Sensitivity and Genshin button map

gyro
NepEgor 2 years ago
parent 7f4be55ecf
commit 1328adb0e9

@ -7,13 +7,15 @@ class TouchMouseJoustick : public TouchJoystick
{
protected:
float delta2usb;
float sensitivity;
float trackball_friction;
public:
void init(int32_t pos_x, int32_t pos_y, int32_t pos_r, int16_t usb_x, int16_t usb_y, int16_t usb_r);
void setSensitivity(float sensitivity);
void setTrackballFriction(float trackball_friction);
int8_t touch(int8_t fid, int32_t tx, int32_t ty, int32_t tdx, int32_t tdy);

@ -8,7 +8,12 @@ void TouchMouseJoustick::init(int32_t pos_x, int32_t pos_y, int32_t pos_r, int16
this->control_type = CT_MOUSE_JOYSTICK;
this->delta2usb = this->pos2usb * 30;
this->sensitivity = this->pos2usb;
}
void TouchMouseJoustick::setSensitivity(float sensitivity)
{
this->sensitivity = this->pos2usb * sensitivity;
}
void TouchMouseJoustick::setTrackballFriction(float trackball_friction)
@ -45,11 +50,14 @@ int8_t TouchMouseJoustick::touch(int8_t fid, int32_t tx, int32_t ty, int32_t tdx
if (t2 <= dead_zone_outer2)
{
int32_t x32 = -tdx * delta2usb + usb_x;
int32_t y32 = -tdy * delta2usb + usb_y;
int32_t x32 = -tdx * sensitivity;
int32_t y32 = -tdy * sensitivity;
x = x32 > usb_r? usb_r : (x32 < -usb_r? -usb_r : x32);
y = y32 > usb_r? usb_r : (y32 < -usb_r? -usb_r : y32);
x + usb_x;
y + usb_y;
}
else // in bounds outside of outer dead zone - edge spin
{

@ -29,7 +29,7 @@ namespace InputMapper
};
const uint8_t num_controls = sizeof(tcontrols) / sizeof(TouchControl*[2]);
/*
uint16_t button_map[] =
{
USB_Device::START,
@ -44,6 +44,22 @@ namespace InputMapper
USB_Device::FACE_X,
USB_Device::FACE_Y,
};
*/
// Genshin map
uint16_t button_map[] =
{
USB_Device::START,
USB_Device::SELECT,
USB_Device::FACE_B,
USB_Device::FACE_X,
USB_Device::BUMPER_LEFT,
USB_Device::BUMPER_RIGHT,
USB_Device::HOME,
USB_Device::FACE_A,
USB_Device::JOYSTICK_RIGHT,
USB_Device::FACE_A,
USB_Device::JOYSTICK_LEFT,
};
uint16_t dpad_left_map[] =
{
@ -90,6 +106,7 @@ namespace InputMapper
tjoystick_right.init(pos_x, pos_y, pos_r, USB_Device::usb_joystick_x, USB_Device::usb_joystick_y, USB_Device::usb_joystick_r);
//tjoystick_right.setDeadZoneInner(dead_zone_inner);
tjoystick_right.setDeadZoneOuter(dead_zone_outer);
tjoystick_right.setSensitivity(10);
pos_x = 20.636 * ppmX;
pos_y = 20.636 * ppmY;

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