obfs4/obfs4.go
Yawning Angel 92494597ce Wire in go.net/proxy, enabling SOCKS5 via TOR_PT_PROXY.
With tor patched to support 8402, obfs4 bootstraps via a SOCKSv5 proxy
now.  Other schemes will bail with a PROXY-ERROR, as the go.net/proxy
package does not support them, and I have not gotten around to writing
dialers for them yet (next on my TODO list).

Part of issue #7.
2014-05-25 09:14:14 +00:00

716 lines
18 KiB
Go

/*
* Copyright (c) 2014, Yawning Angel <yawning at torproject dot org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
// Package obfs4 implements the obfs4 protocol. For the most part, obfs4
// connections are exposed via the net.Conn and net.Listener interface, though
// accepting connections as a server requires calling ServerHandshake on the
// conn to finish connection establishment.
package obfs4
import (
"bytes"
"fmt"
"io"
"math/rand"
"net"
"syscall"
"time"
"github.com/yawning/obfs4/framing"
"github.com/yawning/obfs4/ntor"
)
const (
headerLength = framing.FrameOverhead + packetOverhead
connectionTimeout = time.Duration(30) * time.Second
maxCloseDelayBytes = maxHandshakeLength
maxCloseDelay = 60
maxIatDelay = 100
)
type connState int
const (
stateInit connState = iota
stateEstablished
stateBroken
stateClosed
)
// Obfs4Conn is the implementation of the net.Conn interface for obfs4
// connections.
type Obfs4Conn struct {
conn net.Conn
lenProbDist *wDist
iatProbDist *wDist
encoder *framing.Encoder
decoder *framing.Decoder
receiveBuffer bytes.Buffer
receiveDecodedBuffer bytes.Buffer
state connState
isServer bool
// Server side state.
listener *Obfs4Listener
startTime time.Time
}
func (c *Obfs4Conn) padBurst(burst *bytes.Buffer) (err error) {
tailLen := burst.Len() % framing.MaximumSegmentLength
toPadTo := c.lenProbDist.sample()
padLen := 0
if toPadTo >= tailLen {
padLen = toPadTo - tailLen
} else {
padLen = (framing.MaximumSegmentLength - tailLen) + toPadTo
}
if padLen > headerLength {
err = c.producePacket(burst, packetTypePayload, []byte{},
uint16(padLen-headerLength))
if err != nil {
return
}
} else if padLen > 0 {
err = c.producePacket(burst, packetTypePayload, []byte{},
maxPacketPayloadLength)
if err != nil {
return
}
err = c.producePacket(burst, packetTypePayload, []byte{},
uint16(padLen))
if err != nil {
return
}
}
return
}
func (c *Obfs4Conn) closeAfterDelay() {
// I-it's not like I w-wanna handshake with you or anything. B-b-baka!
defer c.conn.Close()
delay := time.Duration(c.listener.closeDelay)*time.Second + connectionTimeout
deadline := c.startTime.Add(delay)
if time.Now().After(deadline) {
return
}
err := c.conn.SetReadDeadline(deadline)
if err != nil {
return
}
// Consume and discard data on this connection until either the specified
// interval passes or a certain size has been reached.
discarded := 0
var buf [framing.MaximumSegmentLength]byte
for discarded < int(c.listener.closeDelayBytes) {
n, err := c.conn.Read(buf[:])
if err != nil {
return
}
discarded += n
}
}
func (c *Obfs4Conn) setBroken() {
c.state = stateBroken
}
func (c *Obfs4Conn) clientHandshake(nodeID *ntor.NodeID, publicKey *ntor.PublicKey) (err error) {
if c.isServer {
panic(fmt.Sprintf("BUG: clientHandshake() called for server connection"))
}
defer func() {
if err != nil {
c.setBroken()
}
}()
// Generate/send the client handshake.
var hs *clientHandshake
var blob []byte
hs, err = newClientHandshake(nodeID, publicKey)
if err != nil {
return
}
blob, err = hs.generateHandshake()
if err != nil {
return
}
err = c.conn.SetDeadline(time.Now().Add(connectionTimeout * 2))
if err != nil {
return
}
_, err = c.conn.Write(blob)
if err != nil {
return
}
// Consume the server handshake.
var hsBuf [maxHandshakeLength]byte
for {
var n int
n, err = c.conn.Read(hsBuf[:])
if err != nil {
// Yes, just bail out of handshaking even if the Read could have
// returned data, no point in continuing on EOF/etc.
return
}
c.receiveBuffer.Write(hsBuf[:n])
var seed []byte
n, seed, err = hs.parseServerHandshake(c.receiveBuffer.Bytes())
if err == ErrMarkNotFoundYet {
continue
} else if err != nil {
return
}
_ = c.receiveBuffer.Next(n)
err = c.conn.SetDeadline(time.Time{})
if err != nil {
return
}
// Use the derived key material to intialize the link crypto.
