|
|
|
msgid "## Discussion\r"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:89
|
|
|
msgid "If assertions are not required this pattern works well."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/rustdoc-init.md:91
|
|
|
msgid ""
|
|
|
"If they are, an alternative can be to create a public method to create a "
|
|
|
"helper\r\n"
|
|
|
"instance which is annotated with `#[doc(hidden)]` (so that users won't see "
|
|
|
"it).\r\n"
|
|
|
"Then this method can be called inside of rustdoc because it is part of "
|
|
|
"the\r\n"
|
|
|
"crate's public API."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:1
|
|
|
msgid "# Temporary mutability"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:5
|
|
|
msgid ""
|
|
|
"Often it is necessary to prepare and process some data, but after that data "
|
|
|
"are\n"
|
|
|
"only inspected and never modified. The intention can be made explicit by "
|
|
|
"redefining\n"
|
|
|
"the mutable variable as immutable."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:9
|
|
|
msgid ""
|
|
|
"It can be done either by processing data within a nested block or by "
|
|
|
"redefining\n"
|
|
|
"the variable."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:14
|
|
|
msgid "Say, vector must be sorted before usage."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:16
|
|
|
msgid "Using nested block:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:18
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"let data = {\n"
|
|
|
" let mut data = get_vec();\n"
|
|
|
" data.sort();\n"
|
|
|
" data\n"
|
|
|
"};\n"
|
|
|
"\n"
|
|
|
"// Here `data` is immutable.\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:28
|
|
|
msgid "Using variable rebinding:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:30
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"let mut data = get_vec();\n"
|
|
|
"data.sort();\n"
|
|
|
"let data = data;\n"
|
|
|
"\n"
|
|
|
"// Here `data` is immutable.\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:40
|
|
|
msgid ""
|
|
|
"Compiler ensures that you don't accidentally mutate data after some point."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/temporary-mutability.md:44
|
|
|
msgid ""
|
|
|
"Nested block requires additional indentation of block body.\n"
|
|
|
"One more line to return data from block or redefine variable."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:1
|
|
|
msgid "# Return consumed argument on error"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:5
|
|
|
msgid ""
|
|
|
"If a fallible function consumes (moves) an argument, return that argument "
|
|
|
"back inside\n"
|
|
|
"an error."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:10
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"pub fn send(value: String) -> Result<(), SendError> {\n"
|
|
|
" println!(\"using {value} in a meaningful way\");\n"
|
|
|
" // Simulate non-deterministic fallible action.\n"
|
|
|
" use std::time::SystemTime;\n"
|
|
|
" let period = "
|
|
|
"SystemTime::now().duration_since(SystemTime::UNIX_EPOCH).unwrap();\n"
|
|
|
" if period.subsec_nanos() % 2 == 1 {\n"
|
|
|
" Ok(())\n"
|
|
|
" } else {\n"
|
|
|
" Err(SendError(value))\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"pub struct SendError(String);\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let mut value = \"imagine this is very long string\".to_string();\n"
|
|
|
"\n"
|
|
|
" let success = 's: {\n"
|
|
|
" // Try to send value two times.\n"
|
|
|
" for _ in 0..2 {\n"
|
|
|
" value = match send(value) {\n"
|
|
|
" Ok(()) => break 's true,\n"
|
|
|
" Err(SendError(value)) => value,\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" false\n"
|
|
|
" };\n"
|
|
|
"\n"
|
|
|
" println!(\"success: {}\", success);\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:45
|
|
|
msgid ""
|
|
|
"In case of error you may want to try some alternative way or to\n"
|
|
|
"retry action in case of non-deterministic function. But if the argument\n"
|
|
|
"is always consumed, you are forced to clone it on every call, which\n"
|
|
|
"is not very efficient."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:50
|
|
|
msgid ""
|
|
|
"The standard library uses this approach in e.g. `String::from_utf8` method.\n"
|
|
|
"When given a vector that doesn't contain valid UTF-8, a `FromUtf8Error`\n"
|
|
|
"is returned.\n"
|
|
|
"You can get original vector back using `FromUtf8Error::into_bytes` method."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:57
|
|
|
msgid "Better performance because of moving arguments whenever possible."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\idioms/return-consumed-arg-on-error.md:61
|
|
|
msgid "Slightly more complex error types."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/index.md:1
|
|
|
msgid "# Design Patterns"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/index.md:3
|
|
|
msgid ""
|
|
|
"[Design patterns](https://en.wikipedia.org/wiki/Software_design_pattern) "
|
|
|
"are\n"
|
|
|
"\"general reusable solutions to a commonly occurring problem within a given\n"
|
|
|
"context in software design\". Design patterns are a great way to describe "
|
|
|
"the\n"
|
|
|
"culture of a programming language. Design patterns are very "
|
|
|
"language-specific -\n"
|
|
|
"what is a pattern in one language may be unnecessary in another due to a\n"
|
|
|
"language feature, or impossible to express due to a missing feature."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/index.md:10
|
|
|
msgid ""
|
|
|
"If overused, design patterns can add unnecessary complexity to programs.\n"
|
|
|
"However, they are a great way to share intermediate and advanced level "
|
|
|
"knowledge\n"
|
|
|
"about a programming language."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/index.md:16
|
|
|
msgid ""
|
|
|
"Rust has many unique features. These features give us great benefit by "
|
|
|
"removing\n"
|
|
|
"whole classes of problems. Some of them are also patterns that are _unique_ "
|
|
|
"to Rust."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/index.md:19
|
|
|
msgid "## YAGNI"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/index.md:21
|
|
|
msgid ""
|
|
|
"YAGNI is an acronym that stands for `You Aren't Going to Need It`.\n"
|
|
|
"It's a vital software design principle to apply as you write code."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/index.md:24
|
|
|
msgid "> The best code I ever wrote was code I never wrote."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/index.md:26
|
|
|
msgid ""
|
|
|
"If we apply YAGNI to design patterns, we see that the features of Rust allow "
|
|
|
"us to\n"
|
|
|
"throw out many patterns. For instance, there is no need for the [strategy "
|
|
|
"pattern](https://en.wikipedia.org/wiki/Strategy_pattern)\n"
|
|
|
"in Rust because we can just use "
|
|
|
"[traits](https://doc.rust-lang.org/book/traits.html)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/intro.md:1
|
|
|
msgid "# Behavioural Patterns"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/intro.md:3
|
|
|
msgid "From [Wikipedia](https://en.wikipedia.org/wiki/Behavioral_pattern):"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/intro.md:5
|
|
|
msgid ""
|
|
|
"> Design patterns that identify common communication patterns among "
|
|
|
"objects.\n"
|
|
|
"> By doing so, these patterns increase flexibility in carrying out "
|
|
|
"communication."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:1
|
|
|
msgid "# Command"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:5
|
|
|
msgid ""
|
|
|
"The basic idea of the Command pattern is to separate out actions into its "
|
|
|
"own\n"
|
|
|
"objects and pass them as parameters."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:10
|
|
|
msgid ""
|
|
|
"Suppose we have a sequence of actions or transactions encapsulated as "
|
|
|
"objects.\n"
|
|
|
"We want these actions or commands to be executed or invoked in some order "
|
|
|
"later\n"
|
|
|
"at different time. These commands may also be triggered as a result of some "
|
|
|
"event.\n"
|
|
|
"For example, when a user pushes a button, or on arrival of a data packet.\n"
|
|
|
"In addition, these commands might be undoable. This may come in useful for\n"
|
|
|
"operations of an editor. We might want to store logs of executed commands so "
|
|
|
"that\n"
|
|
|
"we could reapply the changes later if the system crashes."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:20
|
|
|
msgid ""
|
|
|
"Define two database operations `create table` and `add field`. Each of "
|
|
|
"these\n"
|
|
|
"operations is a command which knows how to undo the command, e.g., `drop "
|
|
|
"table`\n"
|
|
|
"and `remove field`. When a user invokes a database migration operation then "
|
|
|
"each\n"
|
|
|
"command is executed in the defined order, and when the user invokes the "
|
|
|
"rollback\n"
|
|
|
"operation then the whole set of commands is invoked in reverse order."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:26
|
|
|
msgid "## Approach: Using trait objects"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:28
|
|
|
msgid ""
|
|
|
"We define a common trait which encapsulates our command with two operations\n"
|
|
|
"`execute` and `rollback`. All command `structs` must implement this trait."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:31
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"pub trait Migration {\n"
|
|
|
" fn execute(&self) -> &str;\n"
|
|
|
" fn rollback(&self) -> &str;\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"pub struct CreateTable;\n"
|
|
|
"impl Migration for CreateTable {\n"
|
|
|
" fn execute(&self) -> &str {\n"
|
|
|
" \"create table\"\n"
|
|
|
" }\n"
|
|
|
" fn rollback(&self) -> &str {\n"
|
|
|
" \"drop table\"\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"pub struct AddField;\n"
|
|
|
"impl Migration for AddField {\n"
|
|
|
" fn execute(&self) -> &str {\n"
|
|
|
" \"add field\"\n"
|
|
|
" }\n"
|
|
|
" fn rollback(&self) -> &str {\n"
|
|
|
" \"remove field\"\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"struct Schema {\n"
|
|
|
" commands: Vec<Box<dyn Migration>>,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl Schema {\n"
|
|
|
" fn new() -> Self {\n"
|
|
|
" Self { commands: vec![] }\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" fn add_migration(&mut self, cmd: Box<dyn Migration>) {\n"
|
|
|
" self.commands.push(cmd);\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" fn execute(&self) -> Vec<&str> {\n"
|
|
|
" self.commands.iter().map(|cmd| cmd.execute()).collect()\n"
|
|
|
" }\n"
|
|
|
" fn rollback(&self) -> Vec<&str> {\n"
|
|
|
" self.commands\n"
|
|
|
" .iter()\n"
|
|
|
" .rev() // reverse iterator's direction\n"
|
|
|
" .map(|cmd| cmd.rollback())\n"
|
|
|
" .collect()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let mut schema = Schema::new();\n"
|
|
|
"\n"
|
|
|
" let cmd = Box::new(CreateTable);\n"
|
|
|
" schema.add_migration(cmd);\n"
|
|
|
" let cmd = Box::new(AddField);\n"
|
|
|
" schema.add_migration(cmd);\n"
|
|
|
"\n"
|
|
|
" assert_eq!(vec![\"create table\", \"add field\"], schema.execute());\n"
|
|
|
" assert_eq!(vec![\"remove field\", \"drop table\"], schema.rollback());\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:95
|
|
|
msgid "## Approach: Using function pointers"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:97
|
|
|
msgid ""
|
|
|
"We could follow another approach by creating each individual command as\n"
|
|
|
"a different function and store function pointers to invoke these functions "
|
|
|
"later\n"
|
|
|
"at a different time. Since function pointers implement all three traits "
|
|
|
"`Fn`,\n"
|
|
|
"`FnMut`, and `FnOnce` we could as well pass and store closures instead of\n"
|
|
|
"function pointers."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:103
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"type FnPtr = fn() -> String;\n"
|
|
|
"struct Command {\n"
|
|
|
" execute: FnPtr,\n"
|
|
|
" rollback: FnPtr,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"struct Schema {\n"
|
|
|
" commands: Vec<Command>,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl Schema {\n"
|
|
|
" fn new() -> Self {\n"
|
|
|
" Self { commands: vec![] }\n"
|
|
|
" }\n"
|
|
|
" fn add_migration(&mut self, execute: FnPtr, rollback: FnPtr) {\n"
|
|
|
" self.commands.push(Command { execute, rollback });\n"
|
|
|
" }\n"
|
|
|
" fn execute(&self) -> Vec<String> {\n"
|
|
|
" self.commands.iter().map(|cmd| (cmd.execute)()).collect()\n"
|
|
|
" }\n"
|
|
|
" fn rollback(&self) -> Vec<String> {\n"
|
|
|
" self.commands\n"
|
|
|
" .iter()\n"
|
|
|
" .rev()\n"
|
|
|
" .map(|cmd| (cmd.rollback)())\n"
|
|
|
" .collect()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn add_field() -> String {\n"
|
|
|
" \"add field\".to_string()\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn remove_field() -> String {\n"
|
|
|
" \"remove field\".to_string()\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let mut schema = Schema::new();\n"
|
|
|
" schema.add_migration(|| \"create table\".to_string(), || \"drop "
|
|
|
"table\".to_string());\n"
|
|
|
" schema.add_migration(add_field, remove_field);\n"
|
|
|
" assert_eq!(vec![\"create table\", \"add field\"], schema.execute());\n"
|
|
|
" assert_eq!(vec![\"remove field\", \"drop table\"], schema.rollback());\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:150
|
|
|
msgid "## Approach: Using `Fn` trait objects"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:152
|
|
|
msgid ""
|
|
|
"Finally, instead of defining a common command trait we could store\n"
|
|
|
"each command implementing the `Fn` trait separately in vectors."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:155
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"type Migration<'a> = Box<dyn Fn() -> &'a str>;\n"
|
|
|
"\n"
|
|
|
"struct Schema<'a> {\n"
|
|
|
" executes: Vec<Migration<'a>>,\n"
|
|
|
" rollbacks: Vec<Migration<'a>>,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl<'a> Schema<'a> {\n"
|
|
|
" fn new() -> Self {\n"
|
|
|
" Self {\n"
|
|
|
" executes: vec![],\n"
|
|
|
" rollbacks: vec![],\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" fn add_migration<E, R>(&mut self, execute: E, rollback: R)\n"
|
|
|
" where\n"
|
|
|
" E: Fn() -> &'a str + 'static,\n"
|
|
|
" R: Fn() -> &'a str + 'static,\n"
|
|
|
" {\n"
|
|
|
" self.executes.push(Box::new(execute));\n"
|
|
|
" self.rollbacks.push(Box::new(rollback));\n"
|
|
|
" }\n"
|
|
|
" fn execute(&self) -> Vec<&str> {\n"
|
|
|
" self.executes.iter().map(|cmd| cmd()).collect()\n"
|
|
|
" }\n"
|
|
|
" fn rollback(&self) -> Vec<&str> {\n"
|
|
|
" self.rollbacks.iter().rev().map(|cmd| cmd()).collect()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn add_field() -> &'static str {\n"
|
|
|
" \"add field\"\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn remove_field() -> &'static str {\n"
|
|
|
" \"remove field\"\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let mut schema = Schema::new();\n"
|
|
|
" schema.add_migration(|| \"create table\", || \"drop table\");\n"
|
|
|
" schema.add_migration(add_field, remove_field);\n"
|
|
|
" assert_eq!(vec![\"create table\", \"add field\"], schema.execute());\n"
|
|
|
" assert_eq!(vec![\"remove field\", \"drop table\"], schema.rollback());\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:205
|
|
|
msgid ""
|
|
|
"If our commands are small and may be defined as functions or passed as a "
|
|
|
"closure\n"
|
|
|
"then using function pointers might be preferable since it does not exploit\n"
|
|
|
"dynamic dispatch. But if our command is a whole struct with a bunch of "
|
|
|
"functions\n"
|
|
|
"and variables defined as seperated module then using trait objects would be\n"
|
|
|
"more suitable. A case of application can be found in "
|
|
|
"[`actix`](https://actix.rs/),\n"
|
|
|
"which uses trait objects when it registers a handler function for routes.\n"
|
|
|
"In case of using `Fn` trait objects we can create and use commands in the "
|
|
|
"same\n"
|
|
|
"way as we used in case of function pointers."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:214
|
|
|
msgid ""
|
|
|
"As performance, there is always a trade-off between performance and code\n"
|
|
|
"simplicity and organisation. Static dispatch gives faster performance, "
|
|
|
"while\n"
|
|
|
"dynamic dispatch provides flexibility when we structure our application."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/command.md:220
|
|
|
msgid ""
|
|
|
"- [Command pattern](https://en.wikipedia.org/wiki/Command_pattern)\n"
|
|
|
"\n"
|
|
|
"- [Another example for the `command` "
|
|
|
"pattern](https://web.archive.org/web/20210223131236/https://chercher.tech/rust/command-design-pattern-rust)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:1
|
|
|
msgid "# Interpreter"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:5
|
|
|
msgid ""
|
|
|
"If a problem occurs very often and requires long and repetitive steps to "
|
|
|
"solve\n"
|
|
|
"it, then the problem instances might be expressed in a simple language and "
|
|
|
"an\n"
|
|
|
"interpreter object could solve it by interpreting the sentences written in "
|
|
|
"this\n"
|
|
|
"simple language."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:10
|
|
|
msgid "Basically, for any kind of problems we define:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:12
|
|
|
msgid ""
|
|
|
"- A [domain specific "
|
|
|
"language](https://en.wikipedia.org/wiki/Domain-specific_language),\n"
|
|
|
"- A grammar for this language,\n"
|
|
|
"- An interpreter that solves the problem instances."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:18
|
|
|
msgid ""
|
|
|
"Our goal is to translate simple mathematical expressions into postfix "
|
|
|
"expressions\n"
|
|
|
"(or [Reverse Polish "
|
|
|
"notation](https://en.wikipedia.org/wiki/Reverse_Polish_notation))\n"
|
|
|
"For simplicity, our expressions consist of ten digits `0`, ..., `9` and two\n"
|
|
|
"operations `+`, `-`. For example, the expression `2 + 4` is translated into\n"
|
|
|
"`2 4 +`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:24
|
|
|
msgid "## Context Free Grammar for our problem"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:26
|
|
|
msgid ""
|
|
|
"Our task is translating infix expressions into postfix ones. Let's define a "
|
|
|
"context\n"
|
|
|
"free grammar for a set of infix expressions over `0`, ..., `9`, `+`, and "
|
|
|
"`-`,\n"
|
|
|
"where:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:30
|
|
|
msgid ""
|
|
|
"- Terminal symbols: `0`, `...`, `9`, `+`, `-`\n"
|
|
|
"- Non-terminal symbols: `exp`, `term`\n"
|
|
|
"- Start symbol is `exp`\n"
|
|
|
"- And the following are production rules"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:35
|
|
|
msgid ""
|
|
|
"```ignore\n"
|
|
|
"exp -> exp + term\n"
|
|
|
"exp -> exp - term\n"
|
|
|
"exp -> term\n"
|
|
|
"term -> 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:42
|
|
|
msgid ""
|
|
|
"**NOTE:** This grammar should be further transformed depending on what we "
|
|
|
"are going\n"
|
|
|
"to do with it. For example, we might need to remove left recursion. For "
|
|
|
"more\n"
|
|
|
"details please see [Compilers: Principles,Techniques, and "
|
|
|
"Tools](https://en.wikipedia.org/wiki/Compilers:_Principles,_Techniques,_and_Tools)\n"
|
|
|
"(aka Dragon Book)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:47
|
|
|
msgid "## Solution"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:49
|
|
|
msgid ""
|
|
|
"We simply implement a recursive descent parser. For simplicity's sake, the "
|
|
|
"code\n"
|
|
|
"panics when an expression is syntactically wrong (for example `2-34` or "
|
|
|
"`2+5-`\n"
|
|
|
"are wrong according to the grammar definition)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:53
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"pub struct Interpreter<'a> {\n"
|
|
|
" it: std::str::Chars<'a>,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl<'a> Interpreter<'a> {\n"
|
|
|
"\n"
|
|
|
" pub fn new(infix: &'a str) -> Self {\n"
|
|
|
