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opentrackpadcontroller/lib/touch_controls/src/touch_joystick.cpp

124 lines
2.9 KiB
C++

#include "touch_joystick.h"
#include <math.h>
TouchJoystick::TouchJoystick(int32_t pos_x, int32_t pos_y, int32_t pos_r, int16_t usb_x, int16_t usb_y, int16_t usb_r)
{
init(pos_x, pos_y, pos_r, usb_x, usb_y, usb_r);
}
void TouchJoystick::init(int32_t pos_x, int32_t pos_y, int32_t pos_r, int16_t usb_x, int16_t usb_y, int16_t usb_r)
{
TouchControl::init(pos_x, pos_y, pos_r);
this->control_type = CT_JOYSTICK;
this->usb_x = usb_x;
this->usb_y = usb_y;
this->usb_r = usb_r;
this->pos2usb = (float)usb_r / pos_r;
this->dead_zone_inner = 0;
this->dead_zone_inner2 = 0;
this->dead_zone_outer = pos_r;
this->dead_zone_outer2 = pos_r2;
this->invert_x = false;
this->invert_y = false;
this->x = usb_x;
this->y = usb_y;
}
void TouchJoystick::reset()
{
TouchControl::reset();
this->x = usb_x;
this->y = usb_y;;
}
void TouchJoystick::setDeadZoneInner(int32_t dead_zone_inner)
{
this->dead_zone_inner = dead_zone_inner;
this->dead_zone_inner2 = dead_zone_inner * dead_zone_inner;
}
void TouchJoystick::setDeadZoneOuter(int32_t dead_zone_outer)
{
this->dead_zone_outer = pos_r - dead_zone_outer; // argument is from the outer edge, atribute is from the center
this->dead_zone_outer2 = this->dead_zone_outer * this->dead_zone_outer;
pos2usb = (float)usb_r / this->dead_zone_outer;
}
void TouchJoystick::setInvertX(bool invert_x)
{
this->invert_x = invert_x;
}
void TouchJoystick::setInvertY(bool invert_y)
{
this->invert_y = invert_y;
}
void TouchJoystick::setMappedId(uint8_t mapped_id)
{
this->mapped_id = mapped_id;
}
TouchJoystick::TouchState TouchJoystick::touch(int8_t fid, int32_t tx, int32_t ty)
{
if (finger_id != -1 && finger_id != fid)
{
touching = TS_NONE;
return touching;
}
tx -= pos_x;
ty -= pos_y;
x = usb_x;
y = usb_y;
int32_t t2 = tx * tx + ty * ty;
// outside the range
if (t2 > pos_r2)
{
finger_id = -1;
touching = TS_NONE;
return touching;
}
else // inside inner dead_zone
{
finger_id = fid;
if (t2 < dead_zone_inner2)
{
touching = TS_INNER_DZ;
}
else // between dead zones
{
touching = TS_RANGE;
if (t2 <= dead_zone_outer2)
{
x = tx * pos2usb + usb_x;
y = ty * pos2usb + usb_y;
}
else // in bounds outside of outer dead zone
{
float factor = dead_zone_outer / sqrt(t2) * pos2usb;
x = tx * factor + usb_x;
y = ty * factor + usb_y;
}
if (invert_x) x = 2 * usb_x - x;
if (invert_y) y = 2 * usb_y - y;
}
}
return touching;
}