blingful character graphics/TUI library. definitely not curses.
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notcurses

blingful TUI library for modern terminal emulators. definitely not curses.

by nick black (nickblack@linux.com)

for more information, see dankwiki and the man pages.

notcurses 0.4.0 contact sheet

Build Status License

Introduction

  • What it is: a library facilitating complex TUIs on modern terminal emulators, supporting vivid colors and Unicode to the maximum degree possible. Many tasks delegated to Curses can be achieved using notcurses (and vice versa).

  • What it is not: a source-compatible X/Open Curses implementation, nor a replacement for NCURSES on existing systems, nor a widely-ported and -tested bedrock of free software, nor a battle-proven, veteran library.

notcurses abandons the X/Open Curses API bundled as part of the Single UNIX Specification. The latter shows its age, and seems not capable of making use of terminal functionality such as unindexed 24-bit color ("DirectColor", not to be confused with 8-bit indexed 24-bit color, aka "TrueColor" or (by NCURSES) as "extended color"). For some necessary background, consult Thomas E. Dickey's superb and authoritative NCURSES FAQ. As such, notcurses is not a drop-in Curses replacement. It is almost certainly less portable, and definitely tested on less hardware. Sorry about that. Ultimately, I hope to properly support all terminals supporting the features necessary for complex TUIs. I would argue that teletypes etc. are fundamentally unsuitable. Most operating systems seem reasonable targets, but I only have Linux and FreeBSD available for testing.

Whenever possible, notcurses makes use of the Terminfo library shipped with NCURSES, benefiting greatly from its portability and thoroughness.

notcurses opens up advanced functionality for the interactive user on workstations, phones, laptops, and tablets, at the expense of e.g. industrial and retail terminals (or even the Linux virtual console, which offers only eight colors and limited glyphs).

Why use this non-standard library?

  • Thread safety, and efficient use in parallel programs, has been a design consideration from the beginning.

  • A svelter design than that codified by X/Open:

    • Exported identifiers are prefixed to avoid common namespace collisions.
    • The library object exports a minimal set of symbols. Where reasonable, static inline header-only code is used. This facilitates compiler optimizations, and reduces loader time.
  • All APIs natively (and exclusively) support UTF-8. The cell API is based around Unicode's Extended Grapheme Cluster concept.

  • Visual features including images, fonts, video, high-contrast text, sprites, and transparent regions. All APIs natively support 24-bit color, quantized down as necessary for the terminal.

  • It's Apache2-licensed in its entirety, as opposed to the drama in several acts that is the NCURSES license (the latter is summarized as "a restatement of MIT-X11").

Much of the above can be had with NCURSES, but they're not what NCURSES was designed for. The most fundamental advantage in my mind, though, is that notcurses is of the multithreaded era. On the other hand, if you're targeting industrial or critical applications, or wish to benefit from the time-tested reliability and portability of Curses, you should by all means use that fine library.

Requirements

  • A C11 and a C++17 compiler
  • CMake 3.14.0+
  • From NCURSES: terminfo 6.1+
  • (OPTIONAL) From FFMpeg: libswscale 5.0+, libavformat 57.0+, libavutil 56.0+
  • (documentation) pandoc 1.19.2+
  • (Python bindings): Python + CFFI

Building

  • Create a subdirectory, traditionally build. Enter the directory.
  • cmake ... You might want to set e.g. CMAKE_BUILD_TYPE.
  • make
  • make test

If you have unit test failures, please file a bug including the output of ./notcurses-tester > log 2>&1 (make test also runs notcurses-tester, but hides important output).

To watch the bitchin' demo, run ./notcurses-demo -p ../data. More details can be found on the notcurses-demo(1) man page.

notcurses 1.0.2 wide banner

Use

A full API reference is available. Manual pages ought have been installed along with notcurses.

A program wishing to use notcurses will need to link it, ideally using the output of pkg-config --libs notcurses. It is advised to compile with the output of pkg-config --cflags notcurses. If using CMake, a support file is provided, and can be accessed as notcurses.

Before calling into notcurses—and usually as one of the first calls of the program—be sure to call setlocale(3) with an appropriate UTF-8 LC_ALL locale. It is usually appropriate to use setlocale(LC_ALL, ""), relying on the user to properly set the LANG environment variable. notcurses will refuse to start if nl_langinfo(3) doesn't indicate UTF-8. In addition, it is wise to mask most signals early in the program, before any threads are spawned. (this is particularly critical for SIGWINCH).

notcurses requires an available terminfo(5) definition appropriate for the terminal. It is usually appropriate to pass NULL in the termtype field of a notcurses_options struct, relying on the user to properly set the TERM environment variable. This variable is usually set by the terminal itself. It might be necessary to manually select a higher-quality definition for your terminal, i.e. xterm-direct as opposed to xterm or xterm-256color.

Each terminal can be prepared via a call to notcurses_init(), which is supplied a struct of type notcurses_options:

// Get a human-readable string describing the running notcurses version.
const char* notcurses_version(void);

struct cell;      // a coordinate on an ncplane: an EGC plus styling
struct ncplane;   // a drawable notcurses surface, composed of cells
struct notcurses; // notcurses state for a given terminal, composed of ncplanes

// These log levels consciously map cleanly to those of libav; notcurses itself
// does not use this full granularity. The log level does not affect the opening
// and closing banners, which can be disabled via the notcurses_option struct's
// 'suppress_banner'. Note that if stderr is connected to the same terminal on
// which we're rendering, any kind of logging will disrupt the output.
typedef enum {
  NCLOGLEVEL_SILENT,  // default. print nothing once fullscreen service begins
  NCLOGLEVEL_PANIC,   // print diagnostics immediately related to crashing
  NCLOGLEVEL_FATAL,   // we're hanging around, but we've had a horrible fault
  NCLOGLEVEL_ERROR,   // we can't keep doin' this, but we can do other things
  NCLOGLEVEL_WARNING, // you probably don't want what's happening to happen
  NCLOGLEVEL_INFO,    // "standard information"
  NCLOGLEVEL_VERBOSE, // "detailed information"
  NCLOGLEVEL_DEBUG,   // this is honestly a bit much
  NCLOGLEVEL_TRACE,   // there's probably a better way to do what you want
} ncloglevel_e;

// Configuration for notcurses_init().
typedef struct notcurses_options {
  // The name of the terminfo database entry describing this terminal. If NULL,
  // the environment variable TERM is used. Failure to open the terminal
  // definition will result in failure to initialize notcurses.
  const char* termtype;
  // If smcup/rmcup capabilities are indicated, notcurses defaults to making
  // use of the "alternate screen". This flag inhibits use of smcup/rmcup.
  bool inhibit_alternate_screen;
  // By default, we hide the cursor if possible. This flag inhibits use of
  // the civis capability, retaining the cursor.
  bool retain_cursor;
  // We typically install a signal handler for SIGINT and SIGQUIT that restores
  // the screen, and then calls the old signal handler. Set this to inhibit
  // registration of any signal handlers.
  bool no_quit_sighandlers;
  // We typically install a signal handler for SIGWINCH that generates a resize
  // event in the notcurses_getc() queue. Set this to inhibit the handler.
  bool no_winch_sighandler;
  // Notcurses typically prints version info in notcurses_init() and
  // performance info in notcurses_stop(). This inhibits that output.
  bool suppress_banner;
  // If non-NULL, notcurses_render() will write each rendered frame to this
  // FILE* in addition to outfp. This is used primarily for debugging.
  FILE* renderfp;
  // Progressively higher log levels result in more logging to stderr. By
  // default, nothing is printed to stderr once fullscreen service begins.
  ncloglevel_e loglevel;
} notcurses_options;

// Initialize a notcurses context on the connected terminal at 'fp'. 'fp' must
// be a tty. You'll usually want stdout. Returns NULL on error, including any
// failure initializing terminfo.
struct notcurses* notcurses_init(const notcurses_options* opts, FILE* fp);

// Destroy a notcurses context.
int notcurses_stop(struct notcurses* nc);

notcurses_stop should be called before exiting your program to restore the terminal settings and free resources.

notcurses does not typically generate diagnostics (aside from the intro banner and outro performance summary). When stderr is connected to the same terminal to which graphics are being printed, printing to stderr will corrupt the output. Setting loglevel to a value higher than NCLOGLEVEL_SILENT will cause diagnostics to be printed to stderr: you could ensure stderr is redirected if you make use of this functionality.

It's probably wise to export inhibit_alternate_screen to the user (e.g. via command line option or environment variable). Developers and motivated users might appreciate the ability to manipulate loglevel and renderfp. The remaining options are typically of use only to application authors.

The notcurses API draws almost entirely into the virtual buffers of ncplanes. Only upon a call to notcurses_render will the visible terminal display be updated to reflect the changes:

// Make the physical screen match the virtual screen. Changes made to the
// virtual screen (i.e. most other calls) will not be visible until after a
// successful call to notcurses_render().
int notcurses_render(struct notcurses* nc);

// Retrieve the contents of the specified cell as last rendered. The EGC is
// returned, or NULL on error. This EGC must be free()d by the caller. The cell
// 'c' is not bound to a plane, and thus its gcluster value must not be used--
// use the return value only.
char* notcurses_at_yx(struct notcurses* nc, int yoff, int xoff, cell* c);

One ncplane is guaranteed to exist: the "standard plane". The user cannot move, resize, reparent, or destroy the standard plane (it can be erased). Its dimensions always match notcurses's conception of the visible terminal. A handle on the standard plane can be acquired with two top-level functions:

// Get a reference to the standard plane (one matching our current idea of the
// terminal size) for this terminal. The standard plane always exists, and its
// origin is always at the uppermost, leftmost cell of the screen.
struct ncplane* notcurses_stdplane(struct notcurses* nc);
const struct ncplane* notcurses_stdplane_const(const struct notcurses* nc);

A reference to the standard plane is persistent across a screen resize, as are any indexes into its egcpool, but its framebuffer is not necessarily persistent across a screen resize. Thankfully, you shouldn't have a reference to its framebuffer, and thus only the change to its dimensions can really catch you off guard.

Utility functions operating on the toplevel notcurses object include:

// Return the topmost ncplane, of which there is always at least one.
struct ncplane* notcurses_top(struct notcurses* n);

// Refresh our idea of the terminal's dimensions, reshaping the standard plane
// if necessary. Without a call to this function following a terminal resize
// (as signaled via SIGWINCH), notcurses_render() might not function properly.
// References to ncplanes (and the egcpools underlying cells) remain valid
// following a resize operation, but the cursor might have changed position.
int notcurses_resize(struct notcurses* n, int* RESTRICT y, int* RESTRICT x);

// Return our current idea of the terminal dimensions in rows and cols.
static inline void
notcurses_term_dim_yx(const struct notcurses* n, int* RESTRICT rows,
                      int* RESTRICT cols){
  ncplane_dim_yx(notcurses_stdplane_const(n), rows, cols);
}

// Refresh the physical screen to match what was last rendered (i.e., without
// reflecting any changes since the last call to notcurses_render()). This is
// primarily useful if the screen is externally corrupted.
int notcurses_refresh(struct notcurses* n);

// Returns a 16-bit bitmask in the LSBs of supported curses-style attributes
// (CELL_STYLE_UNDERLINE, CELL_STYLE_BOLD, etc.) The attribute is only
// indicated as supported if the terminal can support it together with color.
// For more information, see the "ncv" capability in terminfo(5).
unsigned notcurses_supported_styles(const struct notcurses* nc);

// Returns the number of simultaneous colors claimed to be supported, or 1 if
// there is no color support. Note that several terminal emulators advertise
// more colors than they actually support, downsampling internally.
int notcurses_palette_size(const struct notcurses* nc);

// Can we fade? Fading requires either the "rgb" or "ccc" terminfo capability.
bool notcurses_canfade(const struct notcurses* nc);

// Can we load images/videos? This requires being built against FFmpeg.
bool notcurses_canopen(const struct notcurses* nc);

// Can we change colors in the hardware palette? Requires "ccc" and "initc".
bool notcurses_canchangecolors(const struct notcurses* nc);

Direct mode

"Direct mode" makes a limited subset of notcurses is available for manipulating typical scrolling or file-backed output. These functions output directly and immediately to the provided FILE*, and notcurses_render() is neither supported nor necessary for such an instance. Use notcurses_directmode() to create a direct mode context:

struct ncdirect; // minimal state for a terminal

// Initialize a direct-mode notcurses context on the connected terminal at 'fp'.
// 'fp' must be a tty. You'll usually want stdout. Direct mode supportes a
// limited subset of notcurses routines which directly affect 'fp', and neither
// supports nor requires notcurses_render(). This can be used to add color and
// styling to text in the standard output paradigm. Returns NULL on error,
// including any failure initializing terminfo.
struct ncdirect* notcurses_directmode(const char* termtype, FILE* fp);

int ncdirect_stop(struct ncdirect* nc);

This context must be destroyed using ncdirect_stop(). The following functions are available for direct mode:

int ncdirect_bg_rgb8(struct ncdirect* nc, unsigned r, unsigned g, unsigned b);
int ncdirect_fg_rgb8(struct ncdirect* nc, unsigned r, unsigned g, unsigned b);

Alignment

Most functions that generate output can be aligned relative to an ncplane. Alignment currently comes in three forms: NCALIGN_LEFT, NCALIGN_CENTER, and NCALIGN_RIGHT.