" Self { it: infix.chars() }\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" fn next_char(&mut self) -> Option<char> {\n"
|
|
|
" self.it.next()\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" pub fn interpret(&mut self, out: &mut String) {\n"
|
|
|
" self.term(out);\n"
|
|
|
"\n"
|
|
|
" while let Some(op) = self.next_char() {\n"
|
|
|
" if op == '+' || op == '-' {\n"
|
|
|
" self.term(out);\n"
|
|
|
" out.push(op);\n"
|
|
|
" } else {\n"
|
|
|
" panic!(\"Unexpected symbol '{}'\", op);\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" fn term(&mut self, out: &mut String) {\n"
|
|
|
" match self.next_char() {\n"
|
|
|
" Some(ch) if ch.is_digit(10) => out.push(ch),\n"
|
|
|
" Some(ch) => panic!(\"Unexpected symbol '{}'\", ch),\n"
|
|
|
" None => panic!(\"Unexpected end of string\"),\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"pub fn main() {\n"
|
|
|
" let mut intr = Interpreter::new(\"2+3\");\n"
|
|
|
" let mut postfix = String::new();\n"
|
|
|
" intr.interpret(&mut postfix);\n"
|
|
|
" assert_eq!(postfix, \"23+\");\n"
|
|
|
"\n"
|
|
|
" intr = Interpreter::new(\"1-2+3-4\");\n"
|
|
|
" postfix.clear();\n"
|
|
|
" intr.interpret(&mut postfix);\n"
|
|
|
" assert_eq!(postfix, \"12-3+4-\");\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:105
|
|
|
msgid ""
|
|
|
"There may be a wrong perception that the Interpreter design pattern is about "
|
|
|
"design\n"
|
|
|
"grammars for formal languages and implementation of parsers for these "
|
|
|
"grammars.\n"
|
|
|
"In fact, this pattern is about expressing problem instances in a more "
|
|
|
"specific\n"
|
|
|
"way and implementing functions/classes/structs that solve these problem "
|
|
|
"instances.\n"
|
|
|
"Rust language has `macro_rules!` that allow us to define special syntax and "
|
|
|
"rules\n"
|
|
|
"on how to expand this syntax into source code."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:112
|
|
|
msgid ""
|
|
|
"In the following example we create a simple `macro_rules!` that computes\n"
|
|
|
"[Euclidean length](https://en.wikipedia.org/wiki/Euclidean_distance) of `n`\n"
|
|
|
"dimensional vectors. Writing `norm!(x,1,2)` might be easier to express and "
|
|
|
"more\n"
|
|
|
"efficient than packing `x,1,2` into a `Vec` and calling a function "
|
|
|
"computing\n"
|
|
|
"the length."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:118
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"macro_rules! norm {\n"
|
|
|
" ($($element:expr),*) => {\n"
|
|
|
" {\n"
|
|
|
" let mut n = 0.0;\n"
|
|
|
" $(\n"
|
|
|
" n += ($element as f64)*($element as f64);\n"
|
|
|
" )*\n"
|
|
|
" n.sqrt()\n"
|
|
|
" }\n"
|
|
|
" };\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let x = -3f64;\n"
|
|
|
" let y = 4f64;\n"
|
|
|
"\n"
|
|
|
" assert_eq!(3f64, norm!(x));\n"
|
|
|
" assert_eq!(5f64, norm!(x, y));\n"
|
|
|
" assert_eq!(0f64, norm!(0, 0, 0)); \n"
|
|
|
" assert_eq!(1f64, norm!(0.5, -0.5, 0.5, -0.5));\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/interpreter.md:144
|
|
|
msgid ""
|
|
|
"- [Interpreter pattern](https://en.wikipedia.org/wiki/Interpreter_pattern)\n"
|
|
|
"- [Context free "
|
|
|
"grammar](https://en.wikipedia.org/wiki/Context-free_grammar)\n"
|
|
|
"- [macro_rules!](https://doc.rust-lang.org/rust-by-example/macros.html)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:1
|
|
|
msgid "# Newtype"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:3
|
|
|
msgid ""
|
|
|
"What if in some cases we want a type to behave similar to another type or\n"
|
|
|
"enforce some behaviour at compile time when using only type aliases would\n"
|
|
|
"not be enough?"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:7
|
|
|
msgid ""
|
|
|
"For example, if we want to create a custom `Display` implementation for "
|
|
|
"`String`\n"
|
|
|
"due to security considerations (e.g. passwords)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:10
|
|
|
msgid ""
|
|
|
"For such cases we could use the `Newtype` pattern to provide **type "
|
|
|
"safety**\n"
|
|
|
"and **encapsulation**."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:15
|
|
|
msgid ""
|
|
|
"Use a tuple struct with a single field to make an opaque wrapper for a "
|
|
|
"type.\n"
|
|
|
"This creates a new type, rather than an alias to a type (`type` items)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:20
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"// Some type, not necessarily in the same module or even crate.\n"
|
|
|
"struct Foo {\n"
|
|
|
" //..\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl Foo {\n"
|
|
|
" // These functions are not present on Bar.\n"
|
|
|
" //..\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// The newtype.\n"
|
|
|
"pub struct Bar(Foo);\n"
|
|
|
"\n"
|
|
|
"impl Bar {\n"
|
|
|
" // Constructor.\n"
|
|
|
" pub fn new(\n"
|
|
|
" //..\n"
|
|
|
" ) -> Self {\n"
|
|
|
"\n"
|
|
|
" //..\n"
|
|
|
"\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" //..\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let b = Bar::new(...);\n"
|
|
|
"\n"
|
|
|
" // Foo and Bar are type incompatible, the following do not type check.\n"
|
|
|
" // let f: Foo = b;\n"
|
|
|
" // let b: Bar = Foo { ... };\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:58
|
|
|
msgid ""
|
|
|
"The primary motivation for newtypes is abstraction. It allows you to share\n"
|
|
|
"implementation details between types while precisely controlling the "
|
|
|
"interface.\n"
|
|
|
"By using a newtype rather than exposing the implementation type as part of "
|
|
|
"an\n"
|
|
|
"API, it allows you to change implementation backwards compatibly."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:63
|
|
|
msgid ""
|
|
|
"Newtypes can be used for distinguishing units, e.g., wrapping `f64` to give\n"
|
|
|
"distinguishable `Miles` and `Kilometres`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:68
|
|
|
msgid ""
|
|
|
"The wrapped and wrapper types are not type compatible (as opposed to using\n"
|
|
|
"`type`), so users of the newtype will never 'confuse' the wrapped and "
|
|
|
"wrapper\n"
|
|
|
"types."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:72
|
|
|
msgid "Newtypes are a zero-cost abstraction - there is no runtime overhead."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:74
|
|
|
msgid ""
|
|
|
"The privacy system ensures that users cannot access the wrapped type (if "
|
|
|
"the\n"
|
|
|
"field is private, which it is by default)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:79
|
|
|
msgid ""
|
|
|
"The downside of newtypes (especially compared with type aliases), is that "
|
|
|
"there\n"
|
|
|
"is no special language support. This means there can be _a lot_ of "
|
|
|
"boilerplate.\n"
|
|
|
"You need a 'pass through' method for every method you want to expose on the\n"
|
|
|
"wrapped type, and an impl for every trait you want to also be implemented "
|
|
|
"for\n"
|
|
|
"the wrapper type."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:87
|
|
|
msgid ""
|
|
|
"Newtypes are very common in Rust code. Abstraction or representing units are "
|
|
|
"the\n"
|
|
|
"most common uses, but they can be used for other reasons:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:90
|
|
|
msgid ""
|
|
|
"- restricting functionality (reduce the functions exposed or traits "
|
|
|
"implemented),\n"
|
|
|
"- making a type with copy semantics have move semantics,\n"
|
|
|
"- abstraction by providing a more concrete type and thus hiding internal "
|
|
|
"types,\n"
|
|
|
" e.g.,"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:95
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub struct Foo(Bar<T1, T2>);\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:99
|
|
|
msgid ""
|
|
|
"Here, `Bar` might be some public, generic type and `T1` and `T2` are some "
|
|
|
"internal\n"
|
|
|
"types. Users of our module shouldn't know that we implement `Foo` by using a "
|
|
|
"`Bar`,\n"
|
|
|
"but what we're really hiding here is the types `T1` and `T2`, and how they "
|
|
|
"are used\n"
|
|
|
"with `Bar`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/newtype.md:106
|
|
|
msgid ""
|
|
|
"- [Advanced Types in the "
|
|
|
"book](https://doc.rust-lang.org/book/ch19-04-advanced-types.html?highlight=newtype#using-the-newtype-pattern-for-type-safety-and-abstraction)\n"
|
|
|
"- [Newtypes in Haskell](https://wiki.haskell.org/Newtype)\n"
|
|
|
"- [Type "
|
|
|
"aliases](https://doc.rust-lang.org/stable/book/ch19-04-advanced-types.html#creating-type-synonyms-with-type-aliases)\n"
|
|
|
"- [derive_more](https://crates.io/crates/derive_more), a crate for deriving "
|
|
|
"many\n"
|
|
|
" builtin traits on newtypes.\n"
|
|
|
"- [The Newtype Pattern In "
|
|
|
"Rust](https://www.worthe-it.co.za/blog/2020-10-31-newtype-pattern-in-rust.html)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:1
|
|
|
msgid "# RAII with guards"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:5
|
|
|
msgid ""
|
|
|
"[RAII][wikipedia] stands for \"Resource Acquisition is Initialisation\" "
|
|
|
"which is a\n"
|
|
|
"terrible name. The essence of the pattern is that resource initialisation is "
|
|
|
"done\n"
|
|
|
"in the constructor of an object and finalisation in the destructor. This "
|
|
|
"pattern\n"
|
|
|
"is extended in Rust by using a RAII object as a guard of some resource and "
|
|
|
"relying\n"
|
|
|
"on the type system to ensure that access is always mediated by the guard "
|
|
|
"object."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:13
|
|
|
msgid ""
|
|
|
"Mutex guards are the classic example of this pattern from the std library "
|
|
|
"(this\n"
|
|
|
"is a simplified version of the real implementation):"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:16
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"use std::ops::Deref;\n"
|
|
|
"\n"
|
|
|
"struct Foo {}\n"
|
|
|
"\n"
|
|
|
"struct Mutex<T> {\n"
|
|
|
" // We keep a reference to our data: T here.\n"
|
|
|
" //..\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"struct MutexGuard<'a, T: 'a> {\n"
|
|
|
" data: &'a T,\n"
|
|
|
" //..\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// Locking the mutex is explicit.\n"
|
|
|
"impl<T> Mutex<T> {\n"
|
|
|
" fn lock(&self) -> MutexGuard<T> {\n"
|
|
|
" // Lock the underlying OS mutex.\n"
|
|
|
" //..\n"
|
|
|
"\n"
|
|
|
" // MutexGuard keeps a reference to self\n"
|
|
|
" MutexGuard {\n"
|
|
|
" data: self,\n"
|
|
|
" //..\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// Destructor for unlocking the mutex.\n"
|
|
|
"impl<'a, T> Drop for MutexGuard<'a, T> {\n"
|
|
|
" fn drop(&mut self) {\n"
|
|
|
" // Unlock the underlying OS mutex.\n"
|
|
|
" //..\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// Implementing Deref means we can treat MutexGuard like a pointer to T.\n"
|
|
|
"impl<'a, T> Deref for MutexGuard<'a, T> {\n"
|
|
|
" type Target = T;\n"
|
|
|
"\n"
|
|
|
" fn deref(&self) -> &T {\n"
|
|
|
" self.data\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn baz(x: Mutex<Foo>) {\n"
|
|
|
" let xx = x.lock();\n"
|
|
|
" xx.foo(); // foo is a method on Foo.\n"
|
|
|
" // The borrow checker ensures we can't store a reference to the "
|
|
|
"underlying\n"
|
|
|
" // Foo which will outlive the guard xx.\n"
|
|
|
"\n"
|
|
|
" // x is unlocked when we exit this function and xx's destructor is "
|
|
|
"executed.\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:74
|
|
|
msgid ""
|
|
|
"Where a resource must be finalised after use, RAII can be used to do this\n"
|
|
|
"finalisation. If it is an error to access that resource after finalisation, "
|
|
|
"then\n"
|
|
|
"this pattern can be used to prevent such errors."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:80
|
|
|
msgid ""
|
|
|
"Prevents errors where a resource is not finalised and where a resource is "
|
|
|
"used\n"
|
|
|
"after finalisation."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:85
|
|
|
msgid ""
|
|
|
"RAII is a useful pattern for ensuring resources are properly deallocated or\n"
|
|
|
"finalised. We can make use of the borrow checker in Rust to statically "
|
|
|
"prevent\n"
|
|
|
"errors stemming from using resources after finalisation takes place."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:89
|
|
|
msgid ""
|
|
|
"The core aim of the borrow checker is to ensure that references to data do "
|
|
|
"not\n"
|
|
|
"outlive that data. The RAII guard pattern works because the guard object\n"
|
|
|
"contains a reference to the underlying resource and only exposes such\n"
|
|
|
"references. Rust ensures that the guard cannot outlive the underlying "
|
|
|
"resource\n"
|
|
|
"and that references to the resource mediated by the guard cannot outlive "
|
|
|
"the\n"
|
|
|
"guard. To see how this works it is helpful to examine the signature of "
|
|
|
"`deref`\n"
|
|
|
"without lifetime elision:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:97
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"fn deref<'a>(&'a self) -> &'a T {\n"
|
|
|
" //..\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:103
|
|
|
msgid ""
|
|
|
"The returned reference to the resource has the same lifetime as `self` "
|
|
|
"(`'a`).\n"
|
|
|
"The borrow checker therefore ensures that the lifetime of the reference to "
|
|
|
"`T`\n"
|
|
|
"is shorter than the lifetime of `self`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:107
|
|
|
msgid ""
|
|
|
"Note that implementing `Deref` is not a core part of this pattern, it only "
|
|
|
"makes\n"
|
|
|
"using the guard object more ergonomic. Implementing a `get` method on the "
|
|
|
"guard\n"
|
|
|
"works just as well."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:113
|
|
|
msgid "[Finalisation in destructors idiom](../../idioms/dtor-finally.md)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:115
|
|
|
msgid ""
|
|
|
"RAII is a common pattern in C++: "
|
|
|
"[cppreference.com](http://en.cppreference.com/w/cpp/language/raii),\n"
|
|
|
"[wikipedia][wikipedia]."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/RAII.md:120
|
|
|
msgid ""
|
|
|
"[Style guide "
|
|
|
"entry](https://doc.rust-lang.org/1.0.0/style/ownership/raii.html)\n"
|
|
|
"(currently just a placeholder)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:1
|
|
|
msgid "# Strategy (aka Policy)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:5
|
|
|
msgid ""
|
|
|
"The [Strategy design "
|
|
|
"pattern](https://en.wikipedia.org/wiki/Strategy_pattern)\n"
|
|
|
"is a technique that enables separation of concerns.\n"
|
|
|
"It also allows to decouple software modules through [Dependency "
|
|
|
"Inversion](https://en.wikipedia.org/wiki/Dependency_inversion_principle)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:9
|
|
|
msgid ""
|
|
|
"The basic idea behind the Strategy pattern is that, given an algorithm "
|
|
|
"solving\n"
|
|
|
"a particular problem, we define only the skeleton of the algorithm at an "
|
|
|
"abstract\n"
|
|
|
"level, and we separate the specific algorithm’s implementation into "
|
|
|
"different parts."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:13
|
|
|
msgid ""
|
|
|
"In this way, a client using the algorithm may choose a specific "
|
|
|
"implementation,\n"
|
|
|
"while the general algorithm workflow remains the same. In other words, the "
|
|
|
"abstract\n"
|
|
|
"specification of the class does not depend on the specific implementation of "
|
|
|
"the\n"
|
|
|
"derived class, but specific implementation must adhere to the abstract "
|
|
|
"specification.\n"
|
|
|
"This is why we call it \"Dependency Inversion\"."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:21
|
|
|
msgid ""
|
|
|
"Imagine we are working on a project that generates reports every month.\n"
|
|
|
"We need the reports to be generated in different formats (strategies), "
|
|
|
"e.g.,\n"
|
|
|
"in `JSON` or `Plain Text` formats.\n"
|
|
|
"But things vary over time, and we don't know what kind of requirement we may "
|
|
|
"get\n"
|
|
|
"in the future. For example, we may need to generate our report in a "
|
|
|
"completely new\n"
|
|
|
"format, or just modify one of the existing formats."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:30
|
|
|
msgid ""
|
|
|
"In this example our invariants (or abstractions) are `Context`, "
|
|
|
"`Formatter`,\n"
|
|
|
"and `Report`, while `Text` and `Json` are our strategy structs. These "
|
|
|
"strategies\n"
|
|
|
"have to implement the `Formatter` trait."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:34
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::collections::HashMap;\n"
|
|
|
"\n"
|
|
|
"type Data = HashMap<String, u32>;\n"
|
|
|
"\n"
|
|
|
"trait Formatter {\n"
|
|
|
" fn format(&self, data: &Data, buf: &mut String);\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"struct Report;\n"
|
|
|
"\n"
|
|
|
"impl Report {\n"
|
|
|
" // Write should be used but we kept it as String to ignore error "
|
|
|
"handling\n"
|
|
|
" fn generate<T: Formatter>(g: T, s: &mut String) {\n"
|
|
|
" // backend operations...\n"
|
|
|
" let mut data = HashMap::new();\n"
|
|
|
" data.insert(\"one\".to_string(), 1);\n"
|
|
|
" data.insert(\"two\".to_string(), 2);\n"
|
|
|
" // generate report\n"
|
|
|
" g.format(&data, s);\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"struct Text;\n"
|
|
|
"impl Formatter for Text {\n"
|
|
|
" fn format(&self, data: &Data, buf: &mut String) {\n"
|
|
|
" for (k, v) in data {\n"
|
|
|
" let entry = format!(\"{} {}\\n"
|
|
|
"\", k, v);\n"
|
|
|
" buf.push_str(&entry);\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"struct Json;\n"
|
|
|
"impl Formatter for Json {\n"
|
|
|
" fn format(&self, data: &Data, buf: &mut String) {\n"
|
|
|
" buf.push('[');\n"
|
|
|
" for (k, v) in data.into_iter() {\n"
|
|
|
" let entry = format!(r#\"{{\"{}\":\"{}\"}}\"#, k, v);\n"
|
|
|
" buf.push_str(&entry);\n"
|
|
|
" buf.push(',');\n"
|
|
|
" }\n"
|
|
|
" if !data.is_empty() {\n"
|
|
|
" buf.pop(); // remove extra , at the end\n"
|
|
|
" }\n"
|
|
|
" buf.push(']');\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let mut s = String::from(\"\");\n"
|
|
|
" Report::generate(Text, &mut s);\n"
|
|
|
" assert!(s.contains(\"one 1\"));\n"
|
|
|
" assert!(s.contains(\"two 2\"));\n"
|
|
|
"\n"
|
|
|
" s.clear(); // reuse the same buffer\n"
|
|
|
" Report::generate(Json, &mut s);\n"
|
|
|
" assert!(s.contains(r#\"{\"one\":\"1\"}\"#));\n"
|
|
|
" assert!(s.contains(r#\"{\"two\":\"2\"}\"#));\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:98
|
|
|
msgid ""
|
|
|
"The main advantage is separation of concerns. For example, in this case "
|
|
|
"`Report`\n"
|
|
|
"does not know anything about specific implementations of `Json` and `Text`,\n"
|
|
|
"whereas the output implementations does not care about how data is "
|
|
|
"preprocessed,\n"
|
|
|
"stored, and fetched. The only thing they have to know is context and a "
|
|
|
"specific\n"
|
|
|
"trait and method to implement, i.e,`Formatter` and `run`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:106
|
|
|
msgid ""
|
|
|
"For each strategy there must be implemented at least one module, so number "
|
|
|
"of modules\n"
|
|
|
"increases with number of strategies. If there are many strategies to choose "
|
|
|
"from\n"
|
|
|
"then users have to know how strategies differ from one another."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:112
|
|
|
msgid ""
|
|
|
"In the previous example all strategies are implemented in a single file.\n"
|
|
|
"Ways of providing different strategies includes:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:115
|
|
|
msgid ""
|
|
|
"- All in one file (as shown in this example, similar to being separated as "
|
|
|
"modules)\n"
|
|
|
"- Separated as modules, E.g. `formatter::json` module, `formatter::text` "
|
|
|
"module\n"
|
|
|
"- Use compiler feature flags, E.g. `json` feature, `text` feature\n"
|
|
|
"- Separated as crates, E.g. `json` crate, `text` crate"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:120
|
|
|
msgid ""
|
|
|
"Serde crate is a good example of the `Strategy` pattern in action. Serde "
|
|
|
"allows\n"
|
|
|
"[full customization](https://serde.rs/custom-serialization.html) of the "
|
|
|
"serialization\n"
|
|
|
