Tons of work on ncreel (#627, #749, #694)
Improve reel demo: get input wired up once more, avoid the FPS demo at bottom, print pointer and line count in each tablet, use new ncreel API. Improve notcurses-ncreel explorer: kill memory leaks (#694), draw tablets better, use new ncreel API. Fix bug in ncreel core where cruft could be left on the screen, via a very gross brute force algorithm. I'll likely come back and make this a bit less ghastly in the future #749. Remove weird one-off input system from ncreel, residue from outcurses. Make some of the normalizing changes speced out in #627
* ncreel: give each tablet an index, and print it #749
* reel: eliminate FIXME + param to insert_tabler() #749
* ncreel: label tablets with their adress to correlate against debugging logs #749
* more terminal environment variable notes
* TERMS.md: add Sakura, st
* ncreel: move legend out of reel proper
* ncreel_options: dump min/max_supported_rows/cols #627
* ncreel: remove weird one-off input layer #627
* ncreel: add ncreel_offer_input()
* reel demo: call demo_getc()
* reel demo: rig up input to demo main
* ncreel: drop ncreel_del_focused(), properly bind tablets
* reel demo: don't free up necessary plane
* ncreel: don't pull absolute locations of tablets
* ncreel: place tablets correctly in boundrel
* reel demo: add back support for left/right
* reel demo: restore thread movement
* ncreel: remove a great deal of complexity
* reel demo: stay out of FPS graph's way
* ncreel: give each tablet an index, and print it #749
* reel: eliminate FIXME + param to insert_tabler() #749
* ncreel: label tablets with their adress to correlate against debugging logs #749
* ncreel: move legend out of reel proper
* ncreel_options: dump min/max_supported_rows/cols #627
* ncreel: remove weird one-off input layer #627
* ncreel: add ncreel_offer_input()
* reel demo: call demo_getc()
* reel demo: rig up input to demo main
* ncreel: drop ncreel_del_focused(), properly bind tablets
* reel demo: don't free up necessary plane
* ncreel: don't pull absolute locations of tablets
* ncreel: place tablets correctly in boundrel
* reel demo: add back support for left/right
* reel demo: restore thread movement
* ncreel: remove a great deal of complexity
* reel demo: stay out of FPS graph's way
* reel: tighten up reel following redraw
* reel: fix upper-left corner of topless perimeter
* ncreel: print linecount, return clipped value
* reel: draw focused tablet relative to reel
* reel: brute force decruftification, how embarrassing #749
* Some things go to the FILE* we're provided. Some can only go to a controlling terminal. Check to see if the FILE we're given is a TTY. If not, open up /dev/tty #752.
* term_emit(): fflush() can return EAGAIN. Loop on it to eliminate a rare error on shutdown that particularly affected unit tests (where we start and shut down Notcurses many times in a row).
* sgr poc: check return value of setlocale()
* drone: run all unit tests
* CMake: add some tests using PoCs
* ncneofetch: print even small palettes
CELL_ALPHA_OPAQUE et al were defined as 0..3, meaning
CELL_ALPHA_SHIFT had to be used to compare them to their
channel representations. Instead, define them in said
representation outright, eliminating the need to shift while
retaining arithmetic properties, and zero initialization for
CELL_ALPHA_OPAQUE. Eliminate CELL_ALPHA_SHIFT #738.
Add convenience function ncplane_home(). Add an ncblitter_e param
to ncplane_qrcode(), and split int maxversion into value-result
int* ymax and int* xmax. Write the actual sizes of the resulting
visual into these parameters. Update the qrcode demo. Add the
qrcode PoC. Update demos to ncplane_home(), where possible.
ncplane_qrcode() now takes an ncblitter_e and two value-result int*s
in the place of a single value int. The final size of the displayed qrcode
is written to *ymax and *xmax. If the code can't fit within the specified
dimensions, an error is returned. Standard rules for pluggable blitters
apply regarding fallback etc. #699
The Plot unit tests were reaching directly into the objects,
which meant the implementations couldn't include anything
we didn't want public. This was annoying, so I've changed it.
This required adding ncdplot_sample() and ncuplot_sample(),
which we should have had anyway.
Very simple take at ncplane_puttext(), a new function for linebroken text. Also some very basic unit tests. I doubt this works very well yet, but it handles the simplest cases #682. Added nclog(), internal function for logging. #520
This represents an essentially complete rewrite of ncvisual and associated code. It had two major goals:
Improve the ncvisual API based off lessons learned, pursuant to the upcoming API freeze. In particular, I wanted to:
decouple ncvisuals from ncplanes. It should be possible to render a ncvisual to multiple planes, with different scaling each time. It should be possible to create an ncvisual without a plane, etc.
normalize the various ways of constructing an ncvisual -- file, memory, plane, etc.
Support multiple blitters, from 7-bit ASCII to Sixel. This required writing the blitters in several cases, and they're not yet in their final implementations (but the API is fine)
I have not yet unified Plots and Visuals, and might not, given that the Plot code works fine. We could at this point implement Plots in terms of Visuals, though -- the blitter backend range has been unified. Sixel is not yet implemented, though it is listed.
There is a new POC tool, blitter. It renders its arguments using all possible blitter+scaling combinations. Another new POC, resize, displays its argument, then resizes it to the screen size and displays that, explicitly making use of ncvisual_resize() rather than a scaling parameter to ncvisual_render().
This also eliminates some memory leaks and bugs we were seeing in trunk, and brings in Sixel scaffolding.
The C++ wrapper will also need patching back up; I cut most of it down while wrestling with this crap, urk.
Closes#638, #562, and #622.
Replace the singly-linked z-axis with a doubly-linked list,
and reimplement all z-axis moves as O(1) functions.
Eliminate ncplane_move_{above/below}_unsafe(), as there are no
longer unsafe moves.
* normal/visual: need dup stdplane for rotate
* add ncplane_center(), unit tests
* ncplane_center_abs(): add, unit tests
* ncvisual_bounding_box() for #599
* ncvisual_rotate(): works via bounding box #599
* normal demo: comment out broken section
* rotate: resize underlying plane as needed #599
* ncvisual_rotate: support negative rads #599
Unify ffmpeg/oiio/null implementations, where possible. This effectively
required placing all three in the same file, which meant they're all now
C++. Update FFmpeg implemenation to be C++-usable. Implement
ncvisual_rotate_cw() and ncvisual_rotate_ccw() #515. Move most of tetris
over to Visual from Plane #558. Add bgra_to_rgba(), necessary for
creating ncvisual from BGRA memory. Implement ncvisual_from_rgba()
and ncvisual_from_bgra() #557. Add unit tests on ncvisual rotation.