// Alignment within the ncplane. Left/right-justified, or centered.
typedef enum {
  NCALIGN_LEFT,
  NCALIGN_CENTER,
  NCALIGN_RIGHT,
} ncalign_e;

// Return the column at which 'c' cols ought start in order to be aligned
// according to 'align' within ncplane 'n'. Returns INT_MAX on invalid 'align'.
// Undefined behavior on negative 'c'.
static inline int
ncplane_align(struct ncplane* n, ncalign_e align, int c){
  if(align == NCALIGN_LEFT){
    return 0;
  }
  int cols;
  ncplane_dim_yx(n, NULL, &cols);
  if(align == NCALIGN_CENTER){
    return (cols - c) / 2;
  }else if(align == NCALIGN_RIGHT){
    return cols - c;
  }
  return INT_MAX;
}

Input

Input can currently be taken only from stdin, but on the plus side, stdin needn't be a terminal device (unlike the ttyfp FILE* passed to notcurses_init()). Generalized input ought happen soon. There is only one input queue per struct notcurses.

Like NCURSES, notcurses will watch for escape sequences, check them against the terminfo database, and return them as special keys (we hijack the Private Use Area for special keys, specifically Supplementary Private Use Area B (u100000 through u10ffffd). Unlike NCURSES, the fundamental unit of input is the UTF8-encoded Unicode codepoint. Note, however, that only one codepoint is returned at a time (as opposed to an entire EGC).

It is generally possible for a false positive to occur, wherein keypresses intended to be distinct are combined into an escape sequence. False negatives where an intended escape sequence are read as an ESC key followed by distinct keystrokes are also possible. NCURSES provides the ESCDELAY variable to control timing. notcurses brooks no delay; all characters of an escape sequence must be readable without delay for it to be interpreted as such.

// All input is currently taken from stdin, though this will likely change. We
// attempt to read a single UTF8-encoded Unicode codepoint, *not* an entire
// Extended Grapheme Cluster. It is also possible that we will read a special
// keypress, i.e. anything that doesn't correspond to a Unicode codepoint (e.g.
// arrow keys, function keys, screen resize events, etc.). These are mapped
// into Unicode's Supplementary Private Use Area-B, starting at U+100000.
//
// notcurses_getc() and notcurses_getc_nblock() are both nonblocking.
// notcurses_getc_blocking() blocks until a codepoint or special key is read,
// or until interrupted by a signal.
//
// In the case of a valid read, a 32-bit Unicode codepoint is returned. 0 is
// returned to indicate that no input was available, but only by
// notcurses_getc(). Otherwise (including on EOF) (char32_t)-1 is returned.

#define suppuabize(w) ((w) + 0x100000)

// Special composed key defintions. These values are added to 0x100000.
#define NCKEY_INVALID suppuabize(0)
#define NCKEY_RESIZE  suppuabize(1) // generated interally in response to SIGWINCH
#define NCKEY_UP      suppuabize(2)
#define NCKEY_RIGHT   suppuabize(3)
#define NCKEY_DOWN    suppuabize(4)
#define NCKEY_LEFT    suppuabize(5)
#define NCKEY_INS     suppuabize(6)
#define NCKEY_DEL     suppuabize(7)
#define NCKEY_BACKSPACE suppuabize(8) // backspace (sometimes)
#define NCKEY_PGDOWN  suppuabize(9)
#define NCKEY_PGUP    suppuabize(10)
#define NCKEY_HOME    suppuabize(11)
#define NCKEY_END     suppuabize(12)
#define NCKEY_F00     suppuabize(20)
#define NCKEY_F01     suppuabize(21)
#define NCKEY_F02     suppuabize(22)
#define NCKEY_F03     suppuabize(23)
#define NCKEY_F04     suppuabize(24)
#define NCKEY_F05     suppuabize(25)
#define NCKEY_F06     suppuabize(26)
#define NCKEY_F07     suppuabize(27)
#define NCKEY_F08     suppuabize(28)
#define NCKEY_F09     suppuabize(29)
#define NCKEY_F10     suppuabize(30)
#define NCKEY_F11     suppuabize(31)
#define NCKEY_F12     suppuabize(32)
#define NCKEY_F13     suppuabize(33)
#define NCKEY_F14     suppuabize(34)
#define NCKEY_F15     suppuabize(35)
#define NCKEY_F16     suppuabize(36)
#define NCKEY_F17     suppuabize(37)
#define NCKEY_F18     suppuabize(38)
#define NCKEY_F19     suppuabize(39)
#define NCKEY_F20     suppuabize(40)
#define NCKEY_F21     suppuabize(41)
#define NCKEY_F22     suppuabize(42)
#define NCKEY_F23     suppuabize(43)
#define NCKEY_F24     suppuabize(44)
#define NCKEY_F25     suppuabize(45)
#define NCKEY_F26     suppuabize(46)
#define NCKEY_F27     suppuabize(47)
#define NCKEY_F28     suppuabize(48)
#define NCKEY_F29     suppuabize(49)
#define NCKEY_F30     suppuabize(50)
// ... leave room for up to 100 function keys, egads
#define NCKEY_ENTER   suppuabize(121)
#define NCKEY_CLS     suppuabize(122) // "clear-screen or erase"
#define NCKEY_DLEFT   suppuabize(123) // down + left on keypad
#define NCKEY_DRIGHT  suppuabize(124)
#define NCKEY_ULEFT   suppuabize(125) // up + left on keypad
#define NCKEY_URIGHT  suppuabize(126)
#define NCKEY_CENTER  suppuabize(127) // the most truly neutral of keypresses
#define NCKEY_BEGIN   suppuabize(128)
#define NCKEY_CANCEL  suppuabize(129)
#define NCKEY_CLOSE   suppuabize(130)
#define NCKEY_COMMAND suppuabize(131)
#define NCKEY_COPY    suppuabize(132)
#define NCKEY_EXIT    suppuabize(133)
#define NCKEY_PRINT   suppuabize(134)
#define NCKEY_REFRESH suppuabize(135)
// Mouse events. We try to encode some details into the char32_t (i.e. which
// button was pressed), but some is embedded in the ncinput event. The release
// event is generic across buttons; callers must maintain state, if they care.
#define NCKEY_BUTTON1  suppuabize(201)
#define NCKEY_BUTTON2  suppuabize(202)
#define NCKEY_BUTTON3  suppuabize(203)
#define NCKEY_BUTTON4  suppuabize(204)
#define NCKEY_BUTTON5  suppuabize(205)
#define NCKEY_BUTTON6  suppuabize(206)
#define NCKEY_BUTTON7  suppuabize(207)
#define NCKEY_BUTTON8  suppuabize(208)
#define NCKEY_BUTTON9  suppuabize(209)
#define NCKEY_BUTTON10 suppuabize(210)
#define NCKEY_BUTTON11 suppuabize(211)
#define NCKEY_RELEASE  suppuabize(212)

// Is this char32_t a Supplementary Private Use Area-B codepoint?
static inline bool
nckey_supppuab_p(char32_t w){
  return w >= 0x100000 && w <= 0x10fffd;
}

// Is the event a synthesized mouse event?
static inline bool
nckey_mouse_p(char32_t r){
  return r >= NCKEY_BUTTON1 && r <= NCKEY_RELEASE;
}

// An input event. Cell coordinates are currently defined only for mouse events.
typedef struct ncinput {
  char32_t id;     // identifier. Unicode codepoint or synthesized NCKEY event
  int y;           // y cell coordinate of event, -1 for undefined
  int x;           // x cell coordinate of event, -1 for undefined
  // FIXME modifiers (alt, etc?)
} ncinput;

// See ppoll(2) for more detail. Provide a NULL 'ts' to block at length, a 'ts'
// of 0 for non-blocking operation, and otherwise a timespec to bound blocking.
// Signals in sigmask (less several we handle internally) will be atomically
// masked and unmasked per ppoll(2). It should generally contain all signals.
// Returns a single Unicode code point, or (char32_t)-1 on error. 'sigmask' may
// be NULL. Returns 0 on a timeout. If an event is processed, the return value
// is the 'id' field from that event. 'ni' may be NULL.
char32_t notcurses_getc(struct notcurses* n, const struct timespec* ts,
                            sigset_t* sigmask, ncinput* ni);

// 'ni' may be NULL if the caller is uninterested in event details. If no event
// is ready, returns 0.
static inline char32_t
notcurses_getc_nblock(struct notcurses* n, ncinput* ni){
  sigset_t sigmask;
  sigfillset(&sigmask);
  struct timespec ts = { .tv_sec = 0, .tv_nsec = 0 };
  return notcurses_getc(n, &ts, &sigmask, ni);
}

// 'ni' may be NULL if the caller is uninterested in event details. Blocks
// until an event is processed or a signal is received.
static inline char32_t
notcurses_getc_blocking(struct notcurses* n, ncinput* ni){
  sigset_t sigmask;
  sigemptyset(&sigmask);
  return notcurses_getc(n, NULL, &sigmask, ni);
}

Mice

notcurses supports mice, though only through brokers such as X or GPM. It does not speak directly to hardware. Mouse events must be explicitly enabled with a successful call to notcurses_mouse_enable(), and can later be disabled.

// Enable the mouse in "button-event tracking" mode with focus detection and
// UTF8-style extended coordinates. On failure, -1 is returned. On success, 0
// is returned, and mouse events will be published to notcurses_getc().
int notcurses_mouse_enable(struct notcurses* n);

// Disable mouse events. Any events in the input queue can still be delivered.
int notcurses_mouse_disable(struct notcurses* n);

"Button-event tracking mode" implies the ability to detect mouse button presses, and also mouse movement while holding down a mouse button (i.e. to effect drag-and-drop). Mouse events are returned via the NCKEY_MOUSE* values, with coordinate information in the ncinput struct.

Planes

Fundamental to notcurses is a z-buffer of rectilinear virtual screens, known as ncplanes. An ncplane can be larger than the physical screen, or smaller, or the same size; it can be entirely contained within the physical screen, or overlap in part, or lie wholly beyond the boundaries, never to be rendered. In addition to its framebuffer--a rectilinear matrix of cells (see Cells)--an ncplane is defined by:

  • a base cell, used for any cell on the plane without a glyph,
  • the egcpool backing its cells,
  • a current cursor location,
  • a current style, foreground channel, and background channel,
  • its geometry,
  • a configured user curry (a void*),
  • its position relative to the visible plane, and
  • its z-index.

If opaque, a cell on a higher ncplane completely obstructs a corresponding cell from a lower ncplane from being seen. An ncplane corresponds loosely to an NCURSES Panel, but is the primary drawing surface of notcurses—there is no object corresponding to a bare NCURSES WINDOW.

In addition to ncplane_new(), an ncplane can be created aligned relative to an existing ncplane (including the standard plane) using ncplane_aligned(). When an ncplane is no longer needed, free it with ncplane_destroy(). To quickly reset the ncplane, use ncplane_erase().

// Create a new ncplane at the specified offset (relative to the standard plane)
// and the specified size. The number of rows and columns must both be positive.
// This plane is initially at the top of the z-buffer, as if ncplane_move_top()
// had been called on it. The void* 'opaque' can be retrieved (and reset) later.
struct ncplane* ncplane_new(struct notcurses* nc, int rows, int cols,
                            int yoff, int xoff, void* opaque);

// Create a new ncplane aligned relative to 'n'.
struct ncplane* ncplane_aligned(struct ncplane* n, int rows, int cols,
                                int yoff, ncalign_e align, void* opaque);

// Duplicate an existing ncplane. The new plane will have the same geometry,
// will duplicate all content, and will start with the same rendering state.
// The new plane will be immediately above the old one on the z axis.
struct ncplane* ncplane_dup(struct ncplane* n, void* opaque);

// Destroy the specified ncplane. None of its contents will be visible after
// the next call to notcurses_render(). It is an error to attempt to destroy
// the standard plane.
int ncplane_destroy(struct ncplane* ncp);

// Erase every cell in the ncplane, resetting all attributes to normal, all
// colors to the default color, and all cells to undrawn. All cells associated
// with this ncplane are invalidated, and must not be used after the call,
// excluding the base cell.
void ncplane_erase(struct ncplane* n);

Planes can be freely resized, though they must retain a positive size in both dimensions. The powerful ncplane_resize() allows resizing an ncplane, retaining all or a portion of the plane's existing content, and translating the plane in one step. The helper function ncplane_resize_simple() allows resizing an ncplane without movement, retaining all possible data. To move the plane without resizing it or changing its content, use ncplane_move_yx(). It is an error to invoke these functions on the standard plane.