"behavior by manually implementing `Serialize` and `Deserialize` traits for "
|
|
|
"our\n"
|
|
|
"type. For example, we could easily swap `serde_json` with `serde_cbor` since "
|
|
|
"they\n"
|
|
|
"expose similar methods. Having this makes the helper crate `serde_transcode` "
|
|
|
"much\n"
|
|
|
"more useful and ergonomic."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:127
|
|
|
msgid ""
|
|
|
"However, we don't need to use traits in order to design this pattern in Rust."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:129
|
|
|
msgid ""
|
|
|
"The following toy example demonstrates the idea of the Strategy pattern "
|
|
|
"using Rust\n"
|
|
|
"`closures`:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:132
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"struct Adder;\n"
|
|
|
"impl Adder {\n"
|
|
|
" pub fn add<F>(x: u8, y: u8, f: F) -> u8\n"
|
|
|
" where\n"
|
|
|
" F: Fn(u8, u8) -> u8,\n"
|
|
|
" {\n"
|
|
|
" f(x, y)\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let arith_adder = |x, y| x + y;\n"
|
|
|
" let bool_adder = |x, y| {\n"
|
|
|
" if x == 1 || y == 1 {\n"
|
|
|
" 1\n"
|
|
|
" } else {\n"
|
|
|
" 0\n"
|
|
|
" }\n"
|
|
|
" };\n"
|
|
|
" let custom_adder = |x, y| 2 * x + y;\n"
|
|
|
"\n"
|
|
|
" assert_eq!(9, Adder::add(4, 5, arith_adder));\n"
|
|
|
" assert_eq!(0, Adder::add(0, 0, bool_adder));\n"
|
|
|
" assert_eq!(5, Adder::add(1, 3, custom_adder));\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:160
|
|
|
msgid "In fact, Rust already uses this idea for `Options`'s `map` method:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:162
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"fn main() {\n"
|
|
|
" let val = Some(\"Rust\");\n"
|
|
|
"\n"
|
|
|
" let len_strategy = |s: &str| s.len();\n"
|
|
|
" assert_eq!(4, val.map(len_strategy).unwrap());\n"
|
|
|
"\n"
|
|
|
" let first_byte_strategy = |s: &str| s.bytes().next().unwrap();\n"
|
|
|
" assert_eq!(82, val.map(first_byte_strategy).unwrap());\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/strategy.md:176
|
|
|
msgid ""
|
|
|
"- [Strategy Pattern](https://en.wikipedia.org/wiki/Strategy_pattern)\n"
|
|
|
"- [Dependency "
|
|
|
"Injection](https://en.wikipedia.org/wiki/Dependency_injection)\n"
|
|
|
"- [Policy Based "
|
|
|
"Design](https://en.wikipedia.org/wiki/Modern_C++_Design#Policy-based_design)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:1
|
|
|
msgid "# Visitor"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:5
|
|
|
msgid ""
|
|
|
"A visitor encapsulates an algorithm that operates over a heterogeneous\n"
|
|
|
"collection of objects. It allows multiple different algorithms to be "
|
|
|
"written\n"
|
|
|
"over the same data without having to modify the data (or their primary\n"
|
|
|
"behaviour)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:10
|
|
|
msgid ""
|
|
|
"Furthermore, the visitor pattern allows separating the traversal of\n"
|
|
|
"a collection of objects from the operations performed on each object."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:15
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"// The data we will visit\n"
|
|
|
"mod ast {\n"
|
|
|
" pub enum Stmt {\n"
|
|
|
" Expr(Expr),\n"
|
|
|
" Let(Name, Expr),\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" pub struct Name {\n"
|
|
|
" value: String,\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" pub enum Expr {\n"
|
|
|
" IntLit(i64),\n"
|
|
|
" Add(Box<Expr>, Box<Expr>),\n"
|
|
|
" Sub(Box<Expr>, Box<Expr>),\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// The abstract visitor\n"
|
|
|
"mod visit {\n"
|
|
|
" use ast::*;\n"
|
|
|
"\n"
|
|
|
" pub trait Visitor<T> {\n"
|
|
|
" fn visit_name(&mut self, n: &Name) -> T;\n"
|
|
|
" fn visit_stmt(&mut self, s: &Stmt) -> T;\n"
|
|
|
" fn visit_expr(&mut self, e: &Expr) -> T;\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"use visit::*;\n"
|
|
|
"use ast::*;\n"
|
|
|
"\n"
|
|
|
"// An example concrete implementation - walks the AST interpreting it as "
|
|
|
"code.\n"
|
|
|
"struct Interpreter;\n"
|
|
|
"impl Visitor<i64> for Interpreter {\n"
|
|
|
" fn visit_name(&mut self, n: &Name) -> i64 { panic!() }\n"
|
|
|
" fn visit_stmt(&mut self, s: &Stmt) -> i64 {\n"
|
|
|
" match *s {\n"
|
|
|
" Stmt::Expr(ref e) => self.visit_expr(e),\n"
|
|
|
" Stmt::Let(..) => unimplemented!(),\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" fn visit_expr(&mut self, e: &Expr) -> i64 {\n"
|
|
|
" match *e {\n"
|
|
|
" Expr::IntLit(n) => n,\n"
|
|
|
" Expr::Add(ref lhs, ref rhs) => self.visit_expr(lhs) + "
|
|
|
"self.visit_expr(rhs),\n"
|
|
|
" Expr::Sub(ref lhs, ref rhs) => self.visit_expr(lhs) - "
|
|
|
"self.visit_expr(rhs),\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:69
|
|
|
msgid ""
|
|
|
"One could implement further visitors, for example a type checker, without "
|
|
|
"having\n"
|
|
|
"to modify the AST data."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:74
|
|
|
msgid ""
|
|
|
"The visitor pattern is useful anywhere that you want to apply an algorithm "
|
|
|
"to\n"
|
|
|
"heterogeneous data. If data is homogeneous, you can use an iterator-like "
|
|
|
"pattern.\n"
|
|
|
"Using a visitor object (rather than a functional approach) allows the "
|
|
|
"visitor to\n"
|
|
|
"be stateful and thus communicate information between nodes."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:81
|
|
|
msgid ""
|
|
|
"It is common for the `visit_*` methods to return void (as opposed to in the\n"
|
|
|
"example). In that case it is possible to factor out the traversal code and "
|
|
|
"share\n"
|
|
|
"it between algorithms (and also to provide noop default methods). In Rust, "
|
|
|
"the\n"
|
|
|
"common way to do this is to provide `walk_*` functions for each datum. For\n"
|
|
|
"example,"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:87
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub fn walk_expr(visitor: &mut Visitor, e: &Expr) {\n"
|
|
|
" match *e {\n"
|
|
|
" Expr::IntLit(_) => {},\n"
|
|
|
" Expr::Add(ref lhs, ref rhs) => {\n"
|
|
|
" visitor.visit_expr(lhs);\n"
|
|
|
" visitor.visit_expr(rhs);\n"
|
|
|
" }\n"
|
|
|
" Expr::Sub(ref lhs, ref rhs) => {\n"
|
|
|
" visitor.visit_expr(lhs);\n"
|
|
|
" visitor.visit_expr(rhs);\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:103
|
|
|
msgid ""
|
|
|
"In other languages (e.g., Java) it is common for data to have an `accept` "
|
|
|
"method\n"
|
|
|
"which performs the same duty."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:108
|
|
|
msgid "The visitor pattern is a common pattern in most OO languages."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:110
|
|
|
msgid "[Wikipedia article](https://en.wikipedia.org/wiki/Visitor_pattern)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/behavioural/visitor.md:112
|
|
|
msgid ""
|
|
|
"The [fold](../creational/fold.md) pattern is similar to visitor but "
|
|
|
"produces\n"
|
|
|
"a new version of the visited data structure."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/intro.md:1
|
|
|
msgid "# Creational Patterns"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/intro.md:3
|
|
|
msgid "From [Wikipedia](https://en.wikipedia.org/wiki/Creational_pattern):"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/intro.md:5
|
|
|
msgid ""
|
|
|
"> Design patterns that deal with object creation mechanisms, trying to "
|
|
|
"create objects\n"
|
|
|
"> in a manner suitable to the situation. The basic form of object creation "
|
|
|
"could\n"
|
|
|
"> result in design problems or in added complexity to the design. Creational "
|
|
|
"design\n"
|
|
|
"> patterns solve this problem by somehow controlling this object creation."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:1
|
|
|
msgid "# Builder"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:5
|
|
|
msgid "Construct an object with calls to a builder helper."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:9
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"#[derive(Debug, PartialEq)]\n"
|
|
|
"pub struct Foo {\n"
|
|
|
" // Lots of complicated fields.\n"
|
|
|
" bar: String,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl Foo {\n"
|
|
|
" // This method will help users to discover the builder\n"
|
|
|
" pub fn builder() -> FooBuilder {\n"
|
|
|
" FooBuilder::default()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"#[derive(Default)]\n"
|
|
|
"pub struct FooBuilder {\n"
|
|
|
" // Probably lots of optional fields.\n"
|
|
|
" bar: String,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl FooBuilder {\n"
|
|
|
" pub fn new(/* ... */) -> FooBuilder {\n"
|
|
|
" // Set the minimally required fields of Foo.\n"
|
|
|
" FooBuilder {\n"
|
|
|
" bar: String::from(\"X\"),\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" pub fn name(mut self, bar: String) -> FooBuilder {\n"
|
|
|
" // Set the name on the builder itself, and return the builder by "
|
|
|
"value.\n"
|
|
|
" self.bar = bar;\n"
|
|
|
" self\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" // If we can get away with not consuming the Builder here, that is an\n"
|
|
|
" // advantage. It means we can use the FooBuilder as a template for "
|
|
|
"constructing\n"
|
|
|
" // many Foos.\n"
|
|
|
" pub fn build(self) -> Foo {\n"
|
|
|
" // Create a Foo from the FooBuilder, applying all settings in "
|
|
|
"FooBuilder\n"
|
|
|
" // to Foo.\n"
|
|
|
" Foo { bar: self.bar }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"#[test]\n"
|
|
|
"fn builder_test() {\n"
|
|
|
" let foo = Foo {\n"
|
|
|
" bar: String::from(\"Y\"),\n"
|
|
|
" };\n"
|
|
|
" let foo_from_builder: Foo = "
|
|
|
"FooBuilder::new().name(String::from(\"Y\")).build();\n"
|
|
|
" assert_eq!(foo, foo_from_builder);\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:65
|
|
|
msgid ""
|
|
|
"Useful when you would otherwise require many constructors or where\n"
|
|
|
"construction has side effects."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:70
|
|
|
msgid "Separates methods for building from other methods."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:72
|
|
|
msgid "Prevents proliferation of constructors."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:74
|
|
|
msgid ""
|
|
|
"Can be used for one-liner initialisation as well as more complex "
|
|
|
"construction."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:78
|
|
|
msgid ""
|
|
|
"More complex than creating a struct object directly, or a simple "
|
|
|
"constructor\n"
|
|
|
"function."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:83
|
|
|
msgid ""
|
|
|
"This pattern is seen more frequently in Rust (and for simpler objects) than "
|
|
|
"in\n"
|
|
|
"many other languages because Rust lacks overloading. Since you can only have "
|
|
|
"a\n"
|
|
|
"single method with a given name, having multiple constructors is less nice "
|
|
|
"in\n"
|
|
|
"Rust than in C++, Java, or others."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:88
|
|
|
msgid ""
|
|
|
"This pattern is often used where the builder object is useful in its own "
|
|
|
"right,\n"
|
|
|
"rather than being just a builder. For example, see\n"
|
|
|
"[`std::process::Command`](https://doc.rust-lang.org/std/process/struct.Command.html)\n"
|
|
|
"is a builder for "
|
|
|
"[`Child`](https://doc.rust-lang.org/std/process/struct.Child.html)\n"
|
|
|
"(a process). In these cases, the `T` and `TBuilder` naming pattern is not "
|
|
|
"used."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:94
|
|
|
msgid ""
|
|
|
"The example takes and returns the builder by value. It is often more "
|
|
|
"ergonomic\n"
|
|
|
"(and more efficient) to take and return the builder as a mutable reference. "
|
|
|
"The\n"
|
|
|
"borrow checker makes this work naturally. This approach has the advantage "
|
|
|
"that\n"
|
|
|
"one can write code like"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:99
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"let mut fb = FooBuilder::new();\n"
|
|
|
"fb.a();\n"
|
|
|
"fb.b();\n"
|
|
|
"let f = fb.build();\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:106
|
|
|
msgid "as well as the `FooBuilder::new().a().b().build()` style."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/builder.md:110
|
|
|
msgid ""
|
|
|
"- [Description in the style "
|
|
|
"guide](https://web.archive.org/web/20210104103100/https://doc.rust-lang.org/1.12.0/style/ownership/builders.html)\n"
|
|
|
"- [derive_builder](https://crates.io/crates/derive_builder), a crate for "
|
|
|
"automatically\n"
|
|
|
" implementing this pattern while avoiding the boilerplate.\n"
|
|
|
"- [Constructor pattern](../../idioms/ctor.md) for when construction is "
|
|
|
"simpler.\n"
|
|
|
"- [Builder pattern "
|
|
|
"(wikipedia)](https://en.wikipedia.org/wiki/Builder_pattern)\n"
|
|
|
"- [Construction of complex "
|
|
|
"values](https://web.archive.org/web/20210104103000/https://rust-lang.github.io/api-guidelines/type-safety.html#c-builder)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:1
|
|
|
msgid "# Fold"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:5
|
|
|
msgid ""
|
|
|
"Run an algorithm over each item in a collection of data to create a new "
|
|
|
"item,\n"
|
|
|
"thus creating a whole new collection."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:8
|
|
|
msgid ""
|
|
|
"The etymology here is unclear to me. The terms 'fold' and 'folder' are used\n"
|
|
|
"in the Rust compiler, although it appears to me to be more like a map than "
|
|
|
"a\n"
|
|
|
"fold in the usual sense. See the discussion below for more details."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:14
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"// The data we will fold, a simple AST.\n"
|
|
|
"mod ast {\n"
|
|
|
" pub enum Stmt {\n"
|
|
|
" Expr(Box<Expr>),\n"
|
|
|
" Let(Box<Name>, Box<Expr>),\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" pub struct Name {\n"
|
|
|
" value: String,\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" pub enum Expr {\n"
|
|
|
" IntLit(i64),\n"
|
|
|
" Add(Box<Expr>, Box<Expr>),\n"
|
|
|
" Sub(Box<Expr>, Box<Expr>),\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// The abstract folder\n"
|
|
|
"mod fold {\n"
|
|
|
" use ast::*;\n"
|
|
|
"\n"
|
|
|
" pub trait Folder {\n"
|
|
|
" // A leaf node just returns the node itself. In some cases, we can "
|
|
|
"do this\n"
|
|
|
" // to inner nodes too.\n"
|
|
|
" fn fold_name(&mut self, n: Box<Name>) -> Box<Name> { n }\n"
|
|
|
" // Create a new inner node by folding its children.\n"
|
|
|
" fn fold_stmt(&mut self, s: Box<Stmt>) -> Box<Stmt> {\n"
|
|
|
" match *s {\n"
|
|
|
" Stmt::Expr(e) => Box::new(Stmt::Expr(self.fold_expr(e))),\n"
|
|
|
" Stmt::Let(n, e) => Box::new(Stmt::Let(self.fold_name(n), "
|
|
|
"self.fold_expr(e))),\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" fn fold_expr(&mut self, e: Box<Expr>) -> Box<Expr> { ... }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"use fold::*;\n"
|
|
|
"use ast::*;\n"
|
|
|
"\n"
|
|
|
"// An example concrete implementation - renames every name to 'foo'.\n"
|
|
|
"struct Renamer;\n"
|
|
|
"impl Folder for Renamer {\n"
|
|
|
" fn fold_name(&mut self, n: Box<Name>) -> Box<Name> {\n"
|
|
|
" Box::new(Name { value: \"foo\".to_owned() })\n"
|
|
|
" }\n"
|
|
|
" // Use the default methods for the other nodes.\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:65
|
|
|
msgid ""
|
|
|
"The result of running the `Renamer` on an AST is a new AST identical to the "
|
|
|
"old\n"
|
|
|
"one, but with every name changed to `foo`. A real life folder might have "
|
|
|
"some\n"
|
|
|
"state preserved between nodes in the struct itself."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:69
|
|
|
msgid ""
|
|
|
"A folder can also be defined to map one data structure to a different (but\n"
|
|
|
"usually similar) data structure. For example, we could fold an AST into a "
|
|
|
"HIR\n"
|
|
|
"tree (HIR stands for high-level intermediate representation)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:75
|
|
|
msgid ""
|
|
|
"It is common to want to map a data structure by performing some operation "
|
|
|
"on\n"
|
|
|
"each node in the structure. For simple operations on simple data "
|
|
|
"structures,\n"
|
|
|
"this can be done using `Iterator::map`. For more complex operations, "
|
|
|
"perhaps\n"
|
|
|
"where earlier nodes can affect the operation on later nodes, or where "
|
|
|
"iteration\n"
|
|
|
"over the data structure is non-trivial, using the fold pattern is more\n"
|
|
|
"appropriate."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:82
|
|
|
msgid ""
|
|
|
"Like the visitor pattern, the fold pattern allows us to separate traversal "
|
|
|
"of a\n"
|
|
|
"data structure from the operations performed to each node."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:87
|
|
|
msgid ""
|
|
|
"Mapping data structures in this fashion is common in functional languages. "
|
|
|
"In OO\n"
|
|
|
"languages, it would be more common to mutate the data structure in place. "
|
|
|
"The\n"
|
|
|
"'functional' approach is common in Rust, mostly due to the preference for\n"
|
|
|
"immutability. Using fresh data structures, rather than mutating old ones, "
|
|
|
"makes\n"
|
|
|
"reasoning about the code easier in most circumstances."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:93
|
|
|
msgid ""
|
|
|
"The trade-off between efficiency and reusability can be tweaked by changing "
|
|
|
"how\n"
|
|
|
"nodes are accepted by the `fold_*` methods."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:96
|
|
|
msgid ""
|
|
|
"In the above example we operate on `Box` pointers. Since these own their "
|
|
|
"data\n"
|
|
|
"exclusively, the original copy of the data structure cannot be re-used. On "
|
|
|
"the\n"
|
|
|
"other hand if a node is not changed, reusing it is very efficient."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:100
|
|
|
msgid ""
|
|
|
"If we were to operate on borrowed references, the original data structure "
|
|
|
"can be\n"
|
|
|
"reused; however, a node must be cloned even if unchanged, which can be\n"
|
|
|
"expensive."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:104
|
|
|
msgid ""
|
|
|
"Using a reference counted pointer gives the best of both worlds - we can "
|
|
|
"reuse\n"
|
|
|
"the original data structure, and we don't need to clone unchanged nodes. "
|
|
|
"However,\n"
|
|
|
"they are less ergonomic to use and mean that the data structures cannot be\n"
|
|
|
"mutable."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:111
|
|
|
msgid ""
|
|
|
"Iterators have a `fold` method, however this folds a data structure into a\n"
|
|
|
"value, rather than into a new data structure. An iterator's `map` is more "
|
|
|
"like\n"
|
|
|
"this fold pattern."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:115
|
|
|
msgid ""
|
|
|
"In other languages, fold is usually used in the sense of Rust's iterators,\n"
|
|
|
"rather than this pattern. Some functional languages have powerful constructs "
|
|
|
"for\n"
|
|
|
"performing flexible maps over data structures."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/creational/fold.md:119
|
|
|
msgid ""
|
|
|
"The [visitor](../behavioural/visitor.md) pattern is closely related to "
|
|
|
"fold.\n"
|
|
|
"They share the concept of walking a data structure performing an operation "
|
|
|
"on\n"
|
|
|
"each node. However, the visitor does not create a new data structure nor "
|
|
|
"consume\n"
|
|
|
"the old one."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/intro.md:1
|
|
|
msgid "# Structural Patterns"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/intro.md:3
|
|
|
msgid "From [Wikipedia](https://en.wikipedia.org/wiki/Structural_pattern):"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/intro.md:5
|
|
|
msgid ""
|
|
|
"> Design patterns that ease the design by identifying a simple way to "
|
|
|
"realize relationships\n"
|
|
|
"> among entities."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:1
|
|
|
msgid "# Compose structs together for better borrowing"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:3
|
|
|
