mirror of
https://github.com/dankamongmen/notcurses.git
synced 2024-11-18 03:25:55 +00:00
137 lines
4.3 KiB
C++
137 lines
4.3 KiB
C++
#include "main.h"
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#include <cstdlib>
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#include <iostream>
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class ZAxisTest : public :: testing::Test {
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protected:
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void SetUp() override {
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setlocale(LC_ALL, "");
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if(getenv("TERM") == nullptr){
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GTEST_SKIP();
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}
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notcurses_options nopts{};
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nopts.inhibit_alternate_screen = true;
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outfp_ = fopen("/dev/tty", "wb");
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ASSERT_NE(nullptr, outfp_);
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nc_ = notcurses_init(&nopts, outfp_);
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ASSERT_NE(nullptr, nc_);
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n_ = notcurses_stdplane(nc_);
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ASSERT_NE(nullptr, n_);
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}
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void TearDown() override {
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if(nc_){
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EXPECT_EQ(0, notcurses_stop(nc_));
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}
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if(outfp_){
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fclose(outfp_);
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}
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}
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struct notcurses* nc_{};
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struct ncplane* n_{};
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FILE* outfp_{};
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};
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TEST_F(ZAxisTest, StdPlaneOnly) {
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struct ncplane* top = notcurses_top(nc_);
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EXPECT_EQ(n_, top);
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EXPECT_EQ(nullptr, ncplane_below(top));
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}
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// if you want to move the plane which is already top+bottom to either, go ahead
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TEST_F(ZAxisTest, StdPlaneOnanism) {
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EXPECT_EQ(0, ncplane_move_top(n_));
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struct ncplane* top = notcurses_top(nc_);
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EXPECT_EQ(n_, top);
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EXPECT_EQ(nullptr, ncplane_below(top));
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EXPECT_EQ(0, ncplane_move_bottom(n_));
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EXPECT_EQ(nullptr, ncplane_below(n_));
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}
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// you can't place a plane above or below itself, stdplane or otherwise
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TEST_F(ZAxisTest, NoMoveSelf) {
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struct ncplane* np = notcurses_newplane(nc_, 2, 2, 0, 0, nullptr);
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ASSERT_NE(nullptr, np);
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EXPECT_NE(0, ncplane_move_below(n_, n_));
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EXPECT_NE(0, ncplane_move_above(n_, n_));
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EXPECT_NE(0, ncplane_move_below(np, np));
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EXPECT_NE(0, ncplane_move_above(np, np));
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}
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// new planes ought be on the top
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TEST_F(ZAxisTest, NewPlaneOnTop) {
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struct ncplane* np = notcurses_newplane(nc_, 2, 2, 0, 0, nullptr);
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ASSERT_NE(nullptr, np);
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struct ncplane* top = notcurses_top(nc_);
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EXPECT_EQ(np, top);
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EXPECT_EQ(n_, ncplane_below(top));
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EXPECT_EQ(nullptr, ncplane_below(n_));
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}
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// "move" top plane to top. everything ought remain the same.
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TEST_F(ZAxisTest, TopToTop) {
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struct ncplane* np = notcurses_newplane(nc_, 2, 2, 0, 0, nullptr);
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ASSERT_NE(nullptr, np);
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struct ncplane* top = notcurses_top(nc_);
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EXPECT_EQ(np, top);
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EXPECT_EQ(n_, ncplane_below(top));
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EXPECT_EQ(nullptr, ncplane_below(n_));
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EXPECT_EQ(0, ncplane_move_top(np));
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// verify it
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top = notcurses_top(nc_);
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EXPECT_EQ(np, top);
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EXPECT_EQ(n_, ncplane_below(top));
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EXPECT_EQ(nullptr, ncplane_below(n_));
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}
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// move top plane to bottom, and verify enumeration
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TEST_F(ZAxisTest, TopToBottom) {
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struct ncplane* np = notcurses_newplane(nc_, 2, 2, 0, 0, nullptr);
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ASSERT_NE(nullptr, np);
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struct ncplane* top = notcurses_top(nc_);
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EXPECT_EQ(np, top);
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EXPECT_EQ(n_, ncplane_below(top));
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EXPECT_EQ(nullptr, ncplane_below(n_));
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EXPECT_EQ(0, ncplane_move_bottom(np));
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top = notcurses_top(nc_);
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EXPECT_EQ(n_, top);
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EXPECT_EQ(np, ncplane_below(top));
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EXPECT_EQ(nullptr, ncplane_below(np));
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}
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// verify that moving one above another, with no other changes, is reflected at
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// render time (requires explicit damage maintenance from move functionality).
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TEST_F(ZAxisTest, ZAxisDamage) {
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cell cat = CELL_TRIVIAL_INITIALIZER;
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cell c = CELL_SIMPLE_INITIALIZER('x');
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ASSERT_EQ(0, cell_set_fg_rgb(&c, 0xff, 0, 0));
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ASSERT_EQ(1, ncplane_putc(n_, &c));
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EXPECT_EQ(0, notcurses_render(nc_));
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ASSERT_EQ(0, ncplane_cursor_move_yx(n_, 0, 0));
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ASSERT_EQ(1, ncplane_at_cursor(n_, &cat));
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ASSERT_TRUE(cell_simple_p(&cat));
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ASSERT_EQ('x', cat.gcluster);
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struct ncplane* n2 = notcurses_newplane(nc_, 2, 2, 0, 0, nullptr);
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ASSERT_EQ(1, cell_load(n2, &c, "y"));
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ASSERT_EQ(0, cell_set_fg_rgb(&c, 0, 0xff, 0));
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ASSERT_EQ(1, ncplane_putc(n2, &c));
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EXPECT_EQ(0, notcurses_render(nc_));
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ASSERT_EQ(0, ncplane_cursor_move_yx(n2, 0, 0));
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ASSERT_EQ(1, ncplane_at_cursor(n2, &cat));
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ASSERT_EQ('y', cat.gcluster);
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struct ncplane* n3 = notcurses_newplane(nc_, 2, 2, 0, 0, nullptr);
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ASSERT_EQ(1, cell_load(n3, &c, "z"));
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ASSERT_EQ(0, cell_set_fg_rgb(&c, 0, 0, 0xff));
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ASSERT_EQ(1, ncplane_putc(n3, &c));
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EXPECT_EQ(0, notcurses_render(nc_));
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ASSERT_EQ(0, ncplane_cursor_move_yx(n3, 0, 0));
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ASSERT_EQ(1, ncplane_at_cursor(n3, &cat));
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ASSERT_EQ('z', cat.gcluster);
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// FIXME testing damage requires notcurses keeping a copy of the screen....
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// FIXME move y atop z
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// FIXME inspect
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// FIXME move z atop y
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// FIXME inspect
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}
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