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Tons of work on ncreel (#627, #749, #694) Improve reel demo: get input wired up once more, avoid the FPS demo at bottom, print pointer and line count in each tablet, use new ncreel API. Improve notcurses-ncreel explorer: kill memory leaks (#694), draw tablets better, use new ncreel API. Fix bug in ncreel core where cruft could be left on the screen, via a very gross brute force algorithm. I'll likely come back and make this a bit less ghastly in the future #749. Remove weird one-off input system from ncreel, residue from outcurses. Make some of the normalizing changes speced out in #627 * ncreel: give each tablet an index, and print it #749 * reel: eliminate FIXME + param to insert_tabler() #749 * ncreel: label tablets with their adress to correlate against debugging logs #749 * more terminal environment variable notes * TERMS.md: add Sakura, st * ncreel: move legend out of reel proper * ncreel_options: dump min/max_supported_rows/cols #627 * ncreel: remove weird one-off input layer #627 * ncreel: add ncreel_offer_input() * reel demo: call demo_getc() * reel demo: rig up input to demo main * ncreel: drop ncreel_del_focused(), properly bind tablets * reel demo: don't free up necessary plane * ncreel: don't pull absolute locations of tablets * ncreel: place tablets correctly in boundrel * reel demo: add back support for left/right * reel demo: restore thread movement * ncreel: remove a great deal of complexity * reel demo: stay out of FPS graph's way * ncreel: give each tablet an index, and print it #749 * reel: eliminate FIXME + param to insert_tabler() #749 * ncreel: label tablets with their adress to correlate against debugging logs #749 * ncreel: move legend out of reel proper * ncreel_options: dump min/max_supported_rows/cols #627 * ncreel: remove weird one-off input layer #627 * ncreel: add ncreel_offer_input() * reel demo: call demo_getc() * reel demo: rig up input to demo main * ncreel: drop ncreel_del_focused(), properly bind tablets * reel demo: don't free up necessary plane * ncreel: don't pull absolute locations of tablets * ncreel: place tablets correctly in boundrel * reel demo: add back support for left/right * reel demo: restore thread movement * ncreel: remove a great deal of complexity * reel demo: stay out of FPS graph's way * reel: tighten up reel following redraw * reel: fix upper-left corner of topless perimeter * ncreel: print linecount, return clipped value * reel: draw focused tablet relative to reel * reel: brute force decruftification, how embarrassing #749 |
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