msgid "TODO - this is not a very snappy name"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:7
|
|
|
msgid ""
|
|
|
"Sometimes a large struct will cause issues with the borrow checker - "
|
|
|
"although\n"
|
|
|
"fields can be borrowed independently, sometimes the whole struct ends up "
|
|
|
"being\n"
|
|
|
"used at once, preventing other uses. A solution might be to decompose the "
|
|
|
"struct\n"
|
|
|
"into several smaller structs. Then compose these together into the original\n"
|
|
|
"struct. Then each struct can be borrowed separately and have more flexible\n"
|
|
|
"behaviour."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:14
|
|
|
msgid ""
|
|
|
"This will often lead to a better design in other ways: applying this design\n"
|
|
|
"pattern often reveals smaller units of functionality."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:19
|
|
|
msgid ""
|
|
|
"Here is a contrived example of where the borrow checker foils us in our plan "
|
|
|
"to\n"
|
|
|
"use a struct:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:22
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"struct A {\n"
|
|
|
" f1: u32,\n"
|
|
|
" f2: u32,\n"
|
|
|
" f3: u32,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn foo(a: &mut A) -> &u32 { &a.f2 }\n"
|
|
|
"fn bar(a: &mut A) -> u32 { a.f1 + a.f3 }\n"
|
|
|
"\n"
|
|
|
"fn baz(a: &mut A) {\n"
|
|
|
" // The later usage of x causes a to be borrowed for the rest of the "
|
|
|
"function.\n"
|
|
|
" let x = foo(a);\n"
|
|
|
" // Borrow checker error:\n"
|
|
|
" // let y = bar(a); // ~ ERROR: cannot borrow `*a` as mutable more than "
|
|
|
"once\n"
|
|
|
" // at a time\n"
|
|
|
" println!(\"{}\", x);\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:42
|
|
|
msgid ""
|
|
|
"We can apply this design pattern and refactor `A` into two smaller structs, "
|
|
|
"thus\n"
|
|
|
"solving the borrow checking issue:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:45
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"// A is now composed of two structs - B and C.\n"
|
|
|
"struct A {\n"
|
|
|
" b: B,\n"
|
|
|
" c: C,\n"
|
|
|
"}\n"
|
|
|
"struct B {\n"
|
|
|
" f2: u32,\n"
|
|
|
"}\n"
|
|
|
"struct C {\n"
|
|
|
" f1: u32,\n"
|
|
|
" f3: u32,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// These functions take a B or C, rather than A.\n"
|
|
|
"fn foo(b: &mut B) -> &u32 { &b.f2 }\n"
|
|
|
"fn bar(c: &mut C) -> u32 { c.f1 + c.f3 }\n"
|
|
|
"\n"
|
|
|
"fn baz(a: &mut A) {\n"
|
|
|
" let x = foo(&mut a.b);\n"
|
|
|
" // Now it's OK!\n"
|
|
|
" let y = bar(&mut a.c);\n"
|
|
|
" println!(\"{}\", x);\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:73
|
|
|
msgid "TODO Why and where you should use the pattern"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:77
|
|
|
msgid "Lets you work around limitations in the borrow checker."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:79
|
|
|
msgid "Often produces a better design."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:83
|
|
|
msgid "Leads to more verbose code."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:85
|
|
|
msgid ""
|
|
|
"Sometimes, the smaller structs are not good abstractions, and so we end up "
|
|
|
"with\n"
|
|
|
"a worse design. That is probably a 'code smell', indicating that the "
|
|
|
"program\n"
|
|
|
"should be refactored in some way."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:91
|
|
|
msgid ""
|
|
|
"This pattern is not required in languages that don't have a borrow checker, "
|
|
|
"so\n"
|
|
|
"in that sense is unique to Rust. However, making smaller units of "
|
|
|
"functionality\n"
|
|
|
"often leads to cleaner code: a widely acknowledged principle of software\n"
|
|
|
"engineering, independent of the language."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/compose-structs.md:96
|
|
|
msgid ""
|
|
|
"This pattern relies on Rust's borrow checker to be able to borrow fields\n"
|
|
|
"independently of each other. In the example, the borrow checker knows that "
|
|
|
"`a.b`\n"
|
|
|
"and `a.c` are distinct and can be borrowed independently, it does not try "
|
|
|
"to\n"
|
|
|
"borrow all of `a`, which would make this pattern useless."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/small-crates.md:1
|
|
|
msgid "# Prefer small crates"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/small-crates.md:5
|
|
|
msgid "Prefer small crates that do one thing well."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/small-crates.md:7
|
|
|
msgid ""
|
|
|
"Cargo and crates.io make it easy to add third-party libraries, much more so "
|
|
|
"than\n"
|
|
|
"in say C or C++. Moreover, since packages on crates.io cannot be edited or "
|
|
|
"removed\n"
|
|
|
"after publication, any build that works now should continue to work in the "
|
|
|
"future.\n"
|
|
|
"We should take advantage of this tooling, and use smaller, more fine-grained "
|
|
|
"dependencies."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/small-crates.md:14
|
|
|
msgid ""
|
|
|
"- Small crates are easier to understand, and encourage more modular code.\n"
|
|
|
"- Crates allow for re-using code between projects.\n"
|
|
|
" For example, the `url` crate was developed as part of the Servo browser "
|
|
|
"engine,\n"
|
|
|
" but has since found wide use outside the project.\n"
|
|
|
"- Since the compilation unit\n"
|
|
|
" of Rust is the crate, splitting a project into multiple crates can allow "
|
|
|
"more of\n"
|
|
|
" the code to be built in parallel."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/small-crates.md:24
|
|
|
msgid ""
|
|
|
"- This can lead to \"dependency hell\", when a project depends on multiple "
|
|
|
"conflicting\n"
|
|
|
" versions of a crate at the same time. For example, the `url` crate has "
|
|
|
"both versions\n"
|
|
|
" 1.0 and 0.5. Since the `Url` from `url:1.0` and the `Url` from `url:0.5` "
|
|
|
"are\n"
|
|
|
" different types, an HTTP client that uses `url:0.5` would not accept `Url` "
|
|
|
"values\n"
|
|
|
" from a web scraper that uses `url:1.0`.\n"
|
|
|
"- Packages on crates.io are not curated. A crate may be poorly written, "
|
|
|
"have\n"
|
|
|
" unhelpful documentation, or be outright malicious.\n"
|
|
|
"- Two small crates may be less optimized than one large one, since the "
|
|
|
"compiler\n"
|
|
|
" does not perform link-time optimization (LTO) by default."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/small-crates.md:36
|
|
|
msgid ""
|
|
|
"The [`ref_slice`](https://crates.io/crates/ref_slice) crate provides "
|
|
|
"functions\n"
|
|
|
"for converting `&T` to `&[T]`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/small-crates.md:39
|
|
|
msgid ""
|
|
|
"The [`url`](https://crates.io/crates/url) crate provides tools for working "
|
|
|
"with\n"
|
|
|
"URLs."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/small-crates.md:42
|
|
|
msgid ""
|
|
|
"The [`num_cpus`](https://crates.io/crates/num_cpus) crate provides a "
|
|
|
"function to\n"
|
|
|
"query the number of CPUs on a machine."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/small-crates.md:47
|
|
|
msgid "- [crates.io: The Rust community crate host](https://crates.io/)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/unsafe-mods.md:1
|
|
|
msgid "# Contain unsafety in small modules"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/unsafe-mods.md:5
|
|
|
msgid ""
|
|
|
"If you have `unsafe` code, create the smallest possible module that can "
|
|
|
"uphold\n"
|
|
|
"the needed invariants to build a minimal safe interface upon the unsafety. "
|
|
|
"Embed\n"
|
|
|
"this into a larger module that contains only safe code and presents an "
|
|
|
"ergonomic\n"
|
|
|
"interface. Note that the outer module can contain unsafe functions and "
|
|
|
"methods\n"
|
|
|
"that call directly into the unsafe code. Users may use this to gain speed "
|
|
|
"benefits."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/unsafe-mods.md:13
|
|
|
msgid ""
|
|
|
"- This restricts the unsafe code that must be audited\n"
|
|
|
"- Writing the outer module is much easier, since you can count on the "
|
|
|
"guarantees\n"
|
|
|
" of the inner module"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/unsafe-mods.md:19
|
|
|
msgid ""
|
|
|
"- Sometimes, it may be hard to find a suitable interface.\n"
|
|
|
"- The abstraction may introduce inefficiencies."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/unsafe-mods.md:24
|
|
|
msgid ""
|
|
|
"- The [`toolshed`](https://docs.rs/toolshed) crate contains its unsafe "
|
|
|
"operations\n"
|
|
|
" in submodules, presenting a safe interface to users.\n"
|
|
|
"- `std`'s `String` class is a wrapper over `Vec<u8>` with the added "
|
|
|
"invariant\n"
|
|
|
" that the contents must be valid UTF-8. The operations on `String` ensure "
|
|
|
"this\n"
|
|
|
" behavior.\n"
|
|
|
" However, users have the option of using an `unsafe` method to create a "
|
|
|
"`String`,\n"
|
|
|
" in which case the onus is on them to guarantee the validity of the "
|
|
|
"contents."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/structural/unsafe-mods.md:34
|
|
|
msgid ""
|
|
|
"- [Ralf Jung's Blog about invariants in unsafe "
|
|
|
"code](https://www.ralfj.de/blog/2018/08/22/two-kinds-of-invariants.html)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/intro.md:1
|
|
|
msgid "# FFI Patterns"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/intro.md:3
|
|
|
msgid ""
|
|
|
"Writing FFI code is an entire course in itself.\n"
|
|
|
"However, there are several idioms here that can act as pointers, and avoid "
|
|
|
"traps\n"
|
|
|
"for inexperienced users of unsafe Rust."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/intro.md:7
|
|
|
msgid "This section contains design patterns that may be useful when doing FFI."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/intro.md:9
|
|
|
msgid ""
|
|
|
"1. [Object-Based API](./export.md) design that has good memory safety "
|
|
|
"characteristics,\n"
|
|
|
" and a clean boundary of what is safe and what is unsafe\n"
|
|
|
"\n"
|
|
|
"2. [Type Consolidation into Wrappers](./wrappers.md) - group multiple Rust "
|
|
|
"types\n"
|
|
|
" together into an opaque \"object\""
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:1
|
|
|
msgid "# Object-Based APIs"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:5
|
|
|
msgid ""
|
|
|
"When designing APIs in Rust which are exposed to other languages, there are "
|
|
|
"some\n"
|
|
|
"important design principles which are contrary to normal Rust API design:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:8
|
|
|
msgid ""
|
|
|
"1. All Encapsulated types should be _owned_ by Rust, _managed_ by the user,\n"
|
|
|
" and _opaque_.\n"
|
|
|
"2. All Transactional data types should be _owned_ by the user, and "
|
|
|
"_transparent_.\n"
|
|
|
"3. All library behavior should be functions acting upon Encapsulated types.\n"
|
|
|
"4. All library behavior should be encapsulated into types not based on "
|
|
|
"structure,\n"
|
|
|
" but _provenance/lifetime_."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:17
|
|
|
msgid ""
|
|
|
"Rust has built-in FFI support to other languages.\n"
|
|
|
"It does this by providing a way for crate authors to provide C-compatible "
|
|
|
"APIs\n"
|
|
|
"through different ABIs (though that is unimportant to this practice)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:21
|
|
|
msgid ""
|
|
|
"Well-designed Rust FFI follows C API design principles, while compromising "
|
|
|
"the\n"
|
|
|
"design in Rust as little as possible. There are three goals with any foreign "
|
|
|
"API:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:24
|
|
|
msgid ""
|
|
|
"1. Make it easy to use in the target language.\n"
|
|
|
"2. Avoid the API dictating internal unsafety on the Rust side as much as "
|
|
|
"possible.\n"
|
|
|
"3. Keep the potential for memory unsafety and Rust `undefined behaviour` as "
|
|
|
"small\n"
|
|
|
" as possible."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:29
|
|
|
msgid ""
|
|
|
"Rust code must trust the memory safety of the foreign language beyond a "
|
|
|
"certain\n"
|
|
|
"point. However, every bit of `unsafe` code on the Rust side is an "
|
|
|
"opportunity for\n"
|
|
|
"bugs, or to exacerbate `undefined behaviour`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:33
|
|
|
msgid ""
|
|
|
"For example, if a pointer provenance is wrong, that may be a segfault due "
|
|
|
"to\n"
|
|
|
"invalid memory access. But if it is manipulated by unsafe code, it could "
|
|
|
"become\n"
|
|
|
"full-blown heap corruption."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:37
|
|
|
msgid ""
|
|
|
"The Object-Based API design allows for writing shims that have good memory "
|
|
|
"safety\n"
|
|
|
"characteristics, and a clean boundary of what is safe and what is `unsafe`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:42
|
|
|
msgid ""
|
|
|
"The POSIX standard defines the API to access an on-file database, known as "
|
|
|
"[DBM](https://web.archive.org/web/20210105035602/https://www.mankier.com/0p/ndbm.h).\n"
|
|
|
"It is an excellent example of an \"object-based\" API."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:45
|
|
|
msgid ""
|
|
|
"Here is the definition in C, which hopefully should be easy to read for "
|
|
|
"those\n"
|
|
|
"involved in FFI. The commentary below should help explain it for those who\n"
|
|
|
"miss the subtleties."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:49
|
|
|
msgid ""
|
|
|
"```C\n"
|
|
|
"struct DBM;\n"
|
|
|
"typedef struct { void *dptr, size_t dsize } datum;\n"
|
|
|
"\n"
|
|
|
"int dbm_clearerr(DBM *);\n"
|
|
|
"void dbm_close(DBM *);\n"
|
|
|
"int dbm_delete(DBM *, datum);\n"
|
|
|
"int dbm_error(DBM *);\n"
|
|
|
"datum dbm_fetch(DBM *, datum);\n"
|
|
|
"datum dbm_firstkey(DBM *);\n"
|
|
|
"datum dbm_nextkey(DBM *);\n"
|
|
|
"DBM *dbm_open(const char *, int, mode_t);\n"
|
|
|
"int dbm_store(DBM *, datum, datum, int);\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:64
|
|
|
msgid "This API defines two types: `DBM` and `datum`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:66
|
|
|
msgid ""
|
|
|
"The `DBM` type was called an \"encapsulated\" type above.\n"
|
|
|
"It is designed to contain internal state, and acts as an entry point for "
|
|
|
"the\n"
|
|
|
"library's behavior."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:70
|
|
|
msgid ""
|
|
|
"It is completely opaque to the user, who cannot create a `DBM` themselves "
|
|
|
"since\n"
|
|
|
"they don't know its size or layout. Instead, they must call `dbm_open`, and "
|
|
|
"that\n"
|
|
|
"only gives them _a pointer to one_."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:74
|
|
|
msgid ""
|
|
|
"This means all `DBM`s are \"owned\" by the library in a Rust sense.\n"
|
|
|
"The internal state of unknown size is kept in memory controlled by the "
|
|
|
"library,\n"
|
|
|
"not the user. The user can only manage its life cycle with `open` and "
|
|
|
"`close`,\n"
|
|
|
"and perform operations on it with the other functions."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:79
|
|
|
msgid ""
|
|
|
"The `datum` type was called a \"transactional\" type above.\n"
|
|
|
"It is designed to facilitate the exchange of information between the library "
|
|
|
"and\n"
|
|
|
"its user."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:83
|
|
|
msgid ""
|
|
|
"The database is designed to store \"unstructured data\", with no pre-defined "
|
|
|
"length\n"
|
|
|
"or meaning. As a result, the `datum` is the C equivalent of a Rust slice: a "
|
|
|
"bunch\n"
|
|
|
"of bytes, and a count of how many there are. The main difference is that "
|
|
|
"there is\n"
|
|
|
"no type information, which is what `void` indicates."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:88
|
|
|
msgid ""
|
|
|
"Keep in mind that this header is written from the library's point of view.\n"
|
|
|
"The user likely has some type they are using, which has a known size.\n"
|
|
|
"But the library does not care, and by the rules of C casting, any type "
|
|
|
"behind a\n"
|
|
|
"pointer can be cast to `void`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:93
|
|
|
msgid ""
|
|
|
"As noted earlier, this type is _transparent_ to the user. But also, this "
|
|
|
"type is\n"
|
|
|
"_owned_ by the user.\n"
|
|
|
"This has subtle ramifications, due to that pointer inside it.\n"
|
|
|
"The question is, who owns the memory that pointer points to?"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:98
|
|
|
msgid ""
|
|
|
"The answer for best memory safety is, \"the user\".\n"
|
|
|
"But in cases such as retrieving a value, the user does not know how to "
|
|
|
"allocate\n"
|
|
|
"it correctly (since they don't know how long the value is). In this case, "
|
|
|
"the library\n"
|
|
|
"code is expected to use the heap that the user has access to -- such as the "
|
|
|
"C library\n"
|
|
|
"`malloc` and `free` -- and then _transfer ownership_ in the Rust sense."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:104
|
|
|
msgid ""
|
|
|
"This may all seem speculative, but this is what a pointer means in C.\n"
|
|
|
"It means the same thing as Rust: \"user defined lifetime.\"\n"
|
|
|
"The user of the library needs to read the documentation in order to use it "
|
|
|
"correctly.\n"
|
|
|
"That said, there are some decisions that have fewer or greater consequences "
|
|
|
"if users\n"
|
|
|
"do it wrong. Minimizing those are what this best practice is about, and the "
|
|
|
"key\n"
|
|
|
"is to _transfer ownership of everything that is transparent_."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:113
|
|
|
msgid ""
|
|
|
"This minimizes the number of memory safety guarantees the user must uphold "
|
|
|
"to a\n"
|
|
|
"relatively small number:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:116
|
|
|
msgid ""
|
|
|
"1. Do not call any function with a pointer not returned by `dbm_open` "
|
|
|
"(invalid\n"
|
|
|
" access or corruption).\n"
|
|
|
"2. Do not call any function on a pointer after close (use after free).\n"
|
|
|
"3. The `dptr` on any `datum` must be `NULL`, or point to a valid slice of "
|
|
|
"memory\n"
|
|
|
" at the advertised length."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:122
|
|
|
msgid ""
|
|
|
"In addition, it avoids a lot of pointer provenance issues.\n"
|
|
|
"To understand why, let us consider an alternative in some depth: key "
|
|
|
"iteration."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:125
|
|
|
msgid ""
|
|
|
"Rust is well known for its iterators.\n"
|
|
|
"When implementing one, the programmer makes a separate type with a bounded "
|
|
|
"lifetime\n"
|
|
|
"to its owner, and implements the `Iterator` trait."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:129
|
|
|
msgid "Here is how iteration would be done in Rust for `DBM`:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:131
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"struct Dbm { ... }\n"
|
|
|
"\n"
|
|
|
"impl Dbm {\n"
|
|
|
" /* ... */\n"
|
|
|
" pub fn keys<'it>(&'it self) -> DbmKeysIter<'it> { ... }\n"
|
|
|
" /* ... */\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"struct DbmKeysIter<'it> {\n"
|
|
|
" owner: &'it Dbm,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl<'it> Iterator for DbmKeysIter<'it> { ... }\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:147
|
|
|
msgid ""
|
|
|
"This is clean, idiomatic, and safe. thanks to Rust's guarantees.\n"
|
|
|
"However, consider what a straightforward API translation would look like:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:150
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"#[no_mangle]\n"
|
|
|
"pub extern \"C\" fn dbm_iter_new(owner: *const Dbm) -> *mut DbmKeysIter {\n"
|
|
|
" // THIS API IS A BAD IDEA! For real applications, use object-based "
|
|
|
"design instead.\n"
|
|
|
"}\n"
|
|
|
"#[no_mangle]\n"
|
|
|
"pub extern \"C\" fn dbm_iter_next(\n"
|
|
|
" iter: *mut DbmKeysIter,\n"
|
|
|
" key_out: *const datum\n"
|
|
|
") -> libc::c_int {\n"
|
|
|
" // THIS API IS A BAD IDEA! For real applications, use object-based "
|
|
|
"design instead.\n"
|
|
|
"}\n"
|
|
|
"#[no_mangle]\n"
|
|
|