okm := ntor.Kdf(seed, framing.KeyLength*2)
c.encoder = framing.NewEncoder(okm[:framing.KeyLength])
c.decoder = framing.NewDecoder(okm[framing.KeyLength:])
c.state = stateEstablished
return nil
}
}
func (c *Obfs4Conn) serverHandshake(nodeID *ntor.NodeID, keypair *ntor.Keypair) (err error) {
if !c.isServer {
panic(fmt.Sprintf("BUG: serverHandshake() called for client connection"))
}
defer func() {
if err != nil {
c.setBroken()
}
}()
hs := newServerHandshake(nodeID, keypair)
err = c.conn.SetDeadline(time.Now().Add(connectionTimeout))
if err != nil {
return
}
// Consume the client handshake.
var hsBuf [maxHandshakeLength]byte
for {
var n int
n, err = c.conn.Read(hsBuf[:])
if err != nil {
// Yes, just bail out of handshaking even if the Read could have
// returned data, no point in continuing on EOF/etc.
return
}
c.receiveBuffer.Write(hsBuf[:n])
var seed []byte
seed, err = hs.parseClientHandshake(c.listener.filter, c.receiveBuffer.Bytes())
if err == ErrMarkNotFoundYet {
continue
} else if err != nil {
return
}
c.receiveBuffer.Reset()
err = c.conn.SetDeadline(time.Time{})
if err != nil {
return
}
// Use the derived key material to intialize the link crypto.
okm := ntor.Kdf(seed, framing.KeyLength*2)
c.encoder = framing.NewEncoder(okm[framing.KeyLength:])
c.decoder = framing.NewDecoder(okm[:framing.KeyLength])
break
}
//
// Since the current and only implementation always sends a PRNG seed for
// the length obfuscation, this makes the amount of data received from the
// server inconsistent with the length sent from the client.
//
// Rebalance this by tweaking the client mimimum padding/server maximum
// padding, and sending the PRNG seed unpadded (As in, treat the PRNG seed
// as part of the server response). See inlineSeedFrameLength in
// handshake_ntor.go.
//
// Generate/send the response.
var blob []byte
blob, err = hs.generateHandshake()
if err != nil {
return
}
var frameBuf bytes.Buffer
_, err = frameBuf.Write(blob)
if err != nil {
return
}
c.state = stateEstablished
// Send the PRNG seed as the first packet.
err = c.producePacket(&frameBuf, packetTypePrngSeed, c.listener.seed.Bytes()[:], 0)
if err != nil {
return
}
_, err = c.conn.Write(frameBuf.Bytes())
if err != nil {
return
}
return
}
// CanHandshake queries the connection state to see if it is appropriate to
// call ServerHandshake to complete connection establishment.
func (c *Obfs4Conn) CanHandshake() bool {
return c.state == stateInit
}
// CanReadWrite queries the connection state to see if it is possible to read
// and write data.
func (c *Obfs4Conn) CanReadWrite() bool {
return c.state == stateEstablished
}
// ServerHandshake completes the server side of the obfs4 handshake. Servers
// are required to call this after accepting a connection. ServerHandshake
// will treat errors encountered during the handshake as fatal and drop the
// connection before returning.
func (c *Obfs4Conn) ServerHandshake() error {
// Handshakes when already established are a no-op.
if c.CanReadWrite() {
return nil
} else if !c.CanHandshake() {
return syscall.EINVAL
}
if !c.isServer {
panic(fmt.Sprintf("BUG: ServerHandshake() called for client connection"))
}
// Complete the handshake.
err := c.serverHandshake(c.listener.nodeID, c.listener.keyPair)
if err != nil {
c.closeAfterDelay()
}
c.listener = nil
return err
}
// Read implements the net.Conn Read method.
func (c *Obfs4Conn) Read(b []byte) (n int, err error) {
if !c.CanReadWrite() {
return 0, syscall.EINVAL
}
for c.receiveDecodedBuffer.Len() == 0 {
_, err = c.consumeFramedPackets(nil)
if err == framing.ErrAgain {
continue
} else if err != nil {
return
}
}
n, err = c.receiveDecodedBuffer.Read(b)
return
}
// WriteTo implements the io.WriterTo WriteTo method.
func (c *Obfs4Conn) WriteTo(w io.Writer) (n int64, err error) {
if !c.CanReadWrite() {
return 0, syscall.EINVAL
}
// If there is buffered payload from earlier Read() calls, write.