// Resize the specified ncplane. The four parameters 'keepy', 'keepx',
// 'keepleny', and 'keeplenx' define a subset of the ncplane to keep,
// unchanged. This may be a section of size 0, though none of these four
// parameters may be negative. 'keepx' and 'keepy' are relative to the ncplane.
// They must specify a coordinate within the ncplane's totality. 'yoff' and
// 'xoff' are relative to 'keepy' and 'keepx', and place the upper-left corner
// of the resized ncplane. Finally, 'ylen' and 'xlen' are the dimensions of the
// ncplane after resizing. 'ylen' must be greater than or equal to 'keepleny',
// and 'xlen' must be greater than or equal to 'keeplenx'. It is an error to
// attempt to resize the standard plane. If either of 'keepleny' or 'keeplenx'
// is non-zero, both must be non-zero.
//
// Essentially, the kept material does not move. It serves to anchor the
// resized plane. If there is no kept material, the plane can move freely.
int ncplane_resize(struct ncplane* n, int keepy, int keepx, int keepleny,
                       int keeplenx, int yoff, int xoff, int ylen, int xlen);

// Resize the plane, retaining what data we can (everything, unless we're
// shrinking in some dimension). Keep the origin where it is.
static inline int
ncplane_resize_simple(struct ncplane* n, int ylen, int xlen){
  int oldy, oldx;
  ncplane_dim_yx(n, &oldy, &oldx); // current dimensions of 'n'
  int keepleny = oldy > ylen ? ylen : oldy;
  int keeplenx = oldx > xlen ? xlen : oldx;
  return ncplane_resize(n, 0, 0, keepleny, keeplenx, 0, 0, ylen, xlen);
}

// Move this plane relative to the standard plane. It is an error to attempt to
// move the standard plane.
int ncplane_move_yx(struct ncplane* n, int y, int x);

// Get the origin of this ncplane relative to the standard plane.
void ncplane_yx(struct ncplane* n, int* RESTRICT y, int* RESTRICT x);

// Return the dimensions of this ncplane.
void ncplane_dim_yx(struct ncplane* n, int* RESTRICT rows, int* RESTRICT cols);

static inline int
ncplane_dim_y(struct ncplane* n){
  int dimy;
  ncplane_dim_yx(n, &dimy, NULL);
  return dimy;
}

static inline int
ncplane_dim_x(struct ncplane* n){
  int dimx;
  ncplane_dim_yx(n, NULL, &dimx);
  return dimx;
}

If a given cell's glyph is zero, or its foreground channel is fully transparent, it is considered to have no foreground. A default cell can be chosen for the ncplane, to be consulted in this case. If the base cell's glyph is likewise zero (or its foreground channel fully transparent), the plane's foreground is not rendered. Note that the base cell, like every other cell, has its own foreground and background channels.

// Set the specified style bits for the ncplane 'n', whether they're actively
// supported or not.
void ncplane_styles_set(struct ncplane* n, unsigned stylebits);

// Add the specified styles to the ncplane's existing spec.
void ncplane_styles_on(struct ncplane* n, unsigned stylebits);

// Remove the specified styles from the ncplane's existing spec.
void ncplane_styles_off(struct ncplane* n, unsigned stylebits);

// Return the current styling for this ncplane.
unsigned ncplane_styles(struct ncplane* n);

// Set the ncplane's base cell to this cell. If defined, it will be rendered
// anywhere that the ncplane's gcluster is 0. Erasing the ncplane does not
// reset the base cell; this function must instead be called with a zero c.
int ncplane_set_base(struct ncplane* ncp, const cell* c);

// Extract the ncplane's base cell into 'c'. The reference is invalidated if
// 'ncp' is destroyed.
int ncplane_base(struct ncplane* ncp, cell* c);

ncplanes are completely ordered along an imaginary z-axis. Newly-created ncplanes are on the top of the stack. They can be freely reordered.

// Splice ncplane 'n' out of the z-buffer, and reinsert it at the top or bottom.
int ncplane_move_top(struct ncplane* n);
int ncplane_move_bottom(struct ncplane* n);

// Splice ncplane 'n' out of the z-buffer, and reinsert it below 'below'.
int ncplane_move_below(struct ncplane* RESTRICT n, struct ncplane* RESTRICT below);

// Splice ncplane 'n' out of the z-buffer, and reinsert it above 'above'.
int ncplane_move_above(struct ncplane* RESTRICT n, struct ncplane* RESTRICT above);

// Return the ncplane below this one, or NULL if this is at the stack's bottom.
struct ncplane* ncplane_below(struct ncplane* n);

Each plane holds a user pointer which can be retrieved and set (or ignored). In addition, the plane's virtual framebuffer can be accessed (note that this does not necessarily reflect anything on the actual screen).

// Retrieve the cell at the cursor location on the specified plane, returning
// it in 'c'. This copy is safe to use until the ncplane is destroyed/erased.
int ncplane_at_cursor(struct ncplane* n, cell* c);

// Retrieve the cell at the specified location on the specified plane, returning
// it in 'c'. This copy is safe to use until the ncplane is destroyed/erased.
int ncplane_at_yx(struct ncplane* n, int y, int x, cell* c);

// Manipulate the opaque user pointer associated with this plane.
// ncplane_set_userptr() returns the previous userptr after replacing
// it with 'opaque'. the others simply return the userptr.
void* ncplane_set_userptr(struct ncplane* n, void* opaque);
void* ncplane_userptr(struct ncplane* n);
const void* ncplane_userptr_const(const struct ncplane* n);

All output is to ncplanes. There is no cost in moving the cursor around the virtual framebuffer. Output that's never rendered still has some memory transfer cost as the virtual framebuffer is prepared, but new data overwrites it in memory.

// Move the cursor to the specified position (the cursor needn't be visible).
// Returns -1 on error, including negative parameters, or ones exceeding the
// plane's dimensions.
int ncplane_cursor_move_yx(struct ncplane* n, int y, int x);

// Get the current position of the cursor within n. y and/or x may be NULL.
void ncplane_cursor_yx(struct ncplane* n, int* RESTRICT y, int* RESTRICT x);

// Replace the cell at the specified coordinates with the provided cell 'c',
// and advance the cursor by the width of the cell (but not past the end of the
// plane). On success, returns the number of columns the cursor was advanced.
// On failure, -1 is returned.
API int ncplane_putc_yx(struct ncplane* n, int y, int x, const cell* c);

// Call ncplane_putc_yx() for the current cursor location.
static inline int
ncplane_putc(struct ncplane* n, const cell* c){
  return ncplane_putc_yx(n, -1, -1, c);
}

// Replace the cell at the specified coordinates with the provided 7-bit char
// 'c'. Advance the cursor by 1. On success, returns 1. On failure, returns -1.
// This works whether the underlying char is signed or unsigned.
API int ncplane_putsimple_yx(struct ncplane* n, int y, int x, char c);

// Call ncplane_putsimple_yx() at the current cursor location.
static inline int
ncplane_putsimple(struct ncplane* n, char c){
  return ncplane_putsimple_yx(n, -1, -1, c);
}

// Replace the cell at the specified coordinates with the provided wide char
// 'w'. Advance the cursor by the character's width as reported by wcwidth().
// On success, returns 1. On failure, returns -1.
static inline int
ncplane_putwc_yx(struct ncplane* n, int y, int x, wchar_t w){
  wchar_t warr[2] = { w, L'\0' };
  return ncplane_putwstr_yx(n, y, x, warr);
}

// Call ncplane_putwc() at the current cursor position.
static inline int
ncplane_putwc(struct ncplane* n, wchar_t w){
  return ncplane_putwc_yx(n, -1, -1, w);
}

// Replace the cell at the specified coordinates with the provided EGC, and
// advance the cursor by the width of the cluster (but not past the end of the
// plane). On success, returns the number of columns the cursor was advanced.
// On failure, -1 is returned. The number of bytes converted from gclust is
// written to 'sbytes' if non-NULL.
int ncplane_putegc_yx(struct ncplane* n, int y, int x, const char* gclust, int* sbytes);

// Call ncplane_putegc() at the current cursor location.
static inline int
ncplane_putegc(struct ncplane* n, const char* gclust, int* sbytes){
  return ncplane_putegc_yx(n, -1, -1, gclust, sbytes);
}

#define WCHAR_MAX_UTF8BYTES 6

// ncplane_putegc(), but following a conversion from wchar_t to UTF-8 multibyte.
static inline int
ncplane_putwegc(struct ncplane* n, const wchar_t* gclust, int* sbytes){
  // maximum of six UTF8-encoded bytes per wchar_t
  const size_t mbytes = (wcslen(gclust) * WCHAR_MAX_UTF8BYTES) + 1;
  char* mbstr = (char*)malloc(mbytes); // need cast for c++ callers
  if(mbstr == NULL){
    return -1;
  }
  size_t s = wcstombs(mbstr, gclust, mbytes);
  if(s == (size_t)-1){
    free(mbstr);
    return -1;
  }
  int ret = ncplane_putegc(n, mbstr, sbytes);
  free(mbstr);
  return ret;
}

// Call ncplane_putwegc() after successfully moving to y, x.
static inline int
ncplane_putwegc_yx(struct ncplane* n, int y, int x, const wchar_t* gclust,
                   int* sbytes){
  if(ncplane_cursor_move_yx(n, y, x)){
    return -1;
  }
  return ncplane_putwegc(n, gclust, sbytes);
}

// Write a series of EGCs to the current location, using the current style.
// They will be interpreted as a series of columns (according to the definition
// of ncplane_putc()). Advances the cursor by some positive number of cells
// (though not beyond the end of the plane); this number is returned on success.
// On error, a non-positive number is returned, indicating the number of cells
// which were written before the error.
int ncplane_putstr_yx(struct ncplane* n, int y, int x, const char* gclustarr);

static inline int
ncplane_putstr(struct ncplane* n, const char* gclustarr){
  return ncplane_putstr_yx(n, -1, -1, gclustarr);
}

int ncplane_putstr_aligned(struct ncplane* n, int y, ncalign_e align, const char* s);

// ncplane_putstr(), but following a conversion from wchar_t to UTF-8 multibyte.
static inline int
ncplane_putwstr_yx(struct ncplane* n, int y, int x, const wchar_t* gclustarr){
  // maximum of six UTF8-encoded bytes per wchar_t
  const size_t mbytes = (wcslen(gclustarr) * WCHAR_MAX_UTF8BYTES) + 1;
  char* mbstr = (char*)malloc(mbytes); // need cast for c++ callers
  if(mbstr == NULL){
    return -1;
  }
  size_t s = wcstombs(mbstr, gclustarr, mbytes);
  if(s == (size_t)-1){
    free(mbstr);
    return -1;
  }
  int ret = ncplane_putstr_yx(n, y, x, mbstr);
  free(mbstr);
  return ret;
}

static inline int
ncplane_putwstr_aligned(struct ncplane* n, int y, ncalign_e align,
                        const wchar_t* gclustarr){
  int width = wcswidth(gclustarr, INT_MAX);
  int xpos = ncplane_align(n, align, width);
  return ncplane_putwstr_yx(n, y, xpos, gclustarr);
}

static inline int
ncplane_putwstr(struct ncplane* n, const wchar_t* gclustarr){
  return ncplane_putwstr_yx(n, -1, -1, gclustarr);
}

// The ncplane equivalents of printf(3) and vprintf(3).
int ncplane_vprintf_aligned(struct ncplane* n, int y, ncalign_e align,
                                const char* format, va_list ap);

int ncplane_vprintf_yx(struct ncplane* n, int y, int x,
                           const char* format, va_list ap);

static inline int
ncplane_vprintf(struct ncplane* n, const char* format, va_list ap){
  return ncplane_vprintf_yx(n, -1, -1, format, ap);
}

static inline int
ncplane_printf(struct ncplane* n, const char* format, ...)
  __attribute__ ((format (printf, 2, 3)));

static inline int
ncplane_printf(struct ncplane* n, const char* format, ...){
  va_list va;
  va_start(va, format);
  int ret = ncplane_vprintf(n, format, va);
  va_end(va);
  return ret;
}

static inline int
ncplane_printf_aligned(struct ncplane* n, int y, ncalign_e align,
                       const char* format, ...)
  __attribute__ ((format (printf, 4, 5)));

static inline int
ncplane_printf_yx(struct ncplane* n, int y, int x, const char* format, ...){
  va_list va;
  va_start(va, format);
  int ret = ncplane_vprintf_yx(n, y, x, format, va);
  va_end(va);
  return ret;
}

static inline int
ncplane_printf_yx(struct ncplane* n, int y, int x, const char* format, ...)
  __attribute__ ((format (printf, 4, 5)));

static inline int
ncplane_printf_aligned(struct ncplane* n, int y, ncalign_e align, const char* format, ...){
  va_list va;
  va_start(va, format);
  int ret = ncplane_vprintf_aligned(n, y, align, format, va);
  va_end(va);
  return ret;
}

Lines and boxes can be drawn, interpolating their colors between their two endpoints. For a line of a single color, be sure to specify the same channels on both sides. Boxes allow fairly detailed specification of how they're drawn.