"pub extern \"C\" fn dbm_iter_del(*mut DbmKeysIter) {\n"
|
|
|
" // THIS API IS A BAD IDEA! For real applications, use object-based "
|
|
|
"design instead.\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:168
|
|
|
msgid ""
|
|
|
"This API loses a key piece of information: the lifetime of the iterator must "
|
|
|
"not\n"
|
|
|
"exceed the lifetime of the `Dbm` object that owns it. A user of the library "
|
|
|
"could\n"
|
|
|
"use it in a way which causes the iterator to outlive the data it is "
|
|
|
"iterating on,\n"
|
|
|
"resulting in reading uninitialized memory."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:173
|
|
|
msgid ""
|
|
|
"This example written in C contains a bug that will be explained afterwards:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:175
|
|
|
msgid ""
|
|
|
"```C\n"
|
|
|
"int count_key_sizes(DBM *db) {\n"
|
|
|
" // DO NOT USE THIS FUNCTION. IT HAS A SUBTLE BUT SERIOUS BUG!\n"
|
|
|
" datum key;\n"
|
|
|
" int len = 0;\n"
|
|
|
"\n"
|
|
|
" if (!dbm_iter_new(db)) {\n"
|
|
|
" dbm_close(db);\n"
|
|
|
" return -1;\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" int l;\n"
|
|
|
" while ((l = dbm_iter_next(owner, &key)) >= 0) { // an error is indicated "
|
|
|
"by -1\n"
|
|
|
" free(key.dptr);\n"
|
|
|
" len += key.dsize;\n"
|
|
|
" if (l == 0) { // end of the iterator\n"
|
|
|
" dbm_close(owner);\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
" if l >= 0 {\n"
|
|
|
" return -1;\n"
|
|
|
" } else {\n"
|
|
|
" return len;\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:202
|
|
|
msgid ""
|
|
|
"This bug is a classic. Here's what happens when the iterator returns the\n"
|
|
|
"end-of-iteration marker:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:205
|
|
|
msgid ""
|
|
|
"1. The loop condition sets `l` to zero, and enters the loop because `0 >= "
|
|
|
"0`.\n"
|
|
|
"2. The length is incremented, in this case by zero.\n"
|
|
|
"3. The if statement is true, so the database is closed. There should be a "
|
|
|
"break\n"
|
|
|
" statement here.\n"
|
|
|
"4. The loop condition executes again, causing a `next` call on the closed "
|
|
|
"object."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:211
|
|
|
msgid ""
|
|
|
"The worst part about this bug?\n"
|
|
|
"If the Rust implementation was careful, this code will work most of the "
|
|
|
"time!\n"
|
|
|
"If the memory for the `Dbm` object is not immediately reused, an internal "
|
|
|
"check\n"
|
|
|
"will almost certainly fail, resulting in the iterator returning a `-1` "
|
|
|
"indicating\n"
|
|
|
"an error. But occasionally, it will cause a segmentation fault, or even "
|
|
|
"worse,\n"
|
|
|
"nonsensical memory corruption!"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:218
|
|
|
msgid ""
|
|
|
"None of this can be avoided by Rust.\n"
|
|
|
"From its perspective, it put those objects on its heap, returned pointers to "
|
|
|
"them,\n"
|
|
|
"and gave up control of their lifetimes. The C code simply must \"play nice\"."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:222
|
|
|
msgid ""
|
|
|
"The programmer must read and understand the API documentation.\n"
|
|
|
"While some consider that par for the course in C, a good API design can "
|
|
|
"mitigate\n"
|
|
|
"this risk. The POSIX API for `DBM` did this by _consolidating the ownership_ "
|
|
|
"of\n"
|
|
|
"the iterator with its parent:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:227
|
|
|
msgid ""
|
|
|
"```C\n"
|
|
|
"datum dbm_firstkey(DBM *);\n"
|
|
|
"datum dbm_nextkey(DBM *);\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:232
|
|
|
msgid ""
|
|
|
"Thus, all the lifetimes were bound together, and such unsafety was prevented."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:236
|
|
|
msgid ""
|
|
|
"However, this design choice also has a number of drawbacks, which should be\n"
|
|
|
"considered as well."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:239
|
|
|
msgid ""
|
|
|
"First, the API itself becomes less expressive.\n"
|
|
|
"With POSIX DBM, there is only one iterator per object, and every call "
|
|
|
"changes\n"
|
|
|
"its state. This is much more restrictive than iterators in almost any "
|
|
|
"language,\n"
|
|
|
"even though it is safe. Perhaps with other related objects, whose lifetimes "
|
|
|
"are\n"
|
|
|
"less hierarchical, this limitation is more of a cost than the safety."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:245
|
|
|
msgid ""
|
|
|
"Second, depending on the relationships of the API's parts, significant "
|
|
|
"design effort\n"
|
|
|
"may be involved. Many of the easier design points have other patterns "
|
|
|
"associated\n"
|
|
|
"with them:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:249
|
|
|
msgid ""
|
|
|
"- [Wrapper Type Consolidation](./wrappers.md) groups multiple Rust types "
|
|
|
"together\n"
|
|
|
" into an opaque \"object\"\n"
|
|
|
"\n"
|
|
|
"- [FFI Error Passing](../../idioms/ffi/errors.md) explains error handling "
|
|
|
"with integer\n"
|
|
|
" codes and sentinel return values (such as `NULL` pointers)\n"
|
|
|
"\n"
|
|
|
"- [Accepting Foreign Strings](../../idioms/ffi/accepting-strings.md) allows "
|
|
|
"accepting\n"
|
|
|
" strings with minimal unsafe code, and is easier to get right than\n"
|
|
|
" [Passing Strings to FFI](../../idioms/ffi/passing-strings.md)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/export.md:259
|
|
|
msgid ""
|
|
|
"However, not every API can be done this way.\n"
|
|
|
"It is up to the best judgement of the programmer as to who their audience is."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:1
|
|
|
msgid "# Type Consolidation into Wrappers"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:5
|
|
|
msgid ""
|
|
|
"This pattern is designed to allow gracefully handling multiple related "
|
|
|
"types,\n"
|
|
|
"while minimizing the surface area for memory unsafety."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:8
|
|
|
msgid ""
|
|
|
"One of the cornerstones of Rust's aliasing rules is lifetimes.\n"
|
|
|
"This ensures that many patterns of access between types can be memory safe,\n"
|
|
|
"data race safety included."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:12
|
|
|
msgid ""
|
|
|
"However, when Rust types are exported to other languages, they are usually "
|
|
|
"transformed\n"
|
|
|
"into pointers. In Rust, a pointer means \"the user manages the lifetime of "
|
|
|
"the pointee.\"\n"
|
|
|
"It is their responsibility to avoid memory unsafety."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:16
|
|
|
msgid ""
|
|
|
"Some level of trust in the user code is thus required, notably around "
|
|
|
"use-after-free\n"
|
|
|
"which Rust can do nothing about. However, some API designs place higher "
|
|
|
"burdens\n"
|
|
|
"than others on the code written in the other language."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:20
|
|
|
msgid ""
|
|
|
"The lowest risk API is the \"consolidated wrapper\", where all possible "
|
|
|
"interactions\n"
|
|
|
"with an object are folded into a \"wrapper type\", while keeping the Rust "
|
|
|
"API clean."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:25
|
|
|
msgid ""
|
|
|
"To understand this, let us look at a classic example of an API to export: "
|
|
|
"iteration\n"
|
|
|
"through a collection."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:28
|
|
|
msgid "That API looks like this:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:30
|
|
|
msgid ""
|
|
|
"1. The iterator is initialized with `first_key`.\n"
|
|
|
"2. Each call to `next_key` will advance the iterator.\n"
|
|
|
"3. Calls to `next_key` if the iterator is at the end will do nothing.\n"
|
|
|
"4. As noted above, the iterator is \"wrapped into\" the collection (unlike "
|
|
|
"the native\n"
|
|
|
" Rust API)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:36
|
|
|
msgid ""
|
|
|
"If the iterator implements `nth()` efficiently, then it is possible to make "
|
|
|
"it\n"
|
|
|
"ephemeral to each function call:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:39
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"struct MySetWrapper {\n"
|
|
|
" myset: MySet,\n"
|
|
|
" iter_next: usize,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl MySetWrapper {\n"
|
|
|
" pub fn first_key(&mut self) -> Option<&Key> {\n"
|
|
|
" self.iter_next = 0;\n"
|
|
|
" self.next_key()\n"
|
|
|
" }\n"
|
|
|
" pub fn next_key(&mut self) -> Option<&Key> {\n"
|
|
|
" if let Some(next) = self.myset.keys().nth(self.iter_next) {\n"
|
|
|
" self.iter_next += 1;\n"
|
|
|
" Some(next)\n"
|
|
|
" } else {\n"
|
|
|
" None\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:61
|
|
|
msgid "As a result, the wrapper is simple and contains no `unsafe` code."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:65
|
|
|
msgid ""
|
|
|
"This makes APIs safer to use, avoiding issues with lifetimes between types.\n"
|
|
|
"See [Object-Based APIs](./export.md) for more on the advantages and "
|
|
|
"pitfalls\n"
|
|
|
"this avoids."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:71
|
|
|
msgid ""
|
|
|
"Often, wrapping types is quite difficult, and sometimes a Rust API "
|
|
|
"compromise\n"
|
|
|
"would make things easier."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:74
|
|
|
msgid ""
|
|
|
"As an example, consider an iterator which does not efficiently implement "
|
|
|
"`nth()`.\n"
|
|
|
"It would definitely be worth putting in special logic to make the object "
|
|
|
"handle\n"
|
|
|
"iteration internally, or to support a different access pattern efficiently "
|
|
|
"that\n"
|
|
|
"only the Foreign Function API will use."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:79
|
|
|
msgid "### Trying to Wrap Iterators (and Failing)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:81
|
|
|
msgid ""
|
|
|
"To wrap any type of iterator into the API correctly, the wrapper would need "
|
|
|
"to\n"
|
|
|
"do what a C version of the code would do: erase the lifetime of the "
|
|
|
"iterator,\n"
|
|
|
"and manage it manually."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:85
|
|
|
msgid "Suffice it to say, this is _incredibly_ difficult."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:87
|
|
|
msgid "Here is an illustration of just _one_ pitfall."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:89
|
|
|
msgid "A first version of `MySetWrapper` would look like this:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:91
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"struct MySetWrapper {\n"
|
|
|
" myset: MySet,\n"
|
|
|
" iter_next: usize,\n"
|
|
|
" // created from a transmuted Box<KeysIter + 'self>\n"
|
|
|
" iterator: Option<NonNull<KeysIter<'static>>>,\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:100
|
|
|
msgid ""
|
|
|
"With `transmute` being used to extend a lifetime, and a pointer to hide it,\n"
|
|
|
"it's ugly already. But it gets even worse: _any other operation can cause\n"
|
|
|
"Rust `undefined behaviour`_."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:104
|
|
|
msgid ""
|
|
|
"Consider that the `MySet` in the wrapper could be manipulated by other\n"
|
|
|
"functions during iteration, such as storing a new value to the key it was\n"
|
|
|
"iterating over. The API doesn't discourage this, and in fact some similar C\n"
|
|
|
"libraries expect it."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:109
|
|
|
msgid "A simple implementation of `myset_store` would be:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:111
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub mod unsafe_module {\n"
|
|
|
"\n"
|
|
|
" // other module content\n"
|
|
|
"\n"
|
|
|
" pub fn myset_store(\n"
|
|
|
" myset: *mut MySetWrapper,\n"
|
|
|
" key: datum,\n"
|
|
|
" value: datum) -> libc::c_int {\n"
|
|
|
"\n"
|
|
|
" // DO NOT USE THIS CODE. IT IS UNSAFE TO DEMONSTRATE A PROLBEM.\n"
|
|
|
"\n"
|
|
|
" let myset: &mut MySet = unsafe { // SAFETY: whoops, UB occurs in "
|
|
|
"here!\n"
|
|
|
" &mut (*myset).myset\n"
|
|
|
" };\n"
|
|
|
"\n"
|
|
|
" /* ...check and cast key and value data... */\n"
|
|
|
"\n"
|
|
|
" match myset.store(casted_key, casted_value) {\n"
|
|
|
" Ok(_) => 0,\n"
|
|
|
" Err(e) => e.into()\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:137
|
|
|
msgid ""
|
|
|
"If the iterator exists when this function is called, we have violated one of "
|
|
|
"Rust's\n"
|
|
|
"aliasing rules. According to Rust, the mutable reference in this block must "
|
|
|
"have\n"
|
|
|
"_exclusive_ access to the object. If the iterator simply exists, it's not "
|
|
|
"exclusive,\n"
|
|
|
"so we have `undefined behaviour`! "
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:142
|
|
|
msgid ""
|
|
|
"To avoid this, we must have a way of ensuring that mutable reference really "
|
|
|
"is exclusive.\n"
|
|
|
"That basically means clearing out the iterator's shared reference while it "
|
|
|
"exists,\n"
|
|
|
"and then reconstructing it. In most cases, that will still be less efficient "
|
|
|
"than\n"
|
|
|
"the C version."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:147
|
|
|
msgid ""
|
|
|
"Some may ask: how can C do this more efficiently?\n"
|
|
|
"The answer is, it cheats. Rust's aliasing rules are the problem, and C "
|
|
|
"simply ignores\n"
|
|
|
"them for its pointers. In exchange, it is common to see code that is "
|
|
|
"declared\n"
|
|
|
"in the manual as \"not thread safe\" under some or all circumstances. In "
|
|
|
"fact,\n"
|
|
|
"the [GNU C "
|
|
|
"library](https://manpages.debian.org/buster/manpages/attributes.7.en.html)\n"
|
|
|
"has an entire lexicon dedicated to concurrent behavior!"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:154
|
|
|
msgid ""
|
|
|
"Rust would rather make everything memory safe all the time, for both safety "
|
|
|
"and\n"
|
|
|
"optimizations that C code cannot attain. Being denied access to certain "
|
|
|
"shortcuts\n"
|
|
|
"is the price Rust programmers need to pay."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\patterns/ffi/wrappers.md:158
|
|
|
msgid ""
|
|
|
"For the C programmers out there scratching their heads, the iterator need\n"
|
|
|
"not be read _during_ this code cause the UB. The exclusivity rule also "
|
|
|
"enables\n"
|
|
|
"compiler optimizations which may cause inconsistent observations by the "
|
|
|
"iterator's\n"
|
|
|
"shared reference (e.g. stack spills or reordering instructions for "
|
|
|
"efficiency).\n"
|
|
|
"These observations may happen _any time after_ the mutable reference is "
|
|
|
"created."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/index.md:1
|
|
|
msgid "# Anti-patterns"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/index.md:3
|
|
|
msgid ""
|
|
|
"An [anti-pattern](https://en.wikipedia.org/wiki/Anti-pattern) is a solution "
|
|
|
"to\n"
|
|
|
"a \"recurring problem that is usually ineffective and risks being highly\n"
|
|
|
"counterproductive\". Just as valuable as knowing how to solve a problem, is\n"
|
|
|
"knowing how _not_ to solve it. Anti-patterns give us great counter-examples "
|
|
|
"to\n"
|
|
|
"consider relative to design patterns. Anti-patterns are not confined to "
|
|
|
"code.\n"
|
|
|
"For example, a process can be an anti-pattern, too."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:1
|
|
|
msgid "# Clone to satisfy the borrow checker"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:5
|
|
|
msgid ""
|
|
|
"The borrow checker prevents Rust users from developing otherwise unsafe code "
|
|
|
"by\n"
|
|
|
"ensuring that either: only one mutable reference exists, or potentially many "
|
|
|
"but\n"
|
|
|
"all immutable references exist. If the code written does not hold true to "
|
|
|
"these\n"
|
|
|
"conditions, this anti-pattern arises when the developer resolves the "
|
|
|
"compiler\n"
|
|
|
"error by cloning the variable."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:13
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"// define any variable\n"
|
|
|
"let mut x = 5;\n"
|
|
|
"\n"
|
|
|
"// Borrow `x` -- but clone it first\n"
|
|
|
"let y = &mut (x.clone());\n"
|
|
|
"\n"
|
|
|
"// without the x.clone() two lines prior, this line would fail on compile "
|
|
|
"as\n"
|
|
|
"// x has been borrowed\n"
|
|
|
"// thanks to x.clone(), x was never borrowed, and this line will run.\n"
|
|
|
"println!(\"{}\", x);\n"
|
|
|
"\n"
|
|
|
"// perform some action on the borrow to prevent rust from optimizing this\n"
|
|
|
"//out of existence\n"
|
|
|
"*y += 1;\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:32
|
|
|
msgid ""
|
|
|
"It is tempting, particularly for beginners, to use this pattern to resolve\n"
|
|
|
"confusing issues with the borrow checker. However, there are serious\n"
|
|
|
"consequences. Using `.clone()` causes a copy of the data to be made. Any "
|
|
|
"changes\n"
|
|
|
"between the two are not synchronized -- as if two completely separate "
|
|
|
"variables\n"
|
|
|
"exist."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:38
|
|
|
msgid ""
|
|
|
"There are special cases -- `Rc<T>` is designed to handle clones "
|
|
|
"intelligently.\n"
|
|
|
"It internally manages exactly one copy of the data, and cloning it will "
|
|
|
"only\n"
|
|
|
"clone the reference."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:42
|
|
|
msgid ""
|
|
|
"There is also `Arc<T>` which provides shared ownership of a value of type T\n"
|
|
|
"that is allocated in the heap. Invoking `.clone()` on `Arc` produces a new "
|
|
|
"`Arc`\n"
|
|
|
"instance, which points to the same allocation on the heap as the source "
|
|
|
"`Arc`,\n"
|
|
|
"while increasing a reference count."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:47
|
|
|
msgid ""
|
|
|
"In general, clones should be deliberate, with full understanding of the\n"
|
|
|
"consequences. If a clone is used to make a borrow checker error disappear,\n"
|
|
|
"that's a good indication this anti-pattern may be in use."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:51
|
|
|
msgid ""
|
|
|
"Even though `.clone()` is an indication of a bad pattern, sometimes\n"
|
|
|
"**it is fine to write inefficient code**, in cases such as when:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:54
|
|
|
msgid ""
|
|
|
"- the developer is still new to ownership\n"
|
|
|
"- the code doesn't have great speed or memory constraints\n"
|
|
|
" (like hackathon projects or prototypes)\n"
|
|
|
"- satisfying the borrow checker is really complicated, and you prefer to\n"
|
|
|
" optimize readability over performance"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:60
|
|
|
msgid ""
|
|
|
"If an unnecessary clone is suspected, The [Rust Book's chapter on "
|
|
|
"Ownership](https://doc.rust-lang.org/book/ownership.html)\n"
|
|
|
"should be understood fully before assessing whether the clone is required or "
|
|
|
"not."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:63
|
|
|
msgid ""
|
|
|
"Also be sure to always run `cargo clippy` in your project, which will detect "
|
|
|
"some\n"
|
|
|
"cases in which `.clone()` is not necessary, like "
|
|
|
"[1](https://rust-lang.github.io/rust-clippy/master/index.html#redundant_clone),\n"
|
|
|
"[2](https://rust-lang.github.io/rust-clippy/master/index.html#clone_on_copy),\n"
|
|
|
"[3](https://rust-lang.github.io/rust-clippy/master/index.html#map_clone) or "
|
|
|
"[4](https://rust-lang.github.io/rust-clippy/master/index.html#clone_double_ref)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/borrow_clone.md:70
|
|
|
msgid ""
|
|
|
"- [`mem::{take(_), replace(_)}` to keep owned values in changed "
|
|
|
"enums](../idioms/mem-replace.md)\n"
|
|
|
"- [`Rc<T>` documentation, which handles .clone() "
|
|
|
"intelligently](http://doc.rust-lang.org/std/rc/)\n"
|
|
|
"- [`Arc<T>` documentation, a thread-safe reference-counting "
|
|
|
"pointer](https://doc.rust-lang.org/std/sync/struct.Arc.html)\n"
|
|
|
"- [Tricks with ownership in "
|
|
|
"Rust](https://web.archive.org/web/20210120233744/https://xion.io/post/code/rust-borrowchk-tricks.html)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:1
|
|
|
msgid "# `#![deny(warnings)]`"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:5