wrLen := 0
if c.receiveDecodedBuffer.Len() > 0 {
wrLen, err = w.Write(c.receiveDecodedBuffer.Bytes())
if err != nil {
c.setBroken()
return int64(wrLen), err
} else if wrLen < int(c.receiveDecodedBuffer.Len()) {
c.setBroken()
return int64(wrLen), io.ErrShortWrite
}
c.receiveDecodedBuffer.Reset()
}
for {
wrLen, err = c.consumeFramedPackets(w)
n += int64(wrLen)
if err == framing.ErrAgain {
continue
} else if err != nil {
// io.EOF is treated as not an error.
if err == io.EOF {
err = nil
}
break
}
}
return
}
// Write implements the net.Conn Write method. The obfs4 lengt obfuscation is
// done based on the amount of data passed to Write (each call to Write results
// in up to 2 frames of padding). Passing excessively short buffers to Write
// will result in significant overhead.
func (c *Obfs4Conn) Write(b []byte) (n int, err error) {
if !c.CanReadWrite() {
return 0, syscall.EINVAL
}
defer func() {
if err != nil {
c.setBroken()
}
}()
// TODO: Change this to write directly to c.conn skipping frameBuf.
chopBuf := bytes.NewBuffer(b)
var payload [maxPacketPayloadLength]byte
var frameBuf bytes.Buffer
for chopBuf.Len() > 0 {
// Send maximum sized frames.
rdLen := 0
rdLen, err = chopBuf.Read(payload[:])
if err != nil {
return 0, err
} else if rdLen == 0 {
panic(fmt.Sprintf("BUG: Write(), chopping length was 0"))
}
n += rdLen
err = c.producePacket(&frameBuf, packetTypePayload, payload[:rdLen], 0)
if err != nil {
return 0, err
}
}
// Insert random padding. In theory for some padding lengths, this can be
// inlined with the payload, but doing it this way simplifies the code
// significantly.
err = c.padBurst(&frameBuf)
if err != nil {
return 0, err
}
// Spit frame(s) onto the network.
//
// Partial writes are fatal because the frame encoder state is advanced
// at this point. It's possible to keep frameBuf around, but fuck it.
// Someone that wants write timeouts can change this.
if c.iatProbDist != nil {
var iatFrame [framing.MaximumSegmentLength]byte
for frameBuf.Len() > 0 {
iatWrLen := 0
iatWrLen, err = frameBuf.Read(iatFrame[:])
if err != nil {
return 0, err
} else if iatWrLen == 0 {
panic(fmt.Sprintf("BUG: Write(), iat length was 0"))
}
// Calculate the delay. The delay resolution is 100 usec, leading
// to a maximum delay of 10 msec.
iatDelta := time.Duration(c.iatProbDist.sample() * 100)
// Write then sleep.
_, err = c.conn.Write(iatFrame[:iatWrLen])
if err != nil {
return 0, err
}
time.Sleep(iatDelta * time.Microsecond)
}
} else {
_, err = c.conn.Write(frameBuf.Bytes())
if err != nil {
return 0, err
}
}
return
}
// Close closes the connection.
func (c *Obfs4Conn) Close() error {
if c.conn == nil {
return syscall.EINVAL
}
c.state = stateClosed
return c.conn.Close()
}
// LocalAddr returns the local network address.
func (c *Obfs4Conn) LocalAddr() net.Addr {
if c.state == stateClosed {
return nil
}
return c.conn.LocalAddr()
}
// RemoteAddr returns the remote network address.
func (c *Obfs4Conn) RemoteAddr() net.Addr {
if c.state == stateClosed {
return nil
}
return c.conn.RemoteAddr()
}
// SetDeadline is a convoluted way to get syscall.ENOTSUP.
func (c *Obfs4Conn) SetDeadline(t time.Time) error {
return syscall.ENOTSUP
}
// SetReadDeadline implements the net.Conn SetReadDeadline method. Connections
// must be in the established state (CanReadWrite).
func (c *Obfs4Conn) SetReadDeadline(t time.Time) error {
if !c.CanReadWrite() {
return syscall.EINVAL
}
return c.conn.SetReadDeadline(t)
}
// SetWriteDeadline is a convoluted way to get syscall.ENOTSUP.
func (c *Obfs4Conn) SetWriteDeadline(t time.Time) error {
return syscall.ENOTSUP
}
// DialFn is a function pointer to a dial routine that matches the
// net.Dialer.Dial routine.
type DialFn func(string, string) (net.Conn, error)
// DialObfs4 connects to the remote address on the network, and handshakes with
// the peer's obfs4 Node ID and Identity Public Key. nodeID and publicKey are
// expected as strings containing the Base64 encoded values.
func DialObfs4(network, address, nodeID, publicKey string, iatObfuscation bool) (*Obfs4Conn, error) {
return DialObfs4DialFn(net.Dial, network, address, nodeID, publicKey, iatObfuscation)
}
// DialObfs4DialFn connects to the remote address on the network via DialFn,
// and handshakes with the peers' obfs4 Node ID and Identity Public Key.
