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@ -554,8 +554,8 @@ bool img_zoom_out(img_t *img) {
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return false;
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}
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bool img_move(img_t *img, int dx, int dy) {
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int ox, oy;
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bool img_move(img_t *img, float dx, float dy) {
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float ox, oy;
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if (img == NULL || img->im == NULL)
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return false;
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@ -581,13 +581,13 @@ bool img_pan(img_t *img, direction_t dir, int d) {
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* d = 0: 1/5 of screen
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* d > 0: num of pixels
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*/
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int x, y;
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float x, y;
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if (img == NULL || img->im == NULL || img->win == NULL)
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return false;
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if (d > 0) {
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x = y = MAX(1, d * img->zoom);
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x = y = MAX(1, (float) d * img->zoom);
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} else {
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x = img->win->w / (d < 0 ? 1 : 5);
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y = img->win->h / (d < 0 ? 1 : 5);
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@ -595,13 +595,13 @@ bool img_pan(img_t *img, direction_t dir, int d) {
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switch (dir) {
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case DIR_LEFT:
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return img_move(img, x, 0);
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return img_move(img, x, 0.0);
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case DIR_RIGHT:
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return img_move(img, -x, 0);
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return img_move(img, -x, 0.0);
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case DIR_UP:
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return img_move(img, 0, y);
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return img_move(img, 0.0, y);
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case DIR_DOWN:
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return img_move(img, 0, -y);
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return img_move(img, 0.0, -y);
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}
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return false;
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}
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