|
|
|
msgid ""
|
|
|
"A well-intentioned crate author wants to ensure their code builds without\n"
|
|
|
"warnings. So they annotate their crate root with the following:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:10
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"#![deny(warnings)]\n"
|
|
|
"\n"
|
|
|
"// All is well.\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:18
|
|
|
msgid "It is short and will stop the build if anything is amiss."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:20
|
|
|
msgid "## Drawbacks"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:22
|
|
|
msgid ""
|
|
|
"By disallowing the compiler to build with warnings, a crate author opts out "
|
|
|
"of\n"
|
|
|
"Rust's famed stability. Sometimes new features or old misfeatures need a "
|
|
|
"change\n"
|
|
|
"in how things are done, thus lints are written that `warn` for a certain "
|
|
|
"grace\n"
|
|
|
"period before being turned to `deny`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:27
|
|
|
msgid ""
|
|
|
"For example, it was discovered that a type could have two `impl`s with the "
|
|
|
"same\n"
|
|
|
"method. This was deemed a bad idea, but in order to make the transition "
|
|
|
"smooth,\n"
|
|
|
"the `overlapping-inherent-impls` lint was introduced to give a warning to "
|
|
|
"those\n"
|
|
|
"stumbling on this fact, before it becomes a hard error in a future release."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:32
|
|
|
msgid ""
|
|
|
"Also sometimes APIs get deprecated, so their use will emit a warning where\n"
|
|
|
"before there was none."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:35
|
|
|
msgid ""
|
|
|
"All this conspires to potentially break the build whenever something changes."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:37
|
|
|
msgid ""
|
|
|
"Furthermore, crates that supply additional lints (e.g. [rust-clippy]) can "
|
|
|
"no\n"
|
|
|
"longer be used unless the annotation is removed. This is mitigated with\n"
|
|
|
"[--cap-lints]. The `--cap-lints=warn` command line argument, turns all "
|
|
|
"`deny`\n"
|
|
|
"lint errors into warnings."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:42
|
|
|
#: src\functional/generics-type-classes.md:227
|
|
|
msgid "## Alternatives"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:44
|
|
|
msgid ""
|
|
|
"There are two ways of tackling this problem: First, we can decouple the "
|
|
|
"build\n"
|
|
|
"setting from the code, and second, we can name the lints we want to deny\n"
|
|
|
"explicitly."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:48
|
|
|
msgid "The following command line will build with all warnings set to `deny`:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:50
|
|
|
msgid "`RUSTFLAGS=\"-D warnings\" cargo build`"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:52
|
|
|
msgid ""
|
|
|
"This can be done by any individual developer (or be set in a CI tool like\n"
|
|
|
"Travis, but remember that this may break the build when something changes)\n"
|
|
|
"without requiring a change to the code."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:56
|
|
|
msgid ""
|
|
|
"Alternatively, we can specify the lints that we want to `deny` in the code.\n"
|
|
|
"Here is a list of warning lints that is (hopefully) safe to deny (as of "
|
|
|
"Rustc 1.48.0):"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:59
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"#![deny(bad_style,\n"
|
|
|
" const_err,\n"
|
|
|
" dead_code,\n"
|
|
|
" improper_ctypes,\n"
|
|
|
" non_shorthand_field_patterns,\n"
|
|
|
" no_mangle_generic_items,\n"
|
|
|
" overflowing_literals,\n"
|
|
|
" path_statements,\n"
|
|
|
" patterns_in_fns_without_body,\n"
|
|
|
" private_in_public,\n"
|
|
|
" unconditional_recursion,\n"
|
|
|
" unused,\n"
|
|
|
" unused_allocation,\n"
|
|
|
" unused_comparisons,\n"
|
|
|
" unused_parens,\n"
|
|
|
" while_true)]\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:78
|
|
|
msgid "In addition, the following `allow`ed lints may be a good idea to `deny`:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:80
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"#![deny(missing_debug_implementations,\n"
|
|
|
" missing_docs,\n"
|
|
|
" trivial_casts,\n"
|
|
|
" trivial_numeric_casts,\n"
|
|
|
" unused_extern_crates,\n"
|
|
|
" unused_import_braces,\n"
|
|
|
" unused_qualifications,\n"
|
|
|
" unused_results)]\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:91
|
|
|
msgid "Some may also want to add `missing-copy-implementations` to their list."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:93
|
|
|
msgid ""
|
|
|
"Note that we explicitly did not add the `deprecated` lint, as it is fairly\n"
|
|
|
"certain that there will be more deprecated APIs in the future."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deny-warnings.md:98
|
|
|
msgid ""
|
|
|
"- [A collection of all clippy "
|
|
|
"lints](https://rust-lang.github.io/rust-clippy/master)\n"
|
|
|
"- [deprecate attribute] documentation\n"
|
|
|
"- Type `rustc -W help` for a list of lints on your system. Also type\n"
|
|
|
" `rustc --help` for a general list of options\n"
|
|
|
"- [rust-clippy] is a collection of lints for better Rust code"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:1
|
|
|
msgid "# `Deref` polymorphism"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:5
|
|
|
msgid ""
|
|
|
"Misuse the `Deref` trait to emulate inheritance between structs, and thus "
|
|
|
"reuse\n"
|
|
|
"methods."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:10
|
|
|
msgid ""
|
|
|
"Sometimes we want to emulate the following common pattern from OO languages "
|
|
|
"such\n"
|
|
|
"as Java:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:13
|
|
|
msgid ""
|
|
|
"```java\n"
|
|
|
"class Foo {\n"
|
|
|
" void m() { ... }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"class Bar extends Foo {}\n"
|
|
|
"\n"
|
|
|
"public static void main(String[] args) {\n"
|
|
|
" Bar b = new Bar();\n"
|
|
|
" b.m();\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:26
|
|
|
msgid "We can use the deref polymorphism anti-pattern to do so:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:28
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::ops::Deref;\n"
|
|
|
"\n"
|
|
|
"struct Foo {}\n"
|
|
|
"\n"
|
|
|
"impl Foo {\n"
|
|
|
" fn m(&self) {\n"
|
|
|
" //..\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"struct Bar {\n"
|
|
|
" f: Foo,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl Deref for Bar {\n"
|
|
|
" type Target = Foo;\n"
|
|
|
" fn deref(&self) -> &Foo {\n"
|
|
|
" &self.f\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" let b = Bar { f: Foo {} };\n"
|
|
|
" b.m();\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:56
|
|
|
msgid ""
|
|
|
"There is no struct inheritance in Rust. Instead we use composition and "
|
|
|
"include\n"
|
|
|
"an instance of `Foo` in `Bar` (since the field is a value, it is stored "
|
|
|
"inline,\n"
|
|
|
"so if there were fields, they would have the same layout in memory as the "
|
|
|
"Java\n"
|
|
|
"version (probably, you should use `#[repr(C)]` if you want to be sure))."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:61
|
|
|
msgid ""
|
|
|
"In order to make the method call work we implement `Deref` for `Bar` with "
|
|
|
"`Foo`\n"
|
|
|
"as the target (returning the embedded `Foo` field). That means that when we\n"
|
|
|
"dereference a `Bar` (for example, using `*`) then we will get a `Foo`. That "
|
|
|
"is\n"
|
|
|
"pretty weird. Dereferencing usually gives a `T` from a reference to `T`, "
|
|
|
"here we\n"
|
|
|
"have two unrelated types. However, since the dot operator does implicit\n"
|
|
|
"dereferencing, it means that the method call will search for methods on "
|
|
|
"`Foo` as\n"
|
|
|
"well as `Bar`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:71
|
|
|
msgid "You save a little boilerplate, e.g.,"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:73
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"impl Bar {\n"
|
|
|
" fn m(&self) {\n"
|
|
|
" self.f.m()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:83
|
|
|
msgid ""
|
|
|
"Most importantly this is a surprising idiom - future programmers reading "
|
|
|
"this in\n"
|
|
|
"code will not expect this to happen. That's because we are misusing the "
|
|
|
"`Deref`\n"
|
|
|
"trait rather than using it as intended (and documented, etc.). It's also "
|
|
|
"because\n"
|
|
|
"the mechanism here is completely implicit."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:88
|
|
|
msgid ""
|
|
|
"This pattern does not introduce subtyping between `Foo` and `Bar` like\n"
|
|
|
"inheritance in Java or C++ does. Furthermore, traits implemented by `Foo` "
|
|
|
"are\n"
|
|
|
"not automatically implemented for `Bar`, so this pattern interacts badly "
|
|
|
"with\n"
|
|
|
"bounds checking and thus generic programming."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:93
|
|
|
msgid ""
|
|
|
"Using this pattern gives subtly different semantics from most OO languages "
|
|
|
"with\n"
|
|
|
"regards to `self`. Usually it remains a reference to the sub-class, with "
|
|
|
"this\n"
|
|
|
"pattern it will be the 'class' where the method is defined."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:97
|
|
|
msgid ""
|
|
|
"Finally, this pattern only supports single inheritance, and has no notion "
|
|
|
"of\n"
|
|
|
"interfaces, class-based privacy, or other inheritance-related features. So, "
|
|
|
"it\n"
|
|
|
"gives an experience that will be subtly surprising to programmers used to "
|
|
|
"Java\n"
|
|
|
"inheritance, etc."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:104
|
|
|
msgid ""
|
|
|
"There is no one good alternative. Depending on the exact circumstances it "
|
|
|
"might\n"
|
|
|
"be better to re-implement using traits or to write out the facade methods "
|
|
|
"to\n"
|
|
|
"dispatch to `Foo` manually. We do intend to add a mechanism for inheritance\n"
|
|
|
"similar to this to Rust, but it is likely to be some time before it reaches\n"
|
|
|
"stable Rust. See these "
|
|
|
"[blog](http://aturon.github.io/blog/2015/09/18/reuse/)\n"
|
|
|
"[posts](http://smallcultfollowing.com/babysteps/blog/2015/10/08/virtual-structs-part-4-extended-enums-and-thin-traits/)\n"
|
|
|
"and this [RFC issue](https://github.com/rust-lang/rfcs/issues/349) for more "
|
|
|
"details."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:112
|
|
|
msgid ""
|
|
|
"The `Deref` trait is designed for the implementation of custom pointer "
|
|
|
"types.\n"
|
|
|
"The intention is that it will take a pointer-to-`T` to a `T`, not convert\n"
|
|
|
"between different types. It is a shame that this isn't (probably cannot be)\n"
|
|
|
"enforced by the trait definition."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:117
|
|
|
msgid ""
|
|
|
"Rust tries to strike a careful balance between explicit and implicit "
|
|
|
"mechanisms,\n"
|
|
|
"favouring explicit conversions between types. Automatic dereferencing in the "
|
|
|
"dot\n"
|
|
|
"operator is a case where the ergonomics strongly favour an implicit "
|
|
|
"mechanism,\n"
|
|
|
"but the intention is that this is limited to degrees of indirection, not\n"
|
|
|
"conversion between arbitrary types."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\anti_patterns/deref.md:125
|
|
|
msgid ""
|
|
|
"- [Collections are smart pointers idiom](../idioms/deref.md).\n"
|
|
|
"- Delegation crates for less boilerplate like "
|
|
|
"[delegate](https://crates.io/crates/delegate)\n"
|
|
|
" or [ambassador](https://crates.io/crates/ambassador)\n"
|
|
|
"- [Documentation for `Deref` "
|
|
|
"trait](https://doc.rust-lang.org/std/ops/trait.Deref.html)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/index.md:1
|
|
|
msgid "# Functional Usage of Rust"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/index.md:3
|
|
|
msgid ""
|
|
|
"Rust is an imperative language, but it follows many\n"
|
|
|
"[functional "
|
|
|
"programming](https://en.wikipedia.org/wiki/Functional_programming) paradigms."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/index.md:6
|
|
|
msgid ""
|
|
|
"> In computer science, _functional programming_ is a programming paradigm "
|
|
|
"where\n"
|
|
|
"> programs are constructed by applying and composing functions.\n"
|
|
|
"> It is a declarative programming paradigm in which function definitions "
|
|
|
"are\n"
|
|
|
"> trees of expressions that each return a value, rather than a sequence of\n"
|
|
|
"> imperative statements which change the state of the program."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:1
|
|
|
msgid "# Programming paradigms"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:3
|
|
|
msgid ""
|
|
|
"One of the biggest hurdles to understanding functional programs when coming\n"
|
|
|
"from an imperative background is the shift in thinking. Imperative programs\n"
|
|
|
"describe **how** to do something, whereas declarative programs describe\n"
|
|
|
"**what** to do. Let's sum the numbers from 1 to 10 to show this."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:8
|
|
|
msgid "## Imperative"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:10
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"let mut sum = 0;\n"
|
|
|
"for i in 1..11 {\n"
|
|
|
" sum += i;\n"
|
|
|
"}\n"
|
|
|
"println!(\"{}\", sum);\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:18
|
|
|
msgid ""
|
|
|
"With imperative programs, we have to play compiler to see what is "
|
|
|
"happening.\n"
|
|
|
"Here, we start with a `sum` of `0`.\n"
|
|
|
"Next, we iterate through the range from 1 to 10.\n"
|
|
|
"Each time through the loop, we add the corresponding value in the range.\n"
|
|
|
"Then we print it out."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:24
|
|
|
msgid ""
|
|
|
"| `i` | `sum` |\n"
|
|
|
"| :-: | :---: |\n"
|
|
|
"| 1 | 1 |\n"
|
|
|
"| 2 | 3 |\n"
|
|
|
"| 3 | 6 |\n"
|
|
|
"| 4 | 10 |\n"
|
|
|
"| 5 | 15 |\n"
|
|
|
"| 6 | 21 |\n"
|
|
|
"| 7 | 28 |\n"
|
|
|
"| 8 | 36 |\n"
|
|
|
"| 9 | 45 |\n"
|
|
|
"| 10 | 55 |"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:37
|
|
|
msgid ""
|
|
|
"This is how most of us start out programming. We learn that a program is a "
|
|
|
"set\n"
|
|
|
"of steps."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:40
|
|
|
msgid "## Declarative"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:42
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"println!(\"{}\", (1..11).fold(0, |a, b| a + b));\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:46
|
|
|
msgid ""
|
|
|
"Whoa! This is really different! What's going on here?\n"
|
|
|
"Remember that with declarative programs we are describing **what** to do,\n"
|
|
|
"rather than **how** to do it. `fold` is a function that "
|
|
|
"[composes](https://en.wikipedia.org/wiki/Function_composition)\n"
|
|
|
"functions. The name is a convention from Haskell."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:51
|
|
|
msgid ""
|
|
|
"Here, we are composing functions of addition (this closure: `|a, b| a + b`)\n"
|
|
|
"with a range from 1 to 10. The `0` is the starting point, so `a` is `0` at\n"
|
|
|
"first. `b` is the first element of the range, `1`. `0 + 1 = 1` is the "
|
|
|
"result.\n"
|
|
|
"So now we `fold` again, with `a = 1`, `b = 2` and so `1 + 2 = 3` is the "
|
|
|
"next\n"
|
|
|
"result. This process continues until we get to the last element in the "
|
|
|
"range,\n"
|
|
|
"`10`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/paradigms.md:58
|
|
|
msgid ""
|
|
|
"| `a` | `b` | result |\n"
|
|
|
"| :-: | :-: | :----: |\n"
|
|
|
"| 0 | 1 | 1 |\n"
|
|
|
"| 1 | 2 | 3 |\n"
|
|
|
"| 3 | 3 | 6 |\n"
|
|
|
"| 6 | 4 | 10 |\n"
|
|
|
"| 10 | 5 | 15 |\n"
|
|
|
"| 15 | 6 | 21 |\n"
|
|
|
"| 21 | 7 | 28 |\n"
|
|
|
"| 28 | 8 | 36 |\n"
|
|
|
"| 36 | 9 | 45 |\n"
|
|
|
"| 45 | 10 | 55 |"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:1
|
|
|
msgid "# Generics as Type Classes"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:5
|
|
|
msgid ""
|
|
|
"Rust's type system is designed more like functional languages (like "
|
|
|
"Haskell)\n"
|
|
|
"rather than imperative languages (like Java and C++). As a result, Rust can "
|
|
|
"turn\n"
|
|
|
"many kinds of programming problems into \"static typing\" problems. This is "
|
|
|
"one\n"
|
|
|
"of the biggest wins of choosing a functional language, and is critical to "
|
|
|
"many\n"
|
|
|
"of Rust's compile time guarantees."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:11
|
|
|
msgid ""
|
|
|
"A key part of this idea is the way generic types work. In C++ and Java, for\n"
|
|
|
"example, generic types are a meta-programming construct for the compiler.\n"
|
|
|
"`vector<int>` and `vector<char>` in C++ are just two different copies of "
|
|
|
"the\n"
|
|
|
"same boilerplate code for a `vector` type (known as a `template`) with two\n"
|
|
|
"different types filled in."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:17
|
|
|
msgid ""
|
|
|
"In Rust, a generic type parameter creates what is known in functional "
|
|
|
"languages\n"
|
|
|
"as a \"type class constraint\", and each different parameter filled in by an "
|
|
|
"end\n"
|
|
|
"user _actually changes the type_. In other words, `Vec<isize>` and "
|
|
|
"`Vec<char>`\n"
|
|
|
"_are two different types_, which are recognized as distinct by all parts of "
|
|
|
"the\n"
|
|
|
"type system."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:23
|
|
|
msgid ""
|
|
|
"This is called **monomorphization**, where different types are created from\n"
|
|
|
"**polymorphic** code. This special behavior requires `impl` blocks to "
|
|
|
"specify\n"
|
|
|
"generic parameters. Different values for the generic type cause different "
|
|
|
"types,\n"
|
|
|
"and different types can have different `impl` blocks."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:28
|
|
|
msgid ""
|
|
|
"In object-oriented languages, classes can inherit behavior from their "
|
|
|
"parents.\n"
|
|
|
"However, this allows the attachment of not only additional behavior to\n"
|
|
|
"particular members of a type class, but extra behavior as well."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:32
|
|
|
msgid ""
|
|
|
"The nearest equivalent is the runtime polymorphism in Javascript and "
|
|
|
"Python,\n"
|
|
|
"where new members can be added to objects willy-nilly by any constructor.\n"
|
|
|
"However, unlike those languages, all of Rust's additional methods can be "
|
|
|
"type\n"
|
|
|
"checked when they are used, because their generics are statically defined. "
|
|
|
"That\n"
|
|
|
"makes them more usable while remaining safe."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:40
|
|
|
msgid ""
|
|
|
"Suppose you are designing a storage server for a series of lab machines.\n"
|
|
|
"Because of the software involved, there are two different protocols you "
|
|
|
"need\n"
|
|
|
"to support: BOOTP (for PXE network boot), and NFS (for remote mount storage)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:44
|
|
|
msgid ""
|
|
|
"Your goal is to have one program, written in Rust, which can handle both of\n"
|
|
|
"them. It will have protocol handlers and listen for both kinds of requests. "
|
|
|
"The\n"
|
|
|
"main application logic will then allow a lab administrator to configure "
|
|
|
"storage\n"
|
|
|
"and security controls for the actual files."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:49
|
|
|
msgid ""
|
|
|
"The requests from machines in the lab for files contain the same basic\n"
|
|
|
"information, no matter what protocol they came from: an authentication "
|
|
|
"method,\n"
|
|
|
"and a file name to retrieve. A straightforward implementation would look\n"
|
|
|
"something like this:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:54
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"enum AuthInfo {\n"
|
|
|
" Nfs(crate::nfs::AuthInfo),\n"
|
|
|
" Bootp(crate::bootp::AuthInfo),\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"struct FileDownloadRequest {\n"
|
|
|
" file_name: PathBuf,\n"
|
|
|
