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40 lines
1.2 KiB
Rust
40 lines
1.2 KiB
Rust
use anyhow::Result;
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use super::Client;
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use crate::requests::RequestType;
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use crate::responses;
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/// API functions related to scene collections.
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pub struct SceneCollections<'a> {
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pub(super) client: &'a Client,
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}
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impl<'a> SceneCollections<'a> {
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/// Change the active scene collection.
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///
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/// - `sc_name`: Name of the desired scene collection.
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pub async fn set_current_scene_collection(&self, sc_name: String) -> Result<()> {
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self.client
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.send_message(RequestType::SetCurrentSceneCollection { sc_name })
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.await
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}
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/// Get the name of the current scene collection.
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pub async fn get_current_scene_collection(&self) -> Result<String> {
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self.client
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.send_message::<responses::CurrentSceneCollection>(
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RequestType::GetCurrentSceneCollection,
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)
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.await
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.map(|csc| csc.sc_name)
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}
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/// List available scene collections.
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pub async fn list_scene_collections(&self) -> Result<Vec<responses::SceneCollection>> {
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self.client
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.send_message::<responses::SceneCollections>(RequestType::ListSceneCollections)
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.await
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.map(|sc| sc.scene_collections)
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}
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}
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