func DialObfs4DialFn(dialFn DialFn, network, address, nodeID, publicKey string, iatObfuscation bool) (*Obfs4Conn, error) {
// Decode the node_id/public_key.
pub, err := ntor.PublicKeyFromBase64(publicKey)
if err != nil {
return nil, err
}
id, err := ntor.NodeIDFromBase64(nodeID)
if err != nil {
return nil, err
}
// Generate the initial length obfuscation distribution.
seed, err := NewDrbgSeed()
if err != nil {
return nil, err
}
// Generate the Obfs4Conn.
c := new(Obfs4Conn)
c.lenProbDist = newWDist(seed, 0, framing.MaximumSegmentLength)
if iatObfuscation {
c.iatProbDist = newWDist(seed, 0, maxIatDelay)
}
c.conn, err = dialFn(network, address)
if err != nil {
return nil, err
}
// Handshake.
err = c.clientHandshake(id, pub)
if err != nil {
c.conn.Close()
return nil, err
}
return c, nil
}
// Obfs4Listener is the implementation of the net.Listener interface for obfs4
// connections.
type Obfs4Listener struct {
listener net.Listener
filter *replayFilter
keyPair *ntor.Keypair
nodeID *ntor.NodeID
seed *DrbgSeed
iatObfuscation bool
closeDelayBytes int
closeDelay int
}
// Accept implements the Accept method of the net.Listener interface; it waits
// for the next call and returns a generic net.Conn. Callers are responsible
// for completing the handshake by calling Obfs4Conn.ServerHandshake().
func (l *Obfs4Listener) Accept() (net.Conn, error) {
conn, err := l.AcceptObfs4()
if err != nil {
return nil, err
}
return conn, nil
}
// AcceptObfs4 accepts the next incoming call and returns a new connection.
// Callers are responsible for completing the handshake by calling
// Obfs4Conn.ServerHandshake().
func (l *Obfs4Listener) AcceptObfs4() (*Obfs4Conn, error) {
// Accept a connection.
c, err := l.listener.Accept()
if err != nil {
return nil, err
}
// Allocate the obfs4 connection state.
cObfs := new(Obfs4Conn)
cObfs.conn = c
cObfs.isServer = true
cObfs.listener = l
cObfs.lenProbDist = newWDist(l.seed, 0, framing.MaximumSegmentLength)
if l.iatObfuscation {
cObfs.iatProbDist = newWDist(l.seed, 0, maxIatDelay)
}
if err != nil {
c.Close()
return nil, err
}
cObfs.startTime = time.Now()
return cObfs, nil
}
// Close stops listening on the Obfs4 endpoint. Already Accepted connections
// are not closed.
func (l *Obfs4Listener) Close() error {
return l.listener.Close()
}
// Addr returns the listener's network address.
func (l *Obfs4Listener) Addr() net.Addr {
return l.listener.Addr()
}
// PublicKey returns the listener's Identity Public Key, a Base64 encoded
// obfs4.ntor.PublicKey.
func (l *Obfs4Listener) PublicKey() string {
if l.keyPair == nil {
return ""
}
return l.keyPair.Public().Base64()
}
// NodeID returns the listener's NodeID, a Base64 encoded obfs4.ntor.NodeID.
func (l *Obfs4Listener) NodeID() string {
if l.nodeID == nil {
return ""
}
return l.nodeID.Base64()
}
// ListenObfs4 annnounces on the network and address, and returns and
// Obfs4Listener. nodeId, privateKey and seed are expected as strings
// containing the Base64 encoded values.
func ListenObfs4(network, laddr, nodeID, privateKey, seed string, iatObfuscation bool) (*Obfs4Listener, error) {
var err error
// Decode node_id/private_key.
l := new(Obfs4Listener)
l.keyPair, err = ntor.KeypairFromBase64(privateKey)
if err != nil {
return nil, err
}
l.nodeID, err = ntor.NodeIDFromBase64(nodeID)
if err != nil {
return nil, err
}
l.seed, err = DrbgSeedFromBase64(seed)
if err != nil {
return nil, err
}
l.filter, err = newReplayFilter()
if err != nil {
return nil, err
}
rng := rand.New(newHashDrbg(l.seed))
l.closeDelayBytes = rng.Intn(maxCloseDelayBytes)
l.closeDelay = rng.Intn(maxCloseDelay)
l.iatObfuscation = iatObfuscation
// Start up the listener.
l.listener, err = net.Listen(network, laddr)
if err != nil {
return nil, err
}
return l, nil
}
/* vim :set ts=4 sw=4 sts=4 noet : */