// Draw horizontal or vertical lines using the specified cell, starting at the
// current cursor position. The cursor will end at the cell following the last
// cell output (even, perhaps counter-intuitively, when drawing vertical
// lines), just as if ncplane_putc() was called at that spot. Return the
// number of cells drawn on success. On error, return the negative number of
// cells drawn.
int ncplane_hline_interp(struct ncplane* n, const cell* c, int len,
                             uint64_t c1, uint64_t c2);

static inline int
ncplane_hline(struct ncplane* n, const cell* c, int len){
  return ncplane_hline_interp(n, c, len, c->channels, c->channels);
}

int ncplane_vline_interp(struct ncplane* n, const cell* c, int len,
                             uint64_t c1, uint64_t c2);

static inline int
ncplane_vline(struct ncplane* n, const cell* c, int len){
  return ncplane_vline_interp(n, c, len, c->channels, c->channels);
}

// Draw a box with its upper-left corner at the current cursor position, and its
// lower-right corner at 'ystop'x'xstop'. The 6 cells provided are used to draw the
// upper-left, ur, ll, and lr corners, then the horizontal and vertical lines.
// 'ctlword' is defined in the least significant byte, where bits [7, 4] are a
// gradient mask, and [3, 0] are a border mask:
//  * 7, 3: top
//  * 6, 2: right
//  * 5, 1: bottom
//  * 4, 0: left
// If the gradient bit is not set, the styling from the hl/vl cells is used for
// the horizontal and vertical lines, respectively. If the gradient bit is set,
// the color is linearly interpolated between the two relevant corner cells.
//
// By default, vertexes are drawn whether their connecting edges are drawn or
// not. The value of the bits corresponding to NCBOXCORNER_MASK control this,
// and are interpreted as the number of connecting edges necessary to draw a
// given corner. At 0 (the default), corners are always drawn. At 3, corners
// are never drawn (as at most 2 edges can touch a box's corner).

#define NCBOXMASK_TOP    0x0001
#define NCBOXMASK_RIGHT  0x0002
#define NCBOXMASK_BOTTOM 0x0004
#define NCBOXMASK_LEFT   0x0008
#define NCBOXGRAD_TOP    0x0010
#define NCBOXGRAD_RIGHT  0x0020
#define NCBOXGRAD_BOTTOM 0x0040
#define NCBOXGRAD_LEFT   0x0080
#define NCBOXCORNER_MASK 0x0300
#define NCBOXCORNER_SHIFT 8u

int ncplane_box(struct ncplane* n, const cell* ul, const cell* ur,
                    const cell* ll, const cell* lr, const cell* hline,
                    const cell* vline, int ystop, int xstop,
                    unsigned ctlword);

// Draw a box with its upper-left corner at the current cursor position, having
// dimensions 'ylen'x'xlen'. See ncplane_box() for more information. The
// minimum box size is 2x2, and it cannot be drawn off-screen.
static inline int
ncplane_box_sized(struct ncplane* n, const cell* ul, const cell* ur,
                  const cell* ll, const cell* lr, const cell* hline,
                  const cell* vline, int ylen, int xlen, unsigned ctlword){
  int y, x;
  ncplane_cursor_yx(n, &y, &x);
  return ncplane_box(n, ul, ur, ll, lr, hline, vline, y + ylen - 1,
                     x + xlen - 1, ctlword);
}

static inline int
ncplane_rounded_box(struct ncplane* n, uint32_t attr, uint64_t channels,
                    int ystop, int xstop, unsigned ctlword){
  int ret = 0;
  cell ul = CELL_TRIVIAL_INITIALIZER, ur = CELL_TRIVIAL_INITIALIZER;
  cell ll = CELL_TRIVIAL_INITIALIZER, lr = CELL_TRIVIAL_INITIALIZER;
  cell hl = CELL_TRIVIAL_INITIALIZER, vl = CELL_TRIVIAL_INITIALIZER;
  if((ret = cells_rounded_box(n, attr, channels, &ul, &ur, &ll, &lr, &hl, &vl)) == 0){
    ret = ncplane_box(n, &ul, &ur, &ll, &lr, &hl, &vl, ystop, xstop, ctlword);
  }
  cell_release(n, &ul); cell_release(n, &ur);
  cell_release(n, &ll); cell_release(n, &lr);
  cell_release(n, &hl); cell_release(n, &vl);
  return ret;
}

static inline int
ncplane_rounded_box_sized(struct ncplane* n, uint32_t attr, uint64_t channels,
                          int ylen, int xlen, unsigned ctlword){
  int y, x;
  ncplane_cursor_yx(n, &y, &x);
  return ncplane_rounded_box(n, attr, channels, y + ylen - 1,
                             x + xlen - 1, ctlword);
}

static inline int
ncplane_double_box(struct ncplane* n, uint32_t attr, uint64_t channels,
                   int ystop, int xstop, unsigned ctlword){
  int ret = 0;
  cell ul = CELL_TRIVIAL_INITIALIZER, ur = CELL_TRIVIAL_INITIALIZER;
  cell ll = CELL_TRIVIAL_INITIALIZER, lr = CELL_TRIVIAL_INITIALIZER;
  cell hl = CELL_TRIVIAL_INITIALIZER, vl = CELL_TRIVIAL_INITIALIZER;
  if((ret = cells_double_box(n, attr, channels, &ul, &ur, &ll, &lr, &hl, &vl)) == 0){
    ret = ncplane_box(n, &ul, &ur, &ll, &lr, &hl, &vl, ystop, xstop, ctlword);
  }
  cell_release(n, &ul); cell_release(n, &ur);
  cell_release(n, &ll); cell_release(n, &lr);
  cell_release(n, &hl); cell_release(n, &vl);
  return ret;
}

static inline int
ncplane_double_box_sized(struct ncplane* n, uint32_t attr, uint64_t channels,
                         int ylen, int xlen, unsigned ctlword){
  int y, x;
  ncplane_cursor_yx(n, &y, &x);
  return ncplane_double_box(n, attr, channels, y + ylen - 1,
                            x + xlen - 1, ctlword);
}

My 14 year-old self would never forgive me if we didn't have sweet palette fades.

// Called for each delta performed in a fade on ncp. If anything but 0 is returned,
// the fading operation ceases immediately, and that value is propagated out. If provided
// and not NULL, the faders will not themselves call notcurses_render().
typedef int (*fadecb)(struct notcurses* nc, struct ncplane* ncp, void* curry);

// Fade the ncplane out over the provided time, calling the specified function
// when done. Requires a terminal which supports direct color, or at least
// palette modification (if the terminal uses a palette, our ability to fade
// planes is limited, and affected by the complexity of the rest of the screen).
// It is not safe to resize or destroy the plane during the fadeout FIXME.
int ncplane_fadeout(struct ncplane* n, const struct timespec* ts, fadecb fader, void* curry);

// Fade the ncplane in over the specified time. Load the ncplane with the
// target cells without rendering, then call this function. When it's done, the
// ncplane will have reached the target levels, starting from zeroes.
int ncplane_fadein(struct ncplane* n, const struct timespec* ts, fadecb fader, void* curry);

// Pulse the plane in and out until the callback returns non-zero, relying on
// the callback 'fader' to initiate rendering. 'ts' defines the half-period
// (i.e. the transition from black to full brightness, or back again). Proper
// use involves preparing (but not rendering) an ncplane, then calling
// ncplane_pulse(), which will fade in from black to the specified colors.
int ncplane_pulse(struct ncplane* n, const struct timespec* ts, fadecb fader, void* curry);

Plane channels API

Helpers are provided to manipulate an ncplane's channels member. They are all implemented in terms of the lower-level Channels API.

// Get the current channels or attribute word for ncplane 'n'.
uint64_t ncplane_channels(const struct ncplane* n);
uint32_t ncplane_attr(const struct ncplane* n);

// Extract the 32-bit working background channel from an ncplane.
static inline unsigned
ncplane_bchannel(const struct ncplane* nc){
  return channels_bchannel(ncplane_channels(nc));
}

// Extract the 32-bit working foreground channel from an ncplane.
static inline unsigned
ncplane_fchannel(const struct ncplane* nc){
  return channels_fchannel(ncplane_channels(nc));
}

// Extract 24 bits of working foreground RGB from an ncplane, shifted to LSBs.
static inline unsigned
ncplane_fg(const struct ncplane* nc){
  return channels_fg(ncplane_channels(nc));
}

// Extract 24 bits of working background RGB from an ncplane, shifted to LSBs.
static inline unsigned
ncplane_bg(const struct ncplane* nc){
  return channels_bg(ncplane_channels(nc));
}

// Extract 2 bits of foreground alpha from 'struct ncplane', shifted to LSBs.
static inline unsigned
ncplane_fg_alpha(const struct ncplane* nc){
  return channels_fg_alpha(ncplane_channels(nc));
}
/ Extract 2 bits of background alpha from 'struct ncplane', shifted to LSBs.
static inline unsigned
ncplane_bg_alpha(const struct ncplane* nc){
  return channels_bg_alpha(ncplane_channels(nc));
}

// Set the alpha parameters for ncplane 'n'.
int ncplane_set_fg_alpha(struct ncplane* n, int alpha);
int ncplane_set_bg_alpha(struct ncplane* n, int alpha);

// Extract 24 bits of foreground RGB from 'n', split into subcomponents.
static inline unsigned
ncplane_fg_rgb(const struct ncplane* n, unsigned* r, unsigned* g, unsigned*
  return channels_fg_rgb(ncplane_channels(n), r, g, b);
}

// Extract 24 bits of background RGB from 'n', split into subcomponents.
static inline unsigned
ncplane_bg_rgb(const struct ncplane* n, unsigned* r, unsigned* g, unsigned*
  return channels_bg_rgb(ncplane_channels(n), r, g, b);
}

// Set the current fore/background color using RGB specifications. If the
// terminal does not support directly-specified 3x8b cells (24-bit "Direct
// Color", indicated by the "RGB" terminfo capability), the provided values
// will be interpreted in some lossy fashion. None of r, g, or b may exceed 255.
// "HP-like" terminals require setting foreground and background at the same
// time using "color pairs"; notcurses will manage color pairs transparently.
int ncplane_set_fg_rgb(struct ncplane* n, int r, int g, int b);
int ncplane_set_bg_rgb(struct ncplane* n, int r, int g, int b);

// Same, but clipped to [0..255].
void ncplane_set_bg_rgb_clipped(struct ncplane* n, int r, int g, int b);
void ncplane_set_fg_rgb_clipped(struct ncplane* n, int r, int g, int b);

// Same, but with rgb assembled into a channel (i.e. lower 24 bits).
int ncplane_set_fg(struct ncplane* n, unsigned channel);
int ncplane_set_bg(struct ncplane* n, unsigned channel);

// Use the default color for the foreground/background.
void ncplane_set_fg_default(struct ncplane* n);
void ncplane_set_bg_default(struct ncplane* n);

int ncplane_set_fg_palindex(struct ncplane* n, int idx);
int ncplane_set_bg_palindex(struct ncplane* n, int idx);

Wide chars

Notcurses assumes that all glyphs occupy widths which are an integral multiple of the smallest possible glyph's cell width (aka a "fixed-width font"). Unicode introduces characters which generally occupy two such cells, known as wide characters (though in the end, width of a glyph is a property of the font). It is not possible to print half of such a glyph, nor is it generally possible to print a wide glyph on the last column of a terminal.

Notcurses does not consider it an error to place a wide character on the last column of a line. It will obliterate any content which was in that cell, but will not itself be rendered. The default content will not be reproduced in such a cell, either. When any character is placed atop a wide character's left or right half, the wide character is obliterated in its entirety. When a wide character is placed, any character under its left or right side is annihilated, including wide characters. It is thus possible for two wide characters to sit at columns 0 and 2, and for both to be obliterated by a single wide character placed at column 1.

Likewise, when rendering, a plane which would partially obstruct a wide glyph prevents it from being rendered entirely. A pathological case would be that of a terminal n columns in width, containing n-1 planes, each 2 columns wide. The planes are placed at offsets [0..n - 2]. Each plane is above the plane to its left, and each plane contains a single wide character. Were this to be rendered, only the rightmost plane (and its single glyph) would be rendered!

Cells

Unlike the notcurses or ncplane objects, the definition of cell is available to the user. It is somewhat ironic, then, that the user typically needn't (and shouldn't) use cells directly. Use a cell when the EGC being output is used several times. In this case, time otherwise spent running cell_load() (which tokenizes and verifies EGCs) can be saved. It can also be useful to use a cell when the same styling is used in a discontinuous manner.

