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https://github.com/bakkeby/patches
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64 lines
1.8 KiB
Diff
64 lines
1.8 KiB
Diff
From 2550931c66e10e667ce56a6761cbadd12b331c52 Mon Sep 17 00:00:00 2001
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From: bakkeby <bakkeby@gmail.com>
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Date: Mon, 10 Aug 2020 16:45:00 +0200
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Subject: [PATCH] Steam patch
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Steam, and steam windows (games), trigger a ConfigureNotify request every time the window
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gets focus. More so, the configure event passed along from Steam tends to have the wrong
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x and y co-ordinates which can make the window, if floating, jump around the screen.
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This patch works around this age-old issue by ignoring the x and y co-ordinates for
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ConfigureNotify requests relating to Steam windows.
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---
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dwm.c | 20 +++++++++++++-------
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1 file changed, 13 insertions(+), 7 deletions(-)
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diff --git a/dwm.c b/dwm.c
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index 4465af1..598d36d 100644
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--- a/dwm.c
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+++ b/dwm.c
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@@ -93,6 +93,7 @@ struct Client {
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int bw, oldbw;
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unsigned int tags;
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int isfixed, isfloating, isurgent, neverfocus, oldstate, isfullscreen;
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+ int issteam;
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Client *next;
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Client *snext;
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Monitor *mon;
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@@ -291,6 +292,9 @@ applyrules(Client *c)
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class = ch.res_class ? ch.res_class : broken;
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instance = ch.res_name ? ch.res_name : broken;
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+ if (strstr(class, "Steam") || strstr(class, "steam_app_"))
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+ c->issteam = 1;
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+
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for (i = 0; i < LENGTH(rules); i++) {
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r = &rules[i];
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if ((!r->title || strstr(c->name, r->title))
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@@ -588,13 +592,15 @@ configurerequest(XEvent *e)
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c->bw = ev->border_width;
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else if (c->isfloating || !selmon->lt[selmon->sellt]->arrange) {
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m = c->mon;
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- if (ev->value_mask & CWX) {
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- c->oldx = c->x;
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- c->x = m->mx + ev->x;
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- }
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- if (ev->value_mask & CWY) {
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- c->oldy = c->y;
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- c->y = m->my + ev->y;
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+ if (!c->issteam) {
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+ if (ev->value_mask & CWX) {
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+ c->oldx = c->x;
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+ c->x = m->mx + ev->x;
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+ }
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+ if (ev->value_mask & CWY) {
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+ c->oldy = c->y;
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+ c->y = m->my + ev->y;
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+ }
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}
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if (ev->value_mask & CWWidth) {
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c->oldw = c->w;
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--
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2.19.1
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