Tons of work on ncreel (#627, #749, #694)
Improve reel demo: get input wired up once more, avoid the FPS demo at bottom, print pointer and line count in each tablet, use new ncreel API. Improve notcurses-ncreel explorer: kill memory leaks (#694), draw tablets better, use new ncreel API. Fix bug in ncreel core where cruft could be left on the screen, via a very gross brute force algorithm. I'll likely come back and make this a bit less ghastly in the future #749. Remove weird one-off input system from ncreel, residue from outcurses. Make some of the normalizing changes speced out in #627
* ncreel: give each tablet an index, and print it #749
* reel: eliminate FIXME + param to insert_tabler() #749
* ncreel: label tablets with their adress to correlate against debugging logs #749
* more terminal environment variable notes
* TERMS.md: add Sakura, st
* ncreel: move legend out of reel proper
* ncreel_options: dump min/max_supported_rows/cols #627
* ncreel: remove weird one-off input layer #627
* ncreel: add ncreel_offer_input()
* reel demo: call demo_getc()
* reel demo: rig up input to demo main
* ncreel: drop ncreel_del_focused(), properly bind tablets
* reel demo: don't free up necessary plane
* ncreel: don't pull absolute locations of tablets
* ncreel: place tablets correctly in boundrel
* reel demo: add back support for left/right
* reel demo: restore thread movement
* ncreel: remove a great deal of complexity
* reel demo: stay out of FPS graph's way
* ncreel: give each tablet an index, and print it #749
* reel: eliminate FIXME + param to insert_tabler() #749
* ncreel: label tablets with their adress to correlate against debugging logs #749
* ncreel: move legend out of reel proper
* ncreel_options: dump min/max_supported_rows/cols #627
* ncreel: remove weird one-off input layer #627
* ncreel: add ncreel_offer_input()
* reel demo: call demo_getc()
* reel demo: rig up input to demo main
* ncreel: drop ncreel_del_focused(), properly bind tablets
* reel demo: don't free up necessary plane
* ncreel: don't pull absolute locations of tablets
* ncreel: place tablets correctly in boundrel
* reel demo: add back support for left/right
* reel demo: restore thread movement
* ncreel: remove a great deal of complexity
* reel demo: stay out of FPS graph's way
* reel: tighten up reel following redraw
* reel: fix upper-left corner of topless perimeter
* ncreel: print linecount, return clipped value
* reel: draw focused tablet relative to reel
* reel: brute force decruftification, how embarrassing #749
This is to make it possible, in the future, to create multiple instances
of `NotCurses` for multiple terminals. The first instance of
`NotCurses` becomes the default one, so that any instances of other
classes that aren't explicitly created with a pointer to another
`NotCurses` instance still work as expected.
Note that currently trying to call `notcurses_init` twice results in the
following error for me:
0x55555559bfc0 is already registered for signals
Couldn't drop signals: 0x55555559bfc0 != 0x5555555b6720
terminate called after throwing an instance of 'ncpp::init_error*'
Program received signal SIGABRT, Aborted.
The error is signalled by `setup_signals` and the pointer shown in the
message points to the first `struct notcurses` instance created.
Fixes: https://github.com/dankamongmen/notcurses/issues/616
SIGSEGV was caused by an invalid cast.
Short explanation: PEBKAC
Long explanation: `Selector.hh`, `Plot.hh` and `MultiSelector.hh` did
not include `Plane.hh`, they merely declared `class Plane;` because
inclusion of `Plane.hh` would cause circular dependencies to appear and
the compiler would be unhappy. On top of that, yours truly wrenched the
compiler's hands and caused it to believe that a pointer to `Plane` is
really a pointer to `ncplane*` which was quite a silly thing to do as
the compiler, not having included `Plane.hh` and thus not knowing full
definition of the type, wasn't able to look up the type cast operator in
`Plane`.
Don't abuse `reinterpret_cast`, kids!
Nick prefers error handling based on exceptions in all cases, while I
prefer to save exception handling for truly exceptional situations -
function parameter validation and class constructor. However, there's no
need to not support both approaches, to be chosen at the discretion of
the developer.
NCPP follows RAII and all classes throw exceptions from their
constructors in case they cannot initialize properly. Likewise,
functions taking pointers that are required validate them and throw
exceptions whenever the requirement isn't met.
This commit goes one step further in that it enables optional validation
of notcurses function return values and throwing an
exception (`ncpp::call_error`) should the function signal an error. This
is disabled by default but it can be enabled by defining the
`NCPP_EXCEPTIONS_PLEASE` macro (preferably on the command line or
before *each* inclusion of any NCPP headers).
Out of necessity, this breaks the ABI (plus I found a handful of minor
issues in the code), but I think it's worth having this support in
place.
* CMake: add USE_PANDOC, USE_DOXYGEN options #101
* README: mention rust
* start integrating rust into build #101
* CMake: add USE_NETWORK option for cargo
* Debian: build-dep on doxygen
* rust: colloquy checks in Cargo.lock
* extract NCKEY defines into their own include
* colloquy: use clap to parse CLI args
* CMake: unify option namespace
* Python: update include path
* Rust: fix up --frozen workings for -DUSE_NETWORK=off
* CMake: abstract out colloquy a little
* Sync direct.hh to the New Way
Added:
* Plane: gradient (`ncplane_gradient`)
* Plane: gradient_sized (`ncplane_gradient_sized`)
* NotCurses: drop_planes (`ncplane_drop_planes`)
* NcReel: constructor which takes `Plane&`
* Visual: constructors which take `Plane const*`, `Plane&` and `Plane const&`)
* ncpp_build: a nonsensical "demo" which exists purely to test whether
the C++ builds and does absolutely nothing interesting.
Broke:
* All exceptions throw temporary objects instead of allocated
instances. Less typing in `catch` :P (and more conventional)