" authentication: AuthInfo,\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:66
|
|
|
msgid ""
|
|
|
"This design might work well enough. But now suppose you needed to support\n"
|
|
|
"adding metadata that was _protocol specific_. For example, with NFS, you\n"
|
|
|
"wanted to determine what their mount point was in order to enforce "
|
|
|
"additional\n"
|
|
|
"security rules."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:71
|
|
|
msgid ""
|
|
|
"The way the current struct is designed leaves the protocol decision until\n"
|
|
|
"runtime. That means any method that applies to one protocol and not the "
|
|
|
"other\n"
|
|
|
"requires the programmer to do a runtime check."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:75
|
|
|
msgid "Here is how getting an NFS mount point would look:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:77
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"struct FileDownloadRequest {\n"
|
|
|
" file_name: PathBuf,\n"
|
|
|
" authentication: AuthInfo,\n"
|
|
|
" mount_point: Option<PathBuf>,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl FileDownloadRequest {\n"
|
|
|
" // ... other methods ...\n"
|
|
|
"\n"
|
|
|
" /// Gets an NFS mount point if this is an NFS request. Otherwise,\n"
|
|
|
" /// return None.\n"
|
|
|
" pub fn mount_point(&self) -> Option<&Path> {\n"
|
|
|
" self.mount_point.as_ref()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:95
|
|
|
msgid ""
|
|
|
"Every caller of `mount_point()` must check for `None` and write code to "
|
|
|
"handle\n"
|
|
|
"it. This is true even if they know only NFS requests are ever used in a "
|
|
|
"given\n"
|
|
|
"code path!"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:99
|
|
|
msgid ""
|
|
|
"It would be far more optimal to cause a compile-time error if the different\n"
|
|
|
"request types were confused. After all, the entire path of the user's code,\n"
|
|
|
"including what functions from the library they use, will know whether a "
|
|
|
"request\n"
|
|
|
"is an NFS request or a BOOTP request."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:104
|
|
|
msgid ""
|
|
|
"In Rust, this is actually possible! The solution is to _add a generic type_ "
|
|
|
"in\n"
|
|
|
"order to split the API."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:107
|
|
|
msgid "Here is what that looks like:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:109
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::path::{Path, PathBuf};\n"
|
|
|
"\n"
|
|
|
"mod nfs {\n"
|
|
|
" #[derive(Clone)]\n"
|
|
|
" pub(crate) struct AuthInfo(String); // NFS session management omitted\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"mod bootp {\n"
|
|
|
" pub(crate) struct AuthInfo(); // no authentication in bootp\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// private module, lest outside users invent their own protocol kinds!\n"
|
|
|
"mod proto_trait {\n"
|
|
|
" use std::path::{Path, PathBuf};\n"
|
|
|
" use super::{bootp, nfs};\n"
|
|
|
"\n"
|
|
|
" pub(crate) trait ProtoKind {\n"
|
|
|
" type AuthInfo;\n"
|
|
|
" fn auth_info(&self) -> Self::AuthInfo;\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" pub struct Nfs {\n"
|
|
|
" auth: nfs::AuthInfo,\n"
|
|
|
" mount_point: PathBuf,\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" impl Nfs {\n"
|
|
|
" pub(crate) fn mount_point(&self) -> &Path {\n"
|
|
|
" &self.mount_point\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" impl ProtoKind for Nfs {\n"
|
|
|
" type AuthInfo = nfs::AuthInfo;\n"
|
|
|
" fn auth_info(&self) -> Self::AuthInfo {\n"
|
|
|
" self.auth.clone()\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" pub struct Bootp(); // no additional metadata\n"
|
|
|
"\n"
|
|
|
" impl ProtoKind for Bootp {\n"
|
|
|
" type AuthInfo = bootp::AuthInfo;\n"
|
|
|
" fn auth_info(&self) -> Self::AuthInfo {\n"
|
|
|
" bootp::AuthInfo()\n"
|
|
|
" }\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"use proto_trait::ProtoKind; // keep internal to prevent impls\n"
|
|
|
"pub use proto_trait::{Nfs, Bootp}; // re-export so callers can see them\n"
|
|
|
"\n"
|
|
|
"struct FileDownloadRequest<P: ProtoKind> {\n"
|
|
|
" file_name: PathBuf,\n"
|
|
|
" protocol: P,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// all common API parts go into a generic impl block\n"
|
|
|
"impl<P: ProtoKind> FileDownloadRequest<P> {\n"
|
|
|
" fn file_path(&self) -> &Path {\n"
|
|
|
" &self.file_name\n"
|
|
|
" }\n"
|
|
|
"\n"
|
|
|
" fn auth_info(&self) -> P::AuthInfo {\n"
|
|
|
" self.protocol.auth_info()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// all protocol-specific impls go into their own block\n"
|
|
|
"impl FileDownloadRequest<Nfs> {\n"
|
|
|
" fn mount_point(&self) -> &Path {\n"
|
|
|
" self.protocol.mount_point()\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn main() {\n"
|
|
|
" // your code here\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:190
|
|
|
msgid ""
|
|
|
"With this approach, if the user were to make a mistake and use the wrong\n"
|
|
|
"type;"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:193
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"fn main() {\n"
|
|
|
" let mut socket = crate::bootp::listen()?;\n"
|
|
|
" while let Some(request) = socket.next_request()? {\n"
|
|
|
" match request.mount_point().as_ref()\n"
|
|
|
" \"/secure\" => socket.send(\"Access denied\"),\n"
|
|
|
" _ => {} // continue on...\n"
|
|
|
" }\n"
|
|
|
" // Rest of the code here\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:206
|
|
|
msgid ""
|
|
|
"They would get a syntax error. The type `FileDownloadRequest<Bootp>` does "
|
|
|
"not\n"
|
|
|
"implement `mount_point()`, only the type `FileDownloadRequest<Nfs>` does. "
|
|
|
"And\n"
|
|
|
"that is created by the NFS module, not the BOOTP module of course!"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:212
|
|
|
msgid ""
|
|
|
"First, it allows fields that are common to multiple states to be "
|
|
|
"de-duplicated.\n"
|
|
|
"By making the non-shared fields generic, they are implemented once."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:215
|
|
|
msgid ""
|
|
|
"Second, it makes the `impl` blocks easier to read, because they are broken "
|
|
|
"down\n"
|
|
|
"by state. Methods common to all states are typed once in one block, and "
|
|
|
"methods\n"
|
|
|
"unique to one state are in a separate block."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:219
|
|
|
msgid ""
|
|
|
"Both of these mean there are fewer lines of code, and they are better "
|
|
|
"organized."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:223
|
|
|
msgid ""
|
|
|
"This currently increases the size of the binary, due to the way "
|
|
|
"monomorphization\n"
|
|
|
"is implemented in the compiler. Hopefully the implementation will be able "
|
|
|
"to\n"
|
|
|
"improve in the future."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:229
|
|
|
msgid ""
|
|
|
"- If a type seems to need a \"split API\" due to construction or partial\n"
|
|
|
" initialization, consider the\n"
|
|
|
" [Builder Pattern](../patterns/creational/builder.md) instead.\n"
|
|
|
"\n"
|
|
|
"- If the API between types does not change -- only the behavior does -- "
|
|
|
"then\n"
|
|
|
" the [Strategy Pattern](../patterns/behavioural/strategy.md) is better "
|
|
|
"used\n"
|
|
|
" instead."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:239
|
|
|
msgid "This pattern is used throughout the standard library:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:241
|
|
|
msgid ""
|
|
|
"- `Vec<u8>` can be cast from a String, unlike every other type of "
|
|
|
"`Vec<T>`.[^1]\n"
|
|
|
"- They can also be cast into a binary heap, but only if they contain a type\n"
|
|
|
" that implements the `Ord` trait.[^2]\n"
|
|
|
"- The `to_string` method was specialized for `Cow` only of type `str`.[^3]"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:246
|
|
|
msgid "It is also used by several popular crates to allow API flexibility:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:248
|
|
|
msgid ""
|
|
|
"- The `embedded-hal` ecosystem used for embedded devices makes extensive use "
|
|
|
"of\n"
|
|
|
" this pattern. For example, it allows statically verifying the "
|
|
|
"configuration of\n"
|
|
|
" device registers used to control embedded pins. When a pin is put into a "
|
|
|
"mode,\n"
|
|
|
" it returns a `Pin<MODE>` struct, whose generic determines the functions\n"
|
|
|
" usable in that mode, which are not on the `Pin` itself. [^4]\n"
|
|
|
"\n"
|
|
|
"- The `hyper` HTTP client library uses this to expose rich APIs for "
|
|
|
"different\n"
|
|
|
" pluggable requests. Clients with different connectors have different "
|
|
|
"methods\n"
|
|
|
" on them as well as different trait implementations, while a core set of\n"
|
|
|
" methods apply to any connector. [^5]\n"
|
|
|
"\n"
|
|
|
"- The \"type state\" pattern -- where an object gains and loses API based on "
|
|
|
"an\n"
|
|
|
" internal state or invariant -- is implemented in Rust using the same "
|
|
|
"basic\n"
|
|
|
" concept, and a slightly different technique. [^6]"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:263
|
|
|
msgid ""
|
|
|
"See: [impl From\\<CString\\> for "
|
|
|
"Vec\\<u8\\>](https://doc.rust-lang.org/1.59.0/src/std/ffi/c_str.rs.html#803-811)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:265
|
|
|
msgid ""
|
|
|
"See: [impl\\<T\\> From\\<Vec\\<T, Global\\>\\> for "
|
|
|
"BinaryHeap\\<T\\>](https://doc.rust-lang.org/stable/src/alloc/collections/binary_heap.rs.html#1345-1354)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:267
|
|
|
msgid ""
|
|
|
"See: [impl\\<'\\_\\> ToString for Cow\\<'\\_, "
|
|
|
"str>](https://doc.rust-lang.org/stable/src/alloc/string.rs.html#2235-2240)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:269
|
|
|
msgid ""
|
|
|
"Example:\n"
|
|
|
"[https://docs.rs/stm32f30x-hal/0.1.0/stm32f30x_hal/gpio/gpioa/struct.PA0.html](https://docs.rs/stm32f30x-hal/0.1.0/stm32f30x_hal/gpio/gpioa/struct.PA0.html)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:272
|
|
|
msgid ""
|
|
|
"See:\n"
|
|
|
"[https://docs.rs/hyper/0.14.5/hyper/client/struct.Client.html](https://docs.rs/hyper/0.14.5/hyper/client/struct.Client.html)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/generics-type-classes.md:275
|
|
|
msgid ""
|
|
|
"See:\n"
|
|
|
"[The Case for the Type State "
|
|
|
"Pattern](https://web.archive.org/web/20210325065112/https://www.novatec-gmbh.de/en/blog/the-case-for-the-typestate-pattern-the-typestate-pattern-itself/)\n"
|
|
|
"and\n"
|
|
|
"[Rusty Typestate Series (an extensive "
|
|
|
"thesis)](https://web.archive.org/web/20210328164854/https://rustype.github.io/notes/notes/rust-typestate-series/rust-typestate-index)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:1
|
|
|
msgid "# Lenses and Prisms"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:3
|
|
|
msgid ""
|
|
|
"This is a pure functional concept that is not frequently used in Rust.\n"
|
|
|
"Nevertheless, exploring the concept may be helpful to understand other\n"
|
|
|
"patterns in Rust APIs, such as "
|
|
|
"[visitors](../patterns/behavioural/visitor.md).\n"
|
|
|
"They also have niche use cases."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:8
|
|
|
msgid "## Lenses: Uniform Access Across Types"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:10
|
|
|
msgid ""
|
|
|
"A lens is a concept from functional programming languages that allows\n"
|
|
|
"accessing parts of a data type in an abstract, unified way.[^1]\n"
|
|
|
"In basic concept, it is similar to the way Rust traits work with type "
|
|
|
"erasure,\n"
|
|
|
"but it has a bit more power and flexibility."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:15
|
|
|
msgid ""
|
|
|
"For example, suppose a bank contains several JSON formats for customer\n"
|
|
|
"data.\n"
|
|
|
"This is because they come from different databases or legacy systems.\n"
|
|
|
"One database contains the data needed to perform credit checks:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:20
|
|
|
msgid ""
|
|
|
"```json\n"
|
|
|
"{ \"name\": \"Jane Doe\",\n"
|
|
|
" \"dob\": \"2002-02-24\",\n"
|
|
|
" [...]\n"
|
|
|
" \"customer_id\": 1048576332,\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:28
|
|
|
msgid "Another one contains the account information:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:30
|
|
|
msgid ""
|
|
|
"```json\n"
|
|
|
"{ \"customer_id\": 1048576332,\n"
|
|
|
" \"accounts\": [\n"
|
|
|
" { \"account_id\": 2121,\n"
|
|
|
" \"account_type: \"savings\",\n"
|
|
|
" \"joint_customer_ids\": [],\n"
|
|
|
" [...]\n"
|
|
|
" },\n"
|
|
|
" { \"account_id\": 2122,\n"
|
|
|
" \"account_type: \"checking\",\n"
|
|
|
" \"joint_customer_ids\": [1048576333],\n"
|
|
|
" [...]\n"
|
|
|
" },\n"
|
|
|
" ]\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:47
|
|
|
msgid ""
|
|
|
"Notice that both types have a customer ID number which corresponds to a "
|
|
|
"person.\n"
|
|
|
"How would a single function handle both records of different types?"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:50
|
|
|
msgid ""
|
|
|
"In Rust, a `struct` could represent each of these types, and a trait would "
|
|
|
"have\n"
|
|
|
"a `get_customer_id` function they would implement:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:53
|
|
|
msgid ""
|
|
|
"```rust\n"
|
|
|
"use std::collections::HashSet;\n"
|
|
|
"\n"
|
|
|
"pub struct Account {\n"
|
|
|
" account_id: u32,\n"
|
|
|
" account_type: String,\n"
|
|
|
" // other fields omitted\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"pub trait CustomerId {\n"
|
|
|
" fn get_customer_id(&self) -> u64;\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"pub struct CreditRecord {\n"
|
|
|
" customer_id: u64,\n"
|
|
|
" name: String,\n"
|
|
|
" dob: String,\n"
|
|
|
" // other fields omitted\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl CustomerId for CreditRecord {\n"
|
|
|
" fn get_customer_id(&self) -> u64 {\n"
|
|
|
" self.customer_id\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"pub struct AccountRecord {\n"
|
|
|
" customer_id: u64,\n"
|
|
|
" accounts: Vec<Account>,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"impl CustomerId for AccountRecord {\n"
|
|
|
" fn get_customer_id(&self) -> u64 {\n"
|
|
|
" self.customer_id\n"
|
|
|
" }\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// static polymorphism: only one type, but each function call can choose it\n"
|
|
|
"fn unique_ids_set<R: CustomerId>(records: &[R]) -> HashSet<u64> {\n"
|
|
|
" records.iter().map(|r| r.get_customer_id()).collect()\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"// dynamic dispatch: iterates over any type with a customer ID, collecting "
|
|
|
"all\n"
|
|
|
"// values together\n"
|
|
|
"fn unique_ids_iter<I>(iterator: I) -> HashSet<u64>\n"
|
|
|
" where I: Iterator<Item=Box<dyn CustomerId>>\n"
|
|
|
"{\n"
|
|
|
" iterator.map(|r| r.as_ref().get_customer_id()).collect()\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:104
|
|
|
msgid ""
|
|
|
"Lenses, however, allow the code supporting customer ID to be moved from the\n"
|
|
|
"_type_ to the _accessor function_.\n"
|
|
|
"Rather than implementing a trait on each type, all matching structures can\n"
|
|
|
"simply be accessed the same way."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:109
|
|
|
msgid ""
|
|
|
"While the Rust language itself does not support this (type erasure is the\n"
|
|
|
"preferred solution to this problem), the [lens-rs "
|
|
|
"crate](https://github.com/TOETOE55/lens-rs/blob/master/guide.md) allows "
|
|
|
"code\n"
|
|
|
"that feels like this to be written with macros:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:113
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"use std::collections::HashSet;\n"
|
|
|
"\n"
|
|
|
"use lens_rs::{optics, Lens, LensRef, Optics};\n"
|
|
|
"\n"
|
|
|
"#[derive(Clone, Debug, Lens /* derive to allow lenses to work */)]\n"
|
|
|
"pub struct CreditRecord {\n"
|
|
|
" #[optic(ref)] // macro attribute to allow viewing this field\n"
|
|
|
" customer_id: u64,\n"
|
|
|
" name: String,\n"
|
|
|
" dob: String,\n"
|
|
|
" // other fields omitted\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"#[derive(Clone, Debug)]\n"
|
|
|
"pub struct Account {\n"
|
|
|
" account_id: u32,\n"
|
|
|
" account_type: String,\n"
|
|
|
" // other fields omitted\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"#[derive(Clone, Debug, Lens)]\n"
|
|
|
"pub struct AccountRecord {\n"
|
|
|
" #[optic(ref)]\n"
|
|
|
" customer_id: u64,\n"
|
|
|
" accounts: Vec<Account>,\n"
|
|
|
"}\n"
|
|
|
"\n"
|
|
|
"fn unique_ids_lens<T>(iter: impl Iterator<Item = T>) -> HashSet<u64>\n"
|
|
|
"where\n"
|
|
|
" T: LensRef<Optics![customer_id], u64>, // any type with this field\n"
|
|
|
"{\n"
|
|
|
" iter.map(|r| *r.view_ref(optics!(customer_id))).collect()\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:149
|
|
|
msgid ""
|
|
|
"The version of `unique_ids_lens` shown here allows any type to be in the "
|
|
|
"iterator,\n"
|
|
|
"so long as it has an attribute called `customer_id` which can be accessed "
|
|
|
"by\n"
|
|
|
"the function.\n"
|
|
|
"This is how most functional programming languages operate on lenses."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:154
|
|
|
msgid ""
|
|
|
"Rather than macros, they achieve this with a technique known as "
|
|
|
"\"currying\".\n"
|
|
|
"That is, they \"partially construct\" the function, leaving the type of the\n"
|
|
|
"final parameter (the value being operated on) unfilled until the function "
|
|
|
"is\n"
|
|
|
"called.\n"
|
|
|
"Thus it can be called with different types dynamically even from one place "
|
|
|
"in\n"
|
|
|
"the code.\n"
|
|
|
"That is what the `optics!` and `view_ref` in the example above simulates."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:162
|
|
|
msgid ""
|
|
|
"The functional approach need not be restricted to accessing members.\n"
|
|
|
"More powerful lenses can be created which both _set_ and _get_ data in a\n"
|
|
|
"structure.\n"
|
|
|
"But the concept really becomes interesting when used as a building block "
|
|
|
"for\n"
|
|
|
"composition.\n"
|
|
|
"That is where the concept appears more clearly in Rust."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:169
|
|
|
msgid "## Prisms: A Higher-Order form of \"Optics\""
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:171
|
|
|
msgid ""
|
|
|
"A simple function such as `unique_ids_lens` above operates on a single "
|
|
|
"lens.\n"
|
|
|
"A _prism_ is a function that operates on a _family_ of lenses.\n"
|
|
|
"It is one conceptual level higher, using lenses as a building block, and\n"
|
|
|
"continuing the metaphor, is part of a family of \"optics\".\n"
|
|
|
"It is the main one that is useful in understanding Rust APIs, so will be "
|
|
|
"the\n"
|
|
|
"focus here."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:178
|
|
|
msgid ""
|
|
|
"The same way that traits allow \"lens-like\" design with static polymorphism "
|
|
|
"and\n"
|
|
|
"dynamic dispatch, prism-like designs appear in Rust APIs which split "
|
|
|
"problems\n"
|
|
|
"into multiple associated types to be composed.\n"
|
|
|
"A good example of this is the traits in the parsing crate _Serde_."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:183
|
|
|
msgid ""
|
|
|
"Trying to understand the way _Serde_ works by only reading the API is a\n"
|
|
|
"challenge, especially the first time.\n"
|
|
|
"Consider the `Deserializer` trait, implemented by some type in any library\n"
|
|
|
"which parses a new format:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:188
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub trait Deserializer<'de>: Sized {\n"
|
|
|
" type Error: Error;\n"
|
|
|
"\n"
|
|
|
" fn deserialize_any<V>(self, visitor: V) -> Result<V::Value, "
|
|
|
"Self::Error>\n"
|
|
|
" where\n"
|
|
|
" V: Visitor<'de>;\n"
|
|
|
"\n"
|
|
|
" fn deserialize_bool<V>(self, visitor: V) -> Result<V::Value, "
|
|
|
"Self::Error>\n"
|
|
|
" where\n"
|
|
|
" V: Visitor<'de>;\n"
|
|
|
"\n"
|
|
|
" // remainder ommitted\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:204
