# Release testing ## Unit tests Run unit tests (`make && make test`): * In each multimedia configuration (`ffmpeg`, `oiio`, `none`) * With `LANG` set to `fr_FR.UTF-8` (to test comma as decimal separator) * With `LANG` set to `C` (to test ASCII mode, necessary for debuilder) * All must pass ## Manual tests Run, using `valgrind --tool=memcheck --leak-check=full`: * `notcurses-demo` in each of the three multimedia configurations * `notcurses-demo` with `USE_QRCODEGEN=off` * `notcurses-demo` in ASCII mode (`export LANG=C`) * `notcurses-input` * `ncplayer` with each scaling mode and an image + video, in three terminal geometries: square, tall, wide * `notcurses-demo` with margins * `notcurses-demo` with FPS plot and HUD up * Play a game of `nctetris` * Run each PoC binary, including `ncpp_build` and `ncpp_build_exceptions` Bitmap tests; all must be done in both Sixel and Kitty environments: * `ncplayer -bpixel`, make sure frame count/time is always visible * `ncplayer -bpixel`, make sure we can switch to cells and back * `ncplayer`, make sure we can switch into pixel and back * `notcurses-demo k`, make sure bitmaps are deleted * `notcurses-demo y`, make sure yield is always visible All of these need to work without flicker.