// A cell corresponds to a single character cell on some plane, which can be
// occupied by a single grapheme cluster (some root spacing glyph, along with
// possible combining characters, which might span multiple columns). At any
// cell, we can have a theoretically arbitrarily long UTF-8 string, a foreground
// color, a background color, and an attribute set. Valid grapheme cluster
// contents include:
//
//  * A NUL terminator,
//  * A single control character, followed by a NUL terminator,
//  * At most one spacing character, followed by zero or more nonspacing
//    characters, followed by a NUL terminator.
//
// Multi-column characters can only have a single style/color throughout.
//
// Each cell occupies 16 static bytes (128 bits). The surface is thus ~1.6MB
// for a (pretty large) 500x200 terminal. At 80x43, it's less than 64KB.
// Dynamic requirements can add up to 16MB to an ncplane, but such large pools
// are unlikely in common use.
//
// We implement some small alpha compositing. Foreground and background both
// have two bits of inverted alpha. The actual grapheme written to a cell is
// the topmost non-zero grapheme. If its alpha is 00, its foreground color is
// used unchanged. If its alpha is 10, its foreground color is derived entirely
// from cells underneath it. Otherwise, the result will be a composite.
// Likewise for the background. If the bottom of a coordinate's zbuffer is
// reached with a cumulative alpha of zero, the default is used. In this way,
// a terminal configured with transparent background can be supported through
// multiple occluding ncplanes. A foreground alpha of 11 requests high-contrast
// text (relative to the computed background). A background alpha of 11 is
// currently forbidden.
//
// Default color takes precedence over palette or RGB, and cannot be used with
// transparency. Indexed palette takes precedence over RGB. It cannot
// meaningfully set transparency, but it can be mixed into a cascading color.
// RGB is used if neither default terminal colors nor palette indexing are in
// play, and fully supports all transparency options.
typedef struct cell {
  // These 32 bits are either a single-byte, single-character grapheme cluster
  // (values 0--0x7f), or an offset into a per-ncplane attached pool of
  // varying-length UTF-8 grapheme clusters. This pool may thus be up to 32MB.
  uint32_t gcluster;          // 4B -> 4B
  // CELL_STYLE_* attributes (16 bits) + 8 foreground palette index bits + 8
  // background palette index bits. palette index bits are used only if the
  // corresponding default color bit *is not* set, and the corresponding
  // palette index bit *is* set.
  uint32_t attrword;          // + 4B -> 8B
  // (channels & 0x8000000000000000ull): left half of wide character
  // (channels & 0x4000000000000000ull): foreground is *not* "default color"
  // (channels & 0x3000000000000000ull): foreground alpha (2 bits)
  // (channels & 0x0800000000000000ull): foreground uses palette index
  // (channels & 0x0700000000000000ull): reserved, must be 0
  // (channels & 0x00ffffff00000000ull): foreground in 3x8 RGB (rrggbb)
  // (channels & 0x0000000080000000ull): right half of wide character
  // (channels & 0x0000000040000000ull): background is *not* "default color"
  // (channels & 0x0000000030000000ull): background alpha (2 bits)
  // (channels & 0x0000000008000000ull): background uses palette index
  // (channels & 0x0000000007000000ull): reserved, must be 0
  // (channels & 0x0000000000ffffffull): background in 3x8 RGB (rrggbb)
  // At render time, these 24-bit values are quantized down to terminal
  // capabilities, if necessary. There's a clear path to 10-bit support should
  // we one day need it, but keep things cagey for now. "default color" is
  // best explained by color(3NCURSES). ours is the same concept. until the
  // "not default color" bit is set, any color you load will be ignored.
  uint64_t channels;          // + 8B == 16B
} cell;

#define CELL_WIDEASIAN_MASK     0x8000000080000000ull
#define CELL_BGDEFAULT_MASK     0x0000000040000000ull
#define CELL_FGDEFAULT_MASK     (CELL_BGDEFAULT_MASK << 32u)
#define CELL_BG_MASK            0x0000000000ffffffull
#define CELL_FG_MASK            (CELL_BG_MASK << 32u)
#define CELL_BG_PALETTE         0x0000000008000000ull
#define CELL_FG_PALETTE         (CELL_BG_PALETTE << 32u)
#define CELL_ALPHA_MASK         0x0000000030000000ull
#define CELL_ALPHA_SHIFT        28u
#define CELL_ALPHA_HIGHCONTRAST 3
#define CELL_ALPHA_TRANSPARENT  2
#define CELL_ALPHA_BLEND        1
#define CELL_ALPHA_OPAQUE       0

cells must be initialized with an initialization macro or cell_init() before any other use. cell_init() and CELL_TRIVIAL_INITIALIZER both simply zero out the cell.

#define CELL_TRIVIAL_INITIALIZER { .gcluster = '\0', .attrword = 0, .channels = 0, }
#define CELL_SIMPLE_INITIALIZER(c) { .gcluster = (c), .attrword = 0, .channels = 0, }
#define CELL_INITIALIZER(c, a, chan) { .gcluster = (c), .attrword = (a), .channels = (chan), }

static inline void
cell_init(cell* c){
  memset(c, 0, sizeof(*c));
}

A cell has three fundamental elements:

  • The EGC displayed at this coordinate, encoded in UTF-8. If the EGC is a single ASCII character (value less than 0x80), it is stored inline in the cell's gcluster field. Otherwise, gcluster's top 24 bits are a 128-biased offset into the associated ncplane's egcpool. This implies that cells are associated with ncplanes once prepared.
  • The Curses-style attributes of the text.
  • The 52 bits of foreground and background RGBA (2x8/8/8/2), plus a few flags.

The EGC should be loaded using cell_load(). Either a single NUL-terminated EGC can be provided, or a string composed of multiple EGCs. In the latter case, the first EGC from the string is loaded. Remember, backing storage for the EGC is provided by the ncplane passed to cell_load(); if this ncplane is destroyed (or even erased), the cell cannot safely be used. If you're done using the cell before being done with the ncplane, call cell_release() to free up the EGC resources.

// Breaks the UTF-8 string in 'gcluster' down, setting up the cell 'c'. Returns
// the number of bytes copied out of 'gcluster', or -1 on failure. The styling
// of the cell is left untouched, but any resources are released.
int cell_load(struct ncplane* n, cell* c, const char* gcluster);

// cell_load(), plus blast the styling with 'attr' and 'channels'.
static inline int
cell_prime(struct ncplane* n, cell* c, const char* gcluster,
           uint32_t attr, uint64_t channels){
  c->attrword = attr;
  c->channels = channels;
  int ret = cell_load(n, c, gcluster);
  return ret;
}

// Duplicate 'c' into 'targ'. Not intended for external use; exposed for the
// benefit of unit tests.
int cell_duplicate(struct ncplane* n, cell* targ, const cell* c);

// Release resources held by the cell 'c'.
void cell_release(struct ncplane* n, cell* c);

#define CELL_STYLE_MASK      0xffff0000ul
#define CELL_STYLE_STANDOUT  0x00800000ul
#define CELL_STYLE_UNDERLINE 0x00400000ul
#define CELL_STYLE_REVERSE   0x00200000ul
#define CELL_STYLE_BLINK     0x00100000ul
#define CELL_STYLE_DIM       0x00080000ul
#define CELL_STYLE_BOLD      0x00040000ul
#define CELL_STYLE_INVIS     0x00020000ul
#define CELL_STYLE_PROTECT   0x00010000ul
#define CELL_STYLE_ITALIC    0x01000000ul


// Set the specified style bits for the cell 'c', whether they're actively
// supported or not.
static inline void
cell_styles_set(cell* c, unsigned stylebits){
  c->attrword = (c->attrword & ~CELL_STYLE_MASK) | ((stylebits & CELL_STYLE_MASK));
}

// Extract the style bits from the cell's attrword.
static inline unsigned
cell_styles(const cell* c){
  return c->attrword & CELL_STYLE_MASK;
}

// Add the specified styles (in the LSBs) to the cell's existing spec, whether
// they're actively supported or not.
static inline void
cell_styles_on(cell* c, unsigned stylebits){
  c->attrword |= (stylebits & CELL_STYLE_MASK;
}

// Remove the specified styles (in the LSBs) from the cell's existing spec.
static inline void
cell_styles_off(cell* c, unsigned stylebits){
  c->attrword &= ~(stylebits & CELL_STYLE_MASK);
}

// does the cell contain an East Asian Wide codepoint?
static inline bool
cell_double_wide_p(const cell* c){
  return (c->channels & CELL_WIDEASIAN_MASK);
}

// is the cell simple (a lone ASCII character, encoded as such)?
static inline bool
cell_simple_p(const cell* c){
  return c->gcluster < 0x80;
}

static inline int
cell_load_simple(struct ncplane* n, cell* c, char ch){
  cell_release(n, c);
  c->channels &= ~CELL_WIDEASIAN_MASK;
  c->gcluster = ch;
  if(cell_simple_p(c)){
    return 1;
  }
  return -1;
}

// get the offset into the egcpool for this cell's EGC. returns meaningless and
// unsafe results if called on a simple cell.
static inline uint32_t
cell_egc_idx(const cell* c){
  return c->gcluster - 0x80;
}

// return a pointer to the NUL-terminated EGC referenced by 'c'. this pointer
// is invalidated by any further operation on the plane 'n', so...watch out!
const char* cell_extended_gcluster(const struct ncplane* n, const cell* c);

// load up six cells with the EGCs necessary to draw a box. returns 0 on
// success, -1 on error. on error, any cells this function might
// have loaded before the error are cell_release()d. There must be at least
// six EGCs in gcluster.
static inline int
cells_load_box(struct ncplane* n, uint32_t attrs, uint64_t channels,
               cell* ul, cell* ur, cell* ll, cell* lr,
               cell* hl, cell* vl, const char* gclusters){
  int ulen;
  if((ulen = cell_prime(n, ul, gclusters, attrs, channels)) > 0){
    if((ulen = cell_prime(n, ur, gclusters += ulen, attrs, channels)) > 0){
      if((ulen = cell_prime(n, ll, gclusters += ulen, attrs, channels)) > 0){
        if((ulen = cell_prime(n, lr, gclusters += ulen, attrs, channels)) > 0){
          if((ulen = cell_prime(n, hl, gclusters += ulen, attrs, channels)) > 0){
            if((ulen = cell_prime(n, vl, gclusters += ulen, attrs, channels)) > 0){
              return 0;
            }
            cell_release(n, hl);
          }
          cell_release(n, lr);
        }
        cell_release(n, ll);
      }
      cell_release(n, ur);
    }
    cell_release(n, ul);
  }
  return -1;
}


static inline int
cells_rounded_box(struct ncplane* n, uint32_t attr, uint64_t channels,
                  cell* ul, cell* ur, cell* ll, cell* lr, cell* hl, cell* vl){
  return cells_load_box(n, attr, channels, ul, ur, ll, lr, hl, vl, "╭╮╰╯─│");
}

static inline int
cells_double_box(struct ncplane* n, uint32_t attr, uint64_t channels,
                 cell* ul, cell* ur, cell* ll, cell* lr, cell* hl, cell* vl){
  return cells_load_box(n, attr, channels, ul, ur, ll, lr, hl, vl, "╔╗╚╝═║");
}

Cell channels API

Helpers are provided to manipulate a cell's channels member. They are all implemented in terms of the lower-level Channels API.

// Extract the 32-bit background channel from a cell.
static inline unsigned
cell_bchannel(const cell* cl){
  return channels_bchannel(cl->channels);
}

// Extract the 32-bit foreground channel from a cell.
static inline unsigned
cell_fchannel(const cell* cl){
  return channels_fchannel(cl->channels);
}

// Extract 24 bits of foreground RGB from 'cell', shifted to LSBs.
static inline unsigned
cell_fg(const cell* cl){
  return channels_fg(cl->channels);
}

// Extract 24 bits of background RGB from 'cell', shifted to LSBs.
static inline unsigned
cell_bg(const cell* cl){
  return channels_bg(cl->channels);
}

// Extract 2 bits of foreground alpha from 'cell', shifted to LSBs.
static inline unsigned
cell_fg_alpha(const cell* cl){
  return channels_fg_alpha(cl->channels);
}

// Extract 2 bits of background alpha from 'cell', shifted to LSBs.
static inline unsigned
cell_bg_alpha(const cell* cl){
  return channels_bg_alpha(cl->channels);
}

// Extract 24 bits of foreground RGB from 'cell', split into subcell.
static inline unsigned
cell_fg_rgb(const cell* cl, unsigned* r, unsigned* g, unsigned* b){
  return channels_fg_rgb(cl->channels, r, g, b);
}

// Extract 24 bits of background RGB from 'cell', split into subcell.
static inline unsigned
cell_bg_rgb(const cell* cl, unsigned* r, unsigned* g, unsigned* b){
  return channels_bg_rgb(cl->channels, r, g, b);
}

// Set the r, g, and b cell for the foreground component of this 64-bit
// 'cell' variable, and mark it as not using the default color.
static inline int
cell_set_fg_rgb(cell* cl, int r, int g, int b){
  return channels_set_fg_rgb(&cl->channels, r, g, b);
}

// Same, but clipped to [0..255].
static inline void
cell_set_fg_rgb_clipped(cell* cl, int r, int g, int b){
  channels_set_fg_rgb_clipped(&cl->channels, r, g, b);
}

// Same, but with an assembled 32-bit channel.
static inline int
cell_set_fg(cell* c, uint32_t channel){
  return channels_set_fg(&c->channels, channel);
}

// Set the r, g, and b cell for the background component of this 64-bit
// 'cell' variable, and mark it as not using the default color.
static inline int
cell_set_bg_rgb(cell* cl, int r, int g, int b){
  return channels_set_bg_rgb(&cl->channels, r, g, b);
}

// Same, but clipped to [0..255].
static inline void
cell_set_bg_rgb_clipped(cell* cl, int r, int g, int b){
  channels_set_bg_rgb_clipped(&cl->channels, r, g, b);
}

// Same, but with an assembled 32-bit channel.
static inline int
cell_set_bg(cell* c, uint32_t channel){
  return channels_set_bg(&c->channels, channel);
}

static inline int
cell_set_fg_alpha(cell* c, int alpha){
  return channels_set_fg_alpha(&c->channels, alpha);
}

static inline int
cell_set_bg_alpha(cell* c, int alpha){
  return channels_set_bg_alpha(&c->channels, alpha);
}

// Is the foreground using the "default foreground color"?
static inline bool
cell_fg_default_p(const cell* cl){
  return channels_fg_default_p(cl->channels);
}

// Is the background using the "default background color"? The "default
// background color" must generally be used to take advantage of
// terminal-effected transparency.
static inline bool
cell_bg_default_p(const cell* cl){
  return channels_bg_default_p(cl->channels);
}

// Use the default color for the foreground.
static inline void
cell_set_fg_default(cell* c){
  channels_set_fg_default(&c->channels);
}

// Use the default color for the background.
static inline void
cell_set_bg_default(cell* c){
  channels_set_bg_default(&c->channels);
}

Multimedia

Media decoding and scaling is handled by libAV from FFmpeg, resulting in a notcurses_visual object. This object generates frames, each one corresponding to a renderable scene on the associated ncplane. If notcurses is built without FFMpeg support, these functions will all return error.