|
|
|
msgid ""
|
|
|
"For a trait that is just supposed to parse data from a format and return a\n"
|
|
|
"value, this looks odd."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:207
|
|
|
msgid "Why are all the return types type erased?"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:209
|
|
|
msgid ""
|
|
|
"To understand that, we need to keep the lens concept in mind and look at\n"
|
|
|
"the definition of the `Visitor` type that is passed in generically:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:212
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub trait Visitor<'de>: Sized {\n"
|
|
|
" type Value;\n"
|
|
|
"\n"
|
|
|
" fn visit_bool<E>(self, v: bool) -> Result<Self::Value, E>\n"
|
|
|
" where\n"
|
|
|
" E: Error;\n"
|
|
|
"\n"
|
|
|
" fn visit_u64<E>(self, v: u64) -> Result<Self::Value, E>\n"
|
|
|
" where\n"
|
|
|
" E: Error;\n"
|
|
|
"\n"
|
|
|
" fn visit_str<E>(self, v: &str) -> Result<Self::Value, E>\n"
|
|
|
" where\n"
|
|
|
" E: Error;\n"
|
|
|
"\n"
|
|
|
" // remainder omitted\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:232
|
|
|
msgid ""
|
|
|
"The job of the `Visitor` type is to construct values in the _Serde_ data "
|
|
|
"model,\n"
|
|
|
"which are represented by its associated `Value` type."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:235
|
|
|
msgid ""
|
|
|
"These values represent parts of the Rust value being deserialized.\n"
|
|
|
"If this fails, it returns an `Error` type - an error type determined by the\n"
|
|
|
"`Deserializer` when its methods were called."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:239
|
|
|
msgid ""
|
|
|
"This highlights that `Deserializer` is similar to `CustomerId` from "
|
|
|
"earlier,\n"
|
|
|
"allowing any format parser which implements it to create `Value`s based on "
|
|
|
"what\n"
|
|
|
"it parsed.\n"
|
|
|
"The `Value` trait is acting like a lens in functional programming languages."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:244
|
|
|
msgid ""
|
|
|
"But unlike the `CustomerId` trait, the return types of `Visitor` methods "
|
|
|
"are\n"
|
|
|
"_generic_, and the concrete `Value` type is _determined by the Visitor "
|
|
|
"itself_."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:247
|
|
|
msgid ""
|
|
|
"Instead of acting as one lens, it effectively acts as a family of\n"
|
|
|
"lenses, one for each concrete type of `Visitor`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:250
|
|
|
msgid ""
|
|
|
"The `Deserializer` API is based on having a generic set of \"lenses\" work "
|
|
|
"across\n"
|
|
|
"a set of other generic types for \"observation\".\n"
|
|
|
"It is a _prism_."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:254
|
|
|
msgid "For example, consider the identity record from earlier but simplified:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:256
|
|
|
msgid ""
|
|
|
"```json\n"
|
|
|
"{ \"name\": \"Jane Doe\",\n"
|
|
|
" \"customer_id\": 1048576332,\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:262
|
|
|
msgid ""
|
|
|
"How would the _Serde_ library deserialize this JSON into `struct "
|
|
|
"CreditRecord`?"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:264
|
|
|
msgid ""
|
|
|
"1. The user would call a library function to deserialize the data. This "
|
|
|
"would\n"
|
|
|
" create a `Deserializer` based on the JSON format.\n"
|
|
|
"1. Based on the fields in the struct, a `Visitor` would be created (more on\n"
|
|
|
" that in a moment) which knows how to create each type in a generic data\n"
|
|
|
" model that was needed to represent it: `u64` and `String`.\n"
|
|
|
"1. The deserializer would make calls to the `Visitor` as it parsed items.\n"
|
|
|
"1. The `Visitor` would indicate if the items found were expected, and if "
|
|
|
"not,\n"
|
|
|
" raise an error to indicate deserialization has failed."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:273
|
|
|
msgid "For our very simple structure above, the expected pattern would be:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:275
|
|
|
msgid ""
|
|
|
"1. Visit a map (_Serde_'s equvialent to `HashMap` or JSON's dictionary).\n"
|
|
|
"1. Visit a string key called \"name\".\n"
|
|
|
"1. Visit a string value, which will go into the `name` field.\n"
|
|
|
"1. Visit a string key called \"customer_id\".\n"
|
|
|
"1. Visit a string value, which will go into the `customer_id` field.\n"
|
|
|
"1. Visit the end of the map."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:282
|
|
|
msgid "But what determines which \"observation\" pattern is expected?"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:284
|
|
|
msgid ""
|
|
|
"A functional programming language would be able to use currying to create\n"
|
|
|
"reflection of each type based on the type itself.\n"
|
|
|
"Rust does not support that, so every single type would need to have its own\n"
|
|
|
"code written based on its fields and their properties."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:289
|
|
|
msgid "_Serde_ solves this usability challenge with a derive macro:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:291
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"use serde::Deserialize;\n"
|
|
|
"\n"
|
|
|
"#[derive(Deserialize)]\n"
|
|
|
"struct IdRecord {\n"
|
|
|
" name: String,\n"
|
|
|
" customer_id: String,\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:301
|
|
|
msgid ""
|
|
|
"That macro simply generates an impl block causing the struct to implement a\n"
|
|
|
"trait called `Deserialize`."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:304
|
|
|
msgid "It is defined this way:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:306
|
|
|
msgid ""
|
|
|
"```rust,ignore\n"
|
|
|
"pub trait Deserialize<'de>: Sized {\n"
|
|
|
" fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>\n"
|
|
|
" where\n"
|
|
|
" D: Deserializer<'de>;\n"
|
|
|
"}\n"
|
|
|
"```"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:314
|
|
|
msgid ""
|
|
|
"This is the function that determines how to create the struct itself.\n"
|
|
|
"Code is generated based on the struct's fields.\n"
|
|
|
"When the parsing library is called - in our example, a JSON parsing library "
|
|
|
"-\n"
|
|
|
"it creates a `Deserializer` and calls `Type::deserialize` with it as a\n"
|
|
|
"parameter."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:320
|
|
|
msgid ""
|
|
|
"The `deserialize` code will then create a `Visitor` which will have its "
|
|
|
"calls\n"
|
|
|
"\"refracted\" by the `Deserializer`.\n"
|
|
|
"If everything goes well, eventually that `Visitor` will construct a value\n"
|
|
|
"corresponding to the type being parsed and return it."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:325
|
|
|
msgid ""
|
|
|
"For a complete example, see the [_Serde_ "
|
|
|
"documentation](https://serde.rs/deserialize-struct.html)."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:327
|
|
|
msgid "To wrap up, this is the power of _Serde_:"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:329
|
|
|
msgid ""
|
|
|
"1. The structure being parsed is represented by an `impl` block for "
|
|
|
"`Deserialize`\n"
|
|
|
"1. The input data format (e.g. JSON) is represented by a `Deserializer` "
|
|
|
"called\n"
|
|
|
" by `Deserialize`\n"
|
|
|
"1. The `Deserializer` acts like a prism which \"refracts\" lens-like "
|
|
|
"`Visitor`\n"
|
|
|
" calls which actually build the data value"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:335
|
|
|
msgid ""
|
|
|
"The result is that types to be deserialized only implement the \"top layer\" "
|
|
|
"of\n"
|
|
|
"the API, and file formats only need to implement the \"bottom layer\".\n"
|
|
|
"Each piece can then \"just work\" with the rest of the ecosystem, since "
|
|
|
"generic\n"
|
|
|
"types will bridge them."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:340
|
|
|
msgid ""
|
|
|
"To emphasize, the only reason this model works on any format and any type "
|
|
|
"is\n"
|
|
|
"because the `Deserializer` trait's output type **is specified by the\n"
|
|
|
"implementor of `Visitor` it is passed**, rather than being tied to one "
|
|
|
"specific\n"
|
|
|
"type.\n"
|
|
|
"This was not true in the account example earlier."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:346
|
|
|
msgid ""
|
|
|
"Rust's generic-inspired type system can bring it close to these concepts "
|
|
|
"and\n"
|
|
|
"use their power, as shown in this API design.\n"
|
|
|
"But it may also need procedural macros to create bridges for its generics."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:350
|
|
|
msgid "## See Also"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:352
|
|
|
msgid ""
|
|
|
"- [lens-rs crate](https://crates.io/crates/lens-rs) for a pre-built lenses\n"
|
|
|
" implementation, with a cleaner interface than these examples\n"
|
|
|
"- [serde](https://serde.rs) itself, which makes these concepts intuitive "
|
|
|
"for\n"
|
|
|
" end users (i.e. defining the structs) without needing to undestand the\n"
|
|
|
" details\n"
|
|
|
"- [luminance](https://github.com/phaazon/luminance-rs) is a crate for "
|
|
|
"drawing\n"
|
|
|
" computer graphics that uses lens API design, including proceducal macros "
|
|
|
"to\n"
|
|
|
" create full prisms for buffers of different pixel types that remain "
|
|
|
"generic\n"
|
|
|
"- [An Article about Lenses in "
|
|
|
"Scala](https://web.archive.org/web/20221128185849/https://medium.com/zyseme-technology/functional-references-lens-and-other-optics-in-scala-e5f7e2fdafe)\n"
|
|
|
" that is very readable even without Scala expertise.\n"
|
|
|
"- [Paper: Profunctor Optics: Modular Data\n"
|
|
|
" "
|
|
|
"Accessors](https://web.archive.org/web/20220701102832/https://arxiv.org/ftp/arxiv/papers/1703/1703.10857.pdf)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\functional/lenses.md:365
|
|
|
msgid ""
|
|
|
"[School of Haskell: A Little Lens Starter "
|
|
|
"Tutorial](https://web.archive.org/web/20221128190041/https://www.schoolofhaskell.com/school/to-infinity-and-beyond/pick-of-the-week/a-little-lens-starter-tutorial)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/index.md:1
|
|
|
msgid "# Additional resources"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/index.md:3
|
|
|
msgid "A collection of complementary helpful content"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/index.md:5
|
|
|
msgid "## Talks"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/index.md:7
|
|
|
msgid ""
|
|
|
"- [Design Patterns in Rust](https://www.youtube.com/watch?v=Pm_oO0N5B9k) by\n"
|
|
|
" Nicholas Cameron at the PDRust (2016)\n"
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"- [Writing Idiomatic Libraries in "
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"Rust](https://www.youtube.com/watch?v=0zOg8_B71gE)\n"
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" by Pascal Hertleif at RustFest (2017)\n"
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"- [Rust Programming Techniques](https://www.youtube.com/watch?v=vqavdUGKeb4) "
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"by\n"
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" Nicholas Cameron at LinuxConfAu (2018)"
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msgstr ""
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#: src\additional_resources/index.md:14
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msgid "## Books (Online)"
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msgstr ""
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#: src\additional_resources/index.md:16
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msgid "- [The Rust API Guidelines](https://rust-lang.github.io/api-guidelines)"
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msgstr ""
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#: src\additional_resources/design-principles.md:1
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msgid "# Design principles"
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msgstr ""
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#: src\additional_resources/design-principles.md:3
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msgid "## A brief overview over common design principles"
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msgstr ""
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#: src\additional_resources/design-principles.md:7
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msgid "## [SOLID](https://en.wikipedia.org/wiki/SOLID)"
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msgstr ""
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#: src\additional_resources/design-principles.md:9
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msgid ""
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"- [Single Responsibility Principle "
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"(SRP)](https://en.wikipedia.org/wiki/Single-responsibility_principle):\n"
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" A class should only have a single responsibility, that is, only changes "
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"to\n"
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" one part of the software's specification should be able to affect the\n"
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|
" specification of the class.\n"
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|
"- [Open/Closed Principle "
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|
"(OCP)](https://en.wikipedia.org/wiki/Open%E2%80%93closed_principle):\n"
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" \"Software entities ... should be open for extension, but closed for\n"
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|
" modification.\"\n"
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"- [Liskov Substitution Principle "
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|
"(LSP)](https://en.wikipedia.org/wiki/Liskov_substitution_principle):\n"
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|
" \"Objects in a program should be replaceable with instances of their "
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|
"subtypes\n"
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" without altering the correctness of that program.\"\n"
|
|
|
"- [Interface Segregation Principle "
|
|
|
"(ISP)](https://en.wikipedia.org/wiki/Interface_segregation_principle):\n"
|
|
|
" \"Many client-specific interfaces are better than one general-purpose\n"
|
|
|
" interface.\"\n"
|
|
|
"- [Dependency Inversion Principle "
|
|
|
"(DIP)](https://en.wikipedia.org/wiki/Dependency_inversion_principle):\n"
|
|
|
" One should \"depend upon abstractions, [not] concretions.\""
|
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|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:25
|
|
|
msgid ""
|
|
|
"## [DRY (Don’t Repeat "
|
|
|
"Yourself)](https://en.wikipedia.org/wiki/Don%27t_repeat_yourself)"
|
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|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:27
|
|
|
msgid ""
|
|
|
"\"Every piece of knowledge must have a single, unambiguous, authoritative\n"
|
|
|
"representation within a system\""
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:30
|
|
|
msgid "## [KISS principle](https://en.wikipedia.org/wiki/KISS_principle)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:32
|
|
|
msgid ""
|
|
|
"most systems work best if they are kept simple rather than made "
|
|
|
"complicated;\n"
|
|
|
"therefore, simplicity should be a key goal in design, and unnecessary\n"
|
|
|
"complexity should be avoided"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:36
|
|
|
msgid "## [Law of Demeter (LoD)](https://en.wikipedia.org/wiki/Law_of_Demeter)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:38
|
|
|
msgid ""
|
|
|
"a given object should assume as little as possible about the structure or\n"
|
|
|
"properties of anything else (including its subcomponents), in accordance "
|
|
|
"with\n"
|
|
|
"the principle of \"information hiding\""
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:42
|
|
|
msgid ""
|
|
|
"## [Design by contract "
|
|
|
"(DbC)](https://en.wikipedia.org/wiki/Design_by_contract)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:44
|
|
|
msgid ""
|
|
|
"software designers should define formal, precise and verifiable interface\n"
|
|
|
"specifications for software components, which extend the ordinary definition "
|
|
|
"of\n"
|
|
|
"abstract data types with preconditions, postconditions and invariants"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:48
|
|
|
msgid ""
|
|
|
"## "
|
|
|
"[Encapsulation](https://en.wikipedia.org/wiki/Encapsulation_(computer_programming))"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:50
|
|
|
msgid ""
|
|
|
"bundling of data with the methods that operate on that data, or the "
|
|
|
"restricting\n"
|
|
|
"of direct access to some of an object's components. Encapsulation is used "
|
|
|
"to\n"
|
|
|
"hide the values or state of a structured data object inside a class, "
|
|
|
"preventing\n"
|
|
|
"unauthorized parties' direct access to them."
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:55
|
|
|
msgid ""
|
|
|
"## "
|
|
|
"[Command-Query-Separation(CQS)](https://en.wikipedia.org/wiki/Command%E2%80%93query_separation)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:57
|
|
|
msgid ""
|
|
|
"“Functions should not produce abstract side effects...only commands\n"
|
|
|
"(procedures) will be permitted to produce side effects.” - Bertrand Meyer:\n"
|
|
|
"Object-Oriented Software Construction"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:61
|
|
|
msgid ""
|
|
|
"## [Principle of least astonishment "
|
|
|
"(POLA)](https://en.wikipedia.org/wiki/Principle_of_least_astonishment)"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:63
|
|
|
msgid ""
|
|
|
"a component of a system should behave in a way that most users will expect "
|
|
|
"it\n"
|
|
|
"to behave. The behavior should not astonish or surprise users"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:66
|
|
|
msgid "## Linguistic-Modular-Units"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:68
|
|
|
msgid ""
|
|
|
"“Modules must correspond to syntactic units in the language used.” - "
|
|
|
"Bertrand\n"
|
|
|
"Meyer: Object-Oriented Software Construction"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:71
|
|
|
msgid "## Self-Documentation"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:73
|
|
|
msgid ""
|
|
|
"“The designer of a module should strive to make all information about the\n"
|
|
|
"module part of the module itself.” - Bertrand Meyer: Object-Oriented "
|
|
|
"Software\n"
|
|
|
"Construction"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:77
|
|
|
msgid "## Uniform-Access"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:79
|
|
|
msgid ""
|
|
|
"“All services offered by a module should be available through a uniform\n"
|
|
|
"notation, which does not betray whether they are implemented through storage "
|
|
|
"or\n"
|
|
|
"through computation.” - Bertrand Meyer: Object-Oriented Software Construction"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:83
|
|
|
msgid "## Single-Choice"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:85
|
|
|
msgid ""
|
|
|
"“Whenever a software system must support a set of alternatives, one and "
|
|
|
"only\n"
|
|
|
"one module in the system should know their exhaustive list.” - Bertrand "
|
|
|
"Meyer:\n"
|
|
|
"Object-Oriented Software Construction"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:89
|
|
|
msgid "## Persistence-Closure"
|
|
|
msgstr ""
|
|
|
|
|
|
#: src\additional_resources/design-principles.md:91
|
|
|
msgid ""
|
|
|
"“Whenever a storage mechanism stores an object, it must store with it the\n"
|
|
|
"dependents of that object. Whenever a retrieval mechanism retrieves a\n"
|
|
|
"previously stored object, it must also retrieve any dependent of that "
|
|
|
"object\n"
|
|
|
"that has not yet been retrieved.” - Bertrand Meyer: Object-Oriented "
|
|
|
"Software\n"
|
|
|
"Construction"
|
|
|
msgstr ""
|
|
|
|