master
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dankamongmen/mosaicworld
dankamongmen/unibilium
dankamongmen/octrees-for-victory
gh-pages
dankamongmen/windows-tester
dankamongmen/pile-drop-graphics
dankamongmen/DRMmeharder
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dankamongmen/libvlc
dankamongmen/split-em-up
dankamongmen/ltr
dankamongmen/clock_nanosleep_portable
dankamongmen/xcb
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dankamongmen/speedypainter
dankamongmen/slickgoose
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${ noResults }
2 Commits (a3323fb22cd4ea470487904294719b63701549e5)
Author | SHA1 | Message | Date |
---|---|---|---|
|
a3323fb22c
|
Enforce UTF8 where necessary in unit tests #428
Certain unit tests required UTF8 encoding on the output terminal to work (#428). This includes anything which does any kind of fill. Add enforce_utf8() checks to all such tests that were missing them. Unit tests once again pass in a pure ASCII environment. |
5 years ago |
|
4e58747709
|
ncplane_rotate_cw() and ncplane_rotate_ccw() (#396)
Introduce limited plane rotation capability. We currently support clockwise and counterclockwise rotation of planes. Square and rectangular geometries are both supported, but there must be an even number of columns. The atomic unit of rotation is a 2x1 "square" (this assumes .5 cell aspect ratio). We can only rotate those glyphs which have rotated equivalents, and not even all of those. We currently handle only: * null glyph * space * upper half block * lower half block * full block I've added unit tests as well. This functionality is used by our Tetris example in the book |
5 years ago |