// Open a visual (image or video), associating it with the specified ncplane.
// Returns NULL on any error, writing the AVError to 'averr'.
struct ncvisual* ncplane_visual_open(struct ncplane* nc, const char* file,
                                     int* averr);

// How to scale the visual in ncvisual_open_plane(). NCSCALE_NONE will open a
// plane tailored to the visual's exact needs, which is probably larger than the
// visible screen (but might be smaller). NCSCALE_SCALE scales a visual larger
// than the visible screen down, maintaining aspect ratio. NCSCALE_STRETCH
// stretches and scales the image in an attempt to fill the visible screen.
typedef enum {
  NCSCALE_NONE,
  NCSCALE_SCALE,
  NCSCALE_STRETCH,
} ncscale_e;

// Open a visual, extract a codec and parameters, and create a new plane
// suitable for its display at 'y','x'. If there is sufficient room to display
// the visual in its native size, or if NCSCALE_NONE is passed for 'style', the
// new plane will be exactly that large. Otherwise, the plane will be as large
// as possble (given the visible screen), either maintaining aspect ratio
// (NCSCALE_SCALE) or abandoning it (NCSCALE_STRETCH).
struct ncvisual* ncvisual_open_plane(struct notcurses* nc, const char* file,
                                     int* averr, int y, int x, ncscale_e style);

// Destroy an ncvisual. Rendered elements will not be disrupted, but the visual
// can be neither decoded nor rendered any further.
void ncvisual_destroy(struct ncvisual* ncv);

// Render the decoded frame to the associated ncplane. The frame will be scaled
// to the size of the ncplane per the ncscale_e style. A subregion of the
// frame can be specified using 'begx', 'begy', 'lenx', and 'leny'. To render
// the rectangle formed by begy x begx and the lower-right corner, zero can be
// supplied to 'leny' and 'lenx'. Zero for all four values will thus render the
// entire visual. Negative values for any of the four parameters are an error.
// It is an error to specify any region beyond the boundaries of the frame.
int ncvisual_render(const struct ncvisual* ncv, int begy, int begx, int leny, int lenx);

// Called for each frame rendered from 'ncv'. If anything but 0 is returned,
// the streaming operation ceases immediately, and that value is propagated out.
typedef int (*streamcb)(struct notcurses* nc, struct ncvisual* ncv, void* curry);

// Shut up and display my frames! Provide as an argument to ncvisual_stream().
static inline int
ncvisual_simple_streamer(struct notcurses* nc, struct ncvisual* ncv __attribute__ ((unused)),
                         void* curry __attribute__ ((unused))){
  return notcurses_render(nc);
}

// Stream the entirety of the media, according to its own timing. Blocking,
// obviously. streamer may be NULL; it is otherwise called for each frame, and
// its return value handled as outlined for stream cb. Pretty raw; beware.
// If streamer() returns non-zero, the stream is aborted, and that value is
// returned. By convention, return a positive number to indicate intentional
// abort from within streamer(). 'timescale' allows the frame duration time to
// be scaled. For a visual naturally running at 30FPS, a 'timescale' of 0.1
// will result in 300FPS, and a 'timescale' of 10 will result in 3FPS. It is an
// error to supply 'timescale' less than or equal to 0.
int ncvisual_stream(struct notcurses* nc, struct ncvisual* ncv, int* averr,
                    float timescale, streamcb streamer, void* curry);

// Return the plane to which this ncvisual is bound.
struct ncplane* ncvisual_plane(struct ncvisual* ncv);

Panelreels

Panelreels are a complex UI abstraction offered by notcurses, derived from my similar work in outcurses.

The panelreel is a UI abstraction supported by notcurses in which dynamically-created and -destroyed toplevel entities (referred to as tablets) are arranged in a torus (circular loop), allowing for infinite scrolling (infinite scrolling can be disabled, resulting in a line segment rather than a torus). This works naturally with keyboard navigation, mouse scrolling wheels, and touchpads (including the capacitive touchscreens of modern cell phones). The "panel" comes from the underlying ncurses objects (each entity corresponds to a single panel) and the "reel" from slot machines. A panelreel initially has no tablets; at any given time thereafter, it has zero or more tablets, and if there is at least one tablet, one tablet is focused (and on-screen). If the last tablet is removed, no tablet is focused. A tablet can support navigation within the tablet, in which case there is an in-tablet focus for the focused tablet, which can also move among elements within the tablet.

The panelreel object tracks the size of the screen, the size, number, information depth, and order of tablets, and the focuses. It also draws the optional borders around tablets and the optional border of the reel itself. It knows nothing about the actual content of a tablet, save the number of lines it occupies at each information depth. The typical control flow is that an application receives events (from the UI or other event sources), and calls into notcurses saying e.g. "Tablet 2 now has 40 valid lines of information". notcurses might then call back into the application, asking it to draw some line(s) from some tablet(s) at some particular coordinate of that tablet's panel. Finally, control returns to the application, and the cycle starts anew.

Each tablet might be wholly, partially, or not on-screen. notcurses always places as much of the focused tablet as is possible on-screen (if the focused tablet has more lines than the actual reel does, it cannot be wholly on-screen. In this case, the focused subelements of the tablet are always on-screen). The placement of the focused tablet depends on how it was reached (when moving to the next tablet, offscreen tablets are brought onscreen at the bottom. When moving to the previous tablet, offscreen tablets are brought onscreen at the top. When moving to an arbitrary tablet which is neither the next nor previous tablet, it will be placed in the center).

The controlling application can, at any time,

  • Insert a new tablet somewhere in the reel (possibly off-screen)
  • Delete a (possibly off-screen) tablet from the reel
  • Change focus to the next or previous tablet, bringing it on-screen if it is off
  • Change focus to some arbitrary other tablet, bringing it on-screen if it is off
  • Expand or collapse the information depth of a tablet
  • Change the content of a tablet, updating it if it is on-screen
    • Remove content from a tablet, possibly resizing it, and possibly changing focus within the tablet
    • Add content to the tablet, possibly resizing it, and possibly creating focus within the tablet
  • Navigate within the focused tablet
  • Create or destroy new panels atop the panelreel
  • Indicate that the screen has been resized or needs be redrawn

A special case arises when moving among the tablets of a reel having multiple tablets, all of which fit entirely on-screen, and infinite scrolling is in use. Normally, upon moving to the next tablet from the bottommost tablet, the (offscreen) next tablet is pulled up into the bottom of the reel (the reverse is true when moving to the previous tablet from the topmost). When all tablets are onscreen with infinite scrolling, there are two possibilities: either the focus scrolls (moving from the bottom tablet to the top tablet, for instance), or the reel scrolls (preserving order among the tablets, but changing their order on-screen). In this latter case, moving to the next tablet from the bottommost tablet results in the tablet which is gaining focus being brought to the bottom of the screen from the top, and all other tablets moving up on the screen. Moving to the previous tablet from the topmost tablet results in the bottommost tablet moving to the top of the screen, and all other tablets moving down. This behavior matches the typical behavior precisely, and avoids a rude UI discontinuity when the tablets grow to fill the entire screen (or shrink to not fill it). If it is not desired, however, scrolling of focus can be configured instead.

// A panelreel is an notcurses region devoted to displaying zero or more
// line-oriented, contained panels between which the user may navigate. If at
// least one panel exists, there is an active panel. As much of the active
// panel as is possible is always displayed. If there is space left over, other
// panels are included in the display. Panels can come and go at any time, and
// can grow or shrink at any time.
//
// This structure is amenable to line- and page-based navigation via keystrokes,
// scrolling gestures, trackballs, scrollwheels, touchpads, and verbal commands.

typedef struct panelreel_options {
  // require this many rows and columns (including borders). otherwise, a
  // message will be displayed stating that a larger terminal is necessary, and
  // input will be queued. if 0, no minimum will be enforced. may not be
  // negative. note that panelreel_create() does not return error if given a
  // WINDOW smaller than these minima; it instead patiently waits for the
  // screen to get bigger.
  int min_supported_cols;
  int min_supported_rows;

  // use no more than this many rows and columns (including borders). may not be
  // less than the corresponding minimum. 0 means no maximum.
  int max_supported_cols;
  int max_supported_rows;

  // desired offsets within the surrounding WINDOW (top right bottom left) upon
  // creation / resize. a panelreel_move() operation updates these.
  int toff, roff, boff, loff;
  // is scrolling infinite (can one move down or up forever, or is an end
  // reached?). if true, 'circular' specifies how to handle the special case of
  // an incompletely-filled reel.
  bool infinitescroll;
  // is navigation circular (does moving down from the last panel move to the
  // first, and vice versa)? only meaningful when infinitescroll is true. if
  // infinitescroll is false, this must be false.
  bool circular;
  // notcurses can draw a border around the panelreel, and also around the
  // component tablets. inhibit borders by setting all valid bits in the masks.
  // partially inhibit borders by setting individual bits in the masks. the
  // appropriate attr and pair values will be used to style the borders.
  // focused and non-focused tablets can have different styles. you can instead
  // draw your own borders, or forgo borders entirely.
  unsigned bordermask; // bitfield; 1s will not be drawn (see bordermaskbits)
  uint64_t borderchan; // attributes used for panelreel border
  unsigned tabletmask; // bitfield; same as bordermask but for tablet borders
  uint64_t tabletchan; // tablet border styling channel
  uint64_t focusedchan;// focused tablet border styling channel
  uint64_t bgchannel;  // background colors
} panelreel_options;

struct tablet;
struct panelreel;

// Create a panelreel according to the provided specifications. Returns NULL on
// failure. w must be a valid WINDOW*, to which offsets are relative. Note that
// there might not be enough room for the specified offsets, in which case the
// panelreel will be clipped on the bottom and right. A minimum number of rows
// and columns can be enforced via popts. efd, if non-negative, is an eventfd
// that ought be written to whenever panelreel_touch() updates a tablet (this
// is useful in the case of nonblocking input).
struct panelreel* panelreel_create(struct ncplane* nc,
                                   const panelreel_options* popts, int efd);

// Returns the ncplane on which this panelreel lives.
struct ncplane* panelreel_plane(struct panelreel* pr);

// Tablet draw callback, provided a tablet (from which the ncplane and userptr
// may be extracted), the first column that may be used, the first row that may
// be used, the first column that may not be used, the first row that may not
// be used, and a bool indicating whether output ought be clipped at the top
// (true) or bottom (false). Rows and columns are zero-indexed, and both are
// relative to the tablet's plane.
//
// Regarding clipping: it is possible that the tablet is only partially
// displayed on the screen. If so, it is either partially present on the top of
// the screen, or partially present at the bottom. In the former case, the top
// is clipped (cliptop will be true), and output ought start from the end. In
// the latter case, cliptop is false, and output ought start from the beginning.
//
// Returns the number of lines of output, which ought be less than or equal to
// maxy - begy, and non-negative (negative values might be used in the future).
typedef int (*tabletcb)(struct tablet* t, int begx, int begy, int maxx,
                        int maxy, bool cliptop);

// Add a new tablet to the provided panelreel, having the callback object
// opaque. Neither, either, or both of after and before may be specified. If
// neither is specified, the new tablet can be added anywhere on the reel. If
// one or the other is specified, the tablet will be added before or after the
// specified tablet. If both are specifid, the tablet will be added to the
// resulting location, assuming it is valid (after->next == before->prev); if
// it is not valid, or there is any other error, NULL will be returned.
struct tablet* panelreel_add(struct panelreel* pr, struct tablet* after,
                             struct tablet* before, tabletcb cb, void* opaque);

// Return the number of tablets.
int panelreel_tabletcount(const struct panelreel* pr);

// Indicate that the specified tablet has been updated in a way that would
// change its display. This will trigger some non-negative number of callbacks
// (though not in the caller's context).
int panelreel_touch(struct panelreel* pr, struct tablet* t);

// Delete the tablet specified by t from the panelreel specified by pr. Returns
// -1 if the tablet cannot be found.
int panelreel_del(struct panelreel* pr, struct tablet* t);

// Delete the active tablet. Returns -1 if there are no tablets.
int panelreel_del_focused(struct panelreel* pr);

// Move to the specified location within the containing WINDOW.
int panelreel_move(struct panelreel* pr, int x, int y);

// Redraw the panelreel in its entirety, for instance after
// clearing the screen due to external corruption, or a SIGWINCH.
int panelreel_redraw(struct panelreel* pr);

// Return the focused tablet, if any tablets are present. This is not a copy;
// be careful to use it only for the duration of a critical section.
struct tablet* panelreel_focused(struct panelreel* pr);

// Change focus to the next tablet, if one exists
struct tablet* panelreel_next(struct panelreel* pr);

// Change focus to the previous tablet, if one exists
struct tablet* panelreel_prev(struct panelreel* pr);

