% notcurses_menu(3) % nick black % v1.1.3 # NAME notcurses_menu - operations on menus # SYNOPSIS **#include ** ```c struct ncmenu; struct ncmenu_section { char* name; // utf-8 c string struct ncmenu_item { char* desc; // utf-8 menu item, NULL for horizontal separator ncinput shortcut; // shortcut, all should be distinct }* items; int itemcount; }; typedef struct ncmenu_options { bool bottom; // on the bottom row, as opposed to top row bool hiding; // hide the menu when not being used struct ncmenu_section* sections; // 'sectioncount' menu_sections int sectioncount; // must be positive uint64_t headerchannels; // styling for header uint64_t sectionchannels; // styling for sections } ncmenu_options; ``` **struct ncmenu* ncmenu_create(struct notcurses* nc, const menu_options* opts);** **int ncmenu_unroll(struct ncmenu* n, int sectionidx);** **int ncmenu_rollup(struct ncmenu* n);** **int ncmenu_destroy(struct notcurses* nc, struct ncmenu* n);** # DESCRIPTION A notcurses instance supports a single menu bar, on the top or bottom row of the true screen. It will be kept logically above other ncplanes on the z-axis. Attempting to create a menu when one already exists is an error. A menu is composed of sections, which are in turn composed of items. Either no sections are visible, and the menu is *rolled up*, or exactly one section is *unrolled*. **ncmenu_rollup** places an ncmenu in the rolled up state. **ncmenu_unroll** rolls up any unrolled section, and unrolls the specified one. **ncmenu_destroy** removes a menu bar, and frees all associated resources. # RETURN VALUES **ncmenu_create** returns NULL on error, or a pointer to a valid new ncmenu. Other functions return non-zero on error, or zero on success. Almost all errors are due to invalid parameters. # SEE ALSO **notcurses(3)**, **notcurses_input(3)**