// Destroy a panelreel allocated with panelreel_create(). Does not destroy the
// underlying WINDOW. Returns non-zero on failure.
int panelreel_destroy(struct panelreel* pr);

void* tablet_userptr(struct tablet* t);
const void* tablet_userptr_const(const struct tablet* t);

// Access the ncplane associated with this tablet, if one exists.
struct ncplane* tablet_ncplane(struct tablet* t);
const struct ncplane* tablet_ncplane_const(const struct tablet* t);

Panelreel examples

Let's say we have a screen of 11 lines, and 3 tablets of one line each. Both a screen border and tablet borders are in use. The tablets are A, B, and C. No gap is in use between tablets. Xs indicate focus. If B currently has focus, and the next tablet is selected, the result would be something like:

 -------------                         -------------
 | --------- |                         | --------- |
 | |   A   | |                         | |   A   | |
 | --------- |                         | --------- |
 | --------- | ---- "next tablet" ---> | --------- |
 | |XX B XX| |                         | |   B   | |
 | --------- |                         | --------- |
 | --------- |                         | --------- |
 | |   C   | |                         | |XX C XX| |
 | --------- |                         | --------- |
 -------------                         -------------

If instead the previous tablet had been selected, we would of course get:

 -------------                         -------------
 | --------- |                         | --------- |
 | |   A   | |                         | |XX A XX| |
 | --------- |                         | --------- |
 | --------- | ---- "prev tablet" ---> | --------- |
 | |XX B XX| |                         | |   B   | |
 | --------- |                         | --------- |
 | --------- |                         | --------- |
 | |   C   | |                         | |   C   | |
 | --------- |                         | --------- |
 -------------                         -------------

If A instead has the focus, choosing the "next tablet" is trivial: the tablets do not change, and focus shifts to B. If we choose the "previous tablet", there are three possibilities:

  • Finite scrolling: No change. The tablets stay in place. A remains focused.
 -------------                         -------------
 | --------- |                         | --------- |
 | |XX A XX| |                         | |XX A XX| |
 | --------- |                         | --------- |
 | --------- | ---- "prev tablet" ---> | --------- |
 | |   B   | |     (finite scroll)     | |   B   | |
 | --------- |                         | --------- |
 | --------- |                         | --------- |
 | |   C   | |                         | |   C   | |
 | --------- |                         | --------- |
 -------------                         -------------
  • Infinite scrolling with rotation: Focus shifts to C, which moves to the top:
 -------------                         -------------
 | --------- |                         | --------- |
 | |XX A XX| |                         | |XX C XX| |
 | --------- |                         | --------- |
 | --------- | ---- "prev tablet" ---> | --------- |
 | |   B   | |  (infinite scroll with  | |   A   | |
 | --------- |        rotation)        | --------- |
 | --------- |                         | --------- |
 | |   C   | |                         | |   B   | |
 | --------- |                         | --------- |
 -------------                         -------------
  • Infinite scrolling with focus rotation: Focus shifts to C, and moves to the bottom:
 -------------                         -------------
 | --------- |                         | --------- |
 | |XX A XX| |                         | |   A   | |
 | --------- |                         | --------- |
 | --------- | ---- "prev tablet" ---> | --------- |
 | |   B   | |  (infinite scroll with  | |   B   | |
 | --------- |     focus rotation)     | --------- |
 | --------- |                         | --------- |
 | |   C   | |                         | |XX C XX| |
 | --------- |                         | --------- |
 -------------                         -------------

Now imagine us to have the same 3 tablets, but each is now 4 lines. It is impossible to have two of these tablets wholly onscreen at once, let alone all three. If we started with A focused and at the top, the result after all three tablets have grown will be:

 -------------                         -------------
 | --------- |                         | --------- | A remains at the top, and
 | |XX A XX| |                         | |XXXXXXX| | is wholly on-screen. B is
 | --------- |                         | |XX A XX| | below it, but we can show
 | --------- | ---- "grow tablet" ---> | |XXXXXXX| | only the first two lines.
 | |   B   | |       A (focused)       | |XXXXXXX| | C has been pushed
 | --------- |                         | --------- | off-screen.
 | --------- |                         | --------- |
 | |   C   | |                         | |       | |
 | --------- |                         | |   B   | |
 -------------                         -------------

When a tablet is enlarged, it grows towards the nearest boundary, unless that would result in the focused tablet being moved, in which case the growing tablet instead grows in the other direction (if the tablet is in the middle of the screen exactly, it grows down). There is one exception to this rule: if the tablets are not making full use of the screen, growth is always down (the screen is always filled from the top), even if it moves the focused tablet.

A 12-line screen has three tablets: A (2 lines), B (1 line), C (1 line), filling the screen exactly. B is focused, and grows two lines:

 -------------                         -------------
 | --------- |                         | --------- | B grows down, since it is
 | |   A   | |                         | |   A   | | closer to the bottom (3
 | |       | |                         | |       | | lines) than the top (4
 | --------- | ---- "grow tablet" ---> | --------- | lines). C is pushed almost
 | --------- |       B (focused)       | --------- | entirely off-screen. A is
 | |XX B XX| |                         | |XXXXXXX| | untouched.
 | --------- |                         | |XX B XX| |
 | --------- |                         | |XXXXXXX| |
 | |   C   | |                         | --------- |
 | --------- |                         | --------- |
 -------------                         -------------

Starting with the same situation, A grows by 2 lines instead:

 -------------                         -------------
 | --------- |                         | |       | | A grows up. It would have
 | |   A   | |                         | |   A   | | grown down, but that would
 | |       | |                         | |       | | have moved B, which has
 | --------- | ---- "grow tablet" ---> | --------- | the focus. B and C remain
 | --------- |     A (not focused)     | --------- | where they are; A moves
 | |XX B XX| |                         | |XX B XX| | partially off-screen.
 | --------- |                         | --------- |
 | --------- |                         | --------- |
 | |   C   | |                         | |   C   | |
 | --------- |                         | --------- |
 -------------                         -------------

If we started with the same situation, and B grew by 7 lines, it would first push C entirely off-screen (B would then have four lines of text), and then push A off-screen. B would then have eight lines of text, the maximum on a 12-line screen with both types of borders.

Channels

A channel encodes 24 bits of RGB color, using 8 bits for each component. It additionally provides 2 bits of alpha channel, a bit for selecting terminal default colors, and a bit to indicate whether it describes a Wide East Asian character. The remaining four bits are reserved. Typically two channels are bound together in a 64-bit unsigned integer (uint64_t), with eight bits currently going unused. There is such a double-channel in every cell and ncplane object.

Usually, the higher-level ncplane and cell functionality ought be used. It will sometimes be necessary, however, to muck with channels at their lowest level. The channel API facilitates such muckery. All channel-related ncplane and cell functionality is implemented in terms of this API.

// Extract the 8-bit red component from a 32-bit channel.
static inline unsigned
channel_r(unsigned channel){
  return (channel & 0xff0000u) >> 16u;
}

// Extract the 8-bit green component from a 32-bit channel.
static inline unsigned
channel_g(unsigned channel){
  return (channel & 0x00ff00u) >> 8u;
}

// Extract the 8-bit blue component from a 32-bit channel.
static inline unsigned
channel_b(unsigned channel){
  return (channel & 0x0000ffu);
}

// Extract the three 8-bit R/G/B components from a 32-bit channel.
static inline unsigned
channel_rgb(unsigned channel, unsigned* r, unsigned* g, unsigned* b){
  *r = channel_r(channel);
  *g = channel_g(channel);
  *b = channel_b(channel);
  return channel;
}

// Set the three 8-bit components of a 32-bit channel, and mark it as not using
// the default color. Retain the other bits unchanged.
static inline int
channel_set_rgb(unsigned* channel, int r, int g, int b){
  if(r >= 256 || g >= 256 || b >= 256){
    return -1;
  }
  if(r < 0 || g < 0 || b < 0){
    return -1;
  }
  unsigned c = (r << 16u) | (g << 8u) | b;
  c |= CELL_BGDEFAULT_MASK;
  const uint64_t mask = CELL_BGDEFAULT_MASK | CELL_BG_MASK;
  *channel = (*channel & ~mask) | c;
  return 0;
}

// Same, but provide an assembled, packed 24 bits of rgb.
static inline int
channel_set(unsigned* channel, unsigned rgb){
  if(rgb > 0xffffffu){
    return -1;
  }
  *channel = (*channel & ~CELL_BG_MASK) | CELL_BGDEFAULT_MASK | rgb;
  return 0;
}

// Extract the 2-bit alpha component from a 32-bit channel.
static inline unsigned
channel_alpha(unsigned channel){
  return (channel & CELL_ALPHA_MASK) >> CELL_ALPHA_SHIFT;
}

// Set the 2-bit alpha component of the 32-bit channel.
static inline int
channel_set_alpha(unsigned* channel, int alpha){
  if(alpha < CELL_ALPHA_OPAQUE || alpha > CELL_ALPHA_TRANS){
    return -1;
  }
  *channel = (alpha << CELL_ALPHA_SHIFT) | (*channel & ~CELL_ALPHA_MASK);
  return 0;
}

// Is this channel using the "default color" rather than its RGB?
static inline bool
channel_default_p(unsigned channel){
  return !(channel & CELL_BGDEFAULT_MASK);
}

// Mark the channel as using its default color.
static inline unsigned
channel_set_default(unsigned* channel){
  return *channel &= ~CELL_BGDEFAULT_MASK;
}

// Extract the 32-bit background channel from a channel pair.
static inline unsigned
channels_bchannel(uint64_t channels){
  return channels & 0xfffffffflu;
}

// Extract the 32-bit foreground channel from a channel pair.
static inline unsigned
channels_fchannel(uint64_t channels){
  return channels_bchannel(channels >> 32u);
}

// Extract 24 bits of foreground RGB from 'channels', shifted to LSBs.
static inline unsigned
channels_fg(uint64_t channels){
  return channels_fchannel(channels) & CELL_BG_MASK;
}

// Extract 24 bits of background RGB from 'channels', shifted to LSBs.
static inline unsigned
channels_bg(uint64_t channels){
  return channels_bchannel(channels) & CELL_BG_MASK;
}

// Extract 2 bits of foreground alpha from 'channels', shifted to LSBs.
static inline unsigned
channels_fg_alpha(uint64_t channels){
  return channel_alpha(channels_fchannel(channels));
}

// Extract 2 bits of background alpha from 'channels', shifted to LSBs.
static inline unsigned
channels_bg_alpha(uint64_t channels){
  return channel_alpha(channels_bchannel(channels));
}

// Extract 24 bits of foreground RGB from 'channels', split into subchannels.
static inline unsigned
channels_fg_rgb(uint64_t channels, unsigned* r, unsigned* g, unsigned* b){
  return channel_rgb(channels_fchannel(channels), r, g, b);
}

// Extract 24 bits of background RGB from 'channels', split into subchannels.
static inline unsigned
channels_bg_rgb(uint64_t channels, unsigned* r, unsigned* g, unsigned* b){
  return channel_rgb(channels_bchannel(channels), r, g, b);
}

// Set the r, g, and b channels for the foreground component of this 64-bit
// 'channels' variable, and mark it as not using the default color.
static inline int
channels_set_fg_rgb(uint64_t* channels, int r, int g, int b){
  unsigned channel = channels_fchannel(*channels);
  if(channel_set_rgb(&channel, r, g, b) < 0){
    return -1;
  }
  *channels = ((uint64_t)channel << 32llu) | (*channels & 0xffffffffllu);
  return 0;
}

// Set the r, g, and b channels for the background component of this 64-bit
// 'channels' variable, and mark it as not using the default color.
static inline int
channels_set_bg_rgb(uint64_t* channels, int r, int g, int b){
  unsigned channel = channels_bchannel(*channels);
  if(channel_set_rgb(&channel, r, g, b) < 0){
    return -1;
  }
  *channels = (*channels & 0xffffffff00000000llu) | channel;
  return 0;
}

// Same, but set an assembled 32 bit channel at once.
static inline int
channels_set_fg(uint64_t* channels, unsigned rgb){
  unsigned channel = channels_fchannel(*channels);
  if(channel_set(&channel, rgb) < 0){
    return -1;
  }
  *channels = ((uint64_t)channel << 32llu) | (*channels & 0xffffffffllu);
  return 0;
}

static inline int
channels_set_bg(uint64_t* channels, unsigned rgb){
  unsigned channel = channels_bchannel(*channels);
  if(channel_set(&channel, rgb) < 0){
    return -1;
  }
  *channels = (*channels & 0xffffffff00000000llu) | channel;
  return 0;
}

// Set the 2-bit alpha component of the foreground channel.
static inline int
channels_set_fg_alpha(uint64_t* channels, int alpha){
  unsigned channel = channels_fchannel(*channels);
  if(channel_set_alpha(&channel, alpha) < 0){
    return -1;
  }
  *channels = ((uint64_t)channel << 32llu) | (*channels & 0xffffffffllu);
  return 0;
}

// Set the 2-bit alpha component of the background channel.
static inline int
channels_set_bg_alpha(uint64_t* channels, int alpha){
  if(alpha == CELL_ALPHA_HIGHCONTRAST){ // forbidden for background alpha
    return -1;
  }
  unsigned channel = channels_bchannel(*channels);
  if(channel_set_alpha(&channel, alpha) < 0){
    return -1;
  }
  *channels = (*channels & 0xffffffff00000000llu) | channel;
  return 0;
}

// Is the foreground using the "default foreground color"?
static inline bool
channels_fg_default_p(uint64_t channels){
  return channel_default_p(channels_fchannel(channels));
}

// Is the background using the "default background color"? The "default
// background color" must generally be used to take advantage of
// terminal-effected transparency.
static inline bool
channels_bg_default_p(uint64_t channels){
  return channel_default_p(channels_bchannel(channels));
}

// Mark the foreground channel as using its default color.
static inline uint64_t
channels_set_fg_default(uint64_t* channels){
  unsigned channel = channels_fchannel(*channels);
  channel_set_default(&channel);
  *channels = ((uint64_t)channel << 32llu) | (*channels & 0xffffffffllu);
  return *channels;
}

// Mark the foreground channel as using its default color.
static inline uint64_t
channels_set_bg_default(uint64_t* channels){
  unsigned channel = channels_bchannel(*channels);
  channel_set_default(&channel);
  *channels = (*channels & 0xffffffff00000000llu) | channel;
  return *channels;
}

Perf

Rendering performance can be very roughly categorized as inversely proportional to the product of:

  • color changes across the rendered screen,
  • planar depth before an opaque glyph and background are locked in,
  • number of UTF-8 bytes composing the rendered glyphs, and
  • screen geometry

notcurses tracks statistics across its operation, and a snapshot can be acquired using the notcurses_stats() function. This function cannot fail.

typedef struct ncstats {
  uint64_t renders;          // number of notcurses_render() runs
  uint64_t failed_renders;   // number of aborted renders, should be 0
  uint64_t render_bytes;     // bytes emitted to ttyfp
  uint64_t render_max_bytes; // max bytes emitted for a frame
  uint64_t render_min_bytes; // min bytes emitted for a frame
  uint64_t render_ns;        // nanoseconds spent in notcurses_render()
  int64_t render_max_ns;     // max ns spent in notcurses_render()
  int64_t render_min_ns;     // min ns spent in successful notcurses_render()
  uint64_t cellelisions;     // cells we elided entirely thanks to damage maps
  uint64_t cellemissions;    // cells we emitted due to inferred damage
  uint64_t fbbytes;          // total bytes devoted to all active framebuffers
  uint64_t fgelisions;       // RGB fg elision count
  uint64_t fgemissions;      // RGB fg emissions
  uint64_t bgelisions;       // RGB bg elision count
  uint64_t bgemissions;      // RGB bg emissions
  uint64_t defaultelisions;  // default color was emitted
  uint64_t defaultemissions; // default color was elided
} ncstats;

// Acquire an atomic snapshot of the notcurses object's stats.
void notcurses_stats(struct notcurses* nc, ncstats* stats);

// Reset all cumulative stats (immediate ones, such as fbbytes, are not reset).
void notcurses_reset_stats(struct notcurses* nc, ncstats* stats);

Timings for renderings are across the breadth of notcurses_render(): they include all per-render preprocessing, output generation, and dumping of the output (including any sleeping while waiting on the terminal).

The notcurses rendering algorithm starts by moving the physical cursor to the upper left corner of the visible screen (it does not clear the screen beforehand, though any existing contents will be destroyed by the first render). At each coordinate, it finds the topmost visible ncplane. There will always be at least one ncplane visible at each coordinate, due to the default plane. Once the plane is determined, the damage map is consulted to see whether the cell need be redrawn. If so, it will be redrawn, and the virtual cursor is updated based on the width of the output. Along the way, notcurses attempts to minimize total amount of data written by eliding unnecessary color and style specifications, and moving the cursor over large unchanged areas.

Using the "default color" as only one of the foreground or background requires emitting the op escape followed by the appropriate escape for changing the fore- or background (since op changes both at once).

Included tools

Five binaries are built as part of notcurses:

  • notcurses-demo: some demonstration code
  • notcurses-view: renders visual media (images/videos)
  • notcurses-input: decode and print keypresses
  • notcurses-planereels: play around with panelreels
  • notcurses-tester: unit testing

To run notcurses-demo from a checkout, provide the tests/ directory via the -p argument. Demos requiring data files will otherwise abort. The base delay used in notcurses-demo can be changed with -d, accepting a floating-point multiplier. Values less than 1 will speed up the demo, while values greater than 1 will slow it down.

notcurses-tester expects ../tests/ to exist, and be populated with the necessary data files. It can be run by itself, or via make test.

Differences from NCURSES

The biggest difference, of course, is that notcurses is not an implementation of X/Open (aka XSI) Curses, nor part of SUS4-2018.

The detailed differences between notcurses and NCURSES probably can't be fully enumerated, and if they could, no one would want to read them. With that said, some design decisions might surprise NCURSES programmers:

  • There is no distinct PANEL type. The z-buffer is a fundamental property, and all drawable surfaces are ordered along the z axis. There is no equivalent to update_panels().
  • Scrolling is disabled by default, and cannot be globally enabled.
  • The Curses cchar_t has a fixed-size array of wchar_t. The notcurses cell instead supports a UTF-8 encoded extended grapheme cluster of arbitrary length. The only supported charsets are C and UTF-8. notcurses does not generally make use of wchar_t.
  • The hardware cursor is disabled by default, when supported (civis capability).
  • Echoing of input is disabled by default, and cbreak mode is used by default.
  • Colors are always specified as 24 bits in 3 components (RGB). If necessary, these will be quantized for the actual terminal. There are no "color pairs".
  • There is no distinct "pad" concept (these are NCURSES WINDOWs created with the newpad() function). All drawable surfaces can exceed the display size.
  • Multiple threads can freely call into notcurses, so long as they're not accessing the same data. In particular, it is always safe to concurrently mutate different ncplanes in different threads.
  • NCURSES has thread-ignorant and thread-semi-safe versions, trace-enabled and traceless versions, and versions with and without support for wide characters. notcurses is one library: no tracing, UTF-8, thread safety.
  • There is no ESCDELAY concept; notcurses expects that all bytes of a keyboard escape sequence arrive at the same time. This improves latency and simplifies the API.
  • It is an error in NCURSES to print to the bottommost, rightmost coordinate of the screen when scrolling is disabled (because the cursor cannot be advanced). Failure to advance the cursor does not result in an error in notcurses (but attempting to print at the cursor when it has been advanced off the plane does).

Features missing relative to NCURSES

This isn't "features currently missing", but rather "features I do not intend to implement".

  • There is no immediate-output mode (immedok(), echochar() etc.). ncplane_putc() followed by notcurses_render() ought be just as fast as echochar().
  • There is no support for soft labels (slk_init(), etc.).
  • There is no concept of subwindows which share memory with their parents.
  • There is no tracing functionality ala trace(3NCURSES). Superior external tracing solutions exist, such as bpftrace.

Adapting NCURSES programs

Do you really want to do such a thing? NCURSES and the Curses API it implements are far more portable and better-tested than notcurses is ever likely to be. Will your program really benefit from notcurses's advanced features? If not, it's probably best left as it is.

Otherwise, most NCURSES concepts have clear partners in notcurses. Any functions making implicit use of stdscr ought be replaced with their explicit equivalents. stdscr ought then be replaced with the result of notcurses_stdplane() (the standard plane). PANELs become ncplanes; the Panels API is otherwise pretty close. Anything writing a bare character will become a simple cell; multibyte or wide characters become complex cells. Color no longer uses "color pairs". You can easily enough hack together a simple table mapping your colors to RGB values, and color pairs to foreground and background indices into said table. That'll work for the duration of a porting effort, certainly.

I have adapted two large (~5k lines of C UI code each) programs from NCURSES to notcurses, and found it a fairly painless process. It was helpful to introduce a shim layer, e.g. compat_mvwprintw for NCURSES's mvwprintw:

static int
compat_mvwprintw(struct ncplane* nc, int y, int x, const char* fmt, ...){
  va_list va;
  va_start(va, fmt);
  if(ncplane_vprintf_yx(nc, y, x, fmt, va) < 0){
    va_end(va);
    return ERR;
  }
  va_end(va);
  return OK;
}

These are pretty obvious, implementation-wise.

Environment notes

  • If your terminal has an option about default interpretation of "ambiguous-width characters" (this is actually a technical term from Unicode), ensure it is set to Wide, not narrow. If that doesn't work, ensure it is set to Narrow, heh.

  • If you can disable BiDi in your terminal, do so while running notcurses applications, until I have that handled better. notcurses doesn't recognize the BiDi state machine transitions, and thus merrily continues writing left-to-right. Likewise, ultra-wide glyphs will have interesting effects. ﷽!

  • The unit tests assume dimensions of at least 80x24. They might work in a smaller terminal. They might not. Don't file bugs on it.

DirectColor detection

notcurses aims to use only information found in the terminal's terminfo entry to detect capabilities, DirectColor being one of them. Support for this is indicated by terminfo having a flag, added in NCURSES 6.1, named RGB set to true. However, as of today there are few and far between terminfo entries which have the capability in their database entry and so DirectColor won't be used in most cases. Terminal emulators have had for years a kludge to work around this limitation of terminfo in the form of the COLORTERM environment variable which, if set to either truecolor or 24bit does the job of indicating the capability of sending the escapes 48 and 38 together with a tripartite RGB (0 ≤ c ≤ 255 for all three components) to specify fore- and background colors. Checking for COLORTERM admittedly goes against the goal stated at the top of this section but, for all practical purposes, makes the detection work quite well today.

Fonts

Fonts end up being a whole thing, little of which is pleasant. I'll write this up someday FIXME.

FAQs

  • Q: Why didn't you just use Sixel?

  • A: Many terminal emulators don't support Sixel. Sixel doesn't work well with mouse selection. With that said, I do intend to support Sixel soon, as a backend, when available, for certain types of drawing.

  • Q: I'm not seeing NCKEY_RESIZE until I press some other key.

  • A: You've almost certainly failed to mask SIGWINCH in some thread, and that thread is receiving the signal instead of the thread which called notcurses_getc_blocking(). As a result, the poll() is not interrupted. Call pthread_sigmask() before spawning any threads.

  • Q: One of the demos claimed to spend more than 100% of its runtime rendering. Do you know how to count?

  • A: Runtime is wall clock time. A multithreaded demo can spend more than the wall-clock time rendering if the threads contend.

  • Q: Using the C++ wrapper, how can I ensure that the NotCurses destructor is run when I return from main()?

  • A: As noted in the C++ FAQ, wrap it in an artificial scope (this assumes your NotCurses is scoped to main()).

  • Q: How do I hide a plane I want to make visible later?

  • A: Either move it above and to the left of the screen (preventing resizes from making it visible), or place it underneath another (opaque) plane.

Supplemental material

Useful man pages

Other TUI libraries of note

History

  • 2019-01-19: notcurses 1.1.0 "all the hustlas they love it just to see one of us make it". Much better video support, pulsing planes, palette256.
  • 2019-01-04: notcurses 1.0.0 "track team, crack fiend, dying to geek" is released, six days ahead of schedule. 147 issues closed. 702 commits.
  • 2019-12-18: notcurses 0.9.0 "You dig in! You dig out! You get out!", and also the first contributor besides myself (@grendello). Last major pre-GA release.
  • 2019-12-05: notcurses 0.4.0 "TRAP MUSIC ALL NIGHT LONG", the first generally usable notcurses. I prepare a demo, and release it on YouTube.
  • November 2019: I begin work on Outcurses. Outcurses is a collection of routines atop NCURSES, including Panelreels. I study the history of NCURSES, primarily using Thomas E. Dickey's FAQ and the mailing list archives.
  • September 2019: I extracted fade routines from Growlight and Omphalos, and offered them to NCURSES as extensions. They are not accepted, which is understandable. I mention that I intend to extract Panelreels, and offer to include them in the CDK (Curses Development Kit). Growlight issue #43 is created regarding this extraction. A few minor patches go into NCURSES.
  • 2011, 2013: I develop Growlight and Omphalos, complicated TUIs making extensive use of NCURSES.

Thanks

  • Notcurses could never be what it is without decades of tireless, likely thankless work by Thomas E. Dickey on NCURSES. His FAQ is a model of engineering history. He exemplifies documentation excellence and conservative, thoughtful stewardship. The free software community owes Mr. Dickey a great debt.
  • Justine Tunney, one of my first friends at Google NYC, was always present with support, and pointed out the useful memstream functionality of POSIX, eliminating the need for me to cons up something similar.
  • I one night read the entirety of Lexi Summer Hale's essays, and woke up intending to write notcurses.
  • NES art was lifted from The Spriters Resource and NES Sprite, the kind of sites that make the Internet great. It probably violates any number of copyrights. C'est la vie.
  • Mark Ferrari, master of the pixel, for no good reason allowed me to reproduce his incredible and groundbreaking color-cycling artwork. Thanks Mark!
  • Finally, the demoscene and general l33t scene of the 90s and early twenty-first century endlessly inspired a young hax0r. There is great joy in computing; no one will drive us from this paradise Turing has created!

“Our fine arts were developed, their types and uses were established, in times very different from the present, by men whose power of action upon things was insignificant in comparison with ours. But the amazing growth of our techniques, the adaptability and precision they have attained, the ideas and habits they are creating, make it a certainty that profound changes are impending in the ancient craft of the Beautiful.